Massively Multiplayer: Gaming In The New Millennium

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Winter 2009 (Part 2) - President Huntsman's First 71 Days
Jon Huntsman, Jr., the 44th President of the United States, was sworn into office at noon on January 20, 2009. He was immediately confronted with one of the worst economic crises the country had faced in over a century, and it was now his job, and the job of the overwhelming Republican majority Congress, to right the ship. Huntsman, of course, wouldn't be doing things alone. His vice president, former entertainer and California congressman Sonny Bono, agreed with Huntsman on a number of key issues, and would be an important partner to him over the next four years. Huntsman would begin appointing his cabinet as soon as he took office, and wouldn't have trouble getting his choices confirmed. Colin Powell, a former four star general, would be picked as Huntsman's Secretary of State, while Rob Portman of Ohio would serve as Huntsman's Treasury Secretary. Massachusetts governor Mitt Romney would be tapped to head the Department of Commerce, while New Hampshire's Kelly Ayotte would be picked to serve as the new Attorney General. Perhaps Huntsman's most popular pick would be his choice for Secretary of Defense: former presidential candidate John McCain, who remained one of the most beloved members of the Senate. While his sometimes hawkish views might have seemed out of place for a non-interventionist like Huntsman, Huntsman and McCain were both strongly against the use of torture on terrorism suspects, and Huntsman said that he needed a fighter like McCain to counter his more passive personality. The Democratic response to Huntsman's election was more quiet resignation than anger: clearly, the country wasn't very excited about Democrats at the moment, and Gore's failure to correct the economic problems facing America had depressed turnout on the left. While many Democrats promised to oppose Huntsman's agenda in any way that they could, a sizable number of them were resigned to the fact that Huntsman would be able to carry out his agenda pretty much unopposed, save for the Democrats' filibuster power in the Senate, which too would be limited by the fact that Penn Jillette was the swing vote on a number of issues. Democrats did have a flicker of hope due to Huntsman appointing a number of Republican senators to his Cabinet, and would be rallying themselves as best they could to support Democratic candidates in the special elections that would be taking place over the next couple of years.

Huntsman's plan to turn around the economy was, at first, to continue his promised policy of non-intervention: let failing companies fail and let the economy correct itself. Huntsman made his case to the American people that 16 years of Democratic control of the White House had created too many regulations, too much taxation, and too many obstacle for business owners to overcome. He planned to lower taxes and cut regulations and encourage hiring and investment, which would restore consumer confidence and bring back the lost jobs. At first, Huntsman's election did stimulate the markets, with the Dow Jones increasing by 15% in the weeks after his election. Wall Street was excited: with Huntsman in office, many investors expected corporate and capital gains taxes to be slashed dramatically, putting more money in their portfolios and encouraging more investment in general. However, as the holiday season saw a major downturn in consumer spending, more companies went bankrupt, and more people lost their jobs, the stock indices underwent a correction, and much of that 15% gain was lost. The Dow Jones was hovering around 7,500 when Huntsman took the oath of office, and over the next few weeks, it went up and down fairly wildly, but trended downward. GM and Chrysler both announced bankruptcies, and Ford was on the brink of doing so, threatening millions of American blue collar jobs. Even companies like Amazon and Walmart saw their stock prices drop, though their companies would clearly weather the storm. Still, Huntsman's first month in office saw little confidence restored in the economy, and the country seemed on the verge of panic.

Lost in the shuffle of the economic turmoil were the other components of the Huntsman agenda. Jon Huntsman knew that illegal immigration was a subject of increasing concern. Under the Gore administration, deportations had increased, though this was less a product of Gore's own personal political philosophy and more a symbol of the post-9/11 world and the birth of the Department of Homeland Security. Gore himself had supported a path to citizenship for those immigrants who had come to the United States illegally but who had made reasonable contributions to the country during their time there, though he also supported increased scrutiny for undocumented immigrants and more deportation sweeps, particularly targeting those who had overstayed their visas (which some of the 9/11 hijackers had done). In general, illegal immigration levels remained steady throughout the 90s and 2000s, and had actually tapered off a bit during the previous two years, likely due to America's growing economic instability. As for Huntsman, while he promised to increase immigration enforcement (a promise he had made numerous times to his Republican base during the campaign), he also had a grand vision for an America that would be far more accepting of immigrants in general. He began to draft, with the help of some of his political advisers, a sweeping immigration reform bill that would ramp up immigration enforcement and deportations but would also gradually but significantly increase the number of immigrants the United States would be willing to accept, including so-called “low skilled” immigrants. However, Huntsman also recognized that the ongoing economic turmoil would make working class voters reluctant to support any bill that would increase the number of immigrants coming into the country, and put his plan on the backburner until he could get the economic situation under control.

