Massively Multiplayer: Gaming In The New Millennium

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I was stuck by a thought. What if, in addition to a possible remake to FFVII ITTL, we have a FFVII live action miniseries? I have suggestions for some of the characters:

Michael B. Jordan or Chadwick Boseman as Barrett Wallace

Ashley Callingbull or Gina Carano as Tifa Lockhart

David Tennent as Reeve/Cait Sith

Willem Defoe as Hojo

and, of course, Tom Hiddleston as Reno.
 
Hey just saw Clint Eastwood has made a movie about Richard Jewell and the Atlanta bombing at the Olympics. Made me think of TTL.
 
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Winter 2012 (Part 1) - Next-Gen Indie Strategies
Fez

A puzzle platformer created by Phil Fish and released exclusively for the Nintendo Connect, Fez, as IOTL, is the culmination of a years-long development cycle by its creator in collaboration with several other creators. IOTL, the game's development was featured in a documentary movie, while ITTL, Fez's creation was somewhat less publicly documented but no less rocky. Fish was ultimately given a boost when Nintendo agreed to assist with the publication and promotion of the game in exchange for exclusivity (which, unlike IOTL, is not timed exclusively, and thus Fez will only appear on Nintendo platformers). The game is quite similar to IOTL's game, featuring a retro graphical style and a main character named Gomez who wears a fez and explores a world that can go from 2-D to 3-D, which is used to help the player solve puzzles and collect items. The biggest difference in the gameplay of the OTL and TTL titles is the ability to change Gomez's hat during certain segments of gameplay. While the hat style itself remains the same (it's always a fez), it can have different colors, sizes, and embellishments, with ten total hats in all for Gomez to wear during the course of the game. These hats can be switched at a machine known as a "Fez Dispenser" (a play on Pez Dispenser), and they allow Gomez to perform different actions, which can help him solve certain puzzles he encounters. These hat switches are done in such a way that there are multiple solutions to many different puzzles, and sometimes, reaching a Fez Dispenser is part of the puzzle itself. For the most part, the game's plot itself remains the same, with Gomez's goal not being to save the world or defeat bosses, but simply to explore and get to the next puzzle, and collect as many different things as he can. The game's music, like the graphics, is done in a retro style resembling 8-bit chiptunes, and while certain tracks differ from OTL's game, the general feel of the soundtrack is largely the same. The player can also use the Connect's connectivity features to connect to different music players or even to a radio to play their own music during the game, however, this feature can only be utilized after the main game has been beaten, so that the player will experience the music as the developers intended the first time they play.

Fez is released as a digital exclusive Connect title in January 2012, and as IOTL, is showered with praise from reviewers, who enjoy the game's challenging puzzles, relaxing feel, and unique visual style. Thanks to the game's slightly less rocky development cycle and Nintendo's greater promotion of the game than IOTL, Phil Fish doesn't become nearly as burned out on the game design process as he did IOTL, and enjoys a friendly relationship with Nintendo moving forward. The critical and commercial success of Fez would later lead to the game making an appearance on a future Nintendo console as an HD remake, and would also ensure the quick production of a sequel title. It's considered an early success for Nintendo's newest handheld in the indie arena, which has become notably more significant as the seventh console generation begins to lead into the eighth.

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Console Makers Court Indie Creators For Next Generation Exclusivity

With Nintendo, Apple, and yes, Google all preparing to launch a new generation of home gaming consoles, exclusives, which have become more uncommon in the modern age of gaming, are becoming more and more vital in helping players differentiate between gaming machines. While the major gaming companies are going multiplatform in increasing numbers, indie developers, looking for production dollars and promotion for their games, are still willing to hitch their games, temporarily or permanently, to one of the three major companies. Each of the three console makers is looking to strike it big with the next surprise indie hit, and each of them appears to be taking a different approach in how best to secure these hits for their consoles alone.

