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stories:ah.com_enterprise_-_technology_and_devices [2015/06/21 06:31]
Petike [Spectrum Broadsword (aka PCB)]
stories:ah.com_enterprise_-_technology_and_devices [2019/03/29 15:14] (current)
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 ==== "​Airhammer"​ ==== ==== "​Airhammer"​ ====
  
-A slightly oversized device, somewhat resembling a cross between a handheld powered mining drill and a small rocket launcher. While definitely a tool first and foremost, it can also be utilised as a rather powerful weapon. It uses flurries of highly condensed heated air to burrow or drill through various materials. The device is powerful enough to punch a few holes even in very dense and hard bedrock. [[stories/ah.com_enterprise_-_main_characters#​mes-1|KING OF THE UZBEKS]] owns one, tucked away in his Chief Engineer special equipment locker. His reasoning for owning one ? "1. I'm always crazy-prepared. 2. It's such a cool gizmo !"+A slightly oversized device, somewhat resembling a cross between a handheld powered mining drill and a small rocket launcher. While definitely a tool first and foremost, it can also be utilised as a rather powerful weapon. It uses flurries of highly condensed heated air to burrow or drill through various materials. The device is powerful enough to punch a few holes even in very dense and hard bedrock. [[stories:ah.com_enterprise_-_main_characters#​mes-1|KING OF THE UZBEKS]] owns one, tucked away in his Chief Engineer special equipment locker. His reasoning for owning one ? "1. I'm always crazy-prepared. 2. It's such a cool gizmo !"
  
 ==== Augmented Reality Spectacles ==== ==== Augmented Reality Spectacles ====
  
-Specs with various sensor-related tech goodies and readout overlays. Seen among some of the crew members, especially MES-1 //​Allohistory//'​s Fourth Mate and Junior Science Officer [[stories/ah.com_enterprise_-_main_characters#​mes-1|LSCATILINA]],​ who wears them with pride. ARS-s can interact with dataspikes and other data-gathering portable devices and handheld sensors.+Specs with various sensor-related tech goodies and readout overlays. Seen among some of the crew members, especially MES-1 //​Allohistory//'​s Fourth Mate and Junior Science Officer [[stories:ah.com_enterprise_-_main_characters#​mes-1|LSCATILINA]],​ who wears them with pride. ARS-s can interact with dataspikes and other data-gathering portable devices and handheld sensors.
  
 ==== BFG ==== ==== BFG ====
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 ==== Chameleon Suit ==== ==== Chameleon Suit ====
  
-Worn and utilised by [[stories/ah.com_enterprise_-_main_characters#​mes-2|ZELDAR]] for stealthy incursions into hostile territory, the suit allows for near-perfect camouflaging with the surrounding environment. It's not always fool-proof, but can nevertheless greatly increase the stealthiness of its wearer, especially during broad daylight.+Worn and utilised by [[stories:ah.com_enterprise_-_main_characters#​mes-2|ZELDAR]] for stealthy incursions into hostile territory, the suit allows for near-perfect camouflaging with the surrounding environment. It's not always fool-proof, but can nevertheless greatly increase the stealthiness of its wearer, especially during broad daylight. 
 ==== Cyberpods ==== ==== Cyberpods ====
  
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 These are egg-shaped metallic devices similar in appearance and use to hand grenades. They are only available to the highest ranking security personnel of The Hub, particularly the Moderators, IAN's immediate underlings. Flash-bans are intended to be used only in the gravest of emergencies,​ when The Hub is threatened by extremely dangerous enemy activities. Once activated and thrown to the enemy'​s feet, the flash-ban detonates and creates something similar to a small-scale ISOT, transporting the person into a specially created pocket dimension of the multiverse. This dimension is the infamous [[offtopic:​coventry|Coventry Zone]], and serves as a sort of penal/exile dimension for people banned from The Hub. The construction and technology utilised by the flash-bans is kept strictly top secret, to avoid falling into the wrong hands. Abuse of flash-bans even by qualified staff is looked upon as a serious offence against the order and mission of The Hub.  These are egg-shaped metallic devices similar in appearance and use to hand grenades. They are only available to the highest ranking security personnel of The Hub, particularly the Moderators, IAN's immediate underlings. Flash-bans are intended to be used only in the gravest of emergencies,​ when The Hub is threatened by extremely dangerous enemy activities. Once activated and thrown to the enemy'​s feet, the flash-ban detonates and creates something similar to a small-scale ISOT, transporting the person into a specially created pocket dimension of the multiverse. This dimension is the infamous [[offtopic:​coventry|Coventry Zone]], and serves as a sort of penal/exile dimension for people banned from The Hub. The construction and technology utilised by the flash-bans is kept strictly top secret, to avoid falling into the wrong hands. Abuse of flash-bans even by qualified staff is looked upon as a serious offence against the order and mission of The Hub. 
 +
 ==== Mechsuits ==== ==== Mechsuits ====
  