In general, despite the ongoing economic situation, Huntsman remained quite popular during his first 30 days in office. In fact, his approval ratings increased a few percentage points during that time, as a sign of the continued optimism that Americans had toward Huntsman during his initial “honeymoon” period.

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Katie Couric: Now onto a topic from international news, and this is something that many people have wondered for a long time: what if there were a bridge between Spain and Morocco? The so-called “Gibraltar Bridge” project has long remained a subject of fiction, but now, despite a worldwide economic downturn, the two countries are having the first truly serious talks about such a crossing, though it may not take the form of a bridge, but instead a tunnel, like the Channel Tunnel connecting France with Great Britain. Our Lester Holt reports from Spain tonight with some of the details, possibly coming to a strait near you.

*A video is shown of the Strait of Gibraltar.*

Lester Holt (narration): It's barely nine miles across, so narrow you can easily stand at the end of one continent...

*Holt is shown now in Gibraltar, looking across the strait toward Morocco.*

Holt: And see another. And that tantalizing view has led visionaries and dreamers alike to consider the idea of a way to bridge the two continents together. Now, officials from Spain and Morocco are having discussions about the idea, and, if they agree, a span across the continents could become a reality as early as 2021.

*Holt is seen walking with a Spanish government official in Madrid, discussing the Gibraltar crossing.*

Holt (narration): Edgardo Galvez is a member of the Cortes Generales, who says that a Gibraltar tunnel similar to the one spanning the English Channel is not only possible, it would be beneficial to both Spain and Morocco.

Galvez: The traffic that could be brought across the bridge, the freight, the commerce, it would be a major economic benefit to Spain.

Holt: And one that you think would overcome the billions of dollars in potential costs?

Galvez: It would pay for itself in due time, I think.

Holt: Right now, it's just in the discussion phase. No deals have been made, but plans have been drawn up, and you're exploring engineering possibilities as we speak?

Galvez: That is correct.

Holt: And you're in direct contact with officials from the Moroccan government?

Galvez: At this point, we meet to discuss this at least once a week. We are in the serious discussion phase at this point.

Holt (narration): The idea of a Gibraltar crossing has been the subject of centuries of discussion. Philosophers, authors, and government leaders for generations have mused about the idea of a great bridge spanning the two continents. Recently, the construction of the Chunnel in Europe stimulated brief discussion concerning a similar tunnel crossing the Gibraltar, but talks largely stalled until 2004, when the new majority party of Spain began to seriously consider the idea again. When Moroccan officials seemed receptive as well, the talks gradually became more serious, until in late 2007, a series of concepts for both a bridge and a tunnel were released to the public as part of Spain's “21st Century Development Initiative”. Despite the worldwide economic downturn, many in Spain remained supportive of the plan, and now talks appear to be entering a more serious phase.

Galvez: It is possible that we could see a concrete agreement by the end of the year.

Holt: And in that case, construction might begin as early as 2010?

Galvez: It's important, of course, not to get ahead of ourselves. There are many here in Spain who want to see this tunnel built. But there are many who do not, and there is the economic situation to consider. Right now, it's still in the discussion phase. But it's probably closer now to being a reality than it's ever been.

