Kaiserreich: Legacy of the Weltkrieg

One thing I'd really like to see in KR long-term is a social development system. Basically, degrees of social security, education, and civil rights for various groups (women, minorities, LGBT rights maybe especially in socialist countries). There's a mod, Apres moi le Deluge, that has this, you an change economic and social policies with a temporary spirit that prevents more change; one thing KR could do is say, like "OK, you're Comrade Flynn's Red America, you can spend 50PP to protect LGBT people from employment discrimination, but you get a stability malus of -5% for 10 years via this spirit, though the legal protections give you a +1% boost to production efficiency or something", or, "OK, you're Germany, it takes 100PP to force through women's suffrage, you get a stability malus of 5% for 10 years but you get +10%/day PP gain or something".

I'd really like that, but obviously it's not something that can just be added in with a snap of the fingers lol.
Maybe for South Africa etc. Extent of suffrage for ethnic groups?
 
Maybe for South Africa etc. Extent of suffrage for ethnic groups?
It could also be a thing that's the same for every country but some start at different points. TNO has something similar but it's disappointingly limited and IMO doesn't accurately model social change very well.
 
It could also be a thing that's the same for every country but some start at different points. TNO has something similar but it's disappointingly limited and IMO doesn't accurately model social change very well.
Yes so e.g. Norway would start on full for my scale.
 
One thing I'd really like to see in KR long-term is a social development system. Basically, degrees of social security, education, and civil rights for various groups (women, minorities, LGBT rights maybe especially in socialist countries). There's a mod, Apres moi le Deluge, that has this, you an change economic and social policies with a temporary spirit that prevents more change; one thing KR could do is say, like "OK, you're Comrade Flynn's Red America, you can spend 50PP to protect LGBT people from employment discrimination, but you get a stability malus of -5% for 10 years via this spirit, though the legal protections give you a +1% boost to production efficiency or something", or, "OK, you're Germany, it takes 100PP to force through women's suffrage, you get a stability malus of 5% for 10 years but you get +10%/day PP gain or something".

I'd really like that, but obviously it's not something that can just be added in with a snap of the fingers lol.
That would certainly add a lot of social development stuff to countries whose focus trees do not cover this. I very much like this idea.
 
One thing I'd really like to see in KR long-term is a social development system. Basically, degrees of social security, education, and civil rights for various groups (women, minorities, LGBT rights maybe especially in socialist countries). There's a mod, Apres moi le Deluge, that has this, you an change economic and social policies with a temporary spirit that prevents more change; one thing KR could do is say, like "OK, you're Comrade Flynn's Red America, you can spend 50PP to protect LGBT people from employment discrimination, but you get a stability malus of -5% for 10 years via this spirit, though the legal protections give you a +1% boost to production efficiency or something", or, "OK, you're Germany, it takes 100PP to force through women's suffrage, you get a stability malus of 5% for 10 years but you get +10%/day PP gain or something".

I'd really like that, but obviously it's not something that can just be added in with a snap of the fingers lol.

I would very much like to see this in Kaltarkrieg/Krasnacht. World War 2 is not necessarily the time for stuff like that, but the cold war absolutely is.
 
One thing I'd really like to see in KR long-term is a social development system. Basically, degrees of social security, education, and civil rights for various groups (women, minorities, LGBT rights maybe especially in socialist countries). There's a mod, Apres moi le Deluge, that has this, you an change economic and social policies with a temporary spirit that prevents more change; one thing KR could do is say, like "OK, you're Comrade Flynn's Red America, you can spend 50PP to protect LGBT people from employment discrimination, but you get a stability malus of -5% for 10 years via this spirit, though the legal protections give you a +1% boost to production efficiency or something", or, "OK, you're Germany, it takes 100PP to force through women's suffrage, you get a stability malus of 5% for 10 years but you get +10%/day PP gain or something".

I'd really like that, but obviously it's not something that can just be added in with a snap of the fingers lol.

Well decisions can be used to implement a feature like this. I personally use a mod called "decisions and formables plus" which adds a host of local policies eg. Housing programs, open borders, suspend elections, legalize drugs, woman in the military etc. Each of these has a negative until the action is implemented (eg. Open borders increases instability temporarily but gives you a boost to recruit able population after 100 days or something). I usually run it with Kaiserreich and other mods to add a bit of flavor and use up the Political Power that you amass.

https://steamcommunity.com/sharedfiles/filedetails/?id=1327950527
 

Okay this is really cool!

I just had the most chaotic game of KR ever.

I was playing an "observer game" where I pick a minor nation and watch what happens. I decided to play as Costa Rica and spend my time balancing bananas and coffee beans. By 1939 the entire globe had devolved into utter chaos. The UK flipped to Monarchist after a Lawrence coup, the Commune collapsed (something about the Jacobins and Nat France that I hadn't seen before). The Swiss became Totalist (something I didn't really know they could do) Nat France then fell apart through a Tuareg revolt, nearly all the Reichpakt nations fell to nationalists (except the UBD which was surprisingly peaceful). Netherlands came apart, Belgium split into two and had a civil war, White Ruthenia fell to Populists, Ukraine went Syndie (Germany invading all these nations btw), Poland became a junta, Italy exploded into war, the ANI collapsed into Venice and Lombardy, the ISR overran the papal states and The Two Sicily's until the Entente intervened in WK2, Mittelafrika imploded, South Africa collapsed, the USA fell apart (New England separated itself, the PSA signed a white peace and the Syndies took over CONUS), Brazil collapsed into 12 pieces, the Republic of China took out the AOG, the Vietcong took Indochina and the game was chugging like a motherfucker. WK2 started with all these fractured powers halfheartedly smashing into one another. I'll post a picture of the chaos. On the bright side, Japan and Russia both became democratic and Costa Rica is a popular tourist destination away from the chaos so thats nice.
 