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 ==== Photonic Paintbrush ==== ==== Photonic Paintbrush ====
  
-A somewhat mysterious advanced tool, carried and wielded by [[stories/ah.com_enterprise_-_main_characters#​mes-1|ALEX RICHARDS]], the MES-1 //​Allohistory//'​s expert on multiverse cartography. The device produces faintly visible photonic waves that can be used for a multitude of tasks, most of them at least tangentially related to light-based physics. While working, the photonic paintbrush emits a sound not unlike that of a spray can with paint. In everyday use, ALEX mostly uses it for colouring blank maps and basemaps of ATLs quicker than he would by hand. He is hesitant to reveal the origins of the device, but maintains that its his own little invention and that it has a link to his previous occupation, from the times before he became a [[Hub]] employee and MES-1 crew member. The "​photonic"​ has some drawbacks and limitations:​ It doesn'​t work with things painted black. The positronic emission scanner beams just get absorbed by the dye molecules rather than scattering to produce the required internalised 3D model necessary for calculation of the proper settings. For instance, "​There'​s sable interference coming from the upper molecular stratum of the locking mechanism."​. Oh sure you could brute force it, but only in the same way that you could find a missing person by performing an X-Ray diffraction on every molecule in the known universe to find out which ones matched their DNA... Also, using the same '​colour'​ for a task leads to that one running out and causing problems (e.g. finding that you've run out of red midway through your escape through a few dozen blast doors in a Communist-themed ATL).+A somewhat mysterious advanced tool, carried and wielded by [[stories:ah.com_enterprise_-_main_characters#​mes-1|ALEX RICHARDS]], the MES-1 //​Allohistory//'​s expert on multiverse cartography. The device produces faintly visible photonic waves that can be used for a multitude of tasks, most of them at least tangentially related to light-based physics. While working, the photonic paintbrush emits a sound not unlike that of a spray can with paint. In everyday use, ALEX mostly uses it for colouring blank maps and basemaps of ATLs quicker than he would by hand. He is hesitant to reveal the origins of the device, but maintains that its his own little invention and that it has a link to his previous occupation, from the times before he became a [[Hub]] employee and MES-1 crew member. The "​photonic"​ has some drawbacks and limitations:​ It doesn'​t work with things painted black. The positronic emission scanner beams just get absorbed by the dye molecules rather than scattering to produce the required internalised 3D model necessary for calculation of the proper settings. For instance, "​There'​s sable interference coming from the upper molecular stratum of the locking mechanism."​. Oh sure you could brute force it, but only in the same way that you could find a missing person by performing an X-Ray diffraction on every molecule in the known universe to find out which ones matched their DNA... Also, using the same '​colour'​ for a task leads to that one running out and causing problems (e.g. finding that you've run out of red midway through your escape through a few dozen blast doors in a Communist-themed ATL).
  
 ==== Shift Drives ==== ==== Shift Drives ====
  
-Highly advanced femtotech-technobabblyon energy generators, allowing casual faster than light (FTL) interstellar travel for [[ah.com_enterprise_-_spacecraft_and_vehicles#​shift-capable_multiverse_starships|starships]],​ as well as the added ability to create [[stories/ah.com_enterprise_-_terminology|"​shiftholes"​]] - artificially formed wormhole-like anomalies that can be used to travel between the timelines of the multiverse. On the MES type starships, it is common practice to have the Shift Drive room locked away with a [[ah.com_enterprise_-_technology_and_devices#​nuclear bike lock|Nuclear Bike Lock]]. ​+Highly advanced femtotech-technobabblyon energy generators, allowing casual faster than light (FTL) interstellar travel for [[ah.com_enterprise_-_spacecraft_and_vehicles#​shift-capable_multiverse_starships|starships]],​ as well as the added ability to create [[stories:ah.com_enterprise_-_terminology|"​shiftholes"​]] - artificially formed wormhole-like anomalies that can be used to travel between the timelines of the multiverse. On the MES type starships, it is common practice to have the Shift Drive room locked away with a [[ah.com_enterprise_-_technology_and_devices#​nuclear bike lock|Nuclear Bike Lock]]. ​
  
 ==== Ship AIs ==== ==== Ship AIs ====
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 In the era of the //[[MES Stranger]]//,​ the titular starship housed an AI known as [[ah.com the next generation|ANALYTICAL ENGINE]]. ​ In the era of the //[[MES Stranger]]//,​ the titular starship housed an AI known as [[ah.com the next generation|ANALYTICAL ENGINE]]. ​
  
-In the current, //MES-1 Allohistory//​ and //MES-2 Uchronia// era, the AIs of the two twin MES ships are [[stories/ah.com_enterprise_-_main_characters#​mes-1|THESPITRON 6000]] (MES-1) and [[stories/ah.com_enterprise_-_main_characters#​mes-2|PIPOCHUBS1999]] (MES-2).+In the current, //MES-1 Allohistory//​ and //MES-2 Uchronia// era, the AIs of the two twin MES ships are [[stories:ah.com_enterprise_-_main_characters#​mes-1|THESPITRON 6000]] (MES-1) and [[stories:ah.com_enterprise_-_main_characters#​mes-2|PIPOCHUBS1999]] (MES-2).
  