-from the February 12, 2009 episode of the NBC Nightly News

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As economic conditions worsened, numerous Republican legislators and even some of Huntsman's own advisors began to subtly encourage the president to agree to sign a bailout bill. Huntsman was initially staunchly against such a bill, but as the Dow Jones began another steady lowering trend, and began to dip closer to 6,000, even he realized that a policy of complete non-intervention would cause a major problem. Numerous banks and industries needed to be kept afloat, in order to preserve middle and working class jobs and the general purchasing power of the average American. Huntsman even started to consider the idea of a consumer stimulus, which would result in an increased tax refund in 2009. Republicans and Democrats in Congress started to work together on an omnibus bill that would be pushed to the president's desk sometime in March. Congressional Democrats found themselves wielding a bit more power than would be expected considering they comprised only a third of the House and two-fifths of the Senate, since they ended up largely being the “swing vote” between pro and anti-bailout Republicans. Democrats were the ones largely pushing for the consumer bailout, and while pro-bailout Republicans were initially against it, wanting to limit the bailout only to businesses and banks, they realized that they wouldn't have enough votes to pass the bill without limited Democratic support. Meanwhile, in the Senate, Penn Jillette started to wield his political muscle, coming out strongly against any bailout and threatening to filibuster if a bill were proposed. Huntsman, who was also against the bailout but also didn't want to antagonize half of his own party, called Jillette in for a private meeting and told him that Republicans were planning on labeling him as “the man who killed the American auto industry” if he filibustered the bailout. Jillette eventually relented, agreeing not to filibuster (but still coming out publicly against the bill) and Congress would end up passing a $500 billion bailout bill targeted at numerous businesses and banks, including the big three American auto companies and floundering banks such as Wells Fargo which were hanging on by a thread. The bill also included a tax refund stimulus component that would add a few hundred extra dollars into the tax refunds of most working Americans. The passing of the bill led to the then-largest single-day gain in the Dow Jones Industrial Average, nearly a thousand points, and would, at least for a time, bring a bit of relief to the struggling economy. Though Huntsman had initially opposed the bill, he would get most of the credit for its passing, and his approval numbers would continue to rise, topping 70 percent by April. Democrats would criticize Huntsman sharply for this, with one Democratic senator comparing Huntsman to “a magician who chains up his assistant and dangles her in a tank full of sharks until the very last moment, when suddenly he waves his magic wand and sets her free and the audience claps for him, forgetting that he's the one who put her in the shark tank to begin with!” Penn Jillette would take offense to the comparison, saying in an interview that Huntsman would be a “shitty magician”, and though it would be taken mostly in jest, with most of the controversy stemming from Jillette's language rather than the actual insult, it would be the first sign of a growing rift between the two.

Another major item on Huntsman's agenda around this time was his plan for health care, which he discussed during the campaign. He had promised to make health care cheaper and more affordable for all Americans, and now that he was in office, he planned to make good on that promise. The plan had two major components. First, Huntsman would push to allow people to purchase health insurance across state lines, which he said would “eliminate the monopolies that allow insurance companies to artificially raise prices and limit their competition”. The second component would be a mandate for all Americans to purchase health insurance or pay a fine. This plan, which had been implemented in Massachusetts by Mitt Romney, had been proposed to Huntsman by Romney during Romney's initial discussions to join Huntsman's cabinet. Huntsman was opposed at first to the idea of forcing Americans to purchase health insurance, but Romney persuaded him to adopt the plan, stating that it would ensure that all Americans “had skin in the game”, and would reduce the so-called free rider problem of healthy people opting out of health insurance and driving up prices for sick or older people. Huntsman eventually agreed to the plan, which would include a mandate for all insurance companies to offer high risk pools to people with pre-existing conditions. Huntsman knew that the idea of forcing certain people into high risk pools would be unpopular (and that many of them would simply pay the fine, which would be far less than the cost of their insurance), so he proposed a plan to expand Medicare to pay the difference between the high risk pool and the cost of a normal health insurance plan. This Medicare expansion, Huntsman said, would be paid for by shrinking other government programs to cover the cost. Huntsman and Congressional Republicans began to release the details of this health care proposal in late March, and while most Republicans would support the plan, many Democrats would oppose it, including Senator Barack Obama, who would state in the Senate that “forcing people to buy health insurance wouldn't help people save money on health care, it would just be a major handout to the already bloated health insurance industry”. The plan's detractors would start to call the plan “Romneycare”, after the man they knew to be its architect, Secretary of Commerce Mitt Romney (they would've called it “Huntsmancare”, but “Romneycare” rolled off the tongue better, and Romney was somewhat more unpopular than Huntsman). The fight over health care would begin in earnest in the spring, and would last throughout 2009.

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@kurtcobain: Oh shit no

-a tweet posted by Kurt Cobain on his feed at 9:15 AM on February 27, 2009

@kurtcobain: Billie Joe, you will be missed, buddy. You were too damn young to die. 1972-2009 RIP

-a tweet posted by Kurt Cobain on his feed at 9:17 AM on February 27, 2009

@kurtcobain: Also if any of you guys following me want to judge him because he used, then unfollow me because you don't know what the fuck you're talking about

-a tweet posted by Kurt Cobain on his feed at 9:18 AM on February 27, 2009

Green Day Frontman Billie Joe Armstrong Found Dead In His Home

Billie Joe Armstrong, lead singer for the band Green Day, was found dead this morning at his Los Angeles home. He was discovered by his bandmate Tre Cool at 7:59 AM local time, and though paramedics were called, he had been dead for several hours by the time they arrived. Police believed that Armstrong died from a combination of alcohol and prescription drugs, and that the overdose was likely unintentional, though a toxicology report to confirm the cause of death will be performed in the next few days. Green Day had seen success in the 1990s due to the success of albums such as Dookie and Nimrod, creating a major splash in the growing alternative rock scene. However, the band struggled to replicate their success in the 2000s, and numerous rehab stints for Armstrong contributed to the band's failure to produce any new studio albums. A few new songs were produced since 2003, and production on a new studio album was underway at the time of Armstrong's death.

