The Legacy of Saint Brendan: A History of the Western Hemisphere, 512 to 1400

OK, so far are there any really big differences, big changes on a large scale? My knowledge of the history fo the British Isles at this time is pretty weak. Because of what has taken place so far do any of you see a major shift in the time line...the twig has been bent, but is the tree going to be unrecognizable? If all contact with the new land was lost would things be greatly different? Not that this is a disaster, but it reminds me of the phrase people use, "You're just rearranging the deck furniture on the Titanic"...so far that seems to be all that has happened...in Europe.

In North America I would say the same, unless the survivors of the plague and the mixed race folk are leaving the island or are hving contact with people off the island. Has disease spread off the island. THAT would be a big deal. Otherwise I would say, so far, if suddenly all contact with Europe was broken, by the time Columbus shows up these folks would be just a very odd Indian tribe.

When artisans begin arriving, and farmers and merchants and traders...and explorers, then we'll have something.
 
Chapter Two, Part Four: The Peace of Armagh
Chapter Two, Part Four: The Peace of Armagh, 620

In the Name of the Father, the Son, and the Holy Spirit;

The Insula Benedicta, or the Inis Tairngire, as it is termed in the tongue of the Gaels, is to be henceforth subject to a general prohibition on violence between Christian men.

The “companies” henceforth agree to put off their rivalries and beat their swords into ploughshares.

The authority of enforcing this peace is entrusted to the Abbot of the Monastery of Brendan, who has been consecrated as the Bishop of Tairngire, and given the full ecclesiastical and temporal authority of this office.

If a man breaks the peace and slays a brother, he shall pay restitution. If a man breaks the peace and wounds a brother, he shall pay restitution.

This Isle and the Land to the West, henceforth known as Terra Ursus [1], shall be the episcopy of the Bishopric of Tairngire, from the North to the South, from the West to the East, for the full extent of these lands [2].

The Bishop of Tairngire, as well as all good Christians, are encouraged to seek to bring the natives of Terra Ursus unto the Light of the Holy Father and embrace the Mercy of the Son.

[1]- Basically OTL Labrador

[2]- They did not yet know the full extent of “Terra Ursus”, and its connection to the rest of the New World.
 
Well, there are A LOT of comments on this now. Not sure if I can get back to everyone at this point. Let me just say thank you to you all for your support!
 
Oh, might be worth using Old or Middle Irish for your naming at times. Inis Tairngire would be something like Innis Tairngirid in Middle Irish, Island of Prophesy rather than Promise.
 
Maybe this treaty could end up fostering unity amongst the future Irish colonists on the island. That could result in some son of an Irish petty King deciding that the island would be a better choice of kingdom. I’m looking forward to seeing how the island develops.
 
The native cultures are going to be a lot stronger ITTL by the time anyone arrives with outright conquest in mind, imo.

Not sure I agree. A lot of the progress made by native cultures will be butterflied and in general will have to spend centuries recovering from losing ~90% of their population in the 6th and 7th centuries as things spread. Many of the great achievements we know - Mesoamerican cities (some Maya are already established but Chichen Itza for example is butterflied), Mound Builders, Incan infrastructure - have already been butterflied. The effects here are wide reaching enough that entire civilizations are going to be wiped out as their ancestral bands are destroyed here long before any of the high water marks of new world civilization.
 
My knowledge of the history fo the British Isles at this time is pretty weak.
I think everyone’s knowledge of that period is pretty weak, verging on non-existent.

Going back to the period of the initial voyages, c.510 onwards, there is good archaeological evidence in south-west Britain (Anatolian and North African red slip ware, and amphorae) for trade contacts with Byzantium at that time, so news of the Irish discoveries might well have percolated through to the Eastern Empire quite quickly. This is also about when Gildas was probably writing, so (depending on how accurately he describes the situation), the ‘Anglo-Saxon’* advance into England was temporarily stalled.

* an anachronistic term for the 6th century?
 
Oh, might be worth using Old or Middle Irish for your naming at times. Inis Tairngire would be something like Innis Tairngirid in Middle Irish, Island of Prophesy rather than Promise.
I think so long as it's consistent it'll be fine. It's just jarring to read something, to use a specific example from an old timeline I once read, full of contemporary Old English on one hand but modern Welsh on another.