 ==== Spacesuits ==== ==== Spacesuits ====
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 The Spectrum Broadsword, or Primary Colour Broadsword (PCB) is a hi-tech type of weapon unique to the military branches of The Mappist Cabal and The Vexilologist Guild. Though most of the melee weaponry used by these two mysterious factions is completely conventional,​ a select few of the factions'​ members apparently train with and wield PCBs. The weapon consists of a simple hilt with controls, a long thin rod that telescopically extends itself from the hilt, and of two sets of laser projecting devices - one set at the endpoint of the rod, and the other in front of the hilt's crossguard. Once extended and activated, the "​blade"​ part of the sword starts projecting three beams of a cutting laser - a red, green and blue (RGB) beam. These eventually converge and meld into a whole spectrum of colours, becoming the dreaded Spectrum Blade. Spectrum broadswords have something of a reputation for fidgetiness,​ but in the hands of a capable combatant, they can be quite deadly, and hard to confront with most other melee weapons (including the Stunbats available to the Twin Fleet crews). Certain members of The Guild have customised melee weapons broadly based on the PCB. The Spectrum Broadsword, or Primary Colour Broadsword (PCB) is a hi-tech type of weapon unique to the military branches of The Mappist Cabal and The Vexilologist Guild. Though most of the melee weaponry used by these two mysterious factions is completely conventional,​ a select few of the factions'​ members apparently train with and wield PCBs. The weapon consists of a simple hilt with controls, a long thin rod that telescopically extends itself from the hilt, and of two sets of laser projecting devices - one set at the endpoint of the rod, and the other in front of the hilt's crossguard. Once extended and activated, the "​blade"​ part of the sword starts projecting three beams of a cutting laser - a red, green and blue (RGB) beam. These eventually converge and meld into a whole spectrum of colours, becoming the dreaded Spectrum Blade. Spectrum broadswords have something of a reputation for fidgetiness,​ but in the hands of a capable combatant, they can be quite deadly, and hard to confront with most other melee weapons (including the Stunbats available to the Twin Fleet crews). Certain members of The Guild have customised melee weapons broadly based on the PCB.
 +
 ==== Stunbats ==== ==== Stunbats ====
  
 Standard issue melee weapons for any crew member of the Twin Fleet (just like the BFPs and BFGs are the standard issue projectile arms). The name is an abbreviation of "stun baton",​ as the weapon is intended to be used in a non-lethal (or some would say "​less-lethal"​) manner. While at face value, a stunbat seems just like any ordinary collapsible baton that is easily concealable in a pocket or holster, it is actually just as multifunctional as many other types of portable tools and weaponry available to the crews. This is due to the fact that the baton'​s extendible telescopic inner shafts are actually composed of a monomolecular tendril-like object, which can be charged and modified with a press of a few buttons on the baton'​s handle. The tendril, while deployed, is by default in basic baton mode, and it can be switched over to become a whip-like weapon, a staff-like weapon, a sword-like bladed weapon, an electric "​cattle prod"​-like apparatus, or even something in the vein of a lightsaber (though with the tendril shaft charged with electricity or hot plasma instead of being a laser blade). Part of the tendril modification is undertaken by integrated nanotechnology,​ part by energy charges to the tendril'​s core. Though every Twin Fleet crew member has their own stunbat and several spares, many crew members also prefer to carry their own custom melee weapon. Standard issue melee weapons for any crew member of the Twin Fleet (just like the BFPs and BFGs are the standard issue projectile arms). The name is an abbreviation of "stun baton",​ as the weapon is intended to be used in a non-lethal (or some would say "​less-lethal"​) manner. While at face value, a stunbat seems just like any ordinary collapsible baton that is easily concealable in a pocket or holster, it is actually just as multifunctional as many other types of portable tools and weaponry available to the crews. This is due to the fact that the baton'​s extendible telescopic inner shafts are actually composed of a monomolecular tendril-like object, which can be charged and modified with a press of a few buttons on the baton'​s handle. The tendril, while deployed, is by default in basic baton mode, and it can be switched over to become a whip-like weapon, a staff-like weapon, a sword-like bladed weapon, an electric "​cattle prod"​-like apparatus, or even something in the vein of a lightsaber (though with the tendril shaft charged with electricity or hot plasma instead of being a laser blade). Part of the tendril modification is undertaken by integrated nanotechnology,​ part by energy charges to the tendril'​s core. Though every Twin Fleet crew member has their own stunbat and several spares, many crew members also prefer to carry their own custom melee weapon.
 +
 ==== Teleporters and Teleportation Suites ==== ==== Teleporters and Teleportation Suites ====
  
stories/ah.com_enterprise_-_technology_and_devices.txt · Last modified: 2019/03/29 15:14 (external edit)