Armstrong's death has already generated an outpouring of grief from fellow musicians and entertainers. Nirvana's Kurt Cobain was one of the first to comment publicly on Armstrong's death following the announcement, and expressed his grief in a series of tweets, while also decrying those who criticized Armstrong due to his history of drug abuse. Former Nirvana members and Foo Fighters founders Dave Grohl and Krist Novoselic also expressed their grief over Armstrong's death, and other modern rock luminaries such as Pearl Jam's Eddie Vedder gave their well wishes to Armstrong's friends and family. Even musicians from outside the rock genre, such as Latin pop superstar Selena, expressed their own sympathy toward Armstrong and his loved ones. Selena stated in a post on her official Friendster account that: “Billie Joe Armstrong was a beautiful, sensitive soul and an innovator in modern rock music. My husband and I both enjoyed listening to him perform, and we would like to express our deepest sympathies to his loved ones during this time of immense heartbreak.”

-from a Yahoo! News article posted on February 27, 2009

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Colombia, Venezuela Agree To Ceasefire Before Upcoming Meeting With President Huntsman

Leaders of Colombia and Venezuela have agreed to a ceasefire in their ongoing conflict as they enter into tentative peace talks moderated by American Secretary of State Colin Powell and President Jon Huntsman. Huntsman and Powell have orchestrated the summit amidst continued border skirmishing between the two countries that has so far led to more than a thousand military deaths on both sides. Though no aerial bombing has taken place, and so far no civilians have been targeted, the war between the two Latin American countries has grown increasingly violent in the past few months, with pitched battles on both sides of the border. The conflict has also caused significant economic turmoil due to the disruption of Venezuelan oil exports to Western countries. Huntsman began negotiations with both countries in February, and despite initial sharp rhetoric directed at Venezuelan president Hugo Chavez, his tone toward the leader has softened in recent days. Chavez, who previously publicly referred to the American president as a “capitalist pig” and “imperial warlord” in public statements, has also softened his tone considerably, recently referring to Huntsman as a “potential partner in the peace process with whom I disagree considerably on economic matters but who I see as someone who shares my desire for peace in the region”. Huntsman has also expressed his disagreement with Chavez on economic philosophy but has referred to him in recent days as “reasonable” and “a potential future friend to the United States”. The peace talks will take place next month in Miami, Florida, and until then, both countries have agreed to a complete ceasefire, withdrawing their troops from each other's borders and releasing all captured prisoners. It's a major step toward peace, but forging an agreement between the two nations will still be tricky, with bad blood still boiling on both sides. If Huntsman can successfully forge a peace agreement, it will be the first major foreign policy victory of his presidency and will likely lead to further progress at solving the current economic crisis, which has been driven in part by high consumer prices caused by steep oil prices.

-from a Yahoo! News article posted on March 14, 2009
 

Gian

Banned
@RySenkari - Hi. So, with this focus on video games, I was wondering how this world's version of the "Kilian Experience" might evolve with some of those alternate games.

For those of you who don't know him, he makes satirical reviews/recaps of video games he's played.

Full info here and here.
 
@RySenkari - Hi. So, with this focus on video games, I was wondering how this world's version of the "Kilian Experience" might evolve with some of those alternate games.

For those of you who don't know him, he makes satirical reviews/recaps of video games he's played.

Full info here and here.
By sheer DATE he is butterfly away and would end anywhere...we might touch in a future update...
 

AeroTheZealousOne

Monthly Donor
@kurtcobain: Oh shit no

My shared reaction with Kurt Cobain to seeing the following headline from TTL:

Green Day Frontman Billie Joe Armstrong Found Dead In His Home

R.I.P, man. I remember 2009 fondly, but here probably less so. Not an ecstatic fan of Green Day but still though. American Idiot was a big enough loss, but him too? Damn.

By sheer DATE [Kilian] is butterfly away and would end anywhere...we might touch in a future update...

Present day of 2021 will be absolutely unrecognizable, even after only thirty years of butterflies! Even 2018 is at that level... Yeah, he's probably gone from that.
 
And the yahoos who crashed the economy still get bailed out and no punishment ITTL. Thought a Republican would have at least seen them go up in financial ruin.
 
