1. The Gamer Sunflower

    How would SEGA look like as a Modern Console Manufacturer?

    Assuming that SEGA Did not screw up with their mistakes with SEGA's Dreamcast being not their last console and SEGA 32X being butterflied away to make room for Sega Saturn. How would SEGA look like as a Modern console manufacturer?
  2. TheDoofusUser

    Saturn's Revenge - A SEGA Victory TL
    Threadmarks: How a Helicopter Crash changed everything

    "February 27th, 1993... a date that will live in SEGA infamy...well, my infamy, but I don't speak on the behalf of others [chuckles]. It was a normal day, Sonic the Hedgehog 3 was starting development and we were getting started up on our next console for SEGA, the 32X, at least in America. I...
  3. TheDoofusUser

    To Be This Good - An Alternate History of SEGA, Sonic the Hedgehog, and the Console Wars
    Threadmarks: Introduction, Initial PoD, & Prologue

    So, I have decided to write an interesting TL where Nintendo never releases the N. E. S. as Donkey Kong doesn't exist, Miyamoto joins SEGA but also serves as a Mangaka for them for a couple of years as well, SoA remains the main holding of SEGA instead of SoJ, SEGA takes control of the Home...
  4. TheDoofusUser

    Way Past Cool
    Threadmarks: A Simple Leak

    Akira Toriyama, creator of Dragon Ball, rumored to be near end of series [1] December 9th, 1991 News has comes out of the world of Manga from Japan in particular as Akira Toriyama, famed writer, illustrator, and creator of the famous Dragon Ball series (which is now currently being serialized...
  5. TheDoofusUser

    AHC : SEGA beats Nintendo in the 1st Console War

    In our timeline, SEGA is known as the lesser Nintendo by many, not really releasing consoles as opposed to releasing games like Sonic the Hedgehog, Puyo Puyo, Wonder Boy, Phantasy Star, Streets of Rage, etc, etc while Nintendo has many more classic titles such as Mario, Metroid, Fire Emblem...
  6. AHC: Make Playstation completely fail

    As the title says, have Sony lose the console war and be forced to stop making consoles (like Sega OTL). Also Sony has to be the one to release the console, it can't be some partnership with Nintendo or something.
  7. Sirenthedog07

    WI: Rare was close partners with Sega instead of Nintendo in the 90s?

    As we all know, Rare was a huge supporter of Nintendo during the days of the SNES and N64, and really only made 2 games for the Sega Genesis(Battletoads and Battletoads/Double Dragon). But, what if Rare was a close partner for Sega instead of Nintendo, and how could this affect both Sega and...
  8. CrashBandicam

    WI: Earlier 90s Japanese Sonic anime instead of AoStH and SatAM?

    So, what if Sega of America never approached DiC to make a Sonic the Hedgehog cartoon for Saturday mornings, which would eventually split and evolve into Adventures of Sonic the Hedgehog, with the other half evolving into the cult favourite simply titled Sonic the Hedgehog (or retrospectively...
  9. bennymaker

    The History of Breath of the Sun

    In 1993, Naoto Oshima, renowned for his role in crafting Ristar, embarked on a visionary journey with Atari to birth the "Breath of the Sun" series. The inaugural game, released on the Atari Genesis, introduced players to Tatsu, a young boy awakening to his latent dragon powers. As the narrative...
  10. Jaiken

    Blue Blur Speeds by Nintendo: Sonic Team Joins Nintendo

    It was simple enough. Beat Nintendo to the punch and release a new gaming console that captivated audiences with its 16-bit hardware. Everything was going smoothly until NEC decided to release their console on the scene in 1988 called the Turbo-Graphx16. Most of the game companies joined in...
  11. Sirenthedog07

    Enemy Mine, A Nintendo/Sega TL
    Threadmarks: The Announcement

    Hi this is my first alternate history timeline, so writing tips and constructive criticism is appreciated. Plus there aren't a lot of “Nintendo buys Sega in the 2000s' ' timelines out there. Inspiration came from Player Two Start by Nivrk and RySenkari and Burying the Hatchet by Gaminguy010, and...
  12. bennymaker

    The History of I Spy

    In 2002, Yoshiki Okamoto departed Capcom after the cancellation of the ambitious S.W.A.T project. Subsequently, he founded Game Republic, focusing on a spy action-adventure game. Facing financial challenges after two years of development, Atari's new Japanese president, Hisao Oguchi, recognized...
  13. Jaiken

    Changing Industries: Nintendo pursues Manga instead of Video Games

    We all know the classic titles of Nintendo and the legacy of their characters that have persisted throughout the video game industry. But what if Nintendo instead pursued a different venture. What if Nintendo followed through the manga and anime business? 1970: Nintendo, a small playing card...
  14. bennymaker

    The History of Persona

    In this alternate history, explore the origins of Team Persona, originally known as Shadowrealm, in creating the Persona franchise: 1. Formation of Shadowrealm: In the early '90s, Shigenori Soejima, Toshimichi Mori, and Naoya Maeda depart from Atlus and coalesce to form their own venture...
  15. Jaiken

    Dream Team: Ken Kutaragi Joins Nintendo

    In 1989, Ken Kutaragi got his daughter a Famicom and realized the potential that existed with video games. He contacted Nintendo when discovering they needed help designing the sound chip for the Super Famicom (Super Nintendo) called the SPC700; however, Kutaragi did this without the knowledge...
  16. bennymaker

    The History of Hero Corps

    In the late '90s, Toshihiro Nagoshi, a pioneering force within Atari AM2, initiated the development of an action RPG under the working title "Virtua Quest." This prototype, featuring rudimentary polygons as character placeholders, mirrored the trend set by other internal projects bearing the...
  17. bennymaker

    The History of Robogatari
    Threadmarks: The Prologue

    Daisuke Amaya, widely known as "Pixel," embarked on a transformative chapter when Atari enlisted him to join their pioneering team, Atari AM4. Fueled by his passion for games like Metroid and Zelda, Pixel conceptualized a unique science fantasy project, coining it "Robogatari." Within the Atari...
  18. bennymaker

    The History of Ristar

    In the mid-1990s, following the success of the Star Voyage game developed by Team Star, Yuji Naka, the lead, sought a new venture. Inspired by a pitch from Naoto Oshima featuring a rabbit with grabbing ears, Naka envisioned a unique platformer. Transforming the concept, they redesigned the...
  19. Dear Pesky Partners... - A Nintendo-Philips Timeline
    Threadmarks: Introduction

    Hello, and welcome to Dear Pesky Partners! Before we get into the timeline proper, I'd like to make a short introductory post addressing a few things about it. What is this timeline's focus? While video games are one of this timeline's main focuses, this timeline will also take a look at pop...
  20. bennymaker

    The History of Star Voyage

    In the realm of gaming history, 1987 marked the birth of a legendary RPG titled "Star Voyage," a creation of the visionary game developer Yuji Naka for the Atari Master System. The game embarked players on an interstellar odyssey through the eyes of a young and ambitious explorer named Hiro...