Once upon a time, console gaming was dominated by Japanese companies, and even today Japan is one of the superpowers of console gaming, on par with the United States; PC gaming, however, seems to be almost nonexistent in Japan, visual novels being the only exception to this rule - some of them having become popular enough to be adapted for television as anime series, like for example Fate/stay night.
Compare and contrast South Korea, a neighbouring and culturally similar country in which PC gaming has become a professional sport, and China (both the mainland and Taiwan), in which PC gaming is quite widespread as well. Why did PC gaming in Japan become so uncommon, and how could it become at least as popular in Japan as in the countries neighbouring the archipelago? Fate/stay night could work quite well as a J-RPG, after all.
Compare and contrast South Korea, a neighbouring and culturally similar country in which PC gaming has become a professional sport, and China (both the mainland and Taiwan), in which PC gaming is quite widespread as well. Why did PC gaming in Japan become so uncommon, and how could it become at least as popular in Japan as in the countries neighbouring the archipelago? Fate/stay night could work quite well as a J-RPG, after all.