And the yahoos who crashed the economy still get bailed out and no punishment ITTL. Thought a Republican would have at least seen them go up in financial ruin.
The shock teraphy would have worked but would cost political to the GOP too much to wait for it.... Plus the bailout was always Fed idea...not the best one...but not the worst one either
 
Winter 2009 (Part 3) - Telling A Young Man's Story
Dasho: A Young Man's Story

Dasho: A Young Man's Story is an open world brawler game exclusive to the Apple iTwin. Developed by a small Japanese studio and published by Apple, the game is similar in some ways to games like Final Fight, Shenmue, and the Yakuza series. It takes place entirely within a single large Japanese city, and its protagonist, Dasho, is able to perform a number of tasks within that city as he attempts to solve the mystery of his kidnapped girlfriend. The city's time structure is much more flexible than Shenmue, and overall, the game's events progress at a faster pace. There's not so much emphasis on everyday life, but instead, there's a heavy focus on fighting, brawling, and combat. In fact, Dasho's most distinct element is its fighting system, which incorporates a number of fighting styles and martial arts disciplines, and has hundreds of combos that the player can learn and use. There's also a wide variety of enemies, many of whom also have their own distinct fighting styles. During fights, a life bar will appear in the upper left corner of the screen, while the life bars of any enemies Dasho is fighting will appear on the upper right, with combat very much like that of a modern 3-D fighting game. The player can level up a number of Dasho's attributes, including his overall health and his punching, kicking, and throwing strength. This will allow Dasho to engage more and stronger enemies and take on more difficult missions. Experience points are literally earned with every blow Dasho takes and every blow that he blocks or dodges, meaning that every fight can potentially lead to level gains. Dasho can also equip up to four accessories on his person. These accessories, and the outfits he wears, can be used to change his appearance. Dasho's appearance can effect where he is able to go and how people treat him, and the ability to equip a disguise on Dasho is very important to certain missions in the game. As mentioned before, the "virtual life" aspect of the game isn't as important as it is in games like Shenmue, but the player is able to give Dasho a sort of normal home outside of his underground activities and fighting: it's possible to adopt a dog in-game, and players can buy furniture and other amenities to decorate Dasho's apartment (or house, which can be purchased later on), making the player feel more involved in Dasho's story. The iTwin's motion controls aren't used to great effect, but the player can use the controllers to execute punches, kicks, and combos, and it can be fun to play the game with them, though most players prefer a traditional control scheme. The game's graphics are fairly typical for an iTwin game: nothing that really pushes the system, with good character details and decent looking buildings and backgrounds. The game's soundtrack is an interesting mix of original instrumentals and contemporary Japanese pop and rock music that can be heard on the in-game radios (though Dasho doesn't drive very often unless the player really feels like doing so, there are plenty of stand-alone radios lying around). The game was given somewhat of a strong localization, with a number of well known contemporary voice actors. Johnny Yong Bosch was hired on to play the voice of Dasho, and Jennifer Tung plays the voice of Asumi, Dasho's love interest, in the only major video game voice role she'll be known for outside of Marina in Thrillseekers. George Takei voices the game's main villain, an elderly gang leader named Boss Kandagawa, and his voice performance is the most widely praised by critics.