Google, which is preparing to launch its first ever foray into the home video game console market with the Nexus, is taking a more acquisitional approach. Google has been slowly buying up promising indie companies over the past couple of years, most notably the French mobile gaming company Ankama. While some may declare that once Google buys a gaming company, it's no longer an "indie" company, but Google has granted employees of these companies a great deal of freedom and autonomy even after absorbing them, allowing them to continue making the games they want to make. Such is the case with a small company out of California known as Pallisade, which had been developing RPG titles for mobile phones since 2008, and which was purchased by Google last November. The company had been developing their most ambitious project yet, an RPG known as Sewer Scamps, when Google decided to acquire them. Sewer Scamps has been in development for more than a year and is shaping up to be an RPG reminiscent of the Mother series, featuring young characters venturing through modern cities, and including plenty of contemporary humor. The company's acquisition by Google has seen an increased budget for the game, which the game's development team says will enable them to make Sewer Scamps twice as big, and will allow the game a bigger music budget as well. Google has mostly been snapping up mobile game development teams which previously developed games for Android phones, and this strategy seems consistent with their stated desire to make Nexus a "bigger, better version of the Android landscape". Of course, buying out companies also prevents them from developing future games for Nintendo and Apple's consoles, but Google's established rivals have their own plans for future indie game development.

Instead of acquiring indie companies, Apple has chosen a "recruitment" approach, plucking up talented developers and hiring them to make games at Apple's in-house studio. However, Apple's studios aren't just open to developers on the company payroll. Apple also allows for a practice called "contributed resources", in which certain companies, both large and small, are allowed the use of Apple game development resources and even developers themselves in exchange for exclusivity. Many indie developers have chosen this approach, including the team behind the upcoming Battle Mob, coming to the iTwin later this year. The game puts players in control of 100 miniature soldiers in a variety of combat and platforming situations. The game has been called "Chu Chu Rocket meets Mario", and the game's development team has partnered with Apple's in-house studio to put the finishing touches on the title and to gather inspiration. Apple has also funded numerous indie projects, including Silvana: Awakened Power, a Japanese-style RPG developed by a team out of Texas, which has managed to put together an RPG that could easily pass for a major studio release despite operating on a fraction of the budget. The game will be another iTwin exclusive, and will launch at a budget price that could make it more attractive to buyers than the full priced games like Final Fantasy XIII and Tale Paradisia coming later this year.

Nintendo's relationship with indie companies has been a bit less hands-on. Nintendo has shied away from funding indie titles, hiring developers, or acquiring companies. Instead, Nintendo offers the most promising titles something they may not get from Apple or Google: exposure. Nintendo has promised to promote indie titles heavily on its digital game stores, online webcasts, and its ongoing magazine Nintendo Power, and so far, the company has delivered on much of those promises, with games like the recently released Fez able to rise to the top of sales charts on the basis of promotion by Nintendo. The company also enjoys good, ongoing relationships with companies like WayForward, which produces the Shantae series exclusively for Nintendo systems and will be releasing a new game, Shantae's Risky Team-Up!, exclusively later this year on the Connect. This year will also see the release of the RPG Eternal Summer, one of the most promoted Sapphire RPG titles of the year. It's set for release next month in Japan and will come to the States later in 2012, and Nintendo has been very aggressively promoting the game in Japan. Perhaps the most anticipated Nintendo exclusive indie of the year is Undine Across The Water, a platforming adventure title focused on a water sprite who is forced onto the land and must survive and make friends as she tries to get back home. The game has a lot in common with the Shantae series, but features a heavy story focus and a more level-centric style (rather than the interconnected Metroidvania style of Shantae). Nintendo is hoping that the game, being developed by indie studio Ratcheteer, will become not just a popular game franchise, but a multimedia franchise as well with success outside the realm of gaming. Nintendo isn't the first company to see potential in cross-media promotion: Apple has achieved a great deal of success with its own Pixelworld, which has not only become one of the most successful video games of all time, but has seen successful toy and clothing lines as well. This type of forward thinking might seem a bit arrogant, but if a company can get out ahead of a potentially successful game franchise, it can help to plan that franchise's future and ensure its continued success.

Even as big triple-A titles dominate the gaming landscape, popular indie games are becoming more important than ever before. Will indies help decide the eighth generation console war? The seventh generation battle between the Sapphire and the iTwin was the closest ever, and even the most seemingly insignificant game can mean the difference between victory or defeat.