If this is ever published, I’ll go through and fix the linguistic contradictions :p
 
Not sure I agree. A lot of the progress made by native cultures will be butterflied and in general will have to spend centuries recovering from losing ~90% of their population in the 6th and 7th centuries as things spread. Many of the great achievements we know - Mesoamerican cities (some Maya are already established but Chichen Itza for example is butterflied), Mound Builders, Incan infrastructure - have already been butterflied. The effects here are wide reaching enough that entire civilizations are going to be wiped out as their ancestral bands are destroyed here long before any of the high water marks of new world civilization.

This could go a thousand different ways, but judging by the way that sudden technological advances without infrastructure (like the colonial powers had IOTL) effect regions I’ll make a guess.

Some Irish or Measctha will eventually mount an expedition south that briefly establishes a massive empire. This empire will set the stage culturally, religiously, and technologically for the lands it conquers. However, it will then quickly collapse into squabbling fiefdoms, all scrabbling at the glory of the lost empire.
 
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Chapter Two, Part Five: The Late Heroic Period
Chapter Two, Part Five: The Late Heroic Period 620-700

The effect of the Peace of Armagh on the Insula was surprisingly immediate. The Fánaithe, despite their rough and ready demeanor and their general disdain for the clergy on the island, had a great respect for the Christian hierarchy back home in Ireland. Though several were worried, now that the Abbott of Brendan’s was a newly consecrated Bishop, they were willing to put down their arms and respect his authority.

That by no means meant that they were willing to abandon their feuds with one another, however. They just took on a new element.

The Companies, by this point in time, were more akin to clans than business or adventuring endeavors. Their traditions, inherited and adapted from warrior societies of Ireland’s recent pagan past, helped to shape individual Company identity. The wrongs done unto them by their rivals were not easily forgotten. With the Peace of Armagh, however, the Companies began to take their feuds beyond the borders of the Insula.

Despite the Bishop of Tairngire holding ecclesiastical and temporal authority over the entirety of the known New World at this point in time, he had little ability to project this power beyond the shores of the Insula (and, in winter, beyond the borders of Peace Town). The Fánaithe, realizing this, began to make the trip across the Narrow Sea to Terra Ursus with greater regularity.

These trips, ostensibly for trade with the natives there (who the Fánaithe would strangely report were rapidly dwindling in numbers from season to season), they also went there to fight. While the fights were originally sudden brawls and melees when two different Companies came across one another in the wilderness, they slowly began to take on a more formal character and formed an alternative legak structure to the reparations enforced by the Bishop.

The idea behind this was that, if a man was wronged by a man of another Company, he could send a representative demanding to right this wrong through combat. Larger groups could request this as well. The two Companies would agree on a location in Terra Ursus to meet and settle their dispute through violence. While this was not a very effective way at ending feuds (often exacerbating then), it did manage to direct the violence from random ambushes to more ceremonial means. This, combined with the more formal measures of the Peace of Armagh, freed the Fánaithe by and large from the threat of sudden attack.

This, in turn, freed the Fánaithe to return to what they were actually in the West to do- get furs and other valuables to make money.

Perhaps the most significant development in this period was the Fánaithe roaming further afield than they ever had before. Spurred on by an increasing shortage of fur bearing animals on the Insula and the decline of the Skin People in Terra Ursus, the Fánaithe took their currachs to find new hunting and furring grounds, as well as trying to find new groups to trade with.

The latter would probe difficult, as the Fánaithe would discover the lands they visited were all but devoid of human life. They would sometimes find villages or camps that had the appearance of being suddenly abandoned. This strange phenomenon disturbed the Fánaithe to no end, and neither they nor the monks at Brendan’s could determine a reason why.

The prevailing modern theory for this is known as the “Drift Theory”. Postulated in the 1980s, it holds that the route taken by the Fánaithe and others to the New World was conducive to getting lost, or “drifting” off course. In several cases, these drifting boats may have overshot the Insula and made landfall on the continent. Those that survived this drifting were often sick from the long voyage- encounters with native peoples were likely to have the same effect as the Plague that devastated the Skin People of the Insula in the 6th Century.

At any rate, the Fánaithe failed to find groups to trade with; they did, however, document a land that was much more friendly than the Insula or Terra Ursus. These lands were also teeming with the game that they wished to trap and hunt for furs. Therefore, the Fánaithe increasingly sailed to these “abandoned”’ lands. Due to the distances involved, some men began to spend more time on the continent (as it was becoming increasingly evident to those involved that these new lands were much bigger than an island). One enterprising man even established the first permanent European outpost on the continental New World. Called “Three Pines” [1], it was a dank coastal settlement that existed simply to bring supplies in for expeditions and send furs out.

