Top Video Games never made

Luigi's Mansion II: Black Manor (2011)
Developer:
Nintendo EAD
Publisher: Nintendo

The sequel to the cult classic, Luigi's Mansion, it was released worldwide on Halloween 2011 (10 years since the original Luigi's Mansion) for the Nintendo Wii. While it could be played with the GameCube Controller, the main appeal was in using the Wii Zapper as the controller for the game, along with the notedbonus of a clever feature of having the game accessing data from Gamecube memory cards with completed games of the first Luigi's mansion for additional goodies.

Players control as Luigi, months after the first game. Enjoying his newfound riches and luxury, Luigi is called in by E.Gadd for a massive favor. While studying on ghost lore, he discovered the mysterious Dark Moon, a very rare lunar ecplise that would lead to a mysterious lost palace known as the Black Manor. Indeed, the Dark Moon rose and the Black Manor revealed itself. However, the massive palace has a powerful paranormal presence and E.Gadd's equipment fritzed. While he has to fix it, he need Luigi to come in and search the palace to get rid of all the ghosts.

With the Wii Zapper, players control Luigi around, switching between a third person perspective to move around and solve zome puzzles while further puzzles and ghost hunting is done with a first person perspective with the Wii Zapper. Plenty of new tactics are done such as sneaking up on ghosts from behind and trapping to minimize resistance against them. Water, Ice and Fire return as elements in the game along with the fourth element of Lightning. Water is used to grow plants, dissolve some barriers and put out fires, Fire is used to burn through plant-life, defeat frosty specters and clear out barriers, Ice is used to freeze liquid to cross paths or form barriers against enemies while Lightning is used to power the ancient machinery of the area while doing the most damage against possessed items or foes of the area. Gaining wealth reminds a part of the game, with secret treasures located in various compartments to get.

The story has several bosses, based off of various famous Hollywood monsters which are the result of the Ghosts being controlled. As Luigi frees them, he gets codes and secrets to get deeper into the Manor before stumbling across the final boss, none other than King Boo himself. During the Dark Moon, it enhanced his magic enough to be able to escape his capture, and proceeded to take over the Black Manor to build an army. He was not happy to see Luigi again and he tries to squash him once for all. When the player as Luigi beats him, King Boo tries to take the castle down with him to prevent Luigi from sucking him again, but fails to do so. Luigi escapes the Black Manor as King Boo's magic fails and the manor is restored to normal. E.Gadd thanks Luigi for all his help and will get to upgrading the Poltergust.

Unbeknownist to either, two glowing eyes are seen from a crack of the machine before King Boo cackles, a post-ending scene seen for those who have achieved 100% completion within the game.

Critics praised the unique control and the movements along with the bosses and sold nearly 3 million copies and earning better scores than its predecessors. The creators have confirmed that there will be a third game and serve as a trilogy for Luigi's Mansion.
 
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Crazy idea for a X Com game, it addition to usual fighting aliens, you have to keep every thing secret.
So through out the game you get UFO freaks, reporters from The National Enquirer and Two FBI agents, One Male and One Female, trying to discover what you are doing.
 
Pokémon Plus and Minus (2016)
Developer:
Genius Sonority
Publisher: Nintendo

Pokémon Plus and Minus is Genius Sonority's third Pokémon game for the Nintendo 3DS and the first time they've developed a non-spinoff game. They are sequels to Pokémon Colosseum and XD, taking place in a newly expanded Orre region ten years after the events of XD. They are the first installments in the seventh generation of Pokémon games. First announced in February 2016 through a special Nintendo Direct, both Plus and Minus were released worldwide in November 2016, commemorating the 20th anniversary of the franchise.

Orre has been completely retrofitted to fit the standards of its predecessors. New locations are accessible in the northwest and southeastern sectors of the regions and some previously existing settlements have been expanded upon and/or restricted until the post-game. In lieu of Gyms, Orre has Colosseums which take inspiration from both the regional League tournaments featured in the anime and the Battle Frontier from Pokémon Emerald, Platinum, Heartgold and Soulsilver. Instead of variances in type, Colosseums offer different battle formats and their Masters, unlike Gym Leaders, have diverse teams and are experts at particular styles of training and battling. Orre does have an Elite Four and Champion, consisting of a diverse mix of familiar faces and new characters.

151 new Pokémon are introduced, none of them are evolutionary relatives of Pokémon introduced in previous games and combined with older species introduced to the region, the Orre Pokedex has a total amount of 500 species available to find, capture and train, similar to Black and White 2.

The player—named, by default, Jacob if male or Mia if female —begins their journey in the southwestern settlement Realgam City, expanded out of the Realgam Tower. After choosing their Starter from Professor (Parkinson) Krane's assistant Jovi, they are encouraged to come with them to the seemingly abandoned Mystery Lab and rescue the Professor, being held captive by hoodlums. Also accompanying them is a mysterious young woman from an unknown region to the west named Lillie; although filling in the role of the traditional rival, Lillie wishes to travel Orre to become strong.

It is revealed by Krane at the Mystery Lab that the hoodlums were former Cipher agents, attempting to salvage the research notes from the organization's scientists Ein and Lovrina. Over the course of their journey, the player and Lillie will have numerous encounters with a revitalized Cipher, led by Ardos who seeks to collect Zygarde Cells and create the Perfect Shadow Pokémon. They also meet former and repentant members of the organization, including Eldes and Venus. The Hexagon Brothers make their return, appearing in a more serious, antagonistic role yet Cipher's former second-in-command Nascour will help the player from time to time.

The plot comes to a head when Ardos collects the Zygarde Cells and forms its 50% Form, using it to destroy Orre and transform it into its own image, starting with the League Castle at Mount Battle. The player must defeat Shadow Zygarde with the assistance of Wes and Michael. Only after Cipher is defeated and disbanded is the player formally inducted as Champion and is instantly challenged by their first challenger. After the main plot is completed, many inaccessible parts of Orre such as Citadark Island are unlocked for the player to explore. Further Pokémon not native to Orre are available and many side quests are offered to resolve.
 
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Luigi's Mansion III: Ancient Spirits (2016)
Developer:
Nintendo EAD
Publisher: Nintendo

The sequel to Luigi's Mansion II, it came out on Halloween 2016 for the Wii U, being one of the best sellers in the consoles twilight years and helped the Wii U catch up to its rivals in the homestretch. The last of a trilogy, it followers a similar pattern much like it's predecessor in that it can be played with the Wii Zapper, a Pro Controller or the Wii U Pad. However, it also tried out a unique two-player mode where the Wii U Pad could assist the other character and acting as E. Gadd. Amiibos could be scanned for additional goodies and secret irems throughout the game. For those with a memory card from a Wii with Black Manor data, completed games provide additional goodies (in addition, one could also access even more bonuses since the Memory card would also carry the secrets brought from the first Luigi's mansion completed games or through completed games bought online.)

Much like its predecessors, the players control Luigi, who uses an upgraded Poltergeist, now with the SpookPad, to scan for secrets and keep track of information, also serving as a world map. In addition to improvements on the stealth aspects and vaccuing, the fire, water, ice and lightning elementals return. However, Luigi must travel to various locations after completeing certain objections such as solving puzzles and sucking in a certain amount of ghosts. However, bonus content and additional missions are contained in every location. The SpookPad is used to scan for these secret spots and sometimes amiibos can be used for assistance on some of them or on nonboss locations. A special Luigi, Pricness Daisy, King Boo and E-Gadd amiibos were released.

The story takes place months after the second game. Luigi gets a letter from King Boo during an omnious night. He tells him he escaped from the damaged Poltergeist and apologizes for underestimating him the past two times, saying t won't happen again. He later says that to truly satisfy his lust for revenge, he kidnapped the love of Luigi's life, Princess Daisy, and took over her kingdom. When Luigi sprints over to E-Gadd, he mentions that during the Black Manor adventure, there was one treasure that was hidden within the walls. The Spectre Stave, a powerful artifact that could command spirits and amplify their powers. When eGadd found it and began to examine it, that's when King Boo escaped, grabbing the Stave and laughing away. Now armed with the SpookPad and the Poltergeist, Luigi travels to Sarasaland to rescue Princess Daisy and stop King Boo from raising an army of powerful ancient ghosts.

The section is divided into the four kingdoms that compromises Sarasaland: Birabuto/Pyrapt Kingdom, Muda Kingdom, Easton Kingdom and Chai Kingdom, with the final boss being King Boo's pocket dimension. Luigi must go to each kingdom, which is divided into sub-sections, partially inspired by the various worlds from Super Mario Land, but expanded upon. Luigi must save the people living there and "de-spookify" the places there while completing vrious objections. Upon doing so, he can fight the Ancient Spirit of each Kingdom, a strong boss fight where Luigi must defeat the vrious forms of the beings.

Once all four bosses are defeated, Luigi goes inside King Boo's pocket dimension, created with the Stave. It has various levels and even a few mini-bosses inside before facing off King Boo himself. The boss is fought in several phases: first King Boo fighting with magic attacks by himself, then possessing Princess Daisy, which requires sucking King Boo out of her with the last one King Boo using the Stave to abisrb all the spirits to become a giant monster boo, After defeating him, the power of the Spectre Stave backfires on King Boo and he is seemingly gone for good, turning into nothingness. When Luigi and Daisy escpe the diemsnion, everything goes to normal and Luigi collaspes in exhaustion before Pricness Daisy happiuly takes him back to eGadd.

Selling 3.2 million copies, it helped the Wii U during its final years and was considered the best of thre three, finding the inclusion of Pricness Daisy to be a nice touch. Other aspects include mini-games where once can play as Luigi or Daisy in sucking up ghosts, with the implications being Daisy is going to be helping Luigi.
 
Starblade (2016)
Developer:
Paradox Interactive
Publisher: Paradox Interactive

Starblade is a Grand Strategy video game set in the universe of Warhammer 40,000. The game operates in a mixture of Crusader Kings, Hearts of Iron and Stellaris, with its most striking features being an incredibly deep and complex dynastic character and internal diplomacy system and an engaging strategic combat system with decisive battles and well-done naval combat. There are over four main races in the main game: Imperials, Chaos, Eldar, and Orks, each with their own distinct characteristics and systems. Within these races, there are numerous playable sub-factions.

The main game also features four scenarios set in different parts of the Warhammer 40,000 galaxy, each in different eras of the universe. The first is the largest, most detailed and considered as the main scenario of the game, set in the Segmentum Tempestus during the 41st Millennium. The second scenario is set in the Drey Sector and features a conflict between the Imperials and the Orks. The third scenario is set in the Macharian Crusade with the Imperials featuring heavily. The fourth and last scenario is the Ursa War, a conflict between the Eldar and Chaos, with the Orks in the background.

The game was received favorably well upon release and had four major expansions as of 2018:

- The first was Ultima Rising which added a scenario set in the Segmentum Ultima and also added more depth to conquest and diplomacy. It added the Tau as a playable faction as well as several more xeno factions in both the new scenario and the four main scenarios.
- The second was Dark Reach which added a scenario set in the Segmentum Obscurus and featured the Necrons as a main race. It expanded internal diplomacy as well as adding more features to combat and trade. An update alongside the second expansion expanded and added more depth to the existing factions (both main game and dlc)
- The third was The Great Crusade which featured the Great Crusade as well as the Horus Heresy as scenarios. An update alongside the third expansion added more depth to certain sub-factions such as the Mechanicus, the Dark Eldar and the Farsight Enclaves.
- The fourth was Conflict Within which added more depth to internal conflicts. It also featured the Age of Apostasy as a scenario.

A fifth upcoming expansion was soon announced by late December of 2017 called the Beast Arising which will add more features to the Orks including a scenario set in the War of the Beast.
 
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Starblade (2016)
Developer:
Paradox Interactive
Publisher: Paradox Interactive

Starblade is a Grand Strategy video game set in the universe of Warhammer 40,000. The game operates in a mixture of Crusader Kings, Hearts of Iron and Stellaris, with its most striking features being an incredibly deep and complex dynastic character and internal diplomacy system and an engaging strategic combat system with decisive battles and well-done naval combat. There are over four main races in the main game: Imperials, Chaos, Eldar, and Orks, each with their own distinct characteristics and systems. Within these races, there are numerous playable sub-factions.

The main game also features four scenarios set in different parts of the Warhammer 40,000 galaxy, each in different eras of the universe. The first is the largest, most detailed and considered as the main scenario of the game, set in the Segmentum Tempestus during the 41st Millennium. The second scenario is set in the Drey Sector and features a conflict between the Imperials and the Orks. The third scenario is set in the Macharian Crusade with the Imperials featuring heavily. The fourth and last scenario is the Ursa War, a conflict between the Eldar and Chaos, with the Orks in the background.

The game was received favorably well upon release and had four major expansions as of 2018:

- The first was Ultima Rising which added a scenario set in the Segmentum Ultima and also added more depth to conquest and diplomacy. It added the Tau as a playable faction as well as several more xeno factions in both the new scenario and the four main scenarios.
- The second was Dark Reach which added a scenario set in the Segmentum Obscurus and featured the Necrons as a main race. It expanded internal diplomacy as well as adding more features to combat and trade. An update alongside the second expansion expanded and added more depth to the existing factions (both main game and dlc)
- The third was The Great Crusade which featured the Great Crusade as well as the Horus Heresy as scenarios. An update alongside the third expansion added more depth to certain sub-factions such as the Mechanicus, the Dark Eldar and the Farsight Enclaves.
- The fourth was Conflict Within which added more depth to internal conflicts. It also featured the Age of Apostasy as a scenario.

A fifth upcoming expansion was soon announced by late December of 20
which mod it will have?
 
which mod it will have?
The most popular mods are the Dark Imperium mod, which adds the 42nd Millennium as a scenario and the Tyranids & Xenos mod which heavily revamps and adds depth to the Tyranids and other xenos. There is also the In a Galaxy far far away mod which adds several Star Wars factions into the 41st Millennium with their own different and unique systems.
 
The most popular mods are the Dark Imperium mod, which adds the 42nd Millennium as a scenario and the Tyranids & Xenos mod which heavily revamps and adds depth to the Tyranids and other xenos. There is also the In a Galaxy far far away mod which adds several Star Wars factions into the 41st Millennium with their own different and unique systems.
Or tg's Dornian heresy mod.
 
I'd like to see an operational-level subwar sim, where you play ComSubPac & decide on deployments, tactical priorities, & such, with more/less historical subs & skipper quality at game start (but optional disable), changing as the game progresses based on player decisions, with options for new sub development/research (based on player "charisma" outcomes & enemy success?).

I have a suspicion it wouldn't be popular, however...;)

I'd also like to see a civilization game that didn't require me to site every farm & every building, then make me wait while they get built... Maybe abstract that more, based on "technical emphasis" scores? Partly based on "national characteristics"? This leaves it up to the player to decide what to focus on (agriculture, industry, commerce, exploration, religion, IDK...)--which does take the "hands on" away from the player, at the "micro" level... (Then again, if I'm playing a baseball sim, I'm not inclined to call the pitches, either.)
 
PoD: Kingdom Hearts never comes to fruition due to contract talks between Disney and Square breaking down. However, Square takes some of the ideas it had for KH and contacts a little American company called Microsoft to make a new game. Eastern aesthetics and storytelling and Westren influences and gameplay collide in...

Twin Stars
Developed by Square and Microsoft
Published by Square and Microsoft
Released on PC and Xbox in 2004


A hack-and-slash roleplaying game. The game starts in the Japanese countryside, with three sisters, Yuriko, Mayumi and Namiko, living happily together. The world is heavily implied to exist in an alternate timeline where a nuclear war rendered Japan one of the few bastions of humanity left about seventy years before, though the causes, belligerents and the rest of the world outside the sister's small corner of Japan is never delved into. The sisters are playing in the forest when they see strange creatures appear and attack them. At first, they are completely helpless, the player's wild punches doing no damage to the creatures, but soon the sisters attain some kind of magic power thay allows them to summon weaponry and use spells. Yuriko wields a magical rifle, Mayumi wields a knife and Namiko can summon both a pistol and a katana. Unfortunately, Namiko is sucked into a portal and seperated from her sisters, who both fall into another portal and are transported to another timeline.

The game goes through various worlds, from surprisingly well-researched alternate histories (though of rather obvious and oversaturated PoDs, they are interesting and somewhat plausible) to the acid trip esque. Throughout the worlds, Yuriko and Mayumi fight the Corruption, which created the monsters that attacked them and the portals that sent them away, and is twisting worlds to be unrecognizable. They also search for their lost sister.

The game is praised for unparalleled fluidity in combat and for its coop mode, which were both unparalleled at the time. The game could be played online or in splitscreen (on PC, a second monitor and keyboard could be used, and a specially decorated keyboard was even released and is now a collectors item). It is still going strong today, with the story being vastly expanded with each release. Interestingly, sequels are never numbered--apparently to "manage expectations".

 
Alex Jones: The Infowars (1998)

You are Alex Jones, an American Patriot that's out to save the United States from an evil globalist empire known as the Illuminati formed of powerful politicians and blood thirsty businessmen. Your adventure begins in the Bohemian Grove, a known Illuminati camp and meeting ground where their events are hosted, you must gain as much information and evidence as you can and avoid being caught as you may be subject to one of their rituals! Upon escape you must navigate your way through the Forrest and avoid being attacked by owls and some truly horny toads! If you can manage to escape you will restore liberty in the United States and be recognized as a hero to the American people!

The game was made for the SEGA CD and SEGA Saturn.

 
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Pokémon CrimsonRed and CeruleanBlue (2017)
Developer:
Genius Sonority
Publisher: Nintendo

Following the successes of Plus and Minus, Pokémon CrimsonRed and CeruleanBlue are the second and final set of main title Pokémon games developed by Genius Sonority for Nintendo 3DS. They are sequels to Pokémon Heartgold and Soulsilver, taking a decade afterward those games and several months chronologically after the events of Plus and Minus. The games were announced worldwide on June 6, 2017, at 11 pm JST through Nintendo Direct. The paired versions were released worldwide on November 17, 2017. All copies of the game are playable in nine languages: Japanese, English, German, Spanish, French, Italian, Korean, and Simplified and Traditional Chinese.

