I will try to use this as a beginning to finally finish up my own worldbuilding of Amra, sadly I lack skills in mapmaking or drawing pictures for characters, so I'll try my best, but I might need help with such if anyone is willing to do so.
Amra after the first millennium after the Burning Sky (nuclear war) and before the great Icing
Human Empire: the first bound of survivers after the Burning Sky (Humans), later one of the foundes of the Empire of Amra after the northern migration at the start of the great Icing.
Kingdom of Adirondak: Great northern Dwarf Kingdom under the Adirondak Mountains (Dwarfs), , later one of the foundes of the Empire of Amra after the northern migration at the start of the great Icing.
Elves: Elvelands (mostly forest and treecitys), Tribes of the Elves (Elves), later one of the foundes of the Empire of Amra after the northern migration at the start of the great Icing.
Orclands: Tribes of the Orcs (Orcs)
Dark Lands: Kingdom ruled by the despot of Jikagou (Humans), black Magic, after destruction of the Dark Lands the last black Magicans migrated northern towards Nuorlinz (gray).
Amra after the second millennium after the Burning Sky (nuclear war) and one millennium after the great Icing
Endless Ice: Southern Ice (no real population - some tribes of Human, Elves, Dwarfs and Orcs).
The Empire of Amra: greatest Empire in the continent of Amra and rightful successor of the USA at least in their minds (Humans, Elves and Dwarfs), trades in the Karibiean Sea and the Atlentik Okean (mostly coastal). Defence battles against the Orkland along the Apalaijin Mountain and its defence wall there. Sworn Archnemesis of the Dark Land.
Kingdom of Adirondak: Great southern Dwarf Kingdom under the Adirondak and Alekhany Mountains, part of it covered with Southern Ice (mostly Dwarfs)
Orclands: Tribes and Kingdoms of the Orcs (mostly Orcs)
Elvish Forest: Elvelands, very native and nature loving Tribes (mostly Elves)
Grand Duchy of Filadelfia: a small Grand Duchy formed out of these settlers who did not follow their kings all the way south (mostly Human)
Nujok the Iron City: mighty Empire with a very great Fleet who claims the Atlentic Okean just for themselves (mostly Human). Pirate War with Bostn and the Empire of Amra.
Kingdom of Bostn: mighty Kingdom who claims the Atlentic Okean just for themselves, rumors about Lands in the West that the Bostn people want to discover and trade with
Republic of Bajamar: Republic Islands who control most of the Trading routes to the Karibiean Sea or North Sea
Karibiean Sea or North Sea: End of the known World to the Empire of Amra in the North
Karibiean Tribes: Tribes and Cultures settled in the Karibiean Sea, mostly divided but with the same culture but no nautical Fleet that can reach Amras coast of their own.
Atlentik Okean or Western Ocean: End of the known World to the Empire of Amra in the West
The Dark Land of Nuorlinz: Black and Vodoo Magic, population just believes in one dark God alone. Sworn Archnemesis of the Empire of Amra, trades in the Karibiean Sea. The Dark land claims all of Amra for itself and believes that the disbelievers should convert to their God or die. Black magic but not Demonic, Demons are fought there just like everywhere else.
Princedom of Berniam: Small Kingdom loosely allied with the Empire of Amra against the near Force of the Orc Land and the Dark Land.
Kingdom of Navil: Small Kingdom loosely allied with the Empire of Amra against the near Force of the Dark Land and the Orc Land.
County of Arkensow: Independent Empire with a strong cavalry, able to defend itself against the Dark Land and strongly against an alliance with the Empire of Amra and their claims of all Amra. Claims the Great Plains for themselves.
Empire of Seintlous: Rich trading Empire controls the biggest Amra Trade Route from the East to the West. Defence battles against the Orc Land.
Empire of Tejas: Land of strong and independent Warriors, trades coastal in the Karibiean Sea.
Great Plains: Wide land without real states and Empires nomadic tribes and cultures. Rumors about ancient artefact's of the earliest Empire of whole Amra before the the Day of the Burning Sky.
Desert Tribes: Loosely cultural linked Tribes without real states.
Jungle Staates: Different states in the Jungles, many important trading goods come from here over the Karibiean Sea.
Noroeste Culture: Loosely cultural linked People without real states.
Bajacal Tribes: Loosely cultural linked People without real states.
Nourtheast Culture: Loosely cultural linked People without real states.
Holy Kingdom of Juta: Mormon Theocratic Kingdom great power in central Amra.
Wioumin Culture: Loosely cultural linked People without real states.
Montena Kingdoms Alliance: Alliance of many Kingdoms against the growing might of the Holy Kingdom of Juta.
Realm of Veiges: Desert Empire of the City Veiges, part of the Amra Trade Route from coast to coast.
Eastern Tribes: Loosely cultural linked People without real states.
Eastern Desert: Loosely cultural linked People without real states, very low Population.
