Dreamcast DVD: A Collaborative TL

October 21, 2003: Grabbed by the Ghoulies was released by Nintendo for the GameCube.

October 27, 2003: Microsoft Music Mixer was released for the Nintendo GameCube, developed by Wild Tangent and published by Microsoft (TTL's version of Xbox Music Maker)

November 6, 2003: Dale Earnhardt's NASCAR Racetrack 2004 was released for the GameCube by Microsoft.

November 11, 2003: Matthew Goggin's Pro Golf 2004 was released by Microsoft for the Nintendo GameCube.

November 17, 2003: Metropolis Street Racer 2 was released by Sega for the Dreamcast.

November 18, 2003: Microsoft released a port of Counter-Strike for the Nintendo GameCube.

November 18, 2003: Adam Crosse's NHL Footprint 2004 was released for the Nintendo GameCube by Microsoft.

November 20, 2003: Microsoft Game Studios released Croc 3 for the Nintendo GameCube, developed by Argonaut Software.
 
November 3,2003:Fire emblem the Blazing Sword is released for the Game boy Advance, the first localize fire emblem in the west.

November 11: Medal of Honor Rising sun is released for all three major consoles.
Legacy of Kain Defiance is released for all three major consoles

November 13: Monster Rancher 4 is released for all three major consoles.

Novemeber 18: XIII is released by Ubisoft for all three major consoles and PC
After missing their targeted released date, Interplay and black isle morale for Fallout 3 was very low and wanting cancellation...but they got a surprised Partner, SEGA, who wanting to get more PC ports and Exclusives was dealing with Interplay the chance of helping the development of Fallout 3 Van Buren in Exchange of Console exclusivity(the console seems to be the upcoming Galaxy) and helping to salvage the development.
Also Deus Ex 2, who was targeting a similar release date was delayed mostly a Nintendo and Microsoft insistence in wanting the game be more polish so could be as successful as the Deus Ex Gamecube version.

December 3, 2003: Gotcha Force is released by Capcom Exclusively for the GameCube
 
December 8, 2003: Mission: Impossible - Operation Suma was released for the PS2, GameCube and Dreamcast.

December 9, 2003: Crouching Tiger, Hidden Dragon was released for the Dreamcast.

December 30, 2003: Sonic Heroes was released for the Dreamcast.

January 5, 2004: The local owners of WBNX (Winston Broadcasting Network) agreed to sell the station to Sinclair Broadcast Group for $30M.

January 5, 2004: Rare, Retro Studios and Bungie, three Nintendo affiliates begin producing two new titles for the Nintendo GameCube.

January 20, 2004: WRBU launches its first newscast produced by Sinclair's News Central.
 
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February 2, 2004: Raycom Media announced its purchase of Woods Communications, owners of FOX affiliate WCOV in Montgomery for $40M. (Raycom would later divest its station in 2006 with its purchase of Liberty Corporation, owners of WSFA, and sold the station, along with 12 others to Barrington Broadcasting)

February 2, 2004: R-Type Final was released for the PlayStation 2.

February 10, 2004: Unreal II: The Awakening was released for the Sega Dreamcast.

February 10, 2004: Wrath Unleashed was released for the PlayStation 2 and the Dreamcast.
 
February 10, 2004: nightshade is released exclusively for the Dreamcast

February 11: interplay is working very well in the fallout 3 development, ready to be done for the 2004 holiday season, discussion with Sega to released it for the Dreamcast or their next generation console are held.

February 12: Deus ex 2( ideas for a subtitle? Or keep OTL invisible wars?) Is getting overhauled, could be done for holidays or earlier too, Nintendo and Microsoft are hyping it out too for the GameCube and PC.

February 14 : NES classic series are released for the Gameboy advance, with a surprise gane of minesweeper and solitaire from Microsoft
 
February 17, 2004: Pro Evolution Soccer 3 was released for the PS2.

February 27, 2004: Steel Battalion: Line of Contact was released by Capcom as a GameCube exclusive.

March 2, 2004: MTX Mototrax was released for the GameCube, Dreamcast and PS2.

March 8, 2004: Microsoft released Ken Griffey Jr.'s MLB Baseball 2004 for the Nintendo GameCube.

March 9, 2004: Metal Gear Solid: The Twin Snakes was released for the Nintendo GameCube.
 
March 8, 2004: The Suffering is released for all three consoles and PC.

March 14: Battlefield: Codename Eagle is Released for the GameCube as one of the Paid Expansion for Battlefield, a full-fledge Remake of BattleField Eagle of PC and 64DD, add more content for regular Battlefield multiplayer alongside the SinglePlayer campaign, Bundled in the Battlefield Complete relaunch in physical disc too.

March 25: Dragon Quest V: Hand of the Heavenly Bride is released for the GameCube by Enix, the full-fledged 3D Remake of the never released before in the west DQV, part of Nintendo collaboration with Enix, all leading to DQVIII.
 
April 5, 2004: Acclaim Entertainment released Alias for the PS2, GameCube, Dreamcast and Windows.

April 8, 2004: Acclaim released All-Star Baseball 2005 for the PS2.

April 20, 2004: Hitman: Contracts was released for the PlayStation 2 and the Dreamcast.

April 28, 2004: The Federal Communications Commission had officially given the greenlight/approval on sale of Woods Communications (WCOV's owner) to Raycom Media, bringing WCOV its flagship station of Raycom Media (this would last two years, as Raycom had bought out Liberty Corporation in 2006, they turned around and sold WCOV to Barrington Broadcasting, which was then sold to Sinclair Broadcast Group in 2013.)
 
