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shared_worlds:thick_as_thieves_skillsets

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shared_worlds:thick_as_thieves_skillsets [2016/06/05 21:27] – [Diplomatic skills] petikeshared_worlds:thick_as_thieves_skillsets [2016/06/05 21:41] – [Visual stealth] petike
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 **Leaning:** Skill at leaning carefully around the corner, in order to get a sneak peek of what might be going on beyond it. Emphasis on //carefully//. Leaning is a skill that appears easy, but it is actually rather hard to master. It's also a risk course of action, even for the best-trained of thieves, as there's always a potential margin of error involved in virtually any lean from behind a corner. Even the most careful ones. As great a skill as leaning is for stealthily observing one's nearest surroundings obscured by obstacles, far too many rookie thieves tend to underestimate its effectiveness and value. Don't be one of them...\\ **Leaning:** Skill at leaning carefully around the corner, in order to get a sneak peek of what might be going on beyond it. Emphasis on //carefully//. Leaning is a skill that appears easy, but it is actually rather hard to master. It's also a risk course of action, even for the best-trained of thieves, as there's always a potential margin of error involved in virtually any lean from behind a corner. Even the most careful ones. As great a skill as leaning is for stealthily observing one's nearest surroundings obscured by obstacles, far too many rookie thieves tend to underestimate its effectiveness and value. Don't be one of them...\\
 **Sneaking balance:** More often that not, the art of sneaking around requires at least a degree of crouching. This is rather necessary in order to minimise one's height-related conspicuousness and the loudness and speed of one's leg movements. Unfortunately, the need for crouched or very slow walking is not exactly a natural style of gait for any humanoid, and can pose some problems. One of the most immediate is one's balance while walking, even on a perfectly safe, secure and wide enough surface. Especially after some long, tiresome or difficult bit of sneaking, there is always the off-chance of stumbling or otherwise erring when you'd least want to. Practing your balance and learning when to not push it too far during sneaking can prove very helpful.\\ **Sneaking balance:** More often that not, the art of sneaking around requires at least a degree of crouching. This is rather necessary in order to minimise one's height-related conspicuousness and the loudness and speed of one's leg movements. Unfortunately, the need for crouched or very slow walking is not exactly a natural style of gait for any humanoid, and can pose some problems. One of the most immediate is one's balance while walking, even on a perfectly safe, secure and wide enough surface. Especially after some long, tiresome or difficult bit of sneaking, there is always the off-chance of stumbling or otherwise erring when you'd least want to. Practing your balance and learning when to not push it too far during sneaking can prove very helpful.\\
-**Crouched walking:** \\ +**Crouched walking:** The stealthy movement skill for situations where lowering your physical height for better concealment in shadows is crucial, and walking speed doesn't need to be fast. Walking upright while sneaking around, even in poorly lit locations, can still give away a thief's presence very easily if he/she is not careful. Crouched walking is a simple tactic offering a reasonable compromise between swiftness of walking movement and the probability of being seen more easily by potential adversaries.\\ 
-**Creeping:** \\ +**Creeping:** The stealthy movement skill for situations where you can afford to walk upright or just slightly hunched down, but still need to walk slowly and carefully to avoid making much noise. Creeping's main advantage is in greater ease of moving fluidly from slower to faster walking speed or even to running, something that's not available for the crouched walking method. Creeping has its uses, but is generally used more sparringly than crouched walking.\\ 
-**Crawling:** \\+**Crawling:** The stealthy movement skill for situations where you're forced to use the local environment to greatly lower your risk of being seen by adversaries (e.g. crawling in tall grass in a relatively well-lit area, with few shadows to hide in), or for overcoming obstacles where walking upright isn't a possible solution (e.g. crawling threw a tight space with a very low ceiling, etc.).\\
 **Facial disguise:** \\ **Facial disguise:** \\
 **Apparel disguise:**  \\ **Apparel disguise:**  \\
shared_worlds/thick_as_thieves_skillsets.txt · Last modified: 2023/11/10 15:37 by petike

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