Top Video Games never made

Plague Doctor. (2004.)
Developer:
BioWare.
Publisher: Electronic Arts.

Worked alongside Knights of the Old Republic, and coming out on the Odyssey Engine 2 as it first original intellectual property. Plague Doctor is set during the Black Death of Europe, between 1346–1353, with flashbacks of the Plague of Justinian, and a flash-forward to the Great Plague of London. You play as one of many plague doctors of an ancient Order, fighting a secret war against the dark occult forces, demons, the undead, and the true power behind the plague itself raging across Europe. At the same time, you fight alongside various other mythical and historical figures, and participate in the contemporary events in history (such as the Hundred Years' War, Cola di Rienzo, the Strasbourg massacre, and more).

Gameplay wise, you can chose which field of combat you prefer (either melee or ranged, alchemy / magic or science, and either light or dark magics) which in turn affects your subclasses. Also from Knights of the Old Republic, and later games, an alignment system tracks actions and speech (curing or killing plague victims, giving mercy, or ruthless justice, etc). At the same time, there are several companions you can have join you (ranging from a Jewish Golem, a Spanish priest turned Alchemist, a English Knight, a man who claimed to be a demigod, a French thief, a German assassin, among others.

Plague Doctor was met with commercial success as well as widespread acclaim, with sequels coming out in 2008 and 2012, as well as various comics and tie-in materials.
 
Battlestar Galatica 2004
Created by Relic Entertainment
Based more on the 1978 TV show than the 2003 Version.
While many gamers felt it was little more than Homeworld with the Ships from Battlestar Galatica replacing the Homeworld ships, The Game was a top seller.
 
Age of the Gods. (2012.)

Developer: Capcom.
Publisher: Capcom.


Seeking to replicate the success of Street Fighter and Darkstalkers with something new, fresh, and different, Capcom worked and released Age of the Gods. A war between the Gods for total rule over the Earth from the various Greco-Roman, Egyptian, and Norse Pantheons (adding up to 21 characters) to see which is the strongest to rule over Humanity and all other Gods. While at the same time, the Gods of Chaos seek to wipe out the Pantheons and rule Humanity for themselves.

Age of the Gods was well receive by both critics and fans, seeing sequels in 2014 (adding Japanese, and Chinese Gods) and 2017 (with Aztec and Mayan deities) As well as appears in cross-games (Marvel VS Capcom) and more.
 

Deleted member 100251

Does this count?

I'm a big Zelda fan, so here is my "perfect OoT".
The Legend of Zelda: Ocarina of Time (1998)
Developer and Publisher:
Nintendo
The Legend of Zelda: Ocarina of Time is the fifth installment in the Zelda series and the first 3D title. It released on November 21 of 1998 and was met with critical acclaim, many calling it the “greatest video game ever made”. After you finish the main quest, you unlock the Master Quest, which includes of a harder quest, rearranged dungeons, harder and more enemies, and the mirroring of the world. With each main boss you defeat, you can redo their battles in a “Boss Challenge” mode.


Gameplay

Ocarina of Time is a revolutionary game, it managed to create an immersive environment. It also introduced Z-Targeting. Despite using some of the same core ideas as predecessors, it made more of a mark and made way for future titles.

Combat
Z-Targeting is very useful in combat, for locking onto an enemy. Notable combat moves you can preform include of the Final Blow, Shield Bash, Dash Attack (with the Pegasus Boots), the Jump Attack, Roll Attack, Spin Attack, Thrust Attack, Horizontal Swing, Vertical Swing, and Sword Beam (after learning it in the Unicorn Fountain).
Horse Combat is also introduced, you can attack enemies with your sword by horse or shoot arrows while on horse. One overworld boss battle is fought this way, this boss is a 3D adaptation of the Lynel. The Lynel shoots Ice Arrows from a distance that freeze both you and your horse, causing damage. Once you get close, it pulls out a powerful sword and attacks you with it. Epona is fast enough to escape its attacks.


Songs
There are many songs you can play on your Ocarina. These include of:
  • Song of Time
  • Zelda’s Lullaby
  • Song of Storms
  • Sun’s Song
  • Epona’s Song
  • Scarecrow’s Song
  • Symphony of Frost (TP’s Howl Song 6)
  • Ballad of Wind (Zelda’s Lullaby’s Notes Reversed)
  • Minuet of Forest
  • Bolero of Fire
  • Serenade of Water
  • Requiem of Spirit
  • Nocturne of Shadow
  • Prelude of Light

Plot
Long ago, a civil war broke out between the multiple factions of Hyrule. Many were left dead in its wake. Escaping it was a woman and her newborn son. She manages to land in the neutral Kokiri Forest, before she succumbed to her wounds, leaving her son in the hands of the Great Deku Tree and Kokiri. Eventually the kingdom was united under King Harkinian Hyrule and the Royal Family.

