The New Order: Last Days of Europe - An Axis Victory Cold War Mod for HoIIV

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Dev Diary VII: Götterdämmerung - Part I - (Part IV)



Once the KN is formed, it needs to become an actual organization. People abroad and in Germany must both support its foundation and existence, and nations must be invited as official members. Speer will need to reach out to the Russians, the Triumvirate (or former Triumvirate, more likely), the United States, Japan, the various secondary powers around the world, and of course, everyone else. Acceptance is dependent on the nation being asked, their decision based on their relations with Germany and how they look upon Speer’s reforms. Nations who refuse have a decision to join at any time they choose, and Germany has one to invite them again.

With the KN established and seen as a legitimate body, it finally needs to be decided how exactly it will be run. There are three choices. The KN can be a meeting place for all nations, equally representing all nations of the world, making it a more noble body perhaps but also most likely taking out any teeth the powers that be would be willing to give it. It can be a circle of various powers, forming a Security Council and giving the most powerful handful of nations a greater voice and a floor for them to discuss issues, or it can go on the other side of the spectrum and serve as a floor for the big three players in the Cold War, giving it perhaps the most power it can have but also possibly making it far more polarized than it could be, and disheartening everyone in the organization besides Japan, Germany and the United States.

Regardless of how the KN is built, it must then begin forming its child organizations and working towards what it sees as a better world. The tree here is very temporary, as it will soon make use of the new dynamic focus branches that Cornflakes will give us. Until then however, you can see placeholders that will eventually be expanded.

A Court of Human Rights can be founded to begin uplifting the peoples of the world, show the world that Germany is working towards change and to challenge the Japanese regime. An army of International Peacekeepers can be formed to answer any crisis in the world with a neutral body. An Economic Council can work towards improving and regulating the world economy, and a Treaty on Nuclear Arms can be made to try to calm the tensions around the world and prevent more nations from acquiring WMDs.

And then there’s actual intervention. Issues like the constant border conflicts across Europe, the desolation of Africa, and Russian Warlordism can each be tackled by the KN and solutions decided and mutually worked towards. Chief of all for Germany however, is finding a solution to the Burgundian Issue. The tumor on the side of the Reich needs to be excised, one way or the other. Speer can ask for a KN mission to break Himmler’s madhouse, but if refused, can instead go in alone, and try and solve it himself, possibly betraying the organization he strived so hard to create.



Without the KN, Speer can’t be the pacifist he may want to be. Instead, he’ll have to use his diplomatic abilities to try and keep Germany alive throughout the Cold War and into the future.



First off is Russia and the Balkans. Speer has the option to attempt to woo either the various fascist warlords in Russia or attempt a more general approach, expanding diplomatic ties with nations in the region regardless of ideology. This can eventually be used to either support a limited reunification into a friendly Russian state that will totally always remain friendly no ifs, ands or buts (it may backfire just a little) or support several of the stronger Russian minors to form a series of smaller, but still friendly and less dangerous nations.

In the Balkans, the chief issue is Romania.

While Romania is now under a different government than the outright hostile one the Reich faced in the 50s, the nation still doggedly refuses to give up its gains and represents a thick wall between Germany and the southeast.

Decisions must be made to either sanction the nation and attempt to go down the road of breaking it up once more or to reestablish ties at the cost of further isolating the rest of the Balkans, but possibly bringing the region’s most powerful nation, besides Italy and Turkey, into the fold.

Regardless of which is chosen, getting past Romania opens options to treat with Italy and Turkey. Both will require concessions on the part of Speer, and treating with one will prevent Germany from befriending the other, but either way, taking one of these two rival nations from despising to Germany to joining her alliance is a gargantuan task and an impressive accomplishment.



Speer can also work to make inroads into the east. In the Middle East, he may choose to either work with Italy in an attempt to divide up the region into spheres of influence, or Speer may risk everything and attempt to subvert Italy’s control of the region. While the latter may present more gains for Germany there, it also prevents Germany from working with Italy in the future.

