The Chase:Nintendo's 20 Year Struggle to Unseat a Giant
A timeline shows where a world where Nintendo doesn't release a console in the United States, leaving Sega the leading gaming company. From the 1983 North American Market Crash to Nintendo's rise as an entertainment champion, it is told mainly through quotes from famous actors, actresses, writers, game designers, historians, and more. While Nintendo, at first, tries to catch up to Sega in the Video Game department, in the mid-1990s they sell the rights film making rights of Legend of Zelda, Metriod, and Super Mario to Paramount. Paramount began producing a Super Mario Film in 1998 which released in 2000 to mixed reviews. While development was in progress on the Super Mario Bros film, Nintendo released Super Smash Brothers to critical praise. A representative from Paramount approached Nintendo in 1999 to present an idea: A Nintendo Cinematic Universe that will climax with a Super Smash Brothers movie. Nintendo green-lit the idea and Paramount continued to release NCU films with Legend of Zelda: Triforce of Courage in 2003. Once the NCU began gaining steam and Nintendo's properties were becoming more popular, Sega began trying to play catch up with a Sonic the Hedgehog film that flopped terribly. The timeline ends with the opening line of the first Super Smash Brothers movie, released in 2013, and claim by a nostalgic critic about the Legend of Zelda: Triforce of Courage, "Despite Nintendo being a video game company, they sure do have a knack for movies."
One for the Money, Two for the Show.
The Roosevelt Revolution