-from an article on Gamecrunch.com, posted on January 30, 2012

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We quickly got used to switching between the flashlight's weapon functionality and its ability to actually, you know, light stuff as we continued to make our way through this dangerous section of the park. Claudia had once again been separated from her twin brother Dirt, and she was just a step ahead of the zombie-like creatures pursuing her. Even though the game's not nearly as graphic as say, Resident Evil, with the zombies having a look about midway between that game and Plants vs. Zombies, the fear, both ours and Claudia's, was quite real as we found a suitable place to hide and finally read that strange book we'd picked up before.

As we read the book, a journal belonging to the mysterious government scientist in charge of the experiments that had caused the trouble at the park, we could hear the zombies moaning outside, and quickly turned off our flashlight to avoid attracting them. Claudia couldn't help but whisper to herself as the zombies milled about outside.

"Don't they ever get tired of shambling around like that? I know they're hungry, but it's not like they're gonna die if they don't eat... not like me anyway..." lamented Claudia, as her stomach growled audibly. Outside, one of the zombies stopped and looked toward the window, and Claudia groaned in frustration. "I knew I should have used that vending machine, even if all it had was nasty expired candy from the 1980s..."

Though based on Ariel Hirsch, one of the game's two main creators (Ariel mostly responsible for character design and scenario creation, while twin brother Alex was in charge of worldbuilding and game mechanics), Claudia is voiced by professional actress Danica McKellar, most notable for her role as Winnie Cooper in The Wonder Years. Her light, slightly sarcastic tone is perfect for Claudia, a sensitive and smart but also somewhat eccentric girl, and McKellar conveys Claudia's fear and annoyance perfectly in her various scenes. As we wait to see if the zombies will burst in, necessitating another fight, they suddenly leave, and Claudia breathes a sigh of relief. She gets the information she needs from the book and then cautiously steps out of the cabin. It is possible to acquire a lot more information, some of which might be important later on, though a majority of the information that can be gleaned by poking around the game's various nooks and crannies is simply flavor text, painting a picture of the world which can range from hilarious to horrifying to soul-crushing. We opted to progress the game's plot with the limited amount of time we had left, and navigated Claudia around to the side of the cabin.

We were careless. A hand suddenly goes over Claudia's mouth, and we're presented with a QTE option as we're dragged away. We mash a button, and Claudia jams the butt end of her flashlight as hard as she can into her assailant's stomach. We're free, and are presented with another QTE option. We hit another button, and Claudia is poised to smack her attacker across the face... only to see that it's her twin brother Dirt, and stops the flashlight an inch from his forehead.

"What are you doing?" screamed Claudia, in a mix of shock, relief, and annoyance. "I could've brained you!"

Dirt implores us to be quiet, and Claudia puts her hands on her hips before waving the book up in the air and proclaiming that she managed to get some new information from it. Dirt is awkward, but also a bit more logical than Claudia, and voiced with endearing charm by actor Jason Ritter (whose father John also has a voice role in the game, though Alex and Ariel refused to tell us who he might be playing). The scene continues for a while, with the two comparing information, and depending on how much you managed to acquire with either character during the most recent time you played with them, this scene and the revelations contained within can play out somewhat differently.

(...)

While much of the part of the game we played focused on Dirt and Claudia, we know there are more characters in the game, including some of the other students from the trip, who may find themselves stumbling into trouble as well. We also learned of another character who may appear in the game: an insane old man with a surprisingly good memory. We learned from Alex that while the main plot of the game will play out the same way every time, the way each player experiences it will differ subtly based on their exploration and what leads they choose to pursue.

Terror Trip has progressed quite a bit since it was first shown at E3 2011, and now we expect that the game will indeed be released on the Sapphire and iTwin later this year, with a Nexus release also expected but not officially confirmed. Alex, Ariel, and their company Pyramid Games (whose logo, a pyramid creature with a single eye and a top hat, alludes to the mysterious nature of their games) have achieved a degree of notoriety even before the release of their very first game. Whether or not Terror Trip, which is being funded and published by Psygnosis (itself an indie company in the wake of its separation from Microsoft) can succeed will depend on how much the twins can reconcile their love of video games and their immense creativity with the realities of the modern video game industry. Terror Trip looks like it will be one of the year's best indies, but the devil will be in the details, and, ultimately, the sales.