Securing the Middle East will bring Germany down to Africa, where Speer can either try and woo the local warlords of the African Reichskommissariats or attempt to force them to follow along on his reforms, culminating in Speer choosing to either try and woo the Boers or the South African government.

Bridges can also be made to Iran, plying them with aid and assistance and using them to approach Afghanistan and the Central Asians and, more importantly, India. Speer has the best chance of any of the German leaders to woo India to his side, but like with Italy and Turkey, it will come at much cost, and there is no promise the Indians will honor any deal made.



Finally, Speer can also work to improve and uplift the Pakt from a loose net of Germany’s vassals into an actual, viable organization. This can be done through a unified officers program and, eventually, a united Pakt Military to work for the common good of the entirety of the alliance, a mutual research program to ensure the entirety of the Pakt remains relevant technologically, and a unified industrial plan, with equally united standards.

Work can also be made to close off the weakest points in the Pakt. Kaukasia can either be excised from the Pakt once and for all or Speer can work with friendly elements in Josias’s government in an attempt to break his stranglehold on the nation.

The English can be approached, and Speer can either treat with the Collaborators or betray them and work directly with the English resistance, offering to welcome the Queen back and withdraw the garrison in return for the English remaining either in the Pakt or neutral, though it’s doubtful that they’d be entirely willing to accept this, it just may avoid an all out war in England.

And of course, the stand can be made against Burgundy, once and for all breaking Himmler and his foul order with the full support of the Pakt.



Finally, there is the America tree. Speer is the only one of the four German leaders with a shot at treating with the American government. Like with the KN, this is very reliant on Germany’s political and economic status, but if enough work is made then Speer and the Americans can eventually declare Detente, and both focus instead on combating the Japanese.

We have now gone over Speer, but he is still not the only contender for the Reich, in fact he’s one of the least likely to take power. Let’s look at the next on the political spectrum and most likely to grab power during the Civil War and before. Martin Bormann, Hitler’s personal secretary and poster boy of the Nazi conservatives in the Reichstag.

Bormann’s Reich:



With Bormann in power, the Reich… well it will remain the Reich we all know and loath. His claims that the Reich needs no serious change are shown in his actions, as he seeks to merely try and repeat what the Reich was already doing but with a different spin. The only thing allowing him to do this is the fact he managed to kill most of those who disagreed with him during the war, and with most of Göring’s former supporters flocking to his banner after their defeat, he can afford to wipe out the remainder of those against his regime.



Bormann represents the continued stagnation and an attempt at a bitter revival of the Reich. He does not represent the change and movement the Reich desperately needs to survive in any capacity. This won’t stop him from riding the German bull and pretending like he’s a cowboy, and it won’t stop Germany from goose stepping happily along after him. Bormann is more for the AI to pick, but a player can also choose him and have fun making things explode internally. Many, many of his focuses contain descriptions like “This probably isn’t a great idea.”

On the other hand, his tree is quite a bit larger, to add a few alternatives to what seem to be clearly bad decisions.



First off for Bormann is setting up his new regime. The final remnants of his enemies need to be removed from the Reichstag once and for all, and the Great Negotiator must manage the organization and convince its politicians to his side to finally settle the government.

The banks must be dealt with, much like Speer, and either negotiated to begin working with the government instead of against it or finally dismantled.

The students also need to be handled, and Bormann can either try and convince them that his way is the best way, through methods which some scholars would call lying, or simply unleash the police once and for all and negotiate with them at the other end of a bayonet.

Regardless of the paths taken here, Bormann has the easiest time dragging the Reich back under his control to represent the large acceptance of him as the Reich’s successor, and it won’t be long until Bormann begins his… reforms?



First up is Bormann’s much, much larger military tree. The military being over bloated and in desperate need of cutting down is simply a myth. It simply needs a bit of direction, not complete revolution!
 
Dev Diary VII: Götterdämmerung - Part I - (Part V)



First is the decision of how exactly the Kriegsmarine will be handled. Either the navy will focus on jumping at all the new and fancy technologies that the 1960’s have presented Germany, with a massive carrier fleet to match America’s or going back to its roots and making the largest and most advanced submarine fleet imaginable.