The games feature Pokémon that did not appear in Heartgold and SoulSilver.

The plot of Pokémon CrimsonRed and CeruleanBlue starts off in an expanded Kanto region. The game starts off with the player, either Rory or Marlais, entering a fog-filled Viridian Forest, commanded by an disembodied voice to find their rival (Marlais/Rory) and defeat them. They command a Nidorino/Gengar vs their Gengar/Nidorino. Upon winning, they are confronted by Red/Blue. No matter what the outcome is, when the battle is over, the player finds themselves in Saffron City's Pokémon Tech and learn that they were in a simulation to test out their skillset. They meet with Tech's grandmaster Cal and Professor Daisy Oak who are reminded of Red/Blue and present them with the Kanto Starters.

Daisy remembers that she is also here to meet with the Aether President and asks to bring the player along to help with a favor. The Aether President introduces herself as Lusamine, offering her backstory as Silph Co's former Vice President and disgusted with her superior allowing Team Rocket to quickly take over the facility and use its technology for evil. She requests that the player be on the lookout for Mewtwo, an experiment that has managed to acquire an army of genetically altered* Shadow Pokémon from the Orre region. She hands over a Snag Machine and wishes the player luck.

Throughout their journey in Kanto, the player encounters Mewtwo and its allies, attempting to get it to see past its strong loathing for humankind and "domesticated" Pokémon. The player has multiple rivals throughout the game: Marlais/Roy, Aether President Lusamine's estranged son Gladion, Zinnia and an older, wiser Youngster Joey (accompanied by an Alolan Raticate).

The plot comes to its climax as the Champion is Mewtwo and the Elite Four had been kidnapped and brainwashed under its control. The player battles Mewtwo's team and defeats them, forcing the Pokémon to fight itself. No matter what, your team loses and before Mewtwo can deliver the final blow, the Legendary Pokémon Mew intervenes and temporarily joins your team. Once Mewtwo is defeated (cannot be captured) and forced to flee is when the player can claim their rightful place as Kanto's new Champion: Mew offers to challenge the Player for a permanent position on its team. After the main plot is completed, Johto and the Sevii Islands are unlocked for the player to explore on their own volition.

Kanto has changed much in ten years. Misty, Lt. Surge, Erica and Blaine had long since been promoted from Gym Leaders to Kanto's Elite Four; its Champion unknown. Sabrina has left to Unova to become a Pokéstar, leaving Master Koyi to take Sabrina's place as its Gym Leader. Silph Co. had fallen on hard times; its President was ousted in an hostile takeover and his successor had rebranded it as the Aether Foundation, an NGO aimed at protecting Pokémon. An eruption at Mount Silver had destroyed the old League headquarters, forcing the Elite Four and Champion to relocate themselves to the southeastern island east of Fuschia City, itself abandoned to become a fully wild conservation managed by the Aether Foundation. New settlements had been established in the southwest and north: each with their Gym Leaders. The Pewter City Museum's success had encouraged its curators to establish a Park for Fossil Pokémon. That and much more...
 
Star Wars: Reformed Republic (2011)

Set roughly a century after the battle of Yavin, this MMORPG takes place during the cold war between the Fel Empire and the Reformed Republic. Later expansions continued the unlockable classes feature in the form of Sith, Bendu, Mandalorian, and Shaped One, the last giving the player access to Yuuzhaan Vong biots

The most recent expansions introduce the Imperial frontier world of Lothal and the Republic garden world of Jakku.
 
Soulcalibur VI:

Snip
Well it seems SC VI has been announced for real as of last night, so I guess your post is going to be obsolete now; though the game in question could use one SNK (corporation) guest character but I that's a whole other topic for another time.
 
Well it seems SC VI has been announced for real as of last night, so I guess your post is going to be obsolete now; though the game in question could use one SNK (corporation) guest character but I that's a whole other topic for another time.

Well, turns out the real SCVI is actually a reboot, so my post would be part of the original timeline as a bridge gap for SCV with a different title
 
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This is related to video games, basically I was wondering what would happen if Atari had decided to release the Atari Panther, a 32 bit gaming system, instead of rushing production of the Atari Jaguar.
 
This is related to video games, basically I was wondering what would happen if Atari had decided to release the Atari Panther, a 32 bit gaming system, instead of rushing production of the Atari Jaguar.
Thande have it as a point in cronus Invictus, but that was more a panther 3do hybrid but worked, read thade TL...for me could have work but too late to save Atari and just in time to be destroyed by the PS1
 
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