Dasho Honura is a 20-year-old delivery boy who aspires to be a salaryman. He has become an expert in many forms of martial arts largely as a hobby and in order to stay in shape, as he's been working deliveries since he was very young and he needs the stamina to travel quickly around the city. He's in love with his girlfriend Asumi, a college student and aspiring veterinarian, who Dasho plans to propose to. However, his delivery routes have brought him into contact with some shady characters, and after Dasho inadvertently offends a high-ranking gang member, he is targeted for revenge. They are unable to get to Dasho, but they grab Asumi as she is going to the restaurant where Dasho was going to propose to her, then they send Dasho a message that he will not be touched but that he will never see Asumi again. Dasho resolves to find Asumi, and soon becomes involved in a gang himself, whose leader, a fierce but honorable man named Tatsu (voiced by Harry Shum Jr.) promises that he can help Dasho find out what happened to Asumi if Dasho agrees to intimidate some people who owe him money. Gradually, Dasho becomes more and more involved in the criminal underworld, and learns what has happened to Asumi: she has been sold into prostitution, working in an organization that answers to the powerful Boss Kandagawa. After Dasho learns of Asumi's fate, we begin to see occasional cutscenes showing what Asumi is up to. Asumi is subject to some very brutal treatment, but she doesn't take it lying down. She knows that Dasho is probably not coming to save her (not that she doesn't believe he would, but that the Dasho she knows probably won't ever be able to find her), and so she begins to formulate her own plans to escape. As Asumi tries her best to survive, Dasho rises further and further up the ranks, with his first target being Asumi's kidnappers, and after that, the man who ordered her taken, a hedonistic young ganglord named Okaburo (voiced by Gaku Space). Dasho's climactic battle with Okaburo comes about halfway through the main story, and it leaves Dasho with few answers and a great deal of angst. Dasho's defeat of Okaburo attracts the attention of Boss Kandagawa, and a short time later, Dasho is able to find and raid the place where Asumi is being kept prisoner, only to learn that Asumi escaped, having killed a guard and a fellow captive who threatened to tell the boss she was escaping. Dasho tries to fight his way out, but is captured, at the same time that Asumi finds herself recaptured. Boss Kandagawa shows up, and Asumi is brought before Dasho, who has been severely beaten. Kandagawa is about to kill Asumi before he learns that she is the most lucrative girl in his possession. He instead brutally scars Asumi in front of Dasho, and then orders Dasho to be killed as Asumi is dragged away. Dasho is saved by Tatsu, who owed him a favor (and who always repays his favors). Dasho resolves to kill Kandagawa and find Asumi. Soon after these events, Tatsu is killed saving Dasho's life yet again (Tatsu at least gives Dasho a smile in his final words and tells him that now he owes him one). The remainder of the game consists of Dasho committing more and more violent acts just to get to Asumi, staining his hands deep with blood, while Asumi continues to suffer horrors in Kandagawa's captivity. She finally resolves to escape even if she dies in the process, but is captured yet again by Kandagawa, who decides to personally have his way with her before killing her. Only Dasho's timely arrival saves her from this, distracting Kandagawa long enough for Asumi to get his knife and stab him in the stomach. Despite being stabbed, Kandagawa is still able to knock Asumi unconscious before grabbing a samurai sword and attacking Dasho. This final boss fight is brutal: Dasho clearly outmatches the injured and elderly gang leader, but Kandagawa has a sword and knows how to use it, and if the player isn't careful, Kandagawa can cut them for massive damage. Eventually, Dasho prevails, and goes to Asumi's side. However, even though he loves Asumi, he can't bear to even speak to her because of all the horrible things he's done. Asumi, who has both done and endured horrible things in her captivity, tells Dasho that both of them are broken now, and that she just wants to be with him. However, as Dasho is holding Asumi in his arms, Kandagawa's surviving men rush into the room and shoot Dasho. Dasho throws himself into them, knocking a gun loose from one of their hands, but they continue to shoot him and he collapses to the floor. Asumi picks up the discarded gun and kills the three attackers, before collapsing atop the wounded Dasho as he chokes out his last words to her. She sobs and cradles him in her arms as police sirens sound. The next we see of Asumi, she's in a police station, giving testimony to the police about the remaining members of Kandagawa's gang. She walks out of the police station dressed all in black, and goes to the place where she and Dasho were to meet the night she was taken. She lays flowers in front of the restaurant while speaking in narration about how brave Dasho was and that while he died before he could forgive himself, she wants him to know that there was never anything to forgive.

Dasho: A Young Man's Story is released in March 2009, to excellent critical reviews. The reviews praise the game's combat system, its localization, and its dark, uncompromising story, which many compare to 2007's The Life And Death Of A Renegade. A few reviewers and players do take issue with Dasho's fate and the game's overall dark tone, noting that most games in the beat 'em up genre don't have such tragic storylines. However, the game's praise largely stems from the fact that it appears as an exclusive for a system which is still seen as being slightly skewed toward younger players. While Dasho doesn't silence those criticisms entirely, it does give older iTwin players yet another game to enjoy. Sales are solid, not stellar, but still enough for the game to be considered a success and one of the iTwin's most commercially successful titles of the first quarter of 2009, and one of its most popular in general of the entire year. The game also has the effect of silencing some of the criticisms toward Apple at the time that accuse the company of neglecting its Japanese software developers. Indeed, Dasho was created by a Japanese studio that Apple had scouted and funded, and was explicitly created as an attempt to bring more Japanese fans and Japanese gamemakers into the fold. While a majority of the new developers that Apple has hired and supported to make iTwin games are still Americans, the company has been aggressively pursuing young Japanese talent as well. Still, the company continues to receive some criticism for ignoring its old Japanese guard, most notably Yu Suzuki. The success of Dasho does briefly mask those criticisms, but doesn't eliminate them entirely, and it would continue to be a topic of hot conversation in the gaming media throughout the remainder of the year.
 
