I don’t see how several tons of batteries are easier to move then several tons of liquid fuel. And you will need pretty much the same number of batteries as you need fuel refills unless you are proposing a charging station someplace near the front that can recharge hundreds of these batteries at the same time.
And keep in mind that advanced batteries have a tendency to burn when damaged/exposed to air so they are not a lot more stable the the liquid fuels.
And pulling several tones of batteries is going to be either more complicated or more work then hooking up a hose and pumping in the liquid fuel. So you will need expensive equipment to pull one battery and insert the replacement. Then you need trucks to deliver these batteries (and that is more weight per tank the the fuel so you will need MORE trucks) and of course you need the vulnerable charging stations/generator plants capable of charging twice as many batters per hour as your divisions tanks can use in that same time. Why twice? Because you need some charged batteries on the way while the used are in the way back and a set is charging. And any hiccups in this flow will see a “surge” of batteries that need charging at the same time. So you need more charging capacity then you have capacity to use said energy.
So you for every tank on the front lines you need 5 batteries (1 in the tank, one going to get charged, on on the way back from charging, one being charged and one extra in case you gets damaged or you get a bottleneck)
You need three trucks able to haul said batteries (one on the way up one on the way back and one at the charging station swapping it’s load). Plus a few spare trucks.
Then you need a generator that is powerful enough to generate electricity about 1.5 to 2 times as fast as a tank can use it. And the crew to run this generator and to move the batteries around.
Then we get the kicker you need about and extra 50 to 100% of these generators and crews. Because at some point you WILL need to move the generators as the line moves and if it takes 4 to 24 hours to move that is time they are not generating power so you need some generators that are not being currently used so you can move them And you need the trucks that can move these generators and thier crews. And of course you need extras in case your enimies are not to idiots and attack these high value soft targets.
So you need a tank that has huge batteries
You need 5 batteries per tank
You need three sets of trucks (plus spares)
And you need to basically be able to generate two and a half to three times the electricity that a tank can use in any give hour (at max use rate)
And this assumes that the generators are located close enough that a truck can drive from the tank to the charger (and vise versa) in the time it takes to use up a battery. So in about 5 hours time if it equals the fuel. So 5 hours at 30 mph means the generators must be no more then 150miles away. This is made worse if the tanks are moving because they can move as fast as the trucks bringing them the batteries. So the batteries on the truck will never catch up. Thus those generators probably need to be closer or you need more batteries and more trucks to keep the supply moving. So you probably can double the number of batteries and the number of trucks.
No you will say that you don’t need to supply diesel fuel or whatever liquid your tanks are running on. But is that really true?
Because what do you think these generators are running on? Electricity is not just free for the taking. So you need enough fuel to power the generators so basically the same as the tank used (more probably) plus extra to run the trucks moving the generators around.
So frankly you are not going to see this implemented in any wide scale use anytime soon. Hybrids are a bit better. As they can run an onboard generator at slow times to provide electricity to charge batteries for use when needed. But if the generator can’t supply full max power then you are limiting yourself to short bursts of full capability. And in combat that can get you very dead very fast.
Batteries do have some advantages such as not as big a heat signature and they can be quite but a tank makes enough noice that they will never be sneaky. Now a patrol vehicle on the other hand could use a bit of battery power. The use the engine/generator until the get reasonable close then the roll in on batteries. Once they are detected the restart the generator and the batteries can be used as a booster system. But even those will not be swapped out any time soon.
And keep in mind that advanced batteries have a tendency to burn when damaged/exposed to air so they are not a lot more stable the the liquid fuels.
And pulling several tones of batteries is going to be either more complicated or more work then hooking up a hose and pumping in the liquid fuel. So you will need expensive equipment to pull one battery and insert the replacement. Then you need trucks to deliver these batteries (and that is more weight per tank the the fuel so you will need MORE trucks) and of course you need the vulnerable charging stations/generator plants capable of charging twice as many batters per hour as your divisions tanks can use in that same time. Why twice? Because you need some charged batteries on the way while the used are in the way back and a set is charging. And any hiccups in this flow will see a “surge” of batteries that need charging at the same time. So you need more charging capacity then you have capacity to use said energy.
So you for every tank on the front lines you need 5 batteries (1 in the tank, one going to get charged, on on the way back from charging, one being charged and one extra in case you gets damaged or you get a bottleneck)
You need three trucks able to haul said batteries (one on the way up one on the way back and one at the charging station swapping it’s load). Plus a few spare trucks.
Then you need a generator that is powerful enough to generate electricity about 1.5 to 2 times as fast as a tank can use it. And the crew to run this generator and to move the batteries around.
Then we get the kicker you need about and extra 50 to 100% of these generators and crews. Because at some point you WILL need to move the generators as the line moves and if it takes 4 to 24 hours to move that is time they are not generating power so you need some generators that are not being currently used so you can move them And you need the trucks that can move these generators and thier crews. And of course you need extras in case your enimies are not to idiots and attack these high value soft targets.
So you need a tank that has huge batteries
You need 5 batteries per tank
You need three sets of trucks (plus spares)
And you need to basically be able to generate two and a half to three times the electricity that a tank can use in any give hour (at max use rate)
And this assumes that the generators are located close enough that a truck can drive from the tank to the charger (and vise versa) in the time it takes to use up a battery. So in about 5 hours time if it equals the fuel. So 5 hours at 30 mph means the generators must be no more then 150miles away. This is made worse if the tanks are moving because they can move as fast as the trucks bringing them the batteries. So the batteries on the truck will never catch up. Thus those generators probably need to be closer or you need more batteries and more trucks to keep the supply moving. So you probably can double the number of batteries and the number of trucks.
No you will say that you don’t need to supply diesel fuel or whatever liquid your tanks are running on. But is that really true?
Because what do you think these generators are running on? Electricity is not just free for the taking. So you need enough fuel to power the generators so basically the same as the tank used (more probably) plus extra to run the trucks moving the generators around.
So frankly you are not going to see this implemented in any wide scale use anytime soon. Hybrids are a bit better. As they can run an onboard generator at slow times to provide electricity to charge batteries for use when needed. But if the generator can’t supply full max power then you are limiting yourself to short bursts of full capability. And in combat that can get you very dead very fast.
Batteries do have some advantages such as not as big a heat signature and they can be quite but a tank makes enough noice that they will never be sneaky. Now a patrol vehicle on the other hand could use a bit of battery power. The use the engine/generator until the get reasonable close then the roll in on batteries. Once they are detected the restart the generator and the batteries can be used as a booster system. But even those will not be swapped out any time soon.