Cinisblight - D&D Fantasy Setting Worldbuilding Thread

Heya, just a general dumping grounds for a fantasy setting I am working on while I put together my thoughts on everything. Didn't want to clog up the map thread with nonalternate history entries. Regard everything as a draft unless I specifically say so. Hope you all enjoy
 
Hynonnuvno - Intro
Hynonnuvno
Emberland

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The first recorded map of the Isles of Hynonnuvno, dated at 253 PME

There is little that can be said about the islands of Hynonnuvno to most of the outside world, they are viewed as a strange realm across the sea with little to mention in the ways of innovation and power projection. While they seemed to have kept in pace with the rest of the known world in technology and arcanecraft, there is little to be shared in culture and familiarity.

While the many feudal lords of Hynonnuvno fight among one another, just as is seen on the continent of Cinisblight, there is a grand sovereign that displays absolute power amongst them all. Elected among their kin, holding the title of High King, he can dispell and designate titles as he sees fit, however there seems to be a generally unspoken rule against abusing this power. This High King executes similar power to that of a dissociated parent. While he may inforce whatever regulations he sees fit, he tends to only step in with the full force of the Sovereign Forces in the event that one of the lords stands at the brink of utter destruction. Intervening either politically or militarily to force a treaty of ‘survivable conditions’ on the power that was previously losing the conflict. This has caused a nearly uncountable amount of city states, mixed in with much larger vassals and realms, to develop throughout the years of Hynonnuvno’s existence

The inhabitants of Hynonnuvno, both titled by race and nationality, are called the Kynonnuvno. Singularly this is represented with the term Kynonnuvna. These fungal beings stand at a standard seven foot three inches, with some holding even higher, and a crushing force of two hundred and eighty pounds backing up this impressive form. All across their body are swirling marks, starting from the corners of the eyes downwards, making their way across every limb and major features of their forms. These marks can take any color from blue to deep green, and tend to look akin to a painter’s brush mark. While one would expect these marks to hold a soley decorative purpose, they actually serve to the nocturnal nature of the Kynonnuvno as they emit a glow much like that of a tinted torch in the late hours of night. This causes issues with stealth during the twilight hours, however an intelligent Kynonnuvna would bundle themselves in wrappings.

The eyes of the Kynonnuvno are simple holes that seem punched into the flesh of their head, with the mushroom cap of varying shades that grows from the top of their head casting shade downwards to give a concerning visiage.

With such a intimidating physical expression, one would expect for the Kynonnuvno to be a wholly violent and militaristic society, however that proves to be true in only certain cultural groups of the islands. The writings, songs, and poetry of the islands are some of the most renowned in the world. In fact, it is common for human nobles on the coastlands in eastern Cinisblight to court their loves with Kynonnuvno poems in the Rynonnuvno tongue.

The language of the islands acts as a distinctive marker of their culture, being an isolate with little to no influence on other languages or influence from other languages. The script itself is unique in the same respect, as it holds the blazon of being the only script in Cinisblight to evolve from the bottom right to top right as one scrawls.

The language holds a complex grammar system, challenging the concepts that many Cinisblighter linguists held when it came to grammar case. Vocative (-æč), ornative (-oč), privative (-eč), nominative (-øč), accusative (-ač), genitive (-uč), and instrumental (-yč) cases are simply slammed to the end of nouns, without much care for the base word that it may be modifying. Grammar is further complicated by the use of five distinct tenses for verbs: past (-esh), present (-osh), future (-ush), near past (-eth), and near future (-uth). Ontop of such concepts, adjectives take place after the noun they modify, all forms of articles are attached to the end of the word they designate (going after the case), and the language follows a verb-subject-object order.

“Tsivosh bveotøčjøk.”

The sun shines.
 
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