Oh lord this post gave me such a rush to read. Not only because this game was a success, its full of my favorite actors, but also it takes out a casting problem for the Megaforce retrospective I want to write. Jennifer Tung is perfect to play Astronema: she's the right ethnicity to match Kane Kosugi, she's only a couple years older than the main cast (born in 1973 so she's isn't too old to do the role while still having Astronema being twins.), she has stunt work under her belt in otl's Armageddon, and in otl at least, she is familiar with Saban's toku series as she played Nefaria, Count Dreigon's only female minion in Masked Rider. If its okay, Ry and Nivek would this work for me to go ahead and continue writing up the retrospective?
 
Oh lord this post gave me such a rush to read. Not only because this game was a success, its full of my favorite actors, but also it takes out a casting problem for the Megaforce retrospective I want to write. Jennifer Tung is perfect to play Astronema: she's the right ethnicity to match Kane Kosugi, she's only a couple years older than the main cast (born in 1973 so she's isn't too old to do the role while still having Astronema being twins.), she has stunt work under her belt in otl's Armageddon, and in otl at least, she is familiar with Saban's toku series as she played Nefaria, Count Dreigon's only female minion in Masked Rider. If its okay, Ry and Nivek would this work for me to go ahead and continue writing up the retrospective?

Sure! It'd give her something to be known for ITTL other than voicing Marina in Thrillseekers XD
 
The Gibraltar bridge is definitely an interesting concept, but Gibraltar is a British Overseas Territory. Although it could well be that Spain also backs the idea and offered to take charge of the European side of the project.
 
The Gibraltar bridge is definitely an interesting concept, but Gibraltar is a British Overseas Territory. Although it could well be that Spain also backs the idea and offered to take charge of the European side of the project.
Gibraltar is both the strait name and the city, that one might come from either ceute or medilla to southern spanish and morrocco.
 
The Gibraltar bridge is definitely an interesting concept, but Gibraltar is a British Overseas Territory. Although it could well be that Spain also backs the idea and offered to take charge of the European side of the project.

Since Gibraltar is surrounded by Spain, those who want to use the tunnel have to go through Spain first. So, it's still easy money for Spain.
 
The tunnel wouldn't actually start in the territory of Gibraltar, it's just called that because it crosses the strait of the same name. NBC sent Lester Holt to Gibraltar because it would give them a cool camera shot for the story, though he went to Spain to actually get his interviews.
 
Winter 2009 (Part 4) - Return To Silent Hill
Silent Hill

Silent Hill is a handheld title for the Game Boy Supernova and iPod Play. Like previous games in the series, it's a survivor horror game that focuses heavily on psychological horror and takes place in and around the mysterious town of Silent Hill. The game represents Konami's attempt to bring a console-like Silent Hill experience to modern handhelds, and features almost identical gameplay to 2007's Silent Hill: Decay. Its storyline can be somewhat compared to OTL's Silent Hill: Origins, as it takes place before the events of the original game and features a protagonist (named Len Alpers) in search of a young missing girl. Its gameplay centers around puzzles and exploration, with the occasional spot of combat in which Len must use a melee weapon or firearm to kill something. The game features a number of cameos from OTL's original Silent Hill game, with Cybil and Alessa making guest appearances and Cybil playing a major role toward the end of the game. About halfway through, Len discovers that he has strange psychic powers that he can use to manipulate objects or to harm apparitions, and the player will be using these powers a number of times throughout the game. The manifestations of these powers change as the game goes on, forcing the player to adapt to whatever situation the game puts them in. The town of Silent Hill is intact and functional in this game, and much of the town is a fairly pleasant place, though this makes it only more jarring when the supernatural manifestations of the Other World present themselves to Len, sometimes in plain sight. The game's graphics are definitely comparable to Silent Hill: Decay, especially the Wave version, whose engine was used as the basis for this game. Like other iPod Play games of the time, the iPhone version has advanced touch features and enhanced graphics that make the game look even better than the Supernova version, though the game is perfectly playable on the iPod Play without any of those extra features, and the graphics look just fine on the iPod Play as well, fairly identical to the Supernova version of the game. The plot begins when Len encounters Alessa and notices that her parents aren't around, making him think back to his own parents who he believes abandoned him as a young boy. While trying to help Alessa find her parents, Len leaves her for just a moment and hears her scream, then when he returns, she's gone. This sets him on his quest to find and rescue her, with Cybil being the only police officer who believes his story. As Len journeys through the town, he begins to see strange supernatural events, most of them very traumatic. He gets visions and illusions of his parents, similar to those Travis had in OTL's Origins, and though Cybil doesn't notice any of the supernatural events, she continues to believe him and she's actually the one who discovers Alessa, who is about to be killed in a strange occult ritual. Cybil kills one of the cultists and saves Alessa, but the rest of them escape, forcing Len to give pursuit while Cybil takes care of Alessa. Len's pursuit of the cultists eventually leads him into the forest, where he is forced to confront the circumstances that led to his parents abandoning him, battle the cult leader, and deal with the knowledge of what Alessa is to become someday. Meanwhile, the seeds are planted for Cybil's manipulation by Alessa in the original Silent Hill, as Alessa's strange powers begin to take shape. As it turns out, Alessa gave Len a piece of her powers inadvertently, and this gave him the mysterious abilities and the visions he experienced throughout the game. Len finishes off the cultists, but even though he knows the truth about Alessa, he can't bring himself to harm her (it's implied that Alessa manipulates him into "forgetting" what she really is). Now that Alessa is safe, Len leaves the town, with Alessa having taken back the power she gave him (except, it's implied, for one small piece that lays dormant within him). The game also features three other endings, including a bad ending in which Len is killed, a "time paradox" ending in which Len and Cybil kill Alessa, and a joke ending involving the traditional Silent Hill UFO.

