Also both the GameCube and Xbox versions would be released 6 months after the PS2 version due to a deal Sony had with Rockstar.For San Andreas, I don’t even know they can fit the entire game into just 4 GameCube discs. Still a good effort though.
Also both the GameCube and Xbox versions would be released 6 months after the PS2 version due to a deal Sony had with Rockstar.For San Andreas, I don’t even know they can fit the entire game into just 4 GameCube discs. Still a good effort though.
mini-DVDs have a data cap of about 1.5 GB, while their dual layered versions can hold about 3 GB.For San Andreas, I don’t even know they can fit the entire game into just 4 GameCube discs. Still a good effort though.
Yet Nintendo never used the dual layered ones, might have been an issue in production, the Same with Wii u, theoritecally could have used 50GB dual layered disc yet never used them eithermini-DVDs have a data cap of about 1.5 GB, while their dual layered versions can hold about 3 GB.
Fixed.Also both the GameCube and Xbox versions would be released 6 months after the PS2 version due to a deal Sony had with Rockstar.
I already did the math for this one. GTA: San Andreas is about 4.4 GB. Divide that by the 1.5 GB GCN Discs and you get an estimated 3 Discs needed. So 4 Discs would be about the needed size.For San Andreas, I don’t even know they can fit the entire game into just 4 GameCube discs. Still a good effort though.
Yeah and seems to keep uncompressed music goes with 4, if you remove the music the size file is smallerFixed.
I already did the math for this one. GTA: San Andreas is about 4.4 GB. Divide that by the 1.5 GB GCN Discs and you get an estimated 3 Discs needed. So 4 Discs would be about the needed size.
IIRC the game data always tend to be half the disc, not counting music, if we count the lincensed music could be anything from 1GB onward, baten Kaitos graphic alone ate 1GB. So could be feasible with 4GB no losing the musicIt would also depend on what assets need to be duplicated between all discs. You can't just divide the overall size of the DVD version and split it between smaller discs.
Until the modders came, and created Hot Coffee themselves....TTL would never know of the scrapped Hot Coffee scenes
Is very Difficult to create something like that from scratch, unlike the mostly finished ones from OTL(that is why Smash Remix is so impressive, tweaked the n64 engine to his limits=Until the modders came, and created Hot Coffee themselves....
I THINK That game would have been butterflies away, GBTG(if you hear a brit snickering, you know why) was intended to be one of the Resident Evil parodies alongside Luigi Mansion but under Microsoft, Microsoft have no idea what to do with it, trying to making it more actionish, under Nintendo either would have been retooled to not be called British Luigi mansion, or double down on the resident evil parody, so a full fledge survival horror parodyView attachment 707050
In Game Screenshot
Banjo making a gruesome cameo
Grabbed by The Ghoulies
Developer: Rareware
Publisher: Nintendo
Platforms: Nintendo GameCube
Release Date: October 21, 2003
Besides being on the GameCube, the game itself is the same as OTL.
The game was ultimately dubbed average by critics and ultimately under performed selling about 803,000 copies in its lifetime. Due to the game's under performance, the Dev Team was determined to make sure the game is often dubbed an underrated gem of the GameCube and has since gained a cult status.
Unfortunately I wasn't making notes of everything I wanted to do back then and I got caught up in focusing on other chapters so this game got swept from my mind.I THINK That game would have been butterflies away, GBTG(if you hear a brti snickering, you know why) was intended to be one of the Resident Evil parodies alongside Luigi Mansion but under Microsoft, Microsoft have no idea what to do with it, trying to making it more actionish, under Nintendo either would have been retooled to not be called British Luigi mansion, or double down on the resident evil parody, so a full fledge survival horror parody
Ohh those things happen, might have been a reverse blast corps, a game was made to fill schedule but one without the quality of the formerUnfortunately I wasn't making notes of everything I wanted to do back then and I got caught up in focusing on other chapters so this game got swept from my mind.
So Grabbed by the Ghoulies ended up as a foot note. I now have notes on all the things I want to do now so hopefully this doesn't happen again in the future.
We got past that.So, are we already close to E3 2004 season? I'm asking this because I want to know if Mario vs. Donkey Kong is chronologically out of order or not.
I see. Thanks for reminding me.We got past that.
These past few updates have been me going back to certain games and giving them a proper chapter. Thankfully I'm finished with that now and the timeline is back on track. We're past E3 2004 and into Fall 2004.So, are we already close to E3 2004 season? I'm asking this because I want to know if Mario vs. Donkey Kong is chronologically out of order or not.
GameCube, it's a direct sequel reusing the engine and assets from Wind Waker akin to Majora's Mask.Is the Wind Waker sequel appearing on the GameCube or the DS?