In the Warcraft Universe, the faith of the Human race was increasingly retconned into a more "spiritual but not theistic" leaning from Warcraft 1 onwards, eventually resulting in the religion of the Holy Light which is kinda like Unitarian Universalism mixed with Buddhism, but keeping the aesthetics of the Catholic Church.
In contrast, the South Korean MMORPG called Ragnarok Online has explicitly based its Acolyte and Priest class on the Catholic Church, though the deities these characters worship could range from a vague, not really Christian concept of God to the Germanic god Thor.
Most importantly in this game, the main attack of the Acolyte class against Undead mobs such as Zombies and Skeletons is their Healing skill. This skill heals humans, but damages Undead monsters. Their other skills are also Christian-based, such as the ability to make Holy Water.
When they later on get to become Priests, they get other anti-Undead skills, such as Turn Undead, which could kill an Undead mob in one hit with a chance, and Magnus Exorcismus, which is an Area of Effect skill capable of killing both Undeads and Demons, another type of foul creature in the game. Aside from these offensive skills they can also say prayers onto humans which help them, such as Angelus, and Kyrie Eleison.
I've read an article from back in 2009, that the Russian Orthodox Church considered releasing an MMORPG in which players could RP (Role-Play) as Priests and have similar skills.
Would it be possible to release such a game in the Western World today, in which either the whole game is based around Christianity, or one of the classes which the player could become is so heavily based on Christian principles? How would it turn out?
In contrast, the South Korean MMORPG called Ragnarok Online has explicitly based its Acolyte and Priest class on the Catholic Church, though the deities these characters worship could range from a vague, not really Christian concept of God to the Germanic god Thor.
Most importantly in this game, the main attack of the Acolyte class against Undead mobs such as Zombies and Skeletons is their Healing skill. This skill heals humans, but damages Undead monsters. Their other skills are also Christian-based, such as the ability to make Holy Water.
When they later on get to become Priests, they get other anti-Undead skills, such as Turn Undead, which could kill an Undead mob in one hit with a chance, and Magnus Exorcismus, which is an Area of Effect skill capable of killing both Undeads and Demons, another type of foul creature in the game. Aside from these offensive skills they can also say prayers onto humans which help them, such as Angelus, and Kyrie Eleison.
I've read an article from back in 2009, that the Russian Orthodox Church considered releasing an MMORPG in which players could RP (Role-Play) as Priests and have similar skills.
Would it be possible to release such a game in the Western World today, in which either the whole game is based around Christianity, or one of the classes which the player could become is so heavily based on Christian principles? How would it turn out?