The boy later grows up to be Link, who the Great Deku Tree calls for via Navi. It turns out the Great Deku Tree has been cursed by the Gerudo King of Thieves and the tree is hoping that Link would manage to break it for him. After he traverses the insides of the Deku Tree and defeating a parasitic arachnid, the Queen Gohma, the curse is broken. But, it is too late for the tree. Before dying, the tree tells Link of the story of the Triforce and tells the hero to meet King Harkinian’s daughter, Princess Zelda. He then proceeds to give Link the Kokiri Emerald.
Link and Navi leave the Kokiri Forest and heads to Castletown, the lively capital of Hyrule. He learns that Zelda lives in Hyrule Castle. He sneaks pass the guards and into the Castle. After exploring it and meeting its NPCs, including some of the staff of the Castle, he learns that the Princess is in the Courtyard. Inside the courtyard is where he meets Zelda, after showing her the Kokiri Emerald, she asks him to go with her to convince King Harkinian that the King of Thieves is after the Triforce. After shooing the both of them away, Zelda asks for Link to help her in stopping him. After agreeing to do so, she sends him on a quest to receive the other two Spiritual Stones.
Link gets the Goron Ruby from Darunia after Link rescues the Goron’s food source, Dodongo Cavern from King Dodongo. Link receives the Zora Sapphire after rescuing the Princess of the Zora, Ruto, from Jabu-Jabu (who was cursed by the King of Thieves as well).
As Link returns to Castletown, he finds it under siege by the King of Theives’ forces. Link catches Zelda escaping him, and tells him what to do next, to go to the Temple of Time and open the doors to the Sacred Realm. She is cut short by the King of Thieves catching up. The King introduces himself as Ganondorf and spares the young Link. Link then heads to the Temple of Time, and using the three Spiritual Stones and the Ocarina of Time (which was left behind in the moat by Zelda for Link) and heads into the Sacred Realm.
Seven years later, Link wakes up from a long slumber. He is greeted by Rauru, the Sage of Light, who tells him what happened. Ganondorf managed to get the Triforce, Link was put in a slumber because he was too young to hold the Master Sword. Rauru then gives Link a new quest, to rescue and awaken the sages. After leaving the Sacred Realm, Link meets the mysterious Sheik, who tells Link of Ganondorf’s conquests and the legend of the Sages, reinforcing the task Rauru had already given him. Sheik would later appear nearby the Temples, helping Link out by giving him by giving him warp songs to teleport to each respective temple. Once Link leaves the Temple of Time, he finds Castletown to be in ruins and a group of people fighting ReDead. He decides to help them, once the ReDead are defeated, the group brings Link to Tel’s Bar. It turns out that this group is the Resistance, a group of people rebelling against Ganondorf’s rule. After they heal him up, they escort Link outside of Castletown through Castletown Sewers.
The first location Link must head to is the Kokiri Forest, which has changed from his childhood. The Kokiri Forest has been plagued with monsters, forcing the Kokiri to abandon their homes. The Kokiri Village’s new residents are the monkeys, and the Kokiri have evacuated to the canopy of the Deku Tree’s carcass. After the Forest Temple is completed, the forest eventually returns to normal and the Deku Tree Sapling sprouts. The sapling tells Link of his origins and urges him to complete his quest.
On the way to the Fire Temple, Link finds Kakariko to be heavily fortified with walls (that have been badly damaged, signifying attacks). After getting in, Link finds the lively village to have expanded and many former Castletown residents to be have made it their new home. This is also where the last Royal Guards live, though most are retired from duty. The peace doesn’t last for long as ReDeads break through the final line of defense. It is up to Link and the remaining Royal Guards to protect the residents and evacuate them to Kakariko Sanctuary. After they succeed, Kakariko is overrun with ReDead and the Royal Guard enter the Sanctuary themselves. Link then proceeds onto the Fire Temple.
When Link returns to Zora’s Domain, he finds it frozen over as well as its residents. The only way to save it is by completing the Water Temple.
After completing all the temples, awakening the seven sages, Sheik reveals herself as Zelda. She reveals that Ganondorf’s heart was unbalanced, splitting the Triforce into thirds (Power, Wisdom, and Courage). Ganondorf then kidnaps Zelda and the newly awakened Sages, and makes them his prisoners. Link (with the help of the Resistance) manages to get inside the castle and free the sages and Zelda. After escaping from the collapsing castle, Ganondorf becomes the monstrous Ganon using the Triforce of Power. The Master Sword is knocked from Link’s hands. But with Zelda’s aid, he retrieves it and defeats Ganon. After retrieving the Triforce of Power, Ganon is sealed in the Dark Realm. Navi eventually leaves Link to go off on her own, for unknown reasons.
Zelda leaves Link with an option: return to relive his childhood and warn young Zelda of what happens with Ganondorf or stay as an adult and help rebuild Hyrule.



Endgame
There is different endgame material for both choices. If you return to your childhood, you explore Hyrule Castle once again, and return to the courtyard to find Zelda, ending the game after she turns around and notices you.
If you stay as an adult, using Ganon’s Triforce of Power, your Triforce of Courage, and Zelda’s Triforce of Wisdom (which you obtain), you are allowed to use them to restore the Triforce to its proper place in the Sacred Realm.


Sidequests

There are multiple major sidequests that you can complete in-game. These include of obtaining Epona, the Biggoron’s Sword Trading Sequence, and the Mask Trading Sequence.
There are many smaller sidequests you can do throughout the game. These include of Returning the Cuccos, the Running Man, planting the Magic Beans, curing Giovanni, Agitha’s Bug Party, Giving a Poor Man a House, Resistance Missions, and collecting the Big Poes.
Curing Giovanni involves curing Giovanni of his golden form, to do so you must give him 5 bottles of fairies. As a reward you get, a Piece of Heart.
Agitha’s Bug Party involves collecting 20 bugs for Agitha’s Bug Party, located inside her mini-castle in Castletown. As a reward you get, a Piece of Heart.
Giving a Poor Man a House involves buying a house deed (in Castletown or Kakariko, both cost 1000 rupees) and giving it to a Beggar. As a reward you get a Piece of Heart.
The Resistance Missions has you help the resistance out in fighting ReDead throughout Hyrule.
In the Running Man Quest, you learn how the Running Man is so fast. As a reward he gives you the Pegasus Boots, which increases your speed when worn. (Like the Iron and Hover Boots, they can be equipped through the items buttons)


Mini-Games

There are multiple mini-games you can play throughout the game. These include of Bombchu Bowling, Deku Scrub Slingshot Game, Heart-Pounding Gravedigging Tour, Diving Game, Fabulous Five Froggish Tenors, Musical Session, Super Cucco Game, Treasure Chest Contest, Horseback Archery, Fishing, Shooting Gallery, Racing Dampe, and Shieldboard Racing.