Southeastern Tribes: Loosely cultural linked People without real states.
Empire of Andgeles: Mighty Northeastern Empire sworn Archnemesis of the Southern Sanfan Dynasty.
Sanfan Dynasty: Asiatic Culture (Chinese, Japanese, Korean) and greatest eastern Empire in Amra. Archnemesis of the Empire of Andgeles and also in War with the Kingdom of Oregon.
Kingdom of Oregen: Small Eastern Kingdom with in war with the northern Sanfan Dynasty. Pirate War against the Traders of Oregen and Sanfan.
Republic of Seatel: Maritime Republic with many coastal Colonies and Trading.
Coastal Tribes: Loosely cultural linked People without real states.
Southeast Culture: Loosely cultural linked People without real states.
Empire of Amra
The World as the Empire of Amra knows it: red the empire itself (well mapped and known), lighter colour the known traderoutes (or known from stories, sometimes mapped), later including the road along the Southern Ice to the western Continent Euryp. The other colour is all known land to the Empire of Amra by stories or legends (including the old long lost empires of the Humans, Elves and Dwarfs under the Endless Ice. Elves and Dwarfs have a simular worldview and knoladge in their lands). But the Dwarfs also secretly own anvient maps of the World before the Burning Sky.
The World as the Sanfan Dynasty knows it: browngreen the dynasty itself (well mapped and known), lighter colour the known traderoutes (or known from stories, sometimes mapped), the other colour is all known land to the Sanfan Dynasty by stories or legends.
The World as the Dark Land of Nuorlinz knows it: black the Dark Land of Nuorlinz itself (well mapped and known), lighter colour the known traderoutes and former Dark Territories (or known from stories, mostly mapped), the other colour is all known land to the Dark Land of Nuorlinz by spies, stories or legends.
The World as the Holy Kingdom of Juta knows it: green the Holy Kingdom of Juta itself (well mapped and known), lighter colour the known traderoutes (or known from stories, mostly mapped), the other colour is all known land to the Holy Kingdom of Juta by trade, spies stories or legends.
Amra population overview Red = extreme highly density population, orange = high density of population, yellow = middle density of population, green = low density of population, white = barely populated or mostly tribal/ nomadic
Region and future ground for some climate zones as well
Nujok the Iron City (mostly Human), Caital of the mighty Empire of the same Name with a very great Fleet who claims the Atlentic Okean just for themselves. In a constant Pirate War with the Kingdom of Bostn and the Empire of Amra. Besiged in 1687 AKA by a Fleet and Army of the Empire of Amra in the Eight Templeade.
Amra after the first millennium after the Burning Sky (nuclear war) and before the great Icing
Human Empire: the first bound of survivers after the Burning Sky (Humans), later one of the foundes of the Empire of Amra after the northern migration at the start of the great Icing.
Kingdom of Adirondak: Great northern Dwarf Kingdom under the Adirondak Mountains (Dwarfs), , later one of the foundes of the Empire of Amra after the northern migration at the start of the great Icing.
Elves: Elvelands (mostly forest and treecitys), Tribes of the Elves (Elves), later one of the foundes of the Empire of Amra after the northern migration at the start of the great Icing.
Orclands: Tribes of the Orcs (Orcs)
Dark Lands: Kingdom ruled by the despot of Jikagou (Humans), black Magic, after destruction of the Dark Lands the last black Magicans migrated northern towards Nuorlinz (gray).
Amra after the second millennium after the Burning Sky (nuclear war) and one millennium after the great Icing
Endless Ice: Southern Ice (no real population - some tribes of Human, Elves, Dwarfs and Orcs).
The Empire of Amra: greatest Empire in the continent of Amra and rightful successor of the USA at least in their minds (Humans, Elves and Dwarfs), trades in the Karibiean Sea and the Atlentik Okean (mostly coastal). Defence battles against the Orkland along the Apalaijin Mountain and its defence wall there. Sworn Archnemesis of the Dark Land.
Kingdom of Adirondak: Great southern Dwarf Kingdom under the Adirondak and Alekhany Mountains, part of it covered with Southern Ice (mostly Dwarfs)
Orclands: Tribes and Kingdoms of the Orcs (mostly Orcs)
Elvish Forest: Elvelands, very native and nature loving Tribes (mostly Elves)
Grand Duchy of Filadelfia: a small Grand Duchy formed out of these settlers who did not follow their kings all the way south (mostly Human)
Nujok the Iron City: mighty Empire with a very great Fleet who claims the Atlentic Okean just for themselves (mostly Human). Pirate War with Bostn and the Empire of Amra.
Kingdom of Bostn: mighty Kingdom who claims the Atlentic Okean just for themselves, rumors about Lands in the West that the Bostn people want to discover and trade with
Republic of Bajamar: Republic Islands who control most of the Trading routes to the Karibiean Sea or North Sea
Karibiean Sea or North Sea: End of the known World to the Empire of Amra in the North
Karibiean Tribes: Tribes and Cultures settled in the Karibiean Sea, mostly divided but with the same culture but no nautical Fleet that can reach Amras coast of their own.
