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shared_worlds:thick_as_thieves_combat [2015/09/18 12:24] – [Basic Wielding and Carrying of Handheld Weapons] Petikeshared_worlds:thick_as_thieves_combat [2020/11/23 03:26] (current) petike
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 **8.** Even while you fight, you don't have to throw stealth out the window or blow your cover completely. If there's still a way to avoid alerting too many people about the fight you're having with your opponent, then by all means, exploit such an opportunity and try to keep the fight unheard and unseen. Making a big, showy, loud fight will only attract more attention and make things gradually worse. So, all in all, try to be subtle, even when you're parrying, slashing, punching, kicking or bludgeoning someone (or something). **8.** Even while you fight, you don't have to throw stealth out the window or blow your cover completely. If there's still a way to avoid alerting too many people about the fight you're having with your opponent, then by all means, exploit such an opportunity and try to keep the fight unheard and unseen. Making a big, showy, loud fight will only attract more attention and make things gradually worse. So, all in all, try to be subtle, even when you're parrying, slashing, punching, kicking or bludgeoning someone (or something).
  
-**9.** You can have all the brute strenghth in the world, but if you don't back it up with plenty of dexterity and //learned// skill, you might find yourself a goner surprisingly fast. There is no such thing as a single good quality or single good skill that will make everyone into an invincible warrior. Every single individual is a collection of weaker and stronger aspects governing one's combat capability. You can never have only advantages, without having at least a few drawbacks.  +**9.** You can have all the brute strength in the world, but if you don't back it up with plenty of dexterity and //learned// skill, you might find yourself a goner surprisingly fast. There is no such thing as a single good quality or single good skill that will make everyone into an invincible warrior. Every single individual is a collection of weaker and stronger aspects governing one's combat capability. You can never have only advantages, without having at least a few drawbacks.  
  
 **10.** "Surely, women are always weaker then men in a fight ?". Erm, no. Everyone is an individual and one's sex or gender alone doesn't define whether he or she can be an effective or even formidable fighter. Just like it doesn't particularly matter whether a practitioner of a thievy specialisation is a man or a woman, so too does it not really matter whether a combatant is male or female. **10.** "Surely, women are always weaker then men in a fight ?". Erm, no. Everyone is an individual and one's sex or gender alone doesn't define whether he or she can be an effective or even formidable fighter. Just like it doesn't particularly matter whether a practitioner of a thievy specialisation is a man or a woman, so too does it not really matter whether a combatant is male or female.
shared_worlds/thick_as_thieves_combat.1442593474.txt.gz · Last modified: 2019/03/29 15:18 (external edit)

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