Well, it butterflies away the ones based on pre-established Disney properties, at least. The others can still potentially air on other networks.I wonder how this affects television animation, since this butterflies away the Disney Afternoon and all of the Disney Channel cartoons as well.
Either they get broadcasted for far shorter (one season so unchanged for the Wuzzles) or they just don't existHow will The Wuzzles and Adventures of the Gummi Bears be affected by WDAS shutting down?
As the writer for a timeline like that, here's a couple things to note.Gotta say I'm excited to see a timeline where Disney quits animation. (Not that I hate Disney it's just that there's a lot of "Walt Disney lives to be 90 something years old and everything is sunshine and rainbow" timelines out there. (Also no offense to the writers of those timelines. They're great and well written, I'm just kinda burnt out on them.))
Looking forward to whatever you cook in RWAMBut this is just what goes on with my process. I'm not saying the sky isn't brighter in RWAM, I just saying there might some dark clouds that I'm just not focusing on..... at least, not quite ye
This is actually unironically a good idea even if Disney animation has collapsed at least nintendo will become what Disney failed to beChapter April Fool's: Disney Gets Bought Out by NintendoThe failure of the Black Cauldron was a massive blow towards the Walt Disney Company. Having lost faith in the animation division, it was announced that by the late 1980s, Walt Disney Animation Studios would be no more. In addition to this, it was announced that major lay-offs were happening around the studio. Such layoffs included to disgraceful firing of Michael Eisner, who re-took his old position at Paramount, as well as John Lasseter who went over to Warner Bros shoortly after. It seemed like nothing could've salvaged this disaster, until a piece of news shocked the entertainment world on April 1st 1987: The Walt Disney Company was bought out by Nintendo.
View attachment 898417
Hiroshi Yamauchi, then president of Nintendo
Ever since their big success with Donkey Kong in 1981, Nintendo had had a pretty good foothold in the arcade industry. After moving into consoles with the NES, Nintendo watched as "The Black Cauldron" ended WDAS. That incident along with the massive success of "Super Mario Bros" gave Nintendo enough courage to propose a purchase of the weak company. For whatever insane reason, the company agreed and the purchase became official. Many brushed it off as a cheap April Fool's joke, but was shocked when April 2nd rolled around and the biggest name in all of animation was still owned by a Japanese video game company.
The effects on both companies were instantaneous, as immediately Hiroshi Yamauchi began development on a "Mickey Mouse" game. Based off an initial draft for a dungeon NES title, "The Legend of Mickey" released in 1988 to critical acclaim. Other games of such type include "Mickey-Icarus", "Mickey-roid" and "Super Mickey Mouse Kart". Meanwhile discussions on turning popular films into both NES and Game Boy titles began by 1990. Obviously "Snow White" was first, releasing as a SNES launch title alongside "Super Mario World". Then came "Peter Pan" for the Game Boy and "Alice in Wonderland" for the NES in 1991 and 1992 respectively. And of course the blockbuster title that would define Nintendo and video games would launch in the summer of 1994: "The Adventures of Ichabod and Mr Toad" for the Game Boy. Today, Nintendo is still pumping out quality video games featuring Disney IPs.
Plus all the Mickey-ified Nintendo games "ITTL"This is actually unironically a good idea even if Disney animation has collapsed at least nintendo will become what Disney failed to be
Cool. Maybe Nintendo could revitalize their animation department?Chapter April Fool's: Disney Gets Bought Out by NintendoThe failure of the Black Cauldron was a massive blow towards the Walt Disney Company. Having lost faith in the animation division, it was announced that by the late 1980s, Walt Disney Animation Studios would be no more. In addition to this, it was announced that major lay-offs were happening around the studio. Such layoffs included to disgraceful firing of Michael Eisner, who re-took his old position at Paramount, as well as John Lasseter who went over to Warner Bros shoortly after. It seemed like nothing could've salvaged this disaster, until a piece of news shocked the entertainment world on April 1st 1987: The Walt Disney Company was bought out by Nintendo.
View attachment 898417
Hiroshi Yamauchi, then president of Nintendo
Ever since their big success with Donkey Kong in 1981, Nintendo had had a pretty good foothold in the arcade industry. After moving into consoles with the NES, Nintendo watched as "The Black Cauldron" ended WDAS. That incident along with the massive success of "Super Mario Bros" gave Nintendo enough courage to propose a purchase of the weak company. For whatever insane reason, the company agreed and the purchase became official. Many brushed it off as a cheap April Fool's joke, but was shocked when April 2nd rolled around and the biggest name in all of animation was still owned by a Japanese video game company.
