Isaac Beach
Banned
Some more work on the Foederata, still looking for names for the federation as a whole. Made a few obvious changes; added provincial names, changed the south-west border a bit. It's pretty busy but I'm debating adding either more cities and roads or primary train lines, or both. (I have an idea in my head that this world has more renewable energy and mass transit than ours, I'll have to run over it with Kirbs) Also changed the date of Foundation as I mixed up some of Kirb's dates regarding the first Skottish(Irish) settlements. Not sure what else I'll write in there, except maybe a writeup in Espanjan in the top right or bottom left, one or the other. That'll be fun, it'll really test me.
That aside, I need to write a wee list of things I need to discuss with Kirbs, might as well be here so I can think on it whilst drifting off to sleep.
- Islam (Yslam?) as a pacifist, ethnic religion in the Arabian Peninsular. (I don't like getting rid of major religions altogether, even if the POD precludes them)
- Slavery as pseudo-contract law. (Slavery is bad, but I don't want this world to be perfect either, that'd be boring)
- Lots and lots of trains. (Dirigibles too? Or is that too steampunky?)
- Economic theory. (Oeconomicista? Some stuff will have to be the same, like theories of accounting, in order to reach the scales of trade that we experience in OTL. But some of the finer details would be fun to play with; and if anyone knows stuff about ancient and medieval economics and potential PODs in it's development, do shoot me a message)
That aside, I need to write a wee list of things I need to discuss with Kirbs, might as well be here so I can think on it whilst drifting off to sleep.
- Islam (Yslam?) as a pacifist, ethnic religion in the Arabian Peninsular. (I don't like getting rid of major religions altogether, even if the POD precludes them)
- Slavery as pseudo-contract law. (Slavery is bad, but I don't want this world to be perfect either, that'd be boring)
- Lots and lots of trains. (Dirigibles too? Or is that too steampunky?)
- Economic theory. (Oeconomicista? Some stuff will have to be the same, like theories of accounting, in order to reach the scales of trade that we experience in OTL. But some of the finer details would be fun to play with; and if anyone knows stuff about ancient and medieval economics and potential PODs in it's development, do shoot me a message)