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shared_worlds:thick_as_thieves_jobs_explained

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Thick as Thieves RP - Specialisations : The concept explained...

Unlike in most RPGs and RPs, your profession (a.k.a. specialisation) is not the usual rigid "class". It's more of a “school of specialisation” and will be among those things that will evolve the most during a game (even moreso than your decision of whether you want to partake in a guild or do your job alone).


Specialisations Evolve...

Professions are rather flexible in this RP. You can take as many as three professions for your own character, and he or she will specialise along those lines. However, the best numerical choice is just one or two professions at any given time. You can go for whatever professions combos you want, but certain combinations offer certain advantages (not endless ones, but they are still advantages). Just as with your general career path choice, you can decide to alter the course of your professions at any time during the game. Just don't forget that it's not an instantaneous process. If you've played the entire RP up to that point as a bureaucrat of your thieves' guild, you won't change into a skilled cat burglar over night because you've decided to.

Specialisations All Have Their Place...

One final thing: Do not underestimate the less flashy seeming professions. Every single profession has its place in this RP's world, and in the more teamwork-focused segments, the “badass field agent” thieves will often be crippled without the “mission command” ones who do all the brainy and planning stuff.


Available Specialisations

Player Character Specialisations and Professions - These are the specialisations/professions that are available to player characters. Given the theme of the RP, all of these specialisations are based around professional thievery.

NPC Specialisations and Professions - Some of these are identical with the specialisations available to player characters (i.e. thieves), but many more are various jobs and professions that are unique to non-player characters (such as craftsmen, businessmen, scientists, artists, politicians, etc.).


Career Paths

Career Paths - There are three basic career paths to choose from even before you decide to choose a particular specialisation. These are Freelance, Fellowship and Guild. As with everyhing, you can change your decision about a career path later on, in a very similar way to how you can gradually alter your decisions about the specialisations you'll focus on.


shared_worlds/thick_as_thieves_jobs_explained.1429400834.txt.gz · Last modified: 2019/03/29 15:17 (external edit)

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