The effects on both companies were instantaneous, as immediately Hiroshi Yamauchi began development on a "Mickey Mouse" game. Based off an initial draft for a dungeon NES title, "The Legend of Mickey" released in 1988 to critical acclaim. Other games of such type include "Mickey-Icarus", "Mickey-roid" and "Super Mickey Mouse Kart". Meanwhile discussions on turning popular films into both NES and Game Boy titles began by 1990. Obviously "Snow White" was first, releasing as a SNES launch title alongside "Super Mario World". Then came "Peter Pan" for the Game Boy and "Alice in Wonderland" for the NES in 1991 and 1992 respectively. And of course the blockbuster title that would define Nintendo and video games would launch in the summer of 1994: "The Adventures of Ichabod and Mr Toad" for the Game Boy. Today, Nintendo is still pumping out quality video games featuring Disney IPs.
Perhaps, this is non-canon after all so I haven't given this much thoughtCool. Maybe Nintendo could revitalize their animation department?
Ngl I now kinda want to see a "Nintendo buying Disney" timeline.Chapter April Fool's: Disney Gets Bought Out by NintendoThe failure of the Black Cauldron was a massive blow towards the Walt Disney Company. Having lost faith in the animation division, it was announced that by the late 1980s, Walt Disney Animation Studios would be no more. In addition to this, it was announced that major lay-offs were happening around the studio. Such layoffs included to disgraceful firing of Michael Eisner, who re-took his old position at Paramount, as well as John Lasseter who went over to Warner Bros shoortly after. It seemed like nothing could've salvaged this disaster, until a piece of news shocked the entertainment world on April 1st 1987: The Walt Disney Company was bought out by Nintendo.
View attachment 898417
Hiroshi Yamauchi, then president of Nintendo
Ever since their big success with Donkey Kong in 1981, Nintendo had had a pretty good foothold in the arcade industry. After moving into consoles with the NES, Nintendo watched as "The Black Cauldron" ended WDAS. That incident along with the massive success of "Super Mario Bros" gave Nintendo enough courage to propose a purchase of the weak company. For whatever insane reason, the company agreed and the purchase became official. Many brushed it off as a cheap April Fool's joke, but was shocked when April 2nd rolled around and the biggest name in all of animation was still owned by a Japanese video game company.
The effects on both companies were instantaneous, as immediately Hiroshi Yamauchi began development on a "Mickey Mouse" game. Based off an initial draft for a dungeon NES title, "The Legend of Mickey" released in 1988 to critical acclaim. Other games of such type include "Mickey-Icarus", "Mickey-roid" and "Super Mickey Mouse Kart". Meanwhile discussions on turning popular films into both NES and Game Boy titles began by 1990. Obviously "Snow White" was first, releasing as a SNES launch title alongside "Super Mario World". Then came "Peter Pan" for the Game Boy and "Alice in Wonderland" for the NES in 1991 and 1992 respectively. And of course the blockbuster title that would define Nintendo and video games would launch in the summer of 1994: "The Adventures of Ichabod and Mr Toad" for the Game Boy. Today, Nintendo is still pumping out quality video games featuring Disney IPs.
Same here.Ngl I now kinda want to see a "Nintendo buying Disney" timeline.
Ngl I now kinda want to see a "Nintendo buying Disney" timeline.
Me too.Same here.
It'll be interesting but also very time consuming, maybe somebody else could take up the mantle for this idea.Ngl I now kinda want to see a "Nintendo buying Disney" timeline.
I could help come up ideas for it if you want.And Chapter 5 might not be for a while, I'll have to think of where the animation industry would go with Disney out of the picture
If it does exist, it probably wouldn't be made nor released under Walt Disney Productions. Maybe TTL's DreamWorksAlso, will The Brave Little Toaster still exist ITTL?
Well IRL it was pitched to Disney but moved over to another studio while Disney distributed it and John Lasseter was pitching it along with Glen Keane so maybe Lasseter and Keane can make it at this version of dreamworksIf it does exist, it probably wouldn't be made nor released under Walt Disney Productions. Maybe TTL's DreamWorks