-from an article in the February 2012 issue of GameInformer
 
Just reposting this question here, since it wasn't answered the last time I asked it.
What happens with these musicians and bands ITTL?
  • Imagine Dragons
  • Coldplay
  • Sigur Ros
  • Mumford and Sons
  • Of Monsters And Men
  • The Lumineers
Also, what happens with the 2006 films Children of Men and Monster House?

Also also, what about OneRepublic?
 
Grammy/Oscar 2012
2012 Grammy Nominees (winners in bold):

Best New Artist-

Bon Iver
Girls' Generation
M.S.
Nathan Benz
Skrillex

(Note: There was some real talent in this year's category, with M.S. and Nathan Benz both making strong cases for the award. Girls' Generation was also there, but didn't seem to get a lot of the attention that other recent Asian groups have gotten in this category, and was perhaps a sign that the Asian pop boom had peaked. While M.S. definitely got the most hype and attention, especially with her controversial statements and behavior in the weeks leading up to the award ceremony, it was Nathan Benz who ended up getting the win, cementing his place as one of the early 2010s' most influential hip hop artists and adding to his growing legend. Benz would get some pushback from a few of M.S.' more rabid fans, but the artist herself ultimately put that to a stop by saying that she was a fan of Benz and that her fans needed to "lay off". The two would collaborate on some works at a later date.)

Song Of The Year-

“Chaos Theory” by Nathan Benz
“Dope” by Aggro
Grenade” by Bruno Mars
“Holocene” by Bon Iver
“Say It's Us” by Pharrell Williams ft. Ayumi Hamasaki

(Note: Bruno Mars' rise to fame may have been slightly delayed ITTL, as he sought more acting opportunities initially, but talent like his couldn't be denied forever, and Grenade proved to be as big of a hit ITTL as it was IOTL. It was between Grenade and Chaos Theory for the win in this category, and there were a lot of friendly handshakes and hugs exchanged by Mars and Benz at the ceremony, showing that the two artists were actually quite good friends. Grenade ended up edging out Chaos Theory, but this wouldn't be the only chance for an award that the song would have.)

Record Of The Year-

Chaos Theory” by Nathan Benz
“Dayum” by CharStarr
“Firework” by Katy Perry
“Gets Me Harder” by. M.S.
“Moves Like Jagger” by Maroon 5 ft. Koda Kumi

(Note: Chaos Theory collected an easy win here, with Firework being its biggest competition. Benz' critically acclaimed debut album was racking up awards, and seemed to be the front runner for the big award of the night.)

Album Of The Year-

Antagonist by M.S.
Chaos Theory by Nathan Benz
The Corner Of 25th And Dead by CharStarr
Loud by Rihanna
Wasting Light by Foo Fighters

(Note: The Foo Fighters pulled somewhat of a major upset here, with a lot of speculation that the other four albums, particularly Chaos Theory and Antagonist, may have split the vote between themselves. They were also nominated for the same album IOTL, but that was the year that Adele dominated, giving the Foo Fighters little chance of victory. This was the culmination of years of artistry for Dave Grohl and Krist Novoselic, and the two men now got to take home a major Grammy just as their old bandmate Kurt Cobain had done the previous year. Cobain was there at the ceremony, and was invited up on stage to share in their moment, but he graciously waved it off, wanting his bandmates to revel in their well earned glory.)

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2012 Oscar Nominees (winners in bold):

Best Picture-

The Artist
The Edsel Show
Falconys
The Tree Of Life
The Way To Charlotte


(Note: In contrast with OTL's award ceremony, which was dominated by The Artist, the black and white art film struggled a bit more against a stronger slate of contenders, including a more highly regarded Tree Of Life. Meanwhile, the big dark horse in this category was Falconys, a visually stunning but very esoteric film directed by Ang Lee that wowed a lot of critics but was a controversial choice to be nominated, particularly over Palme D'Or winner Canterville and the box office smash musical Chocolate Soup. The Tree Of Life was the favorite to win and it was no big surprise that it did so.)

Best Director-

John Singleton for The Way To Charlotte
Martin Scorsese for Dog In The Dirt
Michael Haneke for Canterville
Michel Hazanavicius for The Artist
Terrence Malick for The Tree Of Life

(Note: The big battle in this category was between Michael Haneke and Terrence Malick, with Haneke's dark neo-noir film Canterville expected to have a slight edge despite being snubbed for Best Picture. Meanwhile, Martin Scorsese was said to have an outside shot for his gritty crime thriller Dog In The Dirt, which featured amazing performances from Sylvester Stallone and Robert DeNiro. However, The Tree Of Life proved to be the voters' favorite, and Malick took home the gold.)

Best Actor-

Jean Dujardin for The Artist
Joaquin Phoenix for Canterville
Leonardo DiCaprio for The Edsel Show
Morgan Freeman for The Way To Charlotte
Sylvester Stallone for Dog In The Dirt

(Note: This category was wide open, with all five nominees considered to have a shot. Despite The Artist not performing as well in the awards as expected, Jean Dujardin's performance was very well acclaimed and he was the early front runner. Joaquin Phoenix's turn as a ruthless detective in Canterville also proved popular, Leonardo DiCaprio was said to be "amazing" in The Edsel Show, and Morgan Freeman's performance in The Way To Charlotte was considered by some to be the best of his career. Meanwhile, Sylvester Stallone was said to be the sentimental favorite for his performance as a beaten down mob informant in Dog In The Dirt, and a plurality of viewers wanted to see him win. However, Phoenix's haunting performance in Canterville was too strong to be denied, and he scored the win.)

Best Actress-

Estelle for Chocolate Soup
Kirsten Dunst for Window
Meryl Streep for The Iron Lady
Nicole Kidman for Canterville
Ziyi Zhang for Falconys

(Note: This category came down to Meryl Streep and Nicole Kidman, with both making strong cases for why they should win the Oscar. Estelle shocked the world by being nominated for Chocolate Soup, but the strength of her powerful singing and acting in that film won the nomination committee over. Kirsten Dunst's turn as a widow trapped in isolation in Window was also quite well acclaimed, while Ziyi Zhang gave the performance of a lifetime as both a peasant girl and her spirit twin sister in Falconys. However, it was Streep and Kidman who were considered the front runners, and while Meryl Streep's performance as Margaret Thatcher was outstanding, in the end, Nicole Kidman's performance as a femme fatale with a tragic secret in Canterville was considered to be ever so slightly better.)

Best Supporting Actor-

Hank Azaria for The Edsel Show
Jason Alexander for Luck
Laurence Fishburne for Falconys
Max von Sydow for Extremely Loud & Incredibly Close
Wayne Brady for Chocolate Soup

(Note: In a category full of niche films and strange performances, this was another one that was wide open. Max von Sydow was thought to be the sentimental favorite, but Wayne Brady's surprisingly heartfelt performance in Chocolate Soup led to some hype that he'd be the winner. Hank Azaria, who played a wily regional Ford executive in The Edsel Show, very nearly stole the film from Leonardo DiCaprio, and proved his chops as a dramatic actor after being mostly known for his voices on The Simpsons. On the strength of that performance, Azaria took home the Oscar.)

Best Supporting Actress-

Amy Adams for The Edsel Show
Bérénice Bejo for The Artist
Idina Menzel for Chocolate Soup
Melissa McCarthy for Bridesmaids
Rose McIver for Canterville

(Note: This is familiar, isn't it? Amy Adams takes home her third Oscar trophy in four years and her second in a row, playing the love interest of DiCaprio's character in The Edsel Show in a performance both tragic and charming, said to be one of the best of her career. Melissa McCarthy was nominated ITTL for the same role that got her nominated IOTL, but she, like the others in this category, just couldn't take down Adams.)

