So what are some events that should take place in the ATL, especially considering the anarchic nature of countries across the globe. If anything, the more insane and anarchic, the better.
One idea that I would posit would be to have the aliens taking over a portion of the globe, and transforming a group would be an interesting development. With the anarchic nature of the ATL, imagine a wild card such as East is West (Image Comics), or Annihilation or the Belisarius series by Eric Flint & David Drake appearing on the scene...Just read the whole timeline-a lot of work to make it more coherent.
Some notes-
Keeping with the original game timeline theme one way to organise this is Crimson Skies-the air piracy game, Bloody Ground-the land war game, Sanguine Seas-the naval piracy/privateer game, and I need a term for the Space Race/Cis-Lunar wars.
Earth is quarantined by a Alien Confederation Of Worlds(600 and growing) that has a system of rating civilisations. We are too violent and our tech is too advanced for our culture/society. We can achieve low orbit but anything higher and the Q-Sats activate and destroy any further incursion into space.
The various UFO's are rogue ships sent by various corporations to 'poach' items for market opportunity. The cattle mutilations are for rare tissue/bone/organs that can be used for anything from healing to aphrodisiacs. Abductions are illegal compatibility market testings. The various slimes/jellies/goop deposits are residue from conducting their inertial drive engine purges. This always explains why all the UFO's and Aliens look different when reported.
There is automated Alien base on the Moon, a 'blue' area due to it's force field. It commands, coordinates and maintains the quarantine. There are two denizens-Gort a AI Warbot and Klaatu, a a convicted felon in cryo that 'volunteered' for this duty.
The Alien threat is kept classified by the governments of the Earth. Section M is a Interpol-type organisation that monitors and intervenes. All Alien Tech that is captured is shared with cooperating nations. This will allow the Hughes-Goddard-Zarkov scramjet/ion 'Sparky Bit' engine to be developed that will get to the Moon and beyond.
more later.
Just read the whole timeline-a lot of work to make it more coherent.
Some notes-
Keeping with the original game timeline theme one way to organize this is Crimson Skies-the air piracy game, Bloody Ground-the land war game, Sanguine Seas-the naval piracy/privateer game, and I need a term for the Space Race/Cis-Lunar wars.
More notes-
What would the evolution of weaponry look like? I recommend everyone watch Forgotten Weapons on youtube, the host gets into some interesting history.
I don't think assault rifles would develop.
The pistol/smg/auto carbine/battle rifle series would be diversified and eclectic. A huge plethora of calibers and styles would be available.
Do you think they’d use biofuels for the airplanes by now?
Earth is quarantined by a Alien Confederation Of Worlds(600 and growing) that has a system of rating civilisations. We are too violent and our tech is too advanced for our culture/society. We can achieve low orbit but anything higher and the Q-Sats activate and destroy any further incursion into space.
The various UFO's are rogue ships sent by various corporations to 'poach' items for market opportunity. The cattle mutilations are for rare tissue/bone/organs that can be used for anything from healing to aphrodisiacs. Abductions are illegal compatibility market testings. The various slimes/jellies/goop deposits are residue from conducting their inertial drive engine purges. This always explains why all the UFO's and Aliens look different when reported.
There is automated Alien base on the Moon, a 'blue' area due to it's force field. It commands, coordinates and maintains the quarantine. There are two denizens-Gort a AI Warbot and Klaatu, a a convicted felon in cryo that 'volunteered' for this duty.
The Alien threat is kept classified by the governments of the Earth. Section M is a Interpol-type organisation that monitors and intervenes. All Alien Tech that is captured is shared with cooperating nations. This will allow the Hughes-Goddard-Zarkov scramjet/ion 'Sparky Bit' engine to be developed that will get to the Moon and beyond.
One idea that I would posit would be to have the aliens taking over a portion of the globe, and transforming a group would be an interesting development. With the anarchic nature of the ATL, imagine a wild card such as East is West (Image Comics), or Annihilation or the Belisarius series by Eric Flint & David Drake appearing on the scene...
Just read the whole timeline-a lot of work to make it more coherent.
Some notes-
Keeping with the original game timeline theme one way to organise this is Crimson Skies-the air piracy game, Bloody Ground-the land war game, Sanguine Seas-the naval piracy/privateer game, and I need a term for the Space Race/Cis-Lunar wars.
Earth is quarantined by a Alien Confederation Of Worlds(600 and growing) that has a system of rating civilisations. We are too violent and our tech is too advanced for our culture/society. We can achieve low orbit but anything higher and the Q-Sats activate and destroy any further incursion into space.
The various UFO's are rogue ships sent by various corporations to 'poach' items for market opportunity. The cattle mutilations are for rare tissue/bone/organs that can be used for anything from healing to aphrodisiacs. Abductions are illegal compatibility market testings. The various slimes/jellies/goop deposits are residue from conducting their inertial drive engine purges. This always explains why all the UFO's and Aliens look different when reported.
There is automated Alien base on the Moon, a 'blue' area due to it's force field. It commands, coordinates and maintains the quarantine. There are two denizens-Gort a AI Warbot and Klaatu, a a convicted felon in cryo that 'volunteered' for this duty.
The Alien threat is kept classified by the governments of the Earth. Section M is a Interpol-type organisation that monitors and intervenes. All Alien Tech that is captured is shared with cooperating nations. This will allow the Hughes-Goddard-Zarkov scramjet/ion 'Sparky Bit' engine to be developed that will get to the Moon and beyond.
more later.
I'd like to see that. Have you considered writing it up for AH.com?I kind of envision a direct sequel... lets say, set in 1939, to the original game's 1937... would see TTL's WW2 involve a massive North American war over the mantle (and lands) of the USA.
My own headcanon is the next game sees the divided nations of North America - and men like Nathan Zachary caught at a crossroads.
The political landscape of North America has shockwaves sent through it after the stunning victory of Columbia (under the not-widely recognized banner of the restored United States of America) over a coalition of Empire State and Dixie, in large part thanks to the forces of the so-called American Legion, and the military leadership "Triumvirate", of Dwight Eisenhower, George Patton and Chesty Pulley. As a result, not only do Columbia and Appalachia merge, as was the original cause of the war, but Columbia gets some significant war gains. From Dixie, they take Missouri, Virginia and North Carolina. From Empire, they take Pennsylvania and divide New Jersey... all Empire ever really cared about was New York City anyway.
In the most dramatic shift in American borders since Texas seceded, Washington's reach extends from Philadelphia to Kansas City... and they make no secret that they desire the USA to rise once again, by the quill or the sword.
Meanwhile, the Industrial States of America have outright allied with Germany (and thier uber Nazis, Die Spinne), and are courting Dixie to do the same. The People's Collective have joined Comintern, while others, such as New England and Louisiana have joined the Allies. Others, such as California which is looking toward Asia and it's booming trans-Pacific trade, and Texas, which is... well, Texas... are proudly remaining feircly independent, and view the collapse of the USA as a good thing, and the upcoming war as a time to profit from. Others still, such as Deseret and Pacifica, are just hoping not to be caught in the crossfire.
Against all this, the personalities that have loomed so large over the divided American nations for the past decade are taking sides as they see their stars dim and the winds shift. Johnathan "Genghis" Kahn, the bloody ace of the ISA, when facing Chicago's newfound coziness with Berlin, had rediscovered something he'd long ago tried to bury - his conscience. Aaron "Easter" Whittaker, now one of the heroes of the revolution of the Communist bloc, will not see himself and the black man returned to the "separate but equal" of the former USA or the far worse planned by the fascists, not without one hell of a fight. Paladin Blake is selling weapons, planes and sending pilots in theaters as far as the Australian Civil War and the Suez Canal Zone. "Marshall" Bill Redman is seen shaking hands with Hermann Goring while he was on a goodwill tour in Dixie.
For Nathan Zachary and his Fortune Hunters however, they're just looking for a few more big scores while the getting is good... yet they may find themselves with the ability to decide the fate and future of millions of North Americans.
The Golden Age of Air Piracy and the American Anarchy is coming to a close... but it's going to have one hell of a finale.
Have that be the intro to the first of a trilogy of Crimson Skies games set in a North America over the course of a WWII analogue. Fictional and realife characters mingle, nations rise and fall, and your choices and actions... and whom you side with - will choose the fate of North America by the end of the third game. Think Fallout New Vegas, but spread out over three games.
I'd like to see that. Have you considered writing it up for AH.com?
Have that be the intro to the first of a trilogy of Crimson Skies games set in a North America over the course of a WWII analogue. Fictional and realife characters mingle, nations rise and fall, and your choices and actions... and whom you side with - will choose the fate of North America by the end of the third game. Think Fallout New Vegas, but spread out over three games.
Consider that the ATL has the feel of Car Wars: Auto-Dueling and Blood Drive (SyFy)....
More martial. They control their territories-almost independent. If still part of the US, they would have all the benefits of the Constitution without the obligations. Larger cultural resurgance with practical modernisation. They control resources on their land, casinos and theme parks which are popular. Their police would rival Texas Rangers.How do you think the Native American nations would have evolved by the 21st century?