Or, Bormann can focus on making the great and feared fleet of the Reich even greater and feared...er, and focus on either upgrading Germany’s battleship fleet and building it even larger or building up their smaller counterparts and focusing on making the Kriegsmarine as large as imaginable.

It’s quite simple, if you say there isn’t a problem, the problem seems to go away.



And that sentence brings us to Bormann’s Army tree. Two areas need to be looked at independently, the infantry forces and the armored corps.



For the infantry, Germany needs to both build up its troop numbers to match the Japanese and improve its training and funding to match the United States. There are two options for both. For building up the size of the military, Bormann can either focus on reforming the now scattered foreign SS divisions and dragging them out of the control of what remains of the SS and into the Wehrmacht proper, expanding them and making them a truly massive fighting force.

Or he can focus on bringing Germans back into the military, convincing the youth once more that fighting in the military is the most honorable of professions and redeveloping the nation’s draft to include all Germans of fighting age.

For making Germany elite, Bormann can choose to either increase the focus on improving the ground forces in general or in Germany’s special forces. On one hand, the officer corps and the training regime of the German military will be overhauled to ensure every part of the Wehrmacht is made into a superior fighting force than those fools abroad, and on the other, the focus will be made on making the German special forces the single most deadly, secretive organization on Earth.

Making shadowy organizations with murky amounts of power and vast amounts of funding and weaponry has worked great for Germany in the past and probably will again.



Finally for the ground forces, the armored corps and the mechanized divisions will need to be refocused.

For the armor, Bormann has the choice between the boring option of retrofitting the nation’s tanks and converting them into a more modern force, based off American designs and philosophies (though, of course, those were probably stolen from Germans, foreign nations could never hope to match the superiority of thousand folded German Panzer armor!).

Or he can go through the much more sensible path and focus on the real beast of a modern battlefield, superheavy and super expensive mammoth tanks designed to be mobile fortresses with speeds just above a literal castle.

For the transport fleet, Bormann, much like Speer, can focus on either developing the mechanized section of the military to be able to overwhelm and surround any armies who dare oppose the Reich, or, if he has also focused on transport helicopters in the air tree, in building up the air transport fleet to properly swarm any enemy position with infantry from above.

And on that, onward to the amazing developments occurring in the air tree.



In the air tree, Bormann will look towards building up the three pillars of the Luftwaffe. The helicopters, the fighters, and the bombers.

For helicopters, the decision is between a transport fleet capable of moving the infantry wherever they need to go, rapidly, and in great number, or building up the fleet of attack helicopters to be able to properly wipe out anything that Bormann deems in need of being wiped out. Which is… a lot of things.

Next up is the fighter fleet, with the decision being either for Germany to focus on establishing the most elite cadre of pilots on Earth, with every German flier being worth a dozen of his counterparts, harkening back to the Red Baron and pioneers of German aviation of old, or on filling the skies with hundreds and hundreds of planes to make any enemy of the Reich quiver in fear.

Finally, for bombers, the decision needs to be made between focusing on tactical bombing to support the infantry and break the enemy's armies, whoever they may be, or strategic bombers with the goal of utterly wiping out any trace of the enemy and their industries and homes.

Military buildup brings pride to the Reich. Pride is the only thing that Bormann and his most ardent supporters believe was missing. A proud Germany is a strong Germany, a Germany where every man woman and child looks at their military in awe and wonder.

Speaking of wonder, it’s onto Bormann’s science tree.



Bormann believes in Germany’s scientists! A blank cheque will be written off to the nations researchers with one simple goal: Make the magic happen!

The choice needs to be made, either Bormann can focus on the boring aspects of science, looking into things like modern computing systems and industry and military studies, a limited path due to a lack of interest on behalf of the government…

Or they can go fully into the miracles of Wunderwaffe! Wunderwaffe won Germany the last war and they will win Germany the next! Money can be thrown at both military and civilian attempts, aimed at making German science a beast willing to tackle those things that other nations write off as ‘infeasible’ or ‘too amazing’ or ‘useless money sinks more likely to detonate and kill the science team than actually produce viable results’.

