Warner Bros. is already hitting a home run with its ongoing series of superhero films, and on November 21st, Harry Potter and the Sorcerer's Stone will add another blockbuster franchise to the company's already strong fortunes. The film is expected to open to over $120 million over the 5-day Thanksgiving weekend, with around $85 million over the Friday-Sunday period. That's a huge opening bow, but it won't be enough to topple Captain America, which became the first film to make over $100 million in its opening weekend. The film stars some of the biggest names in British cinema, including Alan Rickman as Severus Snape and John Hurt as the propretier of Ollivanders wand shop, and will be the feature film acting debut for three young actors who will be playing the roles of Harry Potter, Ron Weasley, and Hermione Granger: Daniel Radcliffe, Rupert Grint, and Emma Watson.
The road to Warner Brothers' production of a live-action Harry Potter film was a long one, and the company very nearly didn't get the rights to the films at all. Initially, Sony had shown the most interest in acquiring the rights, and pitched a number of projects, including a cross-media blitz that would include a video game made in collaboration with Nintendo and an animated film series in collaboration with Dreamworks. After the animated film idea was nixed, Sony mulled the idea of doing a live action film, but ultimately declined to acquire the film rights, paving the way for Warner Brothers to acquire them.
-from an article in the November 16, 2001 Entertainment Weekly
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"Potter" Dominates Thanksgiving, Conjures Up $140 Million In 5 Days
Harry Potter and the Sorcerer's Stone was a Thanksgiving weekend smash. In five days, the film has made $140 million, a record for any film over its first five days of domestic release. A $30 million opening bow on Wednesday wasn't quite good enough to knock Captain America out of the record books, and its $95.8 million over the Friday-Sunday period won't be quite good enough either, but Potter did smash the five day record by more than $20 million.
-from an article posted on Boxofficemojo.com, November 25, 2001
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The Harry Potter and the Sorcerer's Stone video games weren't quite as popular with critics or audiences as the books and films, but they were strong sellers nonetheless. The main games were the titles released for the Ultra Nintendo and the Sega Katana. The games took the form of 3-D platformer adventure titles that loosely chronicled the boy wizard's first year at Hogwarts. The two games were identical in content, though the Katana version featured more detailed graphics and smoother animation. They were solid, if fairly pedestrian affairs, but the Potter brand name moved plenty of copies of each over the holidays.
More interesting was the Game Boy Nova Harry Potter and the Sorcerer's Stone. Developed and published by Ubisoft (who acquired the portable license separately from WB Games who produced the console titles), the game was a JRPG, where Harry, Hermione, and Ron explored Hogwarts and the surrounding environs, purchased items and spells, and fought enemies in turn-based combat. The battle system was roughly similar to The Darkest Ritual (indeed, Ubisoft used the Harry Potter RPGs as a sort of dry run for their Darkest Ritual port that would be released for the Nova in 2003). The games even had allusions to that series: two characters named Stephenie and Kristen appeared from time to time as Hogwarts students, their appearances and demeanors almost identical to Etienne and Kris. It's one of the more interesting cameos in a licensed game, and the game itself is considered quite good, perhaps the best of the Sorcerer's Stone games. Ubisoft would continue to produce Potter RPGs based on the books, all the way up to The Goblet of Fire.
-from an article on Kotaku.com chronicling video game adaptations of books, posted on February 11, 2012