Atlentik Okean or Western Ocean: End of the known World to the Empire of Amra in the West
The Dark Land of Nuorlinz: Black and Vodoo Magic, population just believes in one dark God alone. Sworn Archnemesis of the Empire of Amra, trades in the Karibiean Sea. The Dark land claims all of Amra for itself and believes that the disbelievers should convert to their God or die. Black magic but not Demonic, Demons are fought there just like everywhere else.
Princedom of Berniam: Small Kingdom loosely allied with the Empire of Amra against the near Force of the Orc Land and the Dark Land.
Kingdom of Navil: Small Kingdom loosely allied with the Empire of Amra against the near Force of the Dark Land and the Orc Land.
County of Arkensow: Independent Empire with a strong cavalry, able to defend itself against the Dark Land and strongly against an alliance with the Empire of Amra and their claims of all Amra. Claims the Great Plains for themselves.
Empire of Seintlous: Rich trading Empire controls the biggest Amra Trade Route from the East to the West. Defence battles against the Orc Land.
Empire of Tejas: Land of strong and independent Warriors, trades coastal in the Karibiean Sea.
Great Plains: Wide land without real states and Empires nomadic tribes and cultures. Rumors about ancient artefact's of the earliest Empire of whole Amra before the the Day of the Burning Sky.
Desert Tribes: Loosely cultural linked Tribes without real states.
Jungle Staates: Different states in the Jungles, many important trading goods come from here over the Karibiean Sea.
Noroeste Culture: Loosely cultural linked People without real states.
Bajacal Tribes: Loosely cultural linked People without real states.
Nourtheast Culture: Loosely cultural linked People without real states.
Holy Kingdom of Juta: Mormon Theocratic Kingdom great power in central Amra.
Wioumin Culture: Loosely cultural linked People without real states.
Montena Kingdoms Alliance: Alliance of many Kingdoms against the growing might of the Holy Kingdom of Juta.
Realm of Veiges: Desert Empire of the City Veiges, part of the Amra Trade Route from coast to coast.
Eastern Tribes: Loosely cultural linked People without real states.
Eastern Desert: Loosely cultural linked People without real states, very low Population.
Southeastern Tribes: Loosely cultural linked People without real states.
Empire of Andgeles: Mighty Northeastern Empire sworn Archnemesis of the Southern Sanfan Dynasty.
Sanfan Dynasty: Asiatic Culture (Chinese, Japanese, Korean) and greatest eastern Empire in Amra. Archnemesis of the Empire of Andgeles and also in War with the Kingdom of Oregon.
Kingdom of Oregen: Small Eastern Kingdom with in war with the northern Sanfan Dynasty. Pirate War against the Traders of Oregen and Sanfan.
Republic of Seatel: Maritime Republic with many coastal Colonies and Trading.
Coastal Tribes: Loosely cultural linked People without real states.
Southeast Culture: Loosely cultural linked People without real states.
Empire of Amra
The World as the Empire of Amra knows it: red the empire itself (well mapped and known), lighter colour the known traderoutes (or known from stories, sometimes mapped), later including the road along the Southern Ice to the western Continent Euryp. The other colour is all known land to the Empire of Amra by stories or legends (including the old long lost empires of the Humans, Elves and Dwarfs under the Endless Ice. Elves and Dwarfs have a simular worldview and knoladge in their lands). But the Dwarfs also secretly own anvient maps of the World before the Burning Sky.
The World as the Sanfan Dynasty knows it: browngreen the dynasty itself (well mapped and known), lighter colour the known traderoutes (or known from stories, sometimes mapped), the other colour is all known land to the Sanfan Dynasty by stories or legends.
The World as the Dark Land of Nuorlinz knows it: black the Dark Land of Nuorlinz itself (well mapped and known), lighter colour the known traderoutes and former Dark Territories (or known from stories, mostly mapped), the other colour is all known land to the Dark Land of Nuorlinz by spies, stories or legends.
The World as the Holy Kingdom of Juta knows it: green the Holy Kingdom of Juta itself (well mapped and known), lighter colour the known traderoutes (or known from stories, mostly mapped), the other colour is all known land to the Holy Kingdom of Juta by trade, spies stories or legends.
Amra population overview Red = extreme highly density population, orange = high density of population, yellow = middle density of population, green = low density of population, white = barely populated or mostly tribal/ nomadic
Region and future ground for some climate zones as well
Nujok the Iron City (mostly Human), Caital of the mighty Empire of the same Name with a very great Fleet who claims the Atlentic Okean just for themselves. In a constant Pirate War with the Kingdom of Bostn and the Empire of Amra. Besiged in 1687 AKA by a Fleet and Army of the Empire of Amra in the Eight Templeade.
Last edited: