Delta Force
Banned
On July 21, 1999, Steve Jobs announced at the Macworld Conference that Halo would release on Mac OS and Windows. On June 19, 2000 Bungie Studios was purchased by Microsoft and Halo went on to become the premier game on Xbox. Microsoft made major changes to the game between then and the game's release on November 11, 2001. I'm not sure if Wikipedia covers the full extent of the changes, but it looks like the game was changed from third person (I've seen some early images, so that's true) to first person, and Microsoft put less emphasis on the multiplayer features.
To put things in perspective, when Halo launched consoles weren't really considered to be for serious gamers, and the lack of a cute child-friendly cartoon mascot like Sonic or Mario was considered a major weakness for the Xbox. Apple was also a very niche company, and the iPod wouldn't launch until October 2001. Halo and 2001 thus marked a major turning point for the electronic industry. With Halo Microsoft had two famous "mascots," Master Chief and Sergeant Avery Johnson (he's become less prominent over the series, but he was a fan favorite early on). Microsoft also started moving into home entertainment, which is now a major part of the company.
What happens if Microsoft is deprived of Halo, leaving the Xbox with no mascot (or perhaps another mascot) and taking away the first "serious" console game? Does the Xbox fail? Do consoles remain something for children, with adults and serious players continuing to use PCs? If Apple were to buy Bungie instead of Microsoft, might Halo be strong enough to make the Mac a serious gaming platform?
This is a rather interesting point of divergence, and a fairly recent one, but we can already see how the decisions that played out in early 2000 started a major shift in electronic entertainment. How big do you think the impact would be?
To put things in perspective, when Halo launched consoles weren't really considered to be for serious gamers, and the lack of a cute child-friendly cartoon mascot like Sonic or Mario was considered a major weakness for the Xbox. Apple was also a very niche company, and the iPod wouldn't launch until October 2001. Halo and 2001 thus marked a major turning point for the electronic industry. With Halo Microsoft had two famous "mascots," Master Chief and Sergeant Avery Johnson (he's become less prominent over the series, but he was a fan favorite early on). Microsoft also started moving into home entertainment, which is now a major part of the company.
What happens if Microsoft is deprived of Halo, leaving the Xbox with no mascot (or perhaps another mascot) and taking away the first "serious" console game? Does the Xbox fail? Do consoles remain something for children, with adults and serious players continuing to use PCs? If Apple were to buy Bungie instead of Microsoft, might Halo be strong enough to make the Mac a serious gaming platform?
This is a rather interesting point of divergence, and a fairly recent one, but we can already see how the decisions that played out in early 2000 started a major shift in electronic entertainment. How big do you think the impact would be?