Alternative History Armoured Fighting Vehicles Part 3

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Is there any practical use for rocket artillery in a mountain warfare environment?

My thoughts that it would really be restricted to Line of Sight only - still devastating, but pulling the range in somewhat. Otherwise is it just tube artillery and mortars?
 
Is there any practical use for rocket artillery in a mountain warfare environment?

My thoughts that it would really be restricted to Line of Sight only - still devastating, but pulling the range in somewhat. Otherwise is it just tube artillery and mortars?

If the terrain is good for tube artillery it will be good for rocket artillery - more or less. While the flight trajectory of rocket artillery isn’t as steep a parabola as howitzer fire, it still generally follows a parabolic flight path. So no problem engaging forward slopes and firing down valleys.
 
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Currently watching the Super Bowl and was starting to lose the will to live until Shakira came on at half time... Nom, nom! 🥴

What the hell is Jlo wearing - or almost not! 😳

Those football players are very talented, being able to do all that dancing too at half time! :openedeyewink:
 
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Yeah, my adopted local Missouri team win the Super Bowl... Go Kansas City Chiefs! 🏈 😎🤠👍
 
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Great minds... I looked at that very turret and I think it would look great only it is a little too modern for LRB’s 1990 based TL. Still, worth a drawing if incan find a good turret image. 👍
there were earlier turrets with a single 120mm mortar

and other things you could look at if it would take a 155mm G6 turret, or a 35mm AA turret (like the cheetah version of the Gepard)

or a 155m along these lines:
rascal1_wrueio1.jpg
 
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If the terrain is good for tube artillery it will be good for rocket artillery - more or less. While the flight trajectory of rocket artillery isn’t as steep a parabola as howitzer fire, it still generally follows a parabolic flight path. So no problem engaging forward slopes and firing down valleys.

Close terrain like mountains or urban build up can create "shadows" for field artillery. Not enough to completely neutralize it but it still needs to into consideration. It would be most pronounced in dense urban build up with sky scrapers.
 
Close terrain like mountains or urban build up can create "shadows" for field artillery. Not enough to completely neutralize it but it still needs to into consideration. It would be most pronounced in dense urban build up with sky scrapers.
*Grumbles in bitter World of Tanks arty memories*
 
there were earlier turrets with a single 120mm mortar

and other things you could look at if it would take a 155mm G6 turret, or a 35mm AA turret (like the cheetah version of the Gepard)

or a 155m along these lines:
rascal1_wrueio1.jpg

So many great ideas!!! 👍
 
Close terrain like mountains or urban build up can create "shadows" for field artillery. Not enough to completely neutralize it but it still needs to into consideration. It would be most pronounced in dense urban build up with sky scrapers.

Absolutely. Terrain is always going to affect artillery no matter whether tube or rocket (or indeed aerial). It's very much horses for courses - correct selection of the best weapon system for the job at hand.
 
Close terrain like mountains or urban build up can create "shadows" for field artillery. Not enough to completely neutralize it but it still needs to into consideration. It would be most pronounced in dense urban build up with sky scrapers.

How do you counteract the impact of shadows when calculating artillery fires?
 
How do you counteract the impact of shadows when calculating artillery fires?

The FO calling the mission would call for "high angle" as part of the method of engagement portion of the call for fire. This will reduce the potential range of the howitzer, but means the round will come in closer to the vertical. Like @wietze said you would use your organic mortars more heavily, since they have more of a natural arc.
 
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