Captain Wario
Captain Wario is an action platformer exclusive to the Nintendo Wave, and also serves as the sequel to 2003's Wario World. It has numerous gameplay and graphical elements in common with OTL's Wario Land: Shake It!, including a cel-shaded animesque look that makes the game look significantly more colorful and fluid than Wario World. It's a 2-D platformer rather than a 3-D platformer, but does have a few 3-D platforming elements, giving the player the ability to explore in full 3-D in some rooms and areas in similar fashion to Sonic Duo and the upcoming Super Mario Flip. The game revolves around Wario as captain of a pirate ship in an attempt to one-up his familiar rival, Captain Syrup, by collecting treasure and gold coins to increase the size of his own ship. During the game, Wario is able to recruit new members of his crew, most of them taking the form of various anthropomorphic animals and strange creatures from previous Wario Land games. Wario has all of his familiar moves, including his headbutt and butt slam, but also can wield a cutlass to slash at enemies or cut down various objects to progress. The game keeps a running tally of the money that Wario collects as he progresses through the game's 30 levels, and there are plenty of secret alcoves full of treasures that will enable Wario's ship to get bigger. Increasing the size of Wario's ship allows the player to access various bonus levels and challenges, up to 12 in all, making for a total of 42 levels in the game. The plot itself involves Wario and Syrup searching for an ancient treasure that was sunk under the sea, belonging to the pirate captain Boneskull, who is now a pirate skeleton jealously guarding his treasure. Every five or so levels, Wario must battle a boss guarding a giant treasure horde, though the greatest treasure horde of all rests within the final bonus level, which can only be accessed by collecting enough treasure to fully upgrade Wario's ship and recruiting all 12 crew members as well. This bonus level contains a hidden boss, Boneskull transformed into a giant skeleton monster, but defeating Boneskull here wins ultimate bragging rights, as Wario is able to buy his own island, and this opens up a special cutscene where Captain Syrup actually runs away crying when she sees Wario's treasure island (in the regular ending, Syrup gets the best of Wario and ends up sailing away with his ship and his treasure, leaving him marooned). Captain Wario is known as one of the better platformers for the Wave in 2008, coming out in January 2008 amidst a moderate amount of hype. It achieves decent sales, though by now most of the Nintendo hype is being directed toward the Sapphire's release. Still, amongst Wario fans this is considered a very good game and somewhat of an improvement over Wario World even with the shift to 2-D.
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1080 World Tournament
1080 World Tournament is a snowboarding game for the Nintendo Wave. It has a heavy focus on competition and racing, though there are still plenty of tricks to do on a wide variety of slopes located all over the world. The game features controls familiar to fans of earlier games in the series, with a few features that make it easier for newcomers to get into the game, including an optional balance and steering assist and an HUD that shows the best areas to gain speed boosts. Despite these newcomer-friendly features, the game still has plenty of challenge, with the ability to make the AI quite tough to beat on some of the more difficult maps. The game features 16 different snowboarders, some familiar to series veterans, but others are totally new. No guest characters in this game, with Nintendo knowing that 1080 World Tournament isn't likely to be a major hit. There's no storyline to speak of, though there is a tournament mode where players can race on four maps at a time across four levels of difficulty, similar to the Grand Prix mode in Mario Kart. Despite the lack of a trick focus, the game does allow for more tricks than any previous 1080 series game, and does include a Stunt Mode where you can compete for high scores. There's also online gameplay in this for people wishing to race against other players, though it's often hard to find a match in the game's rather sparsely populated lobby. All in all, 1080 World Tournament, which is released in February 2008, is considered a decent skateboarding game for those who want a fun, polished experience. It's not considered as great as the recent White Mountain games or Thrillseekers: Winter Challenge, but for those who want some Nintendo-flavored snowboarding fun, it's worth the price. Reviews generally average in the high 7s/low 8s, and sales are decent, though fairly low for a Nintendo first party game and amongst the lowest for the series.