Dungeons

There are 11 main dungeons in total.

There are three Child Link dungeons.

The first is Inside the Great Deku Tree. It is a four-floored tree-themed dungeon. You obtain the Fairy Slingshot from this dungeon. Its boss is Queen Gohma.

The last two dungeons can be done in any order. They are Dodongo Cavern and Jabu-Jabu’s Belly.

Dodongo Cavern is located in Death Mountain, directly under Goron City. It contains lots of lava puddles, and walls that can be exploded. You obtain the Small Bomb Bag from the dungeon, this allows you to hold a small amount of bombs in your inventory. Its mini-boss is a Lizalfos and its boss is King Dodongo.

Jabu-Jabu’s Belly is located inside of the sacred Zora deity Lord Jabu-Jabu (who lives in Zora’s Fountain). You have to rescue Princess Ruto, a precarious task as it is easy to lose her. You obtain the Boomerang from this dungeon. Its mini-boss is Big Octo and its boss is Barinade.


There are eight Adult Link dungeons in total.

The first three; the Forest Temple, Fire Temple, and Water Temple, are to be done in order.

The Forest Temple is an eerie temple with many confusing twists and turns, along with many illusions it lies at the end of the Sacred Forest Meadow in the Lost Woods. There are also switches that rearrange gravity, making walls into floors. It has mini-bosses of the Poe Sisters. In this dungeon, you retrieve the Fairy Bow (eventually replaced by the more powerful Hero’s Bow). The boss is Phantom Ganon. After you defeat it, Link’s childhood friend, Saria, awakens as the Sage of the Forest.

The Fire Temple is a temple with large masses of lava and magma, situated at the top of Death Mountain. To get inside without burning yourself, you must get the Goron Tunic. Throughout the dungeon, you are tasked with freeing the Gorons from their prison cells to prevent them from being sacrificed to the Great Dragon Volvagia. Here is where you get the powerful Megaton Hammer, which requires two hands but does a lot of damage and is a useful alternative to bombs. The mini-boss is the Flare Dancer, and the boss is Volvagia itself.

The Water Temple is a tricky temple with large bodies of water that you have to manipulate in order to solve puzzles and move forward. In the dungeon you find the Longshot, an upgrade version of the Hookshot. The dungeon involves heavy use of the Zora Tunic and Iron Boots. Its mini-boss is the later fan-favorite Dark Link, who is tricky for reacting to Link’s movements and attacks, and its boss is Morpha.

After the Water Temple is completed, the next four temples (Shadow, Spirit, Sky, and Ice) are available to do in any order you want.

The Shadow Temple is located under Kakariko Graveyard. It is a very dark dungeon with guillotines, scythes, invisible enemies, and other death traps. Its mini-boss is the disgusting and horrifying Dead Hand. Its boss is Bongo Bongo, after you defeat it, Zelda’s Guardian, Impa, awakens as the Sage of Shadows.

The Spirit Temple is located inside of the Gerudo Mesa’s Desert Colossus area. It is unique for having two parts, a Child Link one (where you obtain the Silver Gauntlets), and the main part, the Adult Link one. Its mini-boss is an Iron Knuckle. In the Adult Link you can find the Mirror Shield and fight the boss, Twinrova. After defeating Twinrova, Nabooru is freed and awakens as the Sage of Spirits.

The Wind Temple is inside of Sky City, a floating island mass home to the bird-like Ooco, and protrudes out the bottom. Sky City can only be accessed by being launched out of a cannon by circusmen Falb and Fy. The Longshots are used throughout the earlier parts of the dungeon and when you go against the dungeon’s boss. The item available here is the Sailglider, which allows you to glide off of high places without getting hurt (allowing to get off of the island). Later puzzles are mainly wind-based Its mini-boss is an Aerolfos and its boss is the dragon, Yeverno. After you defeat it, one of the Ooco, Ocoo, is awakened as the Sage of the Sky.

The Ice Temple is located at the top of the melting Mt. Hebra, home to the Yetis (who speak in broken English). Even though the mountain’s ice is melting, the mountain is still very cold, requiring you to get the light blue cold resistance Yeti Coat. The temple’s insides remain icy, for it is sucking the cold from the mountain. The Megaton Hammer and Fire Arrows are useful here, as well as the white Ice Tunic (which gives you resistance to the cold). Its mini-boss is a Snowstalfos and its boss is the ice demon, Witowt. One of the Yeti, Yetaa, awakens as the Sage of Ice. After Witowt is defeated, Mt. Hebra is eventually restored to its original form.