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Fandom In Film: G.I. Joe, Metroid, Jem Coming Together For The Silver Screen

2012 may not be able to top 2011 for sheer box office power, but it's still going to play host to some of the most anticipated adaptations of classic comic, video game, and television properties for the big screen. Amongst the year's most anticipated are G.I. Joe: A Real American Hero and James Cameron's highly anticipated Metroid film, both of which are set to launch this summer.

G.I. Joe follows on the heels of the highly successful Transformers films, after being stuck in development hell since 2009. It's rumored, but not confirmed, to be part of a potential "Hasbroverse" to rival the film properties of the Marvel and DC comic book adaptations, but neither Hasbro nor DreamWorks have said anything about linking the films together, and much of the Hasbroverse speculation comes from fan rumor and hype. However, whether or not the film is linked to the Transformers universe, it's said to be one of the year's most anticipated films, with a huge budget and a star-studded cast including Chris Evans and Gerard Butler. The film is expected to stick fairly close to established source material, much like the Transformers films, helping to bring in both old fans and new fans alike. The film's first trailer premiered late last year to a strong reception, and the film is expected to have its second trailer debut in February, with a snippet played as part of an ad during this year's upcoming Super Bowl.

Meanwhile, Metroid, which has also been mired in development troubles, seems to have come together as well. Fan reaction to the film's first trailer proved promising, with fans starting to grow on newcomer Taylor Schilling in the role of Samus Aran. Initial reaction to the casting was somewhat mixed, with some fans saying that Schilling lacked the "physicality" to play Samus. However, with a good portion of the film centering on character development rather than action, other fans have stated that Schilling brings a "quiet, contemplative" nature to the role, suitable for a character who will be spending a lot of time exploring alone. Fans also reacted positively to the CGI for Ridley (who will be voiced and motion captured by Andy Serkis, previously acclaimed for his portrayals of Gollum in the Lord Of The Rings series and Caesar in last year's Rise Of The Planet Of The Apes). The production delays for Metroid actually proved fortuitous in a way, giving Serkis the time he needed to shoot his roles in both films. Serkis brings a calm menace to Ridley, a being capable of coldly commanding his Space Pirate legions in one moment and subjecting his victims to a whirlwind of violence in the next. Cameron's Metroid is expected to debut in May, a month before G.I. Joe.

We've also got the first casting news for Hasbro's upcoming Jem and the Holograms movie, which is in the middle of filming and is expected to be released sometime next year. Melissa Benoist, best known for her role in the independent film Stillwater, has been cast as both Jerrica Benton and her alter ego Jem, while Meaghan Jette Martin, of Welcome To Riverdale fame, will play Jerrica's younger sister Kimber, and popstar Kesha has been cast as Pizzazz, the leader of the Holograms' rival group the Misfits. Jem and the Holograms is said to be a "musical adventure" film, but little else in the way of information has been released about the movie. It's expected Hasbro will begin releasing more information after G.I. Joe comes out in theaters, and in fact we may see more information at this year's San Diego Comic Con, where Hasbro has a major presence planned for its various properties.

-from an article on Yahoo News, posted on January 17, 2012
 
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it was Nathan Benz who ended up getting the win, cementing his place as one of the early 2010s' most influential hip hop artists and adding to his growing legend.
I said it once before the hiatus, and I’ll say it again: if Nathan Benz is not in TTL’s version of Hamilton, I’m going to be very mad. He’s already established to have worked with Lin, and while I know it means we have to butterfly the casting of some other great actor, it’s a sacrifice that must be made.
 
I'm wondering, anyone ok with me doing a guest post about Kaiserreich in the future?

That said, as a heads up that since I'm planning to do the Kaiserreich guest post...if you really hate the Internationale or Socialism in general, or view Totalism as the inevitable endpoint of the internationale, or you get your news from Dennis Prager, you're not gonna like my submission. My submission has taken into account some complaints that some of my friends have made about the mod that I find legitimate after doing my own research on why they are upset and so I will act accordingly.
 
Pharrell just allowed an underage girl to release an album called Bondage; people on the ATL internet must be begging Chris Hansen to pay him a visit, for sure.
 
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