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Lash Out 2
Lash Out 2 is the sequel to 2005's Lash Out, created by David Jaffe. It's a hack and slash game with many similarities to OTL's God Of War series, though with much of the gratuitous sex and violence removed. The game's protagonist, Lash, uses two energy whips to attack enemies, solve puzzles, and reach new areas, and much of the gameplay revolves around the many different ways Lash is able to use those whips, with Lash Out 2 adding lots of new functionality including the ability to transform his whips temporarily into other weapons such as swords, axes, scythes, and crossbows, each of which have both weapon functions and secondary utility functions. Like the previous game, Lash is able to collect power-ups to expand his health bar, his special meter, and his repertoire of special moves, with some power-ups giving the players options about how to use them, sort of like a skill tree (a functionality that wasn't present in the previous game). Lash is also able to interact with people in more ways in this game, and is able to gain followers, who have their own repertoire of abilities and power-ups. Lash can only have one follower at a time, and the player's choice of follower depends on the strategy they wish to employ in battle. In similar fashion to OTL's God Of War 2, Lash Out 2 pushes its system's capabilities to its limit, with some of the best graphics the Wave has to offer. The game features an expanded voice acting cast, with a number of semi-famous character actors in major supporting roles. The advertising for this game skews much darker than the previous game, with none of the humor or light-hearted motifs present in the advertising for the original. Lash Out 2 is noticeably darker and more tragic than the first game, and the advertising is actually somewhat downplayed for this game since at the time Nintendo was focusing on promoting the Sapphire. However, with the Wave's price drop to $99 coming around the same time as this game's release, it would be somewhat heavily featured as part of the price drop push, with some retailers even offering bundles of the Wave and this game for the discounted price.
The plot of Lash Out 2 picks up where the previous game left off, with Lash living peacefully in a village of natives on a somewhat backwater planet. He's renounced violence, which causes him to lose most of the power-ups he acquired in the previous game. However, the peace is shattered by the arrival of an android similar to Lash, who attacks with twin energy swords. The android's name is Locke, and he has a sadistic cruelty that causes him to completely destroy Lash's village, slaughtering its inhabitants. Lash barely escapes with his life, and realizes that Locke is one of the six androids created by the spacefarers from the previous game, the ones who also created him and Laika. The first part of the game finds Lash trying to find a way offworld as Locke hunts him down, seeking to take his powers for himself. Eventually, in a brutal and ferocious boss fight, Lash is able to defeat Locke, who claims as he is dying that Laika sent him. Lash suddenly finds himself absorbing Locke's powers, gaining the ability to transform his whips into swords. Lash makes it offworld and resolves to find Laika and hunt her down. The second part of the game has Lash meeting two other androids: Lumina, a female assassin who uses crossbows, and Lore, a cloaked android who is not hostile and who has lots of information for Lash. Lumina herself is not a sadist like Locke was, and Lore believes that Lumina can be a potential ally. Lash also meets two of his first potential followers, including a disgraced drunken space captain and a grimy technician. The space captain is a better fighter, but the technician can patch Lash up faster and give him better upgrades. During this second part of the game, Laika reveals herself to Lash and she's definitely taken a turn for the worse: she murders any humans she comes across and eventually blows up a spaceport. She also forces Lumina to attack Lash, who is forced to defeat her as well, gaining her crossbows as weapons. Lore joins as a potential follower for Lash as he journeys to the capital of the spacefaring civilization, hoping to gain even more answers. Here, the final android, Lonn, is revealed. Lonn is an axe-wielding, musclebound android who is still working for the spacefaring civilization, and though he too is hostile to Lash, he's also fairly friendly and is mostly just doing his job. Lash must also battle soldiers employed by the civilization, and their battle mechs as well, all the while trying to get to the bottom of Laika's sudden cruelty. By the end of this segment of the game, Lash discovers that Laika's motivations are much more complex and well-intentioned than he previously thought: the spacefarers are capturing people from other civilizations and rebuilding them with robotic parts. Lash isn't a full mechanical android, he was born as a human on a planet destroyed by the spacefarers. Lash eventually confronts Laika and tells her to stop her rampage, and that controlling Lumina and Locke was just as cruel as what the spacefarers did. Laika angrily denies making Lumina and Locke do anything, stating that her motivations are only to stop the spacefarers and that she didn't target Lash or anyone else. At this point, Lonn arrives and tries to kill Laika. Laika easily fends him off, but then she is wounded by a powerful shot fired by the spacefarers' new mech weapon. Lash decides to save Laika by attacking Lonn, which