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shared_worlds:new_world_colonial_game [2010/11/06 16:32] Aristocracyshared_worlds:new_world_colonial_game [2020/05/13 08:48] (current) bob_the_great
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 ======New World Colonial Game====== ======New World Colonial Game======
  
-The New World Colonial Game is an onrunning nation game in the Sandbox section. It has over 75 pages and 2000 posts, making it one of the most successful in the Board's history, and was responsible for the revitalisation of Shared Worlds after the slump in the summer of 2010. The thread has vibrant and social atmosphere, and has inspired others to make their own versions.+The New World Colonial Game was a multipart series of nation games which were played between 8 Jul 2010 to 15 Jun 2011.This game was original posted in the "Sandbox" subforum of AH.com, which was later converted into Shared Worlds. It included over over 1,000 pages and 20,000 posts, making it one of the most successful such games, and was responsible for the revitalization of Shared Worlds after the slump in the summer of 2010. 
 + 
 + 
 + 
 +==Game Threads== 
 + 
 +As mentioned, the NWCG series was broken up into series of games. The original game was created by PauliRomanov, and all later games were created by [[offtopic:evilprodigy|evilprodigy]] 
 + 
 +[[https://www.alternatehistory.com/forum/threads/new-world-colonial-game.160432/|Original Thread]](created by PaulieRomanov)  
 + 
 +[[https://www.alternatehistory.com/forum/threads/new-world-colonial-game-100-year-jump.172253/|100 year timeskip]] 
 + 
 +[[https://www.alternatehistory.com/forum/threads/new-world-colonial-game-the-1800s.181316/|1800s]] 
 + 
 +[[https://www.alternatehistory.com/forum/threads/new-world-colonial-game-1900-1950-game-thread.194119/|1900s]] 
 + 
 +[[https://www.alternatehistory.com/forum/threads/nwcg-1940-rpg-game-thread.188491/|RPG mode]] 
 + 
 + 
  
 ====The Players==== ====The Players====
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   * Knights of St John = Meepy   * Knights of St John = Meepy
    
-However, only seven Board members actually continued the game after the first few days. These players are the current ones.+However, only eleven Board members actually continued the game after the first few days. These players are the current ones.
  
   * Scotland = [[offtopic:The British Scotsman]]   * Scotland = [[offtopic:The British Scotsman]]
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   * Granada = [[offtopic:Frederick II]]   * Granada = [[offtopic:Frederick II]]
   * Knights of St John = [[offtopic:Meepy]]   * Knights of St John = [[offtopic:Meepy]]
 +  * The United Provinces = [[offtopic:mats]]
 +  * Sweden-Norway = [[offtopic:1.36]]
 +  * Empire of Majapahit = [[offtopic:TurkishCapybara]]
  
-====Thread History====+====A Brief History of the First Game==== 
 + 
 + 
 +==The Flame War==
  
 The thread began in early July, and was originally conceived as a role-playing nation game, including such RPG elements as commerce, industry and rebellions. Evilprogidy and Aristocracy were asked by PaulieRomanov, the original poster, to moderate and calibrate the game, because he didn't have enough spare time to manage it himself. By popular agreement, the RPG factors were removed and replaced by diplomacy, random Mod events and dice-rolled battle results. The thread began in early July, and was originally conceived as a role-playing nation game, including such RPG elements as commerce, industry and rebellions. Evilprogidy and Aristocracy were asked by PaulieRomanov, the original poster, to moderate and calibrate the game, because he didn't have enough spare time to manage it himself. By popular agreement, the RPG factors were removed and replaced by diplomacy, random Mod events and dice-rolled battle results.
  
-After two months of peaceful play, the Signature Wars began between Aristocracy and Evilprogidy. This involved one player saying something silly and the other replying with a witty statement. At its peak, Evilprogidy was quoting Aristocracy roughly every four minutes, and changed his signature numerous times. The War still continues.+After two months of peaceful play, the Signature Wars began between Aristocracy and Evilprogidy. This involved one player saying something silly and the other replying with a witty statement. At its peak, Evilprogidy was quoting Aristocracy roughly every four minutes, and changed his signature numerous times.  
 + 
 +UPDATE: 
 + 
 +Recently things have taken a turn for the worse with names and insults being thrown back and forth by the players. Several have been kicked including Evilprogidy and ImmortalImpia, as well as YourTownDrunk. It is hoped this things will end when the game hits 1900.  
 + 
 +(Historian's Note: It didnt) 
 + 
 + 
 +==The Knights of Saint John== 
 + 
 + 
 + 
 +In 1550, the Knights of Saint John were a power in decline. The last of the once-great Crusader states; the Knights' time, it seemed, had come and gone. The Order's missionary empire in the New World was seen as its death rattle. 
 + 
 + 
 +This would be reversed by the formation of the Valletta-Occidental Trading Company in 1594 on the island of Crux, in the West Indies. Formed through the merging of Crux's largest shipping company with it's largest sugar cane plantation, the VOTC soon grew in power to rival the KoSJ as the main source of political power on Crux. 
 + 
 + 
 +By 1635, the VOTC's power had grown to entirely eclipsed that of the original colonial government. Company trade accounted for 3/4ths of the Order State's economy by 1654. Sometime during the 1660s the KoSJ Navy had fallen behind that of the VOTC. 
 + 
 + 
 +In 1671 Antonio Pinto da Crux installed himself as the new majority shareholder of the Valletta-Occidental Trading Company, and declared himself Grand Master of the KoSJ. At that point half of the KoSJN's ships were on long term loan from the VOTC, in addition to this, a good portion of the Navy's officers got their start in the VOTC, and still held strong ties to the Company. In the first months of the Order's Civil War, mass mutiny and defeat at sea had driven the Order from the Western Hemisphere, and threatened their hold in the Mediterranean. 
 + 
 + 
 +After a three year long string of defeat after devastating defeat, the Order finally turned to it's Big Brother to the North, the Kingdom of Sicily, by electing the King of Sicily as their Grand Master, effectively merging the two states under the Kingdom of Sicily. 
 + 
 + 
 +What followed is often referred to as the Heroic War. 
 + 
 + 
 +After Sicily's entry into the War, the VOTC's fortunes quickly took a turn for the worse. After the Sicilian Victory in the Battle of the Azores in 1675, the VOTC was once again confined to the New World. 
 + 
 + 
 +Mere months after the defeat, the Sicilians sent their own Transatlantic Fleet to capture Valletta, on the Island of Crux, and to put an end to the VOTC. The Sicilian Fleet was intercepted en route by a flotilla under da Crux's personal command, and all but wiped out. 
 + 
 + 
 +With the capture of the Sicilian Armada, the VOTC was once again able to launch attacks into the Mediterranean. The VOTC's advance then faltered once again, as the Sicilians supply lines got shorter and theirs longer. Fearing to lose his foothold in the Eastern Hemisphere, Antonio Pinto da Crux sought help from a most unlikