Ok.The GameCube Server Protocol has better online functionality and Disc space for games to be made bigger and better. The future will reveal what it does with the Game Boy Advance.
Ok.The GameCube Server Protocol has better online functionality and Disc space for games to be made bigger and better. The future will reveal what it does with the Game Boy Advance.
Nice!With the investment in Nintendo Server Protocol Nintendo had big plans for its franchises in the upcoming GameCube SP. Most titles both first and third party would utilize the Modem and internet connectivity to bring new experiences to gamers around the world.
One of the first titles to release for the GameCube SP was Wave Race Blue Storm:
video provided by Universo Games
The game's water physics were phenomenal for the time and showed off what water physics could look like on Nintendo's Cubic device. The biggest change to the series was the online mode were players would race each other to get better times and compete online.
Fifa 2002 from EA sports was a major hit for gamers in European regions.
video provided by igcompany
Another huge hit was Star Wars Rogue Squadron 2 made by Factor 5.
video provided by LongplayArchive
The major difference from OTL was an online mode where players could choose between the Alliance Forces or the Empire in a space dogfighting showdown with up to 8 players in a 4 v 4 death match.
Nintendo also invested $100 Million dollars into its own studios to expand its development teams. The biggest to benefit from this was the Nintendo Software Technology team and an upcoming new studio.
The GameCube SP's opening console sales for the end of 2001 equaled to 9 Million consoles thanks to Rogue Squadron, Luigi's Mansion, Wave Race Blue Storm and Fifa 2002.
Nintendo also had upcoming games that would blow gamers socks off.
Butterfly Effects: Nintendo's GameCube SP is selling a little better than OTL in its opening year and has more titles on the way to come.
Upcoming Chapters
Super Smash Brothers Melee
The Pixel PlayGround
Revival of Old Classics
Over and Beyond
In a sense yes. But it has other features that will be described later.Nice!
So the GameCube SP is basically TTL's regular GameCube?
Ok.In a sense yes. But it has other features that will be described later.
Animation will come up during the Wii Era.Ok.
How will animation fare?
I noticed this was a "ULTIMATE" TL, so yeah..........
Cool!Animation will come up during the Wii Era.
The room goes quiet as Shigeru Miyamoto is about to show gamers the latest entry in the Super Smash Brothers series.
The crowd goes wild seeing Ridley expecting him to be playable, but not at the kiosks that Nintendo had set up.
Shigeru Miyamoto: "For those wondering who got into Super Smash Brothers Melee we have something to announce. Here is a full roster update for anybody who wants to know."
The lights came on and a diagram came up showing the characters.
View attachment 826415
Although Microsoft may have bought Rare earlier last year the two characters Banjo and Jago were here to stay for this round of fighting before being hauled off to the XBox.
Bill Trinen: "Thank you Mr. Miyamoto. This game also includes online play using the GameCube SP Modem."
"Speaking of the Modem all Game Boy Advance games are playable on the GameCube SP and are able to play online through the connectivity on the bottom of the console itself."
As for characters all are the same except for Wario whose moves are based off of his Wario Land games and Jago.
View attachment 826419
^Jago's Series Icon
Jago's special moves are:
B: Endokuken - Jago shoots a fireball from his left hand.
Side B: Laser Blade - Jago slashes twice with his sword knocking his opponents off balance.
Up B: Tiger Fury - Jago does a rising uppercut which has startup invincibility (cannot be countered).
Down B: Wind Kick - Jago does a roundhouse kick that bypasses all projectiles and closes the distance between his opponents.
Butterfly Effects: The GameCube ITTL is able to play Game Boy Advance Games online with little to no issue once inserted to the bottom connectivity of the console. Ridley, Wario, Diddy Kong, King Dedede, Banjo, Jago and Snake are in Super Smash Brothers Melee.
Upcoming Chapters:
The Pixel PlayGround
Revival of Old Classics
Over and Beyond
You Got a Power Boost
Nice!Nintendo's desire to increase growth internally had reached fruition. From a group of developers from both Intelligent Systems and other developers under the Big N's watch was Pixel Playground.
View attachment 826554
One of the Pixel Playground's first assignments was to help iQue develop a sequel to Panel De Pon and help it become popularized with modern audiences.
The pack in title came alongside with Dr. Mario.
gameplay provided by TheVideoGamesMuseum
iQue would over see development of the games that Pixel PlayGround would make and would attempt to bring more original titles into the market.
As of now, Nintendo knew that it had something special with Panel De Pon; especially, when it hooked up with the GameCube SP allowing for 2 player play offs from around the world.
Butterfly Effects: Panel De Pon and Dr. Mario gets released three years earlier than our own timeline and is made from a new Subsidiary.
Revival of Old Classics
Over and Beyond
You Got a Power Boost
Sanity's Requiem
The talent was on the way out in Rareware just like OTL. Nintendo did not see the investment paying off; however, Nintendo will get developers that help them in the grande scheme of things.I'm personally confused why Nintendo allowed Microsoft to buy Rareware again like OTL. Also minor nitpick but Smash still has Dr. Mario taking up a spot instead of just being a skin. Timeline officially ruined, jk.
Nice.Sure the Japanese tech giant Sony got what it wanted with Multi Media CDs, but it lost when it came to games. Besides some loyal third party developers, many of them moved to Nintendo those including Level-5 and Nippon Ichi Software. Square Enix was one of the only third party developers that stayed because of Sony's stake in the company. Konami was eyeing Nintendo's partner Silicon Knights to remake Metal Gear Solid into the Twin Snakes. What exactly Sony could do to counter act Nintendo's Super Density Discs was questionable. Sure the discs were easier to scratch and did not play media back as well as MMCDs, but the extra space on the discs allowed for more extra content that would wow gamers.
Sony's partners of game developers were not small though. Bandai Namco believed that the PlayStation 2 would fit well as a multi media device since the GameCube Server Protocol did not read movies and thus could make games that included such features. Capcom was another game developer that preferred the PlayStation's controller scheme rather than Nintendo's rectangle.
The main issue was that Nintendo's system was selling around 30 million copies as of now and the main games attributed to the success were made by Nintendo themselves. Nothing could be done to stop the momentum. There was the matter of Nintendo snatching up developers that made Nintendo's first party games such as Pro Wrestling and F-Zero GX. What other developers would Nintendo snatch up? Who could tell. But Sony knew it needed to figure out what to do regarding Nintendo and now Microsoft entering the ring of online gaming.
Sony's next console would have to be brander and offer more for game developers. That new console would have to compete against Nintendo and Microsoft's latest gaming machines. Sony would ensure they would not come in last.
Butterfly Effects: Nintendo's GameCube Server Protocol is selling well thanks to the included modem and online capabilities of games.
Upcoming Chapters:
Searching for that FPS
Puzzling Adventures Await
Subsidiaries and Future Plans