Towards the end of the tree, Bormann can demand inventions be made on quota, no doubt something that will be great for the propaganda machine. He can also finish the space race once and for all, promising Germans that boots will eventually land on Mars and show the Japanese and Americans who rules the cosmos once and for all!



Next up is answering the legion of issues on Germany’s industry, issues even Bormann can’t just print money to throw at in order to fix.

A decision needs to be made, either redevelop the heartland and try and bring as much of the nation as possible up to par or focus entirely on Germania, tearing apart smaller cities and such to make Germania and the rest of the Reich’s great cities even greater!

Effort must also be made to get the people back to work, both slaves and Germans. For the slaves, this will be done through limited concessions about silly things like their well being and regularly having food to eat, while also building up the infrastructure to properly monitor and police them to ensure they remain unable to revolt.

Germans should also start working eventually, and by pressuring them to get back into the factories, making quotas to force factories to maintain a German staff, and ensuring the Germans don’t have to interact with the slaves, Bormann hopes he can encourage the Reich to get back to work, once and for all.

And of course, when all that’s finished, it’s time to throw money back at more super projects! Who said we had to stop at the Volkshalle?



Finally, for Bormann, is the diplomatic tree. Or, well, the sabre rattling tree, to be more precise.



Germany’s greatest opponent is Japan, and curbing their power and putting the Imperial upstarts back in their place is one of Bormann’s top goals. To do this, the Reich will need to find inroads east, mainly through Turkey. Turkey will need to be dragged into the Reich’s sphere or at least forced to let the Germans find their paths eastward, mainly through economic strangulation and the funding of rebels in the Middle East.

With Turkey properly in danger and German garrisons in the east, mainly in Kaukasus, whether Josias likes it or not, the path to Iran is now open, as well as down through Africa and into Japan.

Iran remains a very important issue for Germany, as the nation controls the most stable roads from the Reich to the much more important nation in international affairs, India.

India is the Cold War’s wildcard, Germany, Japan and America have for years been attempting to court her as the winning piece in the Cold War. For Japan, bringing India under their sphere means controlling the entirety of Asia besides Australia and New Zealand, and firmly locking down the Co-Prosperity Sphere from all external threats. For the United States, India would be a powerful ally to counter Japan, give valuable paths deeper into the Orient and give vital supply lines to Australasia, as well as an entrance into the Middle East. For Germany, the idea is largely the same, to counter Japan, they need a strong ally to do so, and India is their only option in the region that seems to be accepting their money.

With Iran either properly dragged into Germany’s sphere or in a state of collapse and unable to stop Germany from using it as a stepping stone east, India becomes wide open to more direct German influence.

Getting paths east and through Turkey also gets Germany to the Red Sea and down the coast of Africa. The frontier of the Reichskommissars in the south, long having dwindled and fallen apart due to their distance from the ailing Germany, shall be reinforced and expanded. Moreso, efforts will be made to spark the fires of Boer aggression in South Africa, to properly begin dragging the rest of Africa into the German sphere.

Finally, action needs to be taken against Japan more directly. Insurgencies need to be financed, whether it be in China proper in Japan’s largest and most important colony, or in their puppets across the Southeast where more and more have begun vying for their independence.



Efforts must also be made more locally, in Europe itself. The Triumvirate has proven to be a constant thorn in Germany’s side, with Turkey, Iberia and Italy all threatening German interests in Europe.

The paths here are fairly straight forward. Italy, Iberia, and Turkey all have similar paths to exploit their divides and break their will to threaten the Reich. Italy, especially, is a target for Germany, having led the Triumvirate and being Germany’s closest rival. The end of the Italy tree, once Italy is sufficiently consumed in German sponsored rebellions and struggling to maintain its economies through German efforts, can be the target of a military intervention. What’s the use of a super inflated military if one is not willing to use it?



Reforms can also be made to the Reichskommissariats and the Unity-Pakt.

One important thing Bormann is like to do is to defend the Pakt at any cost. This means that Germany will gladly support the French claim to Algeria, against both Iberia and Italy! Even though France’s membership in the Pakt has always been a bit tenuous, no doubt they will be more than happy with Germany if they are given their favorite colony back!

Wrangling the Reichskommissars is also an issue for Bormann, and to do so, he plans on sweeping changes in the east. Some of the Reichskommissars are rebellious, some loyal, and there are so many to manage. Who knew running a continent would be so complicated? The simple solution is find those loyal and give them more land, at the expense of those who dare oppose Bormann or happen to be in the way.

Bormann can choose to unify several of the Reichskommissars and divide up some of the larger ones, namely Moskowien, to ensure the loyalty of the rest. Surely giving the dubiously loyal and always scheming Reichskommissars more power and tearing apart the administrations barely handling their constantly revolting populace can only end in great things.

Most importantly, however, Bormann can take a stand against Burgundy. With France receiving new garrison of soldiers and supplies and the Bretons reapproached to ensure their loyalty to the Pakt, Bormann can threaten Burgundy directly. The choice needs to be made, block off Burgundy from the world and ensure they can’t bother their betters ever again, or show Himmler who really rules Europe and invade directly?

Finally, Bormann can meddle on one more continent.



Talk of ending support of the NPP is nonsense. Some say it’s a money sink that has done little besides further discredit the organization and Germany’s only chance to shake up the American establishment, but others say those people are dirty liars and should have died with the rest in the Civil War.

The support to the NPP can be bolstered further, with Bormann attempting to draw the party further right and support them in their various political campaigns, namely emphasizing America and Germany’s mutual hatred of Japan. This can culminate in either the NPP winning the Whitehouse, and Germany attempting to form a mutual pact to stand against the Empire, or, in the more likely event that German support and meddling backfires and the NPP fails to gain any meaningful power thanks to it, can attempt to sponsor an insurgency in the United States to distract the Americans and force them to focus inward.

When has attacking the United States ever backfired?

Conclusion:

Thanks for reading this extremely late and difficult to make and exceedingly long dev diary for The New Order! I hope you enjoyed reading this as much as I died writing it (spent about 14 hours in a day and a half finishing this), and that you are as excited as I am to see what else Germany has in store in our next dev diary!

We may throw in another development update in the meantime, depending on how quickly we polish up the other two sections of the German tree, but we’ll announce that sometime next week.

Thanks for reading! And of course, find us at our Discord, on Reddit, ModDB, the Paradox Forums, and Alternatehistory.com!
 
On July 4th, 1944, an atomic bomb fell on Pearl Harbor, Hawaii. The blast shook the already demoralized Americans to their core. By July 9th, the peace accords were signed, the Pacific was handed away to Japan, along with treaty ports on the Pacific coast, and America was forced to swear neutrality in Europe for the next hundred years.

The Pacific and even Hawaii I get but, I'm pretty sure impeachment would come before the US would allow treaty ports to established on US soil sure maybe some Special economic zones with policies that benefit Japan but, hell will come before a single foot of land on the North American continent will be handed away.

Also as more of a nitpick in no way in hell are you getting a plane loaded with one of those heavy 1st gen nukes off of a carrier deck in OTL it took a stripped down B29 in order to get up in the air and you are not flying a B29 of off any carrier today let along in the 2nd world war.

And third of all great work guys I'm so gonna play the shit out of this from what you showed us but, depending on how long you plan for the game to play can you please adjust the focus tree times to match the biggest problem I have with KR is that the focus trees just take far too long to grind through.
 
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It is, I suppose, more for a seemingly-hinted-as-possible dev diary on the German Civil War, but I do wonder for myself what Hitler's endorsement of an heir influences (I imagine the simplest would be a flag used to adjust the chance of the Reichskommissariats backing the heir upward a slight bit)?
And third of all great work guys I'm so gonna play the shit out of this from what you showed us but, depending on how long you plan for the game to play can you please adjust the focus tree times to match the biggest problem I have with KR is that the focus trees just take far too long to grind through.
Kaiserreich has taken the lesson and begun adjusting the time foci take (I'm fairly sure I saw a 7 day one in the Netherlands stream, for example), and I imagine the example of it has influenced TNO's design.
 
The widespread chaos across the nation has inspired those few in the military still neutral to mobilize. They have rallied behind two figures, conservatives Hans Spiedel and his former commander, Erwin Rommel, who have taken control of the garrison in Germania and brought their men to the city, declaring much of central Germany a neutral zone.

From Germania, they have taken whatever control remains of Germany outside of the homeland. The bases in Crimea, the neutral Reichskommissars, and the various embassies across the world.

At the beginning of the war, Spiedel and his men start neutral to the rest of the pretenders and in control of Germania, but as the war goes on and one side begins taking power, their area of control can slowly recede until it is only Germania proper. If one side becomes dominant, or if any become desperate enough, they can try attacking Spiedel’s forces and taking control of Germania, despite the possibilities of destroying the city. If one side chooses to do this, the others may panic and jump on Spiedel and his men in order to ensure Germania remains out of the others hands.

If nobody goes to war against Spiedel and defeats their opponents, Spiedel will choose whether to lay down his arms and welcome the victory or continue resisting this new authority, depending on the contender, but normally weighted towards the former.

There is too much to go into the entirety of the Civil War here, it can quite possibly be its own diary. But let’s look past the Civil War, and go over the trees for two of the possible leaders of Germany. Speer, and Bormann.
Ah, I was wondering if the Desert Fox would show up, he seems like too much a popular figure to be left out of a Nazi Victory mod entirely. Though it seems that Spiedel is the primary leader - both the in-game country and the event have his name - the fact that you mentioned Rommel makes me think that he'll be able to play at least some role in Germania. You mention that it is possible for Spiedel to resist the winner of the Civil War, although its not particularly likely an- oh I guess I'll just be upfront about it.

I have a feeling that, possibly coinciding with Rommel replacing Spiedel as the leader, its possible for 'neutral Germania' to becoming not-so-neutral and make a go for winning the Civil War itself. Even if thats not true, the fact that it is theoretically possible for Spiedel's Germany to beat the winner of the Civil War makes me think that there's at least some stuff for a, uh, 'nuetral Germany' or whatever that would be called. Anyway, I can't imagine that the AI would go aggressive very often, if at all, but if Spiedel's Germany is an option the player can choose to play when the Civil War breaks out then they could probably choose to take that route.
 
This has been an entertaining read so far. Not a lot of mods actually manage to make me feel . . . excited.

Had a good laugh at seeing some of the foci you get if Bormann pursues Wunderwaffe projects.

Also can't help but laugh every time people assume Heydrich is nothing more than a puppet to be manipulated by Himmler. That scary motherfucker is not one that should be underestimated.
 
Development Update II: A Not So Civil War - Part I

Welcome to a brief respite from the hell of us writing the second (or largest, again?) diary for TNO yet. In this Development Update we will be looking at some mechanics and events for the German Civil War that make it a bit more interesting than many other ones you’d find in Hearts of Iron and how we tried to give it a lot more interesting outcomes and make each side feel at least fairly different from the other.

Before I drag on for a bit too long, I’ll just launch straight into this one, we’ve already delayed this diary enough, after all.

Before the War:

The German Civil War is set to build up before Hitler even dies. The moment a successor is decided, forces will be at play, depending on who is in charge. The various pretenders all want to hedge their bets and prepare as best they can, and Germany’s descent into chaos has already began. Many of the choices even have a way to take out one or more of the opposition. Heydrich, for example can attempt to order the arrest of his biggest ideological rival, Speer:

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If Heydrich is not chosen, the SS will begin militarizing and arming themselves to prepare. Allowing them to do so will give Heydrich a better position in the War, but trying to stop them is likely to backfire, as the SS is far more ready for war than the Wehrmacht at the game’s start, and can lead to the government being further humiliated and the military further weakened.

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Of course, this event has multiple endings and results, as do most of the pre-war Germany events.

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Heydrich can end up being arrested if the Germans descend on his men but Himmler decides it is best not to allow the SS to fight back, preventing their possible loss in a conflict.

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And there is a chance, however small, that this can even take Heydrich out of the picture.

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There are numerous events like this and most of them will have an effect on how the war plays out. Whoever is chosen also gets some boosts, but their main ability to use their nomination to full effect is in these events.

When Hitler dies, of course, the preparation is over and after a rapid few events of Germany spiraling out of control, the war begins. Of course, the war might begin even earlier, with the sides unprepared and unbalanced if Hitler is to face a mysterious death…

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Burgundy:

The Unity-Pakt collapses in the wake of the war, and while it may be reestablished after, during the war Europe suddenly turns from relatively stable, at least aside from the nation’s internal politics, to a free for all for every warlord and leader to end their grudges and secure further power.
The most notable move will be seen in Burgundy, who has been eyeing the French like a wolf, the French weak and constantly being strangled in a noose of German red tape and in a constant state of war with their own myriad of resistance groups. The death of order in Germany presents the perfect opportunity to firmly cement Burgundy’s position in the region.

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There is little hope for the French in this war. There troops are poorly armed, trained and organized, and due to treaty restrictions, are not even allowed to station men on the border with Burgundy sans in Paris. During the war, Brittany will also take the chance to secure their border from the inevitable Burgundian push, and will invade France as well. The French on the Breton border may even welcome this invaders, as they present a much better alternative to a Burgundian annexation.

Regardless, France will, at least when guided by an AI and almost always by a player, lose. Leading to Burgundy seizing northern France and Brittany taking the border territories.

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If Heydrich begins losing the war, Himmler also has the opportunity to launch Operation Ostsonne via a decision, a lightning strike into Heydrich’s Germany in order to steal several German nuclear weapons.

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Speer:


Speer starts in northwestern Germany where most of his most ardent supporters had congregated before the war. However, he stands the worst chance at the start of the war, having the most badly trained and equipped troops besides a scant few Wehrmacht divisions who went for him with their more liberal minded commanders. He is however in a good position, with both the smallest front to deal with and all of his men congregated in one region.

He also has the benefit of aid from the United States and elsewhere, most of the democracies of the world, as well as those trying to avoid nuclear devastation (which would be almost everyone besides Burgundy) dreaming of Speer’s ascension to power. They may also give support to Bormann, hoping his victory will spell an end for the Reich forever.

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Speer also has the benefits of his supporters being widespread and passionate. Over the course of the war, revolts will spring up in the various cities of the Reich, spawning militia units loyal to Speer to sew chaos behind his enemies lines.

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Heydrich:

Heydrich will have the toughest time taking the Reich, mostly thanks to every sane Human being in Germany and abroad desperately wishing for literally any other person in the world, besides Himmler, to take power. While he starts with the most well trained divisions, and possibly with men already fighting behind his enemies lines and with a large amount of equipment if the SS’s militarization is not stopped, along with Burgundian support in ‘volunteers’ and arms, Heydrich pushing forward can lead to his enemies uniting against him. This coalition may not occur at all, or may only be between certain candidates, but can potentially lead to Heydrich fighting all three of the contenders by himself.

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Göring:

Göring starts with, generally, the most well trained and equipped men in the Reich, though he controls less land and has less forces than Bormann. He is the second most likely to win the war, in front of Speer and behind Bormann. Notably during the war, if he is unable to break the enemy quickly enough, he has the opportunity to attempt to attack Speidel in Germania in order to open up his front with Bormann.

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If he does not choose this, the other leaders get the option, and if all refuse then they can take it at a later date. Fighting Speidel’s well trained and well prepared men can end up bleeding them dry however, but when one declares war, it won’t be long before the others jump in and try the same, hoping to grab the city before the others can. Bormann will get first pick, then Heydrich, then Speer, depending on whether or not they border Speidel’s Germany.

There are many more events and decisions related to before the war and during it but I want to save those for you all when you one day (forty years or so from now) play The New Order, so I’ll save those for later. Of course, there is a bit more I will show you.
 
Development Update II: A Not So Civil War - Part II

Anarchy:

If the situation in Germany does not right itself after several years and the Civil War drags on, bad, bad, things will happen.