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Question for everyone: In your opinion, what are the most morally superior and most morally bankrupt nations/factions?

For me, I'd say the best would be Austria and the Pacific States, due to being generally pretty wholesome democracies with minimal atrocities committed.

For the morally worst, I have to pick the Internationale nations. Regardless of how noble their intentions are, they invariably plunge the world into a brutal war that kills millions, for the sake of their ideology alone. Also Pelley's America but that goes without saying
 
Question for everyone: In your opinion, what are the most morally superior and most morally bankrupt nations/factions?

For me, I'd say the best would be Austria and the Pacific States, due to being generally pretty wholesome democracies with minimal atrocities committed.

For the morally worst, I have to pick the Internationale nations. Regardless of how noble their intentions are, they invariably plunge the world into a brutal war that kills millions, for the sake of their ideology alone. Also Pelley's America but that goes without saying

Well your username checks out at any rate.
 
Most moral: The Commonwealth of America, PSA (if it rises), Kenney's Britain, democratic Mexico (any of the three democratic branches), syndie Norway is on the nice side.

Most immoral: Savinkov's Russia is probably the worst in terms of sheer intentional death toll, but Pelley's America, Göring's Mittelafrika, Patriotten Bavaria, Iron Guard Romania, the Mad Baron, Mosley, Valois, and natpop Argentina are close seconds in terms of sheer insanity and evil. Imperial Japan can also be cartoon-Nazi levels of evil. Natpop Australasia, Bose's India, most minor Totalist and natpop regimes like Mussolini and Portugal, are also extremely evil but not quite as bad.

Probably the most evil leader in the mod is one of Pelley, Savinkov, or Mosley, followed closely by Valois, Beria, Codreneau, and Literally Göring.

Pelley is American Himmler but even crazier; Savinkov is an insane ultranationalist tyrant who wants to drown Europe in its own blood; Mosley literally wants to be Big Brother. Beria is a pedo, Valois is an insane antisemite who could probably be compared to Strasser politically, Codreneau has Jews murdered by hanging them from meathooks, and Göring is literally an OTL Nazi who TTL runs a cartoonishly evil heart of darkness that would make Leon Rom do a double-take.
 
Most moral: The Commonwealth of America, PSA (if it rises), Kenney's Britain, democratic Mexico (any of the three democratic branches), syndie Norway is on the nice side.
Some of the non-syndie Norwegian branches are fine, as are some of the paths for the other Scandinavian countries and Finland. Depending on how the game plays out, some of the Central American branches are fine--SocDem Nicaragua->Centroamerica or liberal any of them -> Central American Confederation -> RadSocs (who promote racial equality and neutrality in this configuration, unlike in Centroamerica!). RadSoc Indochina also seems pretty moral in general, especially if you push for women's rights, although it can get up to some questionable things with land reform and has some expansionist paths (of course, it doesn't have to take them). Gandhi's Bhartiya Commune is an obvious candidate, too, especially if everything gets in place for the peaceful union with Delhi. I'd also put in a good word for monarchist Hawai'i--looking at the focus trees, they restore the rights of the native Hawaiians, establish a constitutional system, and set up various forms of welfare--although from what I recall the king option was a wife-beater and the female option a playgirl, so that might take them down some notches.

Other than that...syndie Australasia, especially if it remains neutral? A democratic Russia that devolves power to the communes seems fairly moral (certainly it's pretty much as moral as you can get with Russia, the total opposite of Savinkov), same with a peacefully formed Soviet Union that picks, IIRC, the autonomists--the ones that really do want to give the minorities plenty of power to do their own thing--although both are expansionistic enough that it might be a problem. Some of the South American countries can remain pretty democratic and free, without getting into any wars. So can Costa Rica, Panama, and Cuba, obviously depending on how you play. I'd put democratic or socialist Iran on here, but they have a strong expansionist bent. All things considered Haile Selassie can be relatively moral--integrating Eritrea, reforming society to establish a constitutional monarchy--or, of course, not. Honestly, it's kind of hard to figure which countries are the most moral. Aside from a few exceptions that have only "evil" or "bad" paths--Mongolia, Romania, Mittelafrika by virtue of being a colonial enterprise--most have paths that are at least somewhat good, or about as good as could be expected.

You also missed Fonte's Argentina on your list of "bad" regimes, although that might be covered in your "minor Totalist". I think it probably should be bumped up a notch, though, if you're putting natpop Argentina on there. I mean, it's literally a bandit kingdom, so it seems quite on par with the Mad Baron...
 
You also missed Fonte's Argentina on your list of "bad" regimes, although that might be covered in your "minor Totalist". I think it probably should be bumped up a notch, though, if you're putting natpop Argentina on there. I mean, it's literally a bandit kingdom, so it seems quite on par with the Mad Baron...
Fonte's getting removed, the devs found that they'd been working from bad information on him.

Denmark I always go democratic because the Reds there are dicks. Sweden's story has the potential to basically be Egypt's recent revolution gone right (the army switches sides on the would-be despots and goes over to the popular protests, instituting a new government that generally goes syndie or radsoc--I picked Syndie but you can easily go radsoc and be even more powerful), and the Red-Earth government in Finland, hard as it is to get, is pretty nice.
 
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