Ganon’s Castle is always the final dungeon. It has 8 rooms corresponding to the seven temples and the Light Temple. Each one has a barrier that Link must use Light Arrows to destroy. The rooms have puzzles that correlate to their respective temple.
The Forest Room involves twists and turns much like the Forest Temple. After escaping a Wallmaster that sends you back to the start, you end up fighting a much harder Deku Baba, the Baba Serpent.
The Water Room is much like a mini-Water Temple, you have to manipulate a body of water through pushing a wheel, allowing to get to the other side. There is a mini-boss of an Arrghus.
The Shadow Room has you cross a chasm by activating passages and walking on invisible platforms. You obtain an upgraded version of the Silver Gauntlets, the Golden Gauntlets, here. Its mini-boss is a Gibdo Brute, a buff, strong Gibdo.
The Fire Room has you collect silver Rupees while avoiding lava pits, obstacles, and enemies. Its mini-boss is a harder version of the Flare Dancer, the Flame Dancer, which is covered with blue fire (signifying heat) instead of the normal red. The Golden Gauntlets are required here.
The Wind Room involves collecting silver Rupees over never-ending pits ventilated by fans.
The Spirit Rooms involves collecting silver Rupees while avoiding traps, a puzzle with the Mirror Shield, and using rare items like Bombchus. It has a mini-boss of Osiris, an enhanced version of the Anubis.
The Ice Room revolves around pushing blocks on a slippery floor and using Blue Fire to melt the Red Ice. Its mini-boss is a White Wolfos.
The Light Room involves exploring small rooms with various puzzles. Its mini-boss is a mobile Beamos.
At the end of each room, you free each Sage (respective to what they are; Saria is in the Forest Room, Yetaa in the Ice Room, etc.). Zelda is found in the Light Room. She then proceeds to help you against Ganondorf with her Light Arrows.
Its boss is Ganondorf, who then transforms into the final boss, Ganon.


There are two mini-dungeon that you have to complete. These being the Castletown Sewers and the Ice Cavern.

The Castletown Sewers are eerie and dark, filled with rats and other terrors, such as Pengators. The Resistance members help guide you but eventually everyone gets split up. It is your job to find them and save them from the terrors. It is possible to complete the dungeon without them but they are helpful when fighting Ganondorf at the end of the game. Guarding the exit is a Giant Pengator.
There are also three optional (but helpful) mini-dungeons that you can complete. These include of the Bottom of the Well, the Gerudo Training Ground, and the Unicorn Fountain.
The Unicorn Fountain is an underground dungeon with large patches of water, it is accessible through Castletown Sewers. Available here is the yellow Light Tunic that makes the wearer mostly invincible when worn, at a cost of Magic. You also learn the Sword Beam here, a move that sends a strong beam firing out of the tip of the Master Sword. There is a mini-boss here, it is the Light Spirit, the guardian of the Sword Beam and the spirit of a past hero.
 
Last edited by a moderator:
Or a combination of educational games through a video game version of a classic novel (20,000 Leagues Under the Sea?) that combines literary study with a variety of basal skills.

Were there ever games like that? I can't remember hearing of any but it seems like something someone would've made (unless you count Bible games). I could see a lot of novels/plays studied in schools getting adaptions which a lot of schools would have.
 
Panzer Reichsmarschall:
Take the hex maps of Panzer General II, but apply them to the entire globe. Player chooses whichever major power they want from their OTL DOW dates. Game ends once player is defeated or all enemies surrender/cease fire.
 
Were there ever games like that? I can't remember hearing of any but it seems like something someone would've made (unless you count Bible games). I could see a lot of novels/plays studied in schools getting adaptions which a lot of schools would have.

Not that I can really find, no. At least not in the sense I'm thinking of or really above the Elementary school level. Higher-level "edutanment" really hit its stride in the early 1990's (Mostly in kids games) prior to running out of steam, partially I feel because programming/games weren't that advanced yet and the genre got a bit of a reputation as "kiddie". Having the MECC hold out with public support longer, with a university's agenda of education beyond simple profit motive though and built-in connections with school districts, though, and I could certainly see that happenings. It'd make for an interesting timeline, to be sure.
 
Plague Doctor 2: Necrofront. (2008.)
Developer:
BioWare.
Publisher: Electronic Arts.

The second game in the Plague Doctor, and made with the Unreal Engine 3, the series flashforward to the end of World War 1, and the first few years after it. In this, you play as Daniel Miles, a British solider in the Royal Army in Western Europe. During a charge, he is left behind in No Man's Life, and first face with cannibals and undead soldiers before being saved by Plague Doctors. In this, he is taken to Milan, and learns of his secret bloodline, and that the influenza (Spanish Flu), and more are being caused by the 'Sons of the Blackness', and must take up the mask of the Doctors to fight this possible world ending threat. At the same time, the Order, Daniel Miles, and his allies must deal with the chaotic world in the last year of the war, and the aftermath of the Great War, as well as several new factions, and radicals within the ranks.

New factions are the American base Knights Templar,the Knights of the Round Table for the United Kingdom, the Thule Society in Germany, the Green Dragon Order from Japan, Iscariot, a Catholic base Anti-Occult faction, and several Pagan, Mystic, and Humanist/Mad Scientist factions, among others.

The newest gameplay is feature are Patrons. Patrons allow you to ally with one faction, or the other variety of missions given to the player by NPC's from each Patron. This grants you special abilities, and items to use in the game, while at the same time, affecting conversations, and missions in the storyline, and how people view you.

3 Story DLC's are Fallen Dreams, set around what happen to the Roanoke in the 1600s, Deadlands, set in the Trans-Mississippi Theater of the American Civil War in fighting waves of Ghouls outbreaks, Indian Shamans, and Voodoo Magic, and Underworld, set during Greek War of Independence in which the Greeks, and Ottomans have open the Gates to the Realm of Hades, and must work with all sides to sealing the Gates, and a undead Demigod.
 