Laika tells Lash he'll regret doing, with a sad look on her face as she leaves. Lash defeats Lonn, and takes his weapon, only for a powerful shaking to begin. Laika is destroying the entire planet from space. Lash barely manages to escape, just as the spacefarers' planet is destroyed. Lash watches as the spacefarers' military fleet departs from the wreckage of the planet in pursuit of Laika. The fourth part of the game is Lash hunting down Laika, who appears in a deep state of sadness over the destruction of the spacefarers' planet. Lash spends most of his time battling the remnants of the spacefarers' military, who are attempting to conquer another inhabited planet to use as their new home. Eventually, Lash confronts Laika again. He knows that it was the spacefarers who turned Locke into a sadistic murderer and forced Lumina to attack him, but he still can't justify Laika destroying their world. Laika tells Lash that her hatred for them is so strong that she won't stop until she wipes them all out, and she wants Lash to destroy her to stop her. Lash finally battles Laika and in a spectacular fight manages to wound her enough to disable her, though he himself is badly injured. Lash refuses to land the killing blow and asks Laika to renounce violence and remove her weaponry. She begs him to kill her, telling Lash that as long as she lives, she refuses to stop killing the spacefarers until they're all wiped out. Lash refuses, but Lore steps up and offers to do it himself. He begins to dismantle Laika, taking her weaponry and adding it to himself, then he blasts Lash away. Lore reveals that he was waiting for an opportunity to take Laika's weaponry, revealing that Laika and Lash were always the strongest of the two androids, with the power to destroy worlds. Lore, an information repository, gathered all the information he needed to make his move, but needed Lash to disable Laika before he could take her weaponry. Laika tries to fight back but Lore finishes dismantling her and leaves her scrapped and Lash seemingly dead. However, when Lash awakens, he's in an underground lab deep below the planet. Lore and the spacefarers have conquered the world, but the remaining free citizens are all underground. Lore can hear Laika's voice in his head: he's been rebuilt with some of her remaining parts, and now the two are one. Lash has even gained the ability to use Laika's daggers, which are now deadly scythes. Lash is told that he must defeat Lore and the spacefarers, but if he can't, he has to use the planet destruction capabilities he has to destroy the planet so that the spacefarers can't conquer another world. The final part of the game has Lash retaking the planet with Laika guiding him in his head. He eventually confronts and defeats Lore, but Lore has programmed the planet's automatic factories to produce powerful ships and weaponry to rebuild the spacefarers' fleet, forcing Lash to float up into space in preparation to destroy the planet. He's unable to do it, but Laika takes over, and the game shifts to inside of Lash's mind, where Laika tells him that he has to defeat her inside of his head to retake control. Lash doesn't want to do it but Laika tells him that he doesn't have a choice, she'll use his body to destroy the planet if he doesn't. In an epic and very tragic battle, Lash defeats Laika, eradicating her completely and saving the planet by using his planet destroying technology to destroy the spacefarers' rebuilt fleet. The planet is liberated, and its inhabitants are revealed to be a group of rebels and former slaves who once lived on the spacefarers' home planet but fled many centuries ago to start their own world. Lash is given the chance to live with them, but instead he leaves for space alone to seek out his destiny. In a post-credits scene, he is sleeping in solitude when he sees Laika in his dreams, revealing that a small fragment of her still exists in his mind.
Lash Out 2 is released on February 19, 2008. It's heavily praised by critics for its graphics, gameplay, and storyline. Its review scores aren't quite as favorable as those for the original game, with the game being seen as a bit overblown and some of the gameplay being seen as repetitive and derivative of the original game despite its improvements. However, it's still considered perhaps the best Wave game of 2008, and becomes the best selling new title of the year for the system, taking its place as a sort of swan song for the console and laying the groundwork for an epic third installment on the Sapphire in 2010 or 2011.
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"For nearly five years, the Nintendo Wave has led the field in gaming innovation. Featuring excellent graphics, a powerful sound chip, and the ability to play both DVD movies and games from the Ultra Nintendo and the Super Nintendo CD, the Wave has enabled more than ninety million players to experience the power. The Nintendo Wave is home to nearly a thousand games, including hits like Super Mario Shades, The Legend Of Zelda: Hero Eternal, Star Fox: Heroic Universe, and Super Smash Bros. Clash, and now, it's easier to get your hands on one than ever before. With a new MSRP of $99.99, the Wave is the best bargain in gaming, and for a limited time, you can get the Wave and Lash Out 2 from selected retailers for its new low price. If you've waited this long to pick up one of the most successful home entertainment systems of all time, now's the perfect opportunity!"
-from Nintendo's official press release announcing the Nintendo Wave's final official price drop on February 12, 2008