April 20, 2004: Hitman: Contracts was released for the PlayStation 2 and the Dreamcast.
Add GameCube, space size is not an issue anymore.

March 30, 2004: resident evil outbreak, the first online multiplayer installment is released for the PS2 and GameCube


May 21: way of the samurai 2 is released for all three major consoles.
 
May 21, 2004: RalliSport Challenge 2 was released for the Nintendo GameCube.

May 25, 2004: The acquisition of Woods Communications by Raycom Media has officially been consummated. This means that WCOV would become Raycom's flagship (this would last two years, until Raycom bought out Liberty in 2006, and subsequently sold WCOV and 12 other stations to Barrington Broadcasting).

May 25, 2004: Harry Potter and the Prisoner of Azkaban was released for the PS2, Dreamcast and the GameCube.

E3 2004: Microsoft announced that a new tennis game for the GameCube was in the works. Both Microsoft and Nintendo jointly announced their intentions to launch a new next generation console (think of a hybrid between two OTL's consoles Xbox 360 and the Wii), GameCube X, which included high definition support.
 
May 25, 2004: Ion Storm and Eidos release Thief: Deadly Shadows for the GameCube and PC, coming from their Deus Ex collaboration the game is heavily pushed by both Nintendo and Microsoft on both platforms becoming a hit. The success increase the Hype for Deus Ex 2 on the holidays season and make Ion Storm to work on thief 4 soon enough.

E3 2004: Sega Formally Reveals the Sega Galaxy(name no final suggest others ones), Powered by an AMD X2 CPU and an NVidia Series 6 GPU, Sega is targeting a holidays 2004/Spring 2005 release date depending on when the chips are finalized, SEGA put clear power and capacities will not be a problem for third parties onward thanks their technological partner, they showed the Fallout 3 Tech Demo alongside a Sonic tech demo were the talk of the show

Sony Announced the PS2 successor, to take away some hype of SEGA and Nintendo-Microsoft Announcements.

May 31: Post E3 aftermath both Nintendo and Microsoft start to work on the GameCube X, thanks to IBM working with Sony too on their PS3 CPU, they got access to information to power up the Alligator Successor, Codename Tyrannosaur when AMD was working on Flipper Successor, the Orca, that got directX support and High Definition capacities. Meanwhile, Genya Takeda seems Nintendo's prototype of the gaming Motion controller to Microsoft to work on advanced software compatibility for the game 3D movement.

June 1, 2004: The Chronicles of Riddick: Escape from Butcher Bay is released for PC and GameCube.

June 14: Psi-Ops: The Mindgate Conspiracy is released for PS2, Gamecube And PC
 
How powerful are each of the 7th gen consoles?
Sony Make his console as OTL, CELL was their baby after all and after seeing what rivals do, might goes with Ati ittl as they need a HD Decoder for their Blu-ray as Cell was insufficient for that regard, OTL Nvidia got a lot of privileged information thanks to Microsoft partnership for Xbox, that evaporated ITTL as Nintendo already have ArtX/Ati working for them before the POD, meaning the HD decoders are now in Ati hands... so I would say PS3 is the same in power as OTL. GameCube X depends how much Nintendo want to push others features, OTL they have their billionaire contract with IBM, ITTL that might be fullify and would take the chance to get a Xenon grade CPU from IBM Ittl thanks Microsoft helping on the development, the same With Ati, ITTL unlike Nvidia, they haven't burn any bridges with Nintendo or Microsoft at all, they would be working hard on their HD GPU. i could say a little weaker that OTL X360 if Nintendo push the motion as otl, as stronger(maybe a little stronger) if decided they can't still make motion price competitive yet.

SEGA is far weaker as they will launch first, but not much less capable, Thanks to AMD and Nvidia, I would imagine something as capable as the Lindberg, something able to run Asssains Creed III Equivalent ITTL before needing a remplacement
 
So the Galaxy is roughly on the level of OTL’s 360?
Far Weaker, OTL 360 was a beast jumped two generations at once thanks MS money, that forced Sony to counter it too. I would say 80% the power of OTL X360. Again SEGA is releasing it early and lacked the tech partner the others two got( AS MS poured money to win Nintendo ones OTL and Sony spend a fortune to push the blu-ray too) but the main advantage is that SEGA will not burn money in the HD media wars...
 
June 21, 2004: Driver 3 was released for the PS2, GameCube and the Dreamcast.

June 25, 2004: Sega released OutRun 2 for the Sega Dreamcast.

July 20, 2004: Catwoman was released for all three major video game consoles, which was developed by EA UK.

July 29, 2004: Mega Man X: Command Mission was released for the PS2 and the GameCube.
 
June 23, 2004: Megaman Anniversary Collection is released for all three consoles.

July 13, 2004: Tales of Symphonia is released Exclusively for the GameCube.

July 20: Sudeki developed by Climax Studios, published by Microsoft exclusively for the GameCube
Puyo Pop Fever is released exclusively for the Dreamcast
 
August 3, 2004: Doom 3 was released for the Windows.

August 10, 2004: NFL Play Action Football 2005 was released for the Nintendo GameCube by Microsoft Game Studios.

August 24, 2004: Viewtiful Joe was released for the PlayStation 2 by Capcom.

August 25, 2004: Amazing Island was released for the Sega Dreamcast.
 
August 30, 2004: Pikmin 2 is released for the GameCube

September 2,2004: Terminator 3: The Redemption The is released for all three major consoles

Septemeber 7, 2004: Burnout 3: Takedown and Silent Hill 4: The room are released for all three major consoles and PC
 
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