The slide will be gradual, you will have some warnings that the situation his growing dire if you do not end the war soon, but when it comes it will be announced.

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Bad things happen for everyone at this point. The industrial potential of the pretenders drops sharply, as well as their manpower, but that’s the least of their worries.

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Heydrich can find himself on the tail end of an assassination on the order of Himmler, gunned down by his supporters while driving, and his lands quickly being taken by Burgundy.

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The radical left wing of Speer’s party, which starts the game effectively dead and miniscule but can grow as the war worsens, can attempt to coup him and join the Civil War if they fail.

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Göring too can face a coup, except from his military leaders who have become disillusioned with his ability as a military commander. He can also fall to the coup or attempt to fight it.

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The sides can even resort to launching nuclear weapons, wiping out what little hope there is of Germany ever truly recovering.

Speidel may also decide that his neutrality is helping kill the nation and take matters into his own hands, militarizing and attacking the contenders with his men. While he has the smallest force, his will be fresh and ready compared to the beleaguered defenders. The player, at this point, can switch to Speidel if they so wish via decision.

These are just a few of the many possible outcomes of the German Anarchy, which you will discover yourself when the time comes, I’m sure :)

Victory:

Finally, if and when one of the sides takes victory, their enemies will flee abroad and attempt to claim their title from abroad, or just live in peace.

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One of the first acts of almost all of the leaders is to ensure they do not remain a problem, either through capture or assassination. This can succeed or fail, and multiple attempts can be made. Each of the leaders can also escape to various nations and move after, with various chances of success, and can cause a number of problems for their enemies. Speer, for instance, will try to escape to Sweden, then Switzerland, then America, and then a variety of countries after depending on whether or not the host nations decide to accept him.

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And of course, they can all die in a variety of ways as well. Or escape.

Regardless, once the war is done there is most likely still one more matter to resolve. Speidel.

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It is up to Speidel whether to accept or try, however futile, to resist the new power. He is fairly likely to accept Speer, Bormann or Göring as the new leader, but is much more likely to attempt to fight Heydrich and save Germany. A Heydrich player will also have a chance to play as Speidel here. Good luck.

But if he does surrender, the war is finally over, and Germany may finally find peace.

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Closing up:

Finally, I’d like to show off some of the amazing portraits our artists have made for Germany, which is… a lot of Generals and Admirals.

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I’d also like to announce three bits of sadder news for our fans:

1. The final Germany diary will not be coming out this Friday, and I don’t want to set another date for it and risk more delays. It will be coming soon, however, and it will be big, and possibly bigger than the last.

2. After the Germany diary, my team will be taking a two month break to focus on their work and start getting the game ready to be actually fully playable.

3. The timeline of the mod is changing, the end date we were focusing on was originally 1991, based fairly arbitrarily on the fall of the Soviet Union, but our powers are much more unstable than any from our world, and it was hurting my team make them plan out this much content for a mod, unlike say, Kaiserreich, starting from scratch. I fully believe my team and I could have done it, but it would have taken much longer, and would have been far more difficult, so now the mod’s content will generally last from 1962 - 1982.

Conclusion:

Thank you for reading this Development Update for The New Order. Here’s where to find us:

Discord, on Reddit, ModDB, and the Paradox Forums
 
I like the bit about no sane Human being wanting Heydrich in power. Even Adolf fucking Hitler thought that was a really bad idea OTL.
 
Hi everyone! The next and final Germany diary is coming soon but in the meantime we are always looking for help. If you or someone you know is interested, please fill out this quick form and join our Discord so we can get in contact with you! We're a team of over 20 modders who vary in experience from new to the scene to having years of experience and are always looking for new people to join. If you want to join a highly organized, extremely professional, and committed team, then TNO is the perfect place for you.

https://goo.gl/forms/xFafZzZMiGawhg3p2

If you're a new modder but still want to contribute, we are willing to teach, and have made several guides to help people learn. Artists and coders both are welcomed!

Thank you for applying, and reading!

Our Discord
 
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