Release date announced! October 25th!
After having played around thirty hours, I'm honestly surprised at how bad it is. Whether it is the immigration mechanics (for immigration dependent nations), the warfare mechanics or even the economic mechanics, everything comes across as poorly implemented or poorly planned. I'm afraid that what I've bought amounts to little more than a shell that Paradox is going to try and fill with paid DLC. I'm sure it will get better with time, but as a released product?
Keep an eye on Anbeeld's Revision of AI, then.The A.I is really done goofy every time I boot the game up. Can't stand 'em. I'mma wait for improvement or mod for smart A.I. In meantime, I'm enjoying the super easy stomp I do as Angloid.
I'm afraid it's too ambitious for its own good, what with covering the tail end of CK and the whole span of EU, Vicky, and HoI. Each of them has its own set of core mechanics for a reason, and if you try to extend the timeline too much you either end with bland, generic core gameplay or with a lot of anachronistic mechanics.
Stellaris seems to have a pretty good model going--each patch is like "OK we revised something/fixed something annoying, plus added a new thing", and the DLC is more "here's more of the new thing if you liked that".Paradox sure is milking the DLCs lately - that said, there's different teams for different games, Stellaris has been doing great for example. IMO, they should do what they've been doing with Stellaris, improving the game's various sides with free patches, and cut down on the DLCs (even those of Stellaris) unless they're aesthetic ones that don't impact gameplay at all, or Sunset Invasion-esque weird shit that's just as optional.
Grey Eminence looks like it could be an ambitious competitor, too - right now, Paradox has a monopoly on grand strategy games, so they've gotten lazy, if Grey Eminence does well it could shake things up.
Stellaris seems to have a pretty good model going--each patch is like "OK we revised something/fixed something annoying, plus added a new thing", and the DLC is more "here's more of the new thing if you liked that".
They do need to be better about releasing games that at least FEEL complete, though.
Exactly.The thing about the kind of games Paradox makes, it's that they're very complex - IMO, rather than work on five different games at once, they should devote several years to just a couple of them, then focus on another couple games, and so on. Otherwise, they end up being wide, but shallow.
If I remember correctly, Paradox had mentioned in the Development Diaries that they would ditch that for giving those countries worse technologies, laws, and institutions and the 'unrecognized' diplomatic status. As for whether it was a good idea, I do not know...What happened to the Westernisation system?