Soulcalibur VI:
Developer: Project Soul
Publisher: Bandai Namco Entertainment

After a huge backlash by the fans after the release of Soulcalibur V, Soulcalibur VI brings back most of the characters and game modes from Soulcalibur II, III and IV along with fifthteen all new characters and gamemodes, but dropped out the online play for emphasis on offline content. Masaki Hoshino, is the director of this game and the game is running on the Unreal Engine 4

The game was known to have guest characters, one appeared exclusively in each version of the game and one available for all platforms.

Plot

The plot is set two years after Soulcalibur IV, with Siegfried Schtauffen after his life restored back to normal, embarks on a journey to take down the last remaining pieces of Soul Edge, erasing from reality forever. However, the others are also hunting for the sword too and others are also trying restore Soul Edge back as well.

Game Modes:

Soul Arena
- Contains two modes; Quick Play mode, in which the player fights through a gauntlet of opponents ending with Inferno or Algol, in the vein of the Arcade Mode of previous games; and Mission mode, in which the player chooses from a list of battles which feature unusual circumstances to overcome.

Tales of Souls - A returning feature from Soulcalibur III, Choose one of the characters and lead them on a journey around the world, searching and removing the Soul Edge. The player is given the option to choose what path the character takes, and depending on the choices made, and whether the player has lost a match, either Algol or Inferno will be fought as the final boss.

Chronicles of the Sword - A returning feature from Soulcalibur III and is seperated from the main storyline, the RTS-styled battles from SCIII are now replaced with the style inspired by Koei-Tecmo's Warriors series and Tekken's Tekken Force mode. The main character of Chronicles of the Sword is created via Create-A-Soul or from existing characters.

Tower of Lost Souls - A returning feature from Soulcalibur IV in which the player fighting special battles in order to gain rewards.

Weapon Master - A returning feature from Soulcalibur II with new features from the later games

World Competition - Play against various pre-rendered opponents from around the world, similar to Soulcalibur: Broken Destiny

Legendary Souls
- A returning mode from Soulcalibur V which is essentially a boss rush. You fight 7 of the series' most notable protagonists and bosses who either have special conditions or utilize special costumes that can be unlocked. Each opponent is set to a secret difficulty that is higher than even Very Hard, akin to the Ultra Hard and Edge Master difficulties of previous games.

Training - Unchanged from the previous installment

Character Creation - A returning feature from Soulcalibur III, with the elements infused from III's Create-a-Soul, IV's Character Creation and V's Character Creation, creating more freedom for creating characters.

Museum - Features from the previous installment's Museum retained (including the return of the Battle Theater and Exhibition theater from SCI, SCII and SCIII) with new features (such as the photo gallery for pictures taken in in-game's photo mode)

List of Characters:

Returning Characters:

Note: Italics means this character can be unlocked by purchasing them in Character Creation for 4,000 Gold or through the Tales of Souls mode

Siegfried Schtauffen (VA: Roger Craig Smith)
Heishiro Mitsurugi (VA: Ed Cunningham)
Sophitia Alexandra (VA: Eden Riegel)
Taki (VA: Cynthia Holloway)
Voldo (VA: N/A)
Cassandra Alexandra (VA: Heather Halley)
Seong Mi-Na (VA: Erika Lenhart)
Kilik (VA: Grant George)
Maxi (VA: Steve Van Worner)
Chai Xianghua (VA: Wendee Lee)
Talim (VA: Kate Higgins)
Nathaniel William "Rock" Adams (VA: Richard Epcar)
Lynette (VA: Cherami Leigh)
Hildegard von Krone (VA: Julie Ann Taylor)
Aeon Calcos (Lizardman) (VA: N/A)
Raphael Sorel (VA: Charle Clausmeyker)
Hong Yun-seong (VA: Michael Reisz)
Isabella "Ivy" Valentine (VA: Lani Minella)
Nightmare (Elisa von Schuer as the new vessel) (VA: Erica Lindbeck)
Astaroth (VA: Michael McConnohie)
Setsuka (VA: Tara Platt)
Amy Sorel (VA: Heather Hogan Watson)
Hwang Seong-gyeong (VA: Jason David Frank)
Cervantes de Leon (VA: Wally Wingert)
Tira (VA: Katie McNutty)
Edge Master (VA: T.J. Storm)
Li Long (VA: Kirk Thornton)
Yoshimitsu (VA: Eric Loomis)
Zasalamel (VA: Keith Silverstein)
Abelia Schillfelt (VA: Carrie Savage)
Geo Dampierre (VA: Anthony Jenkins)
Seung Han-Myeong (VA: Darin de Paul)
Chester (VA: Liam O'Brien)
Miser (VA: G.K Bowes)
Hualin (VA: Hynden Walch)
Valeria (VA: Christina Valenzuela)
Girardot Argezas (VA: Skip Stellrecht)
Strife Astlar (VA: Steve Blum)
Demuth Beel Zebus (VA: Troy Baker)
Angol Fear (VA: Brianne Sidall)
Shura (VA: Karen Strassman)
Ashlotte (VA: Megan Hollingshead)
Scheherazade (VA: Stephanie Sheh)
Revenant (VA: N/A)
Algol (VA: Jamieson Price)
Inferno (VA: N/A)
Necrid (VA: Scott Keck)

New Playable Characters:

Kunimitsu (Inspired by the same character from Tekken, with Sais as her main weapon) (VA: Christina Valenzuela)
Dmitri Polinski (A Halberd swordsman from the Tsardom of Russia) (VA: Yuri Lowenthal)
Joakim (A viking from Sweden)
Tenoch (a mesoamerican warrior from New Spain)
Bangoo (Rock's adopted son, a native who uses a club as his weapon) (VA: Lex Lang)
Mulin (Li Long's student who uses a Gosetskon as her weapon) (VA: Cassandra Morris)
Franzcke Engel (Siegfried's longtime friend and uses a lance and adraga as his main weapons)
Fareeha (A Middle Eastern belly dancer turned warrior who uses a Scimitar as her weapon) (VA: Jennifer Hale)
Ogande (a African warrior who uses sharp gauntlets as his weapon)
Edgar (a unknown warrior who uses a Jūmonji yari)
Kara (A Polish fortune teller inspired by Viola from SCV)
Vajandra (A Indian puppet master who uses his puppet doll as the offensive role, based on this concept art)
Gerard (A Belgian warrior who uses a dual-blade sword as his weapon)
Joanna (A Irish alchemist who uses alchemy and staff as her weapons, inspired by the characters from the Atelier series, notably Totooria Helmold and Rorolina Frixell) (VA: Xanthe Huynh)
Mara (A German mercenary who uses twin swords as her weapons, inspired by Katarina from League of Legends)

Non Playable Characters:

Teppou Hei (the rifleman from Soul Edge/Soul Blade)
Abyss
Charade (playable via DLC)
Night Terror
Olcadan
Lizardmen (the Generic Lizardman from SCII)
Will O' The Wisp
Colossus
Assassin
Berserker
Swordsman (from SCIII)
Arthur (Mitsurugi's replacement in the Korean version of Soulcalibur I)

Guest Characters:

Aloy (Horizon Zero Dawn, PS4 version) (VA: Ashly Burch)
Ryse (Ryse: Son of Rome, XB1 version)
Marian Hawke (Dragon Age, PC Version) (VA: Jo Wyatt)
Marth (Fire Emblem, Nintendo Switch version)
Geralt of Rivia (The Witcher, all platforms) (VA: Doug Cockle)

Stages:

Shrine of Eurydice: Cloud Sanctuary
Snow-Capped Showdown
Battle in the Strait
Chaos - Spiritual Realm
Clock Tower
Egyptian Temple
Eurydice Shrine - Gate of the Gods
Grand Labyrinth
Indian Port
Jurakudai Villa
Kunpaetku Shrine Ruin
Lakeside Coliseum
Ling Sheng-Su Temple Ruin
Lost Cathedral
Lost Cathedral - Ruin
Lotus Garden
Old Toledo - Burning Gallery
Ostrheinsburg Castle - Battlement
Ostrheinsburg Castle
Pirate Raid
Proving Grounds
Romanian Valley - Castle Siege
Sacred Mt. Fuji - Lava Bed
Secret Money Pit
Silk Road Ruin
Underground Buddhist Sanctum
Valentine Mansion
Water Mill Valley
The Colliseum
Desert Path
Eurydice Shrine - Arena
Money Pit- The Secret Treasury
The Narrow Gorge
The Old Temple
Ostrheinsburg Castle - War
The Pirate Fortress
Seong Dojo
Shrine of Confined Demons
Valencia Port
Distant Marsh
Egyptian Temple - Sacred Flame
Grand Labyrinth - Corridor of Suspended Time
Hall of the Warrior God
Ice Coffin of the Sleeping Ancient
Jyurakudai Villa - Virgin Snow
Kunpaetku Shrine - Dream Remnants
Ostrheinsburg Castle Throne Room
Ostrheinsburg Castle - Twilight
Phantom Pavilion
Phantom Pavilion - Seesaw
Sailor's Rest
Thesmophoros' Imperial Garden
Tower of Remembrance - Ancient Gate
Tower of Remembrance - Degradation
Tower of Remembrance - Encounter
Tower of Remembrance - Spiral of Time
Wolfkrone Monument
The Meridian (PS4)
Kirkwall - Battlegrounds (PC)
Roman Colliseum (XB1)
Nilfgaard (All)
The Avatar's Castle (Switch)

DLCs:

Soulcalibur III Song Pack (features songs from Soulcalibur III, PS4 only)
Tekken Costume Pack (features pieces of outfits worned by Jun Kazama, Asuka Kazama, Heihachi Mishima and Bryan Fury from the Tekken series)
Soul Blade/Soul Edge Legacy Pack (features songs from Soul Blade/Soul Edge and classic Soul Blade/Soul Edge outfits for Sophitia, Siegfried, Seong Mi-Na, Mitsurugi, Li Long, Rock, Hwang, Taki and Cervantes, PS4 only)
Charade playable character
Soulcalibur V Costume Pack (features pieces of outfits worned by Patroklos Alexander, Pyrrha Alexandra, Xiba, Yan Leixia, Natsu, ZWEI and Viola from Soulcalibur V for CAS characters)
 
Last edited:
Legend of Robin Hood (1991) (SNES)
Developed by Quintet
Published by Enix
The same sort of side-scrolling platformer/city planning hybrid as 1990's ActRaiser, Legend of Robin Hood had the player fighting Prince John's minions and rebuilding England in the name of King Richard.

The side-scrolling sections allowed you the choice of either using Robin Hood or Little John. Robin's fast and agile playstyle made the platforming sections considerably easier, but Little John's powerful melee attacks were better for fighting the bosses with.
 
Last edited:
Assassins Creed: Escalation (2020)
Developed and Published by Ubisoft
Following poor reception of the 2018 game, the decision was made to bring the series to a setting closer to modern times, the Cold War. The plot follows Aaron Brenner and the Assassins attempt to prevent the militaries of both NATO and the Warsaw Pact falling into the Templar's hands. The game divided fans with the game reducing the focus on melee combat, rather focusing on stealth and a new firearm system which was praised by critics. Critics also praised the large open worlds which showed the potential for the new generation of consoles, with Cuba, Vietnam, Berlin, Algiers, Angola and Moscow all featuring in the game. The game did draw controversy in the US for its use of JFK's assassination and for allowing the player to kill US soldiers and leaders.
 
