I'm most definitely looking forward to the first updates of Massively Multiplayer come August.
I'll try to start reading PMs and sending replies in the next few days. I'm really sorry it's taken so long, but the break has done me a lot of good from a creative standpoint!
You all need to PM me about a certain DC TV series.I will need you or Nivek to PM me when you're going to start Massively Multiplayer as I still have to complete the entry on ITTL's Wonder Woman film and start work on the Green Lantern sequel.
As far as the best representation of what an SNES-CD would have been, I'd have to disagree. The SuperDisc was an early prototype that lacked any kind of extra processing power. All of the prototype descriptions we've read (both Sony's and Phillips') have talked about extra coprocessor(s) being used. The Sega CD had an extra 68K and video effects processor as well. The only utility this early prototype would have had would be to produce much cheaper games (with tons of loading delays all the time, and *extremely* limited save RAM ... 8KiB for every game on the system combined.)
Errr, the PC Engine CD-ROM did use a Hu Card to add extra ram too and more advance card for the Arcade PC-CDROM who special games used who later evolved into special hardware revision(coregrafx and Supergrafx) i think nintendo was to play that game too, remember sega was a non-factor in japan...NEC did was big and popular, the SNES-CD was to kill nec and preempt sega, ironically that would make an early saturn a good idea for japan and maybe NEC would have improved Project Tetsujin and something better that PC-FX...but that is worthy a timeline on his own...How's that make this timeline ASB? As TTL's SNES-CD was actually possible for Nintendo and Sony to make with the Tech of the time, I don't see it as being ASB. Beside's the SNES-CD in the Video is not that bad really at least it add's the SuperFX and more RAM, I mean the PC-Engine CD was IIRC just a CD-ROM and practically nothing else.
But interesting, that prototype still keep the EXT port in the bottom of console....ummm they did planned the Satellaview that far ahead?Yeah, I'm pretty convinced now that the thing Ben Heck is taking apart was just a prototype and not representative of the real thing. It's still a shame that there's not a version of the finished SNES-CD out there somewhere!
Thanks for the sharing, hope for the people here can enjoy it, reading it too, what a blast for the past.So in related news, archive.org has just scanned and uploaded a bunch of Nintendo Power magazines from the NES era all the way up until the gamecube so far. Thought that this thread would be interested in that.
So in related news, archive.org has just scanned and uploaded a bunch of Nintendo Power magazines from the NES era all the way up until the gamecube so far. Thought that this thread would be interested in that.