By 670, the Fánaithe had reached their farthest territorial extent, having explored almost all of the Bay of Saint Peter [2]. The fur trade was bringing in profits again, and the backers of the Companies in Ireland were happy. However, the discoveries of the Fánaithe would have greater effects on the Measctha.

By 620, there were two-hundred or so Measctha living in Peace Town. High birth rates would raise that number to nearly nine-hundred by the end of the century. For some of this rising generation, the confines of Peace Town were becoming increasingly cramped. Eyes looked towards the lands along the Bay of Saint Peter. While the Measctha would not venture from the Insula in great numbers yet, a few families began to settle in a few of the more permanent Fánaithe outposts along the Bay, performing various roles.

This settlement, beginning around 670, would lead to the beginning of the end of the Fánaithe Heroic Period. The Measctha were often the harbingers of the Bishop’s authority, holding loyalty to him and to the clergy of Brendan’s. This began to put clamps on the formal combat of the Companies and spread the enforcement of the Peace of Armagh. A more important event was the beginning of the Streachailt- the Struggle- in Ireland.

The issues of the balance of power in Ireland after the fall of Dál Riata had never been fully resolved, and the fights for dominance of the Western trade had been part of a slowly building conflict between the various petty Kings, clans, and clergy of the Emerald Isle. While the traditional account of the Northern Kings fighting the Southern Kings is an oversimplification of what took place, nevertheless it does illustrate the two main sides in the Streachailt.

While the Streachailt itself is beyond the scope of this work, suffice it to say Ireland was plunged into a series of bloody wars that would change the shape of the island. In addition to the Leontine Plague that hit Ireland around the beginning of the 8th Century, it would deal the Irish a blow it would take them centuries to recover from. The most able minds and rulers of Ireland were slain or perished in the Plague, and the remainder had to focus on rebuilding their lives.

During the waning years of the 7th Century, most Fánaithe would return home to fight as warriors as part of the Streachailt. Having a Fánai in your retinue was seen as a prestige bonus for a monarch, as the ballads surrounding the wanderers had built them a fearsome reputation. As the conflicts raged on, however, and the Leontine Plague began to first hit the island, a few former Fánaithe had an idea. Gathering their families, wealth, and all they could, they sailed out for Ireland. This group of sixty or so individuals would land in Peace Town in 700 A.D. It marked the first time a European woman was brought to the New World.

It also marked the beginning of a shift in the character of European interests in the Insula and the lands surrounding the Gulf of St. Peter…


[1]- OTL Shippagan
[2]- OTL Gulf of Saint Lawrence
 
Quiver: The Leontine Plague
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UNIVERSITY OF EOFRIC TERMINAL IV ASKS:

What was the effect of the Leontine Plague on Rhomania?

SAINT MICHAEL COLLEGE TERMINAL I ANSWERS:

In the late-7th Century, the Rhomanian Empire was at the height of its power. It had smashed the Sassanid Persians, utterly breaking their Empire. The “barbarian” Kingdoms of the West were quiet, thanks to concerted diplomatic and religious efforts, as well as the decisive Rhomanian military intervention in the Vandal civil war in 612. Economic prominence made Rhomania the wealthiest of all European nations, with trade contacts as far away as Ireland.

However, that would change with the Leontine Plague. Likely a strain of the Blue Plague, the Leontine Plague swept through the Empire from East to West, from there spilling into the rest of Europe. Within the Empire, it devastated the Army as well as the civilian population, reducing the Empire’s economic power. The Crisis of 695, caused by plague deaths among the Imperial family, would see the long-ruling Leonid Dynasty overthrown by the influential General Mauricius (who established the Maurician Dynasty), which in turn weakened the Empire by a short but violent civil war.

All of this, in turn, kept the Empire from dealing with the Ismaili threat, resulting in the triumphant campaigns from the South, shattering Rhomanian authority in the East outside of Asia Minor, as well as the Onogur Invasion of the Haemus. While Mauricius was able to prevent the Ismailis from driving into Asia Minor and held the Onogurs off, thus ensuring Rhomanian survival, the Empire had been badly weakened.
 
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