Hello again. I know it’s been a while since I’ve posted. I will completely understand if you are angry that I keep breaking my repeated promises of “I’ll start posting more frequently”. And I have decided to make this post a way to explain my absence. Tl;dr, I’ve not forgotten about this timeline nor do I intend to stop working on it. I’ve simply been overly optimistic about how much work I can get done with the limited time I have and need to deal with other priorities before this.
So, first off, as you know I go to an online school, am in 11th grade, and also have a weekend job at a fast-food joint. As such, I have to balance my recreational activities with my education, career, and ensure my parents are happy enough that they won’t decide to block everything under the sun or limit things beyond all practical use. Recently, like the past couple of weeks, I had fallen increasingly behind in certain subjects in school. Normally, I would work over the weekend to catch up since as an Online Student I can log into my courses anytime I want or need to. However, since I have to work at McDonald’s every weekend I don’t have that luxury anymore, so I’ve had to devote more time during the regular school week as well as time after my weekend shifts to catch up on the backlog. This can get hard since I can only do as much work as I can before my brain goes “mush” and the quality of work will go down substantially. (this is also why more recent updates may seem more rushed).
To make this worse I also have anxiety about telling people I’ve made commitments to bad news. This is why I am overly optimistic, Not only do I think I might be able to get 5 assignments on trig identities done in 1 day, I feel that I will get penalized if I tell them I can’t, even though my IEP exists so I can tell them it will take longer for me to complete those assignments and they won’t get mad. (Anxiety is one hell of a deceiver). This carried over here, I think I can get an expansive update out before the end of the week, I find out that backlog/work won’t let me start work on the said update until 2 days before my self-imposed deadline and I end up posting something I consider sub-par fearing everyone’s going to hate it. You all have been very understanding however and I thank you for that.
This brings me to my last point, The Vaporverse Election Game will still be posted, but It will likely be a couple of weeks at least. It’s not because I’ve not started work or have no idea what to do. I’ve been thinking about it for a while and I have the receipts to prove it. I just have no time to write all the ideas down and smooth out the kinks. (the good news is this would be the hardest part since all I would have to do once the game starts is look at the responses each turn and make the needed rolls.) so, here are some of the ideas.
The basic idea is not changed. Choose to play as a historical character or an original character you design. Any position (which would affect the politics of the Soviet Union on an all-union level in some way) can be chosen to compete for, any party can be run under and you can even create your party, be it a historical party which you think could form earlier than OTL or a completely original party of your design. This is an approval-based voting system, and seats are won by the candidate who won the most approval votes, and a voter can approve or disapprove of as many candidates as they want to. The game is going to be turn-based and has 52 turns, each being a week in length. The campaign season starts with week 1 (June 12th, 1994) and lasts until the end of week 52 (June 17th, 1995). And players have to ensure their party wins the most seats.
Some more rules about characters: If you choose to play as an incumbent running for reelection you must play as the historical holder of this position. If You play as a newcomer challenging a seat, you can play as a historical figure but must be true to the actual person’s beliefs.
Original characters cannot be incumbents, any OC’s backstory must detail how they got the recognition they needed to run a campaign. Such recognition must not have been obtained before the point of divergence of this timeline, which is October 18th, 1990.
The Supreme Soviet of the Soviet Union is Bicameral.
- The Soviet the Union has 1 seat for every 300,000 people in the entire union, and acts as the lower house, directly representing the entire population.
- The Soviet of Nationalities represents the various ethnic groups within the Soviet Union and contains:
- 32 deputies from each Union Republic (Russia, Ukraine, Belarus, etc.) 11 from each Autonomous Republic (Crimea, Komi, Chechnya, etc) five from each autonomous oblast, (Nagorno-Karabakh, South Ossetia, etc), and 1 from each autonomous okrug (Komi-Permyak, Nenets, etc)
- This house acts like a senate, and each unit of each type sends the same number of deputies regardless of population size.
Further details on lower-level supreme soviets to come later.
Each Republican President (From the union republics) serves on the cabinet of the General Secretary (Who is voted by approval as well).
Sliders and rolls will play a part despite this only being a single cycle game. Different sets of sliders will exist for different roles. If you are running a campaign you have to deal with popularity, funds, grassroots, and other stuff. If instead, you are running a party, you have to deal with the stability and funds of the party as well as ensure that infighting is kept to a minimum. If you are an incumbent you of course still have a job to do alongside running for reelection which can be a double-edged sword. As the General Secretary, you have to deal with holding this mess altogether.
Lastly, let’s talk about traits. Characters have traits and attributes. I’ve mostly adapted them from the system of Crusader Kings 2 since I feel Elections and Party Politics have a lot in common with feudal bickerings. Essentially, attributes can determine how well you do at certain things, for instance, diplomacy helps with forming alliances with other parties as well as general popularity. Stewardship helps with managing campaign finances, learning adapts your campaign to the digital age. And of course, intrigue helps with *ahem* alternative means of securing your position.
Traits can determine many things. For example, a character who’s known as a Drunkard can be sure to have a hard time maintaining extremely high ratings. Someone with Lustful is at a higher risk of being subject to a potentially ruinous scandal.
Of course, this takes time, and time is a resource I have in VERY LIMITED SUPPLY So I’m no longer going to pretend it’s going to be out by Tuesday because chances are it won’t be out by Tuesday. I have other things to deal with first and while I still plan to work on this it’s just not at the top of the to-do list. I’ll post updates somewhat regularly just to ensure you guys know how it’s coming and when it’s ready it will be posted. As I said at the start of this text wall, I can’t guarantee I’ll be able to post the EG for a couple of weeks at least. When it is ready, It’ll be ready, and by god, I’ll make sure it’s the best damn EG this site has ever seen.