Wario World II (2011)
Developer:
PlatinumGames
Publisher: Nintendo

A sequel to Wario World for the Wii, the game was developed to improve on the formula set by the original while bringing more elements of classic Wario back into it. The developers of Wario World II mentioned in interviews mentioned that to better prepare for developing the game, many played Wario Land 2 & 3 (when asked about 4, they mentioned that they did not have time for that, but would use elements from it for Wario World III). In addition, it brought back many classic Wario foes, namely Captain Syrup and her Black Sugar Gang. The story of the game is explained as thus: "Stressed and tired from having to reclaim his riches from the Black Diamond, Wario sets off on a cruise to relax. However, his ship is attacked by his old foe, Captain Syrup with a strange new artifact. However, when Wario breaks it, he unleashes a storm, stranding him, the crew and his foes on a strange new island, seemingly made from parts of other lands. Wario discovers the island is filled with lost riches and sets out to find as much treasure as he can while saving crew members and fighting Captain Syrup along with whatever monsters may await."

A beat-em-up game with platform elements, Wario controls more refined than in the prequel, focusing on the player using various mvoes and combos to defeat foes and break obstacles. Often times, enemies could be used as unorthdox methods to get past platforming elements of the game. Meanwhile, various elements from Wario Land 2 and 3 return, such as Wario gaining unique reactions to solve puzzles or to defet certain foes (such as Hot Wario clearing ice blocks or doing more damage to icy foes) and a day-night cycle influencing puzzle elements of the game. The Wiimote and the Nunchucks were used for the various physical combos within battle while also to solve puzzles.

The game climaxes when Captain Syrup tries to use the artifact near an alter, only to discover it is the artifact's birth place and Syrup becomes the host body for the sea witch who once ruled the island, having formed it by taking pieces of other lands and cobblign it together to make her own little world. After defeating her, Wario sets off with the fixed ship and its crew with its riches, while magnamiously also bringing the Black Sugar Gang back to civilization, if as prisoners.
 
Fallout Aloha (2017)
Developed by Obsidian Entertainment, Published by Bethesda Bethesda Softworks
With Bethesda in production of The Elder Scrolls 6 Obsidian was once again given the role of creating a Fallout. Set in Hawaii, the game has the player wake up on a RobCo designed submarine off the coast of the Hawaiian Island with no memory of the past. The islands are split between numerous factions, including native Hawaiian inspired House of Kamehameha, Chinese Communist Xia, the Yakuza/Samurai inspired Ninkyo and the seafaring Independers with their hub the USS Independence, who the player can opt to unite or defeat to prepare for the invasion of the Enclave. The introduction of the customizable submarine which the player names allows for the player to extensively explore the ocean, finding underwater Vaults, a colony of amphibious Ghouls and giant sea creatures. Obsidian also reintroduced the dialogue wheel and skill checks used in Fallout New Vegas much to fan's relief while improving the crafting and settlement systems of Fallout 4. Later expansions brought the player to China, Mexico, the Boneyard from the Original Fallout and the underwater city of Rapture in a Fallout/Bioshock crossover.
 
Last edited:
Gravity Falls: The Video Game (2017)
Developer:
Matrix Software
Publisher: Square Enix

Developed by Matrix Software and published by Square Enix, Gravity Falls is an action-adventure game inspired by games such as the Legend of Zelda and based on the hit animated series. Serving as a retelling of the series, players can control Dipper, Mabel, Grunkle Stan, Soos and Wendy along with a secret character in rotation and playing through the story of the twins uncovering the secrets of Gravity Falls. The gameplay focuses on exploration of the town and interaction with the characters while playing through the events. Furthermore, there are plenty of puzzles to solve based on ciphers and logic puzzles of the show and a fair bit of combat with the different fighting styles of the characters. One major notable aspect was the exploration factor with the story. While the story does have several chapters and benchmarks, the player is given plenty of free choice in character interaction and dialogue choices that influence decisions in the long run, to where several different endings could be had and the relations between characters change over time. This includes even a few romantic choices that were snuck in under creator Alex Hirsch's nose (though they are low key and harmelss enough that he took the matter in stride, though one caused him to raise his eyebrow out of bemusement.) Another major aspect is differing game mechanics at certain moments. There are plenty of opportunities where the mechanics change to a mroe traditional RPG battle style, some with simple platform elements and so on, and this is expanded on a collection of mini-games found within.

The game was released for Switch, PS4, Xbox and even Steam. It was lauded for its simplisitc sprite style, chiptune soundtrack, puzzles and storytelling. 2 DLCs were released later for the game: One was an expansion to the story, including holiday-themed events and ideas taken from unused Season 3 episodes, which could be played on a New Game Plus or new story file. The second was a crossover storyline with Star Butterfly vs the Forces of Evil, in which the titular character joins the cast at the beginning of the Season 2 arc. This included expanded characters, worlds and interactions (including Dipper able to romance Star or vice versa or Mabel Tom). It was used primarily to test the waters for a potential Star game. Future DLC remains in speculation, but ideas have been tossed to include one with Wander Over Yonder, another involving alternate unvierse travel (inspired by fanmade AUs) and rumors even say of another crossover, this time with Steven Universe.
 