Silent Hill is regarded as one of the better handheld horror games of its generation, and an excellent follow-up to Decay. It explains a number of events that took place in the original game, while returning to the classic Silent Hill horror tropes that fans know and love. It's probably the best reviewed game in the series since Silent Hill 2, and it sets things up nicely for the upcoming console game by planting a few storyline seeds for it. Fans are enthusiastic that after several years of radio silence on the series, it's gotten two quality games and things are looking quite nice for a third in this generation.

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"So when we came back to make Decay," said Toyama through a translator, "we were put on a fairly tight leash, which was a bit disheartening. That game had gone through a lot of re-writes and re-imaginings since being moved from last generation consoles to the newer consoles, and so Konami didn't want to devote a huge amount of time and resources to a game that might not have been a success. But with End Times, we've got considerably more freedom to really push the consoles and push ourselves creatively."

Team Silent has been working practically non-stop on Silent Hill: End Times since production ended on the handheld game. The attention to detail truly shows in how lovingly the town has been re-created, and the graphical quality far exceeds that in Decay, even though the two games were largely designed for the same consoles.

"We had to make Decay in such a way that it would look almost as good on the Nintendo Wave, but with End Times, it's exclusively a next generation game. So we are really going to try and push those consoles hard."

Silent Hill: End Times has already been announced for the Nintendo Sapphire and Apple iTwin. An Xbox 2 port hasn't yet been announced, and Team Silent told us that they have no idea if there will be one. Keiichiro Toyoma has been quite impressed with Nintendo's new system, both from a graphical power standpoint and a programming standpoint. He told us that while the iTwin is a good system and End Times will play quite well on it, if it were up to him, he might want the game to be exclusive to the Sapphire.

"Nothing against Apple, but the Sapphire is more capable of producing the type of game we want End Times to be."

And the type of game that Silent Hill: End Times is going to be is different from any game that's been released in the series before. There will be no combat in the game. Its protagonist will need to use her wits and her speed alone to escape from anything that might try to kill her, because she won't be able to fight back.

"We feel it's a lot scarier when you can't fight back against what's attacking you," said Toyoma. "And probably a lot more realistic too! Most things in life that can kill you, you can't fight them. So it only makes sense that that's the case here."

Toyama admits inspiration from recent games like The Lobotomized, which really, in his words, "changed the formula for horror games in a way that can't be undone". The influence of that game influenced the open-world style of End Times, in which Marie can explore most of the town right from the get-go. The no combat aspect of the game also helped with the decision, as it means that the player won't be expected to "level up" or acquire more items.

"Anything can kill you in this game, so it makes no sense to gate the player."

Instead, End Times will trap Marie in certain areas once she's entered a situation in which she's in danger. This, which Toyoma hopes will give the player a realization of the danger they're in, is another element that Team Silent plans to use to ramp up tension in their game.

"One moment you're exploring freely, and the next, oh no, you're trapped. Now you have to figure out a way out. Maybe there's no way out, hmm?"

Toyoma laughed after saying those words, a very long and somewhat sinister laugh. We laughed with him, a bit nervously, and realized just how terrifying Team Silent hopes their new game will be.

-from March 2009's GameInformer cover article, revealing Silent Hill: End Times
 
Hopefully the success of this recent game and of survival horror games in general will convince Konami to continue the franchise properly. The words “Silent Hill” and “pachinko” shouldn’t be in the same sentence.
 
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