Last edited:
The Martian (2015) (PC)
Developed by Maxis
Published by EA

Based off of the the best-selling novel and film of the same name, the strategy/simulation game has the player trying to keep stranded astronaut Mark Watney alive long enough to be rescued.

The game included several cheat codes, such as:
^OTHERDECADESEXIST Which doubled the effectiveness of music and television for relaxation.
^POTATOESFORDAYS Which set food to maximum.
^HOUSTONWEHAVEAUFO Which was instant victory.
And fan favorite ^THEYHUNTATNIGHT That switched the game to a tower defense mode that pitted the player against Martian Vampires.
 
Super Smash Bros. Joust(2014)
Developed by:Game Arts, Sora Ltd.
Published by Nintendo
Platform: Nintendo Wii U, Nintendo 3DS, PC

, The Super Smash Bros. Joust had introduced new characters: Ruby Rose, Weiss Schnee, Blake Belladonna and Yang Xiao Long. all of which were main characters from popular HBO Live-Action series, RWBY, which has been running since 2010.

This video game is similar to previous Super Smash Bros. series as the objective of the game is to knock their opponents out of the map. Characters have a damage total that rises at 999% at max. as percentage rises, the characters are knocked farther by opponent's attacks. When the characters are launched, they lose a life, point or coins, depending on modes. also, the players very in weight and ablilties, which can mean difference in difficulty of knocking a player out of the map.

the controls are simple, with a button for normal attack and another for special attack. also, Like Brawl, the players can perform super attacks.

the playable characters are as follows:
  • Bowser from Super mario
  • Charizard from Pokemon
  • Pikachu from Pokemon
  • Captain Falcon from F-Zero
  • Marth from Fire Emblem
  • Lucina from Fire Emblem
  • Luigi from Super Mario
  • Mario from Super Mario
  • Mega Man from Megaman
  • Zero from Megaman
  • Dr. Wily from Mega Man
  • Kirby from Kirby
  • Meta Knight from Kirby
  • King Dedede from Kirby
  • Mr. Game & watch from Game & Watch
  • Samus from Metroid
  • Sheik/Tetra/Zelda from Legend of Zelda
  • Ganondorf from Legend of Zelda
  • Shulk from Xenoblade
  • Toon Link from Legend of zelda
  • Link from legend of zelda
  • villager from animal crossing
  • Wario from Wario
  • Yoshi from Yoshi
  • Ridley from Metroid
  • R.O.B from Gyromite
  • Palutena from Kid Icarus
  • Clefairy from Pokemon
  • Necrozma from pokemon
  • Ice Climbers from Ice Climbers
  • Fox from Star fox
  • donkey kong from donkey kong
  • Pit from Kid Icarus
Guest Characters:
  • Ruby Rose from RWBY
  • Weiss Schnee from RWBY
  • Blake Belladonna from RWBY
  • Yang Xiao Long from RWBY
  • Gordon freeman from Half-Life
  • Jim Raynor from Starcraft
  • Chell from Portal
  • Arthas Menethil from Warcraft
  • Boris Jinnemann from Talesweaver
  • Simon Belmont from Castlevania
  • Mercedes from Maplestory
  • Lee Seha from Closers online
Joust has a stages that are based on plot devices from Various franchises of super smash bros. in stages, there are threshold that player can't pass or be Knocked Out, thus losing a life or point, depending on the mode.

Joust has 50 stages, of which 40 are initially available. many stages undergo changes while battle takes place, like day-to-night system in stages based on Animal Crossing or Talesweaver, for example.

this game was a huge success and led to Nintendo game's subsequent ports to PC.

(From DBWI: If RWBY was an Animation)
 
Last edited:
The Closing(2014):

This video game is made by produced by Monty Oum. As a Full-voice RPG, this video game is known for hiring many professional VAs for this video game.

This video game has two modes: RPG mode amd MOBA Mode. RPG and MOBA is both Side-Scrolling video game which resembles Arcade Fighting Games. It revolves around 4 girls of team BlackCat: Su-Young is a reaper class, wilding Scythe that can turn into Sniper rifle, and known for Ranged explosive attack with close quarter. Se-Hwa is Caster Class, wielding Twin swords that can turn into pistols, whose low HP and weak damage Resistance is made up by Powerful Supernatural Attacks. The another Character is Min-Hee, weilding a giant sword that doubles as Rocket Launcher and Hye-yun, who is a Martial Artist who uses hand-to-hand combat and pyrokinetic skills.

The Story is fusion of OTL Closers and OTL RWBY. When the Monsters from another dimension invade the earth, the humanity was helpless. But when the dimensional portals gave some with Psychokinetic powers and the new materials were discovered , which can be used to make weapons to fight back these monsters. After the humanity drove out the invading monsters, these people with powers were known as Closers and there were schools were built to train them to fight monsters. When the gates opened again, the 4 girls from an Seoul closer academy must fight them back.

This video game has been rated 9.5/10 in IGN
 
Last edited:
Parasite Eve 3 (2005)
Designed and Published by Square Enix
PS2

Twenty years after the events of Parasite Eve 2, Aya and Eve Brea both still appear to be in their early twenties. Aya remains the top NMC Hunter for the FBI and Eve has become one of the preeminent researchers of neo-mitochondria. The story begins with Aya returning to New York City to celebrate the retirement of her old partner, Daniel Dollis, however she's soon drawn into a twisted web of lies and manipulation where she can trust no one, not even her own sister. With her powers seemingly failing her, and even more powerful NMCs and ANMCs appearing, can Aya survive long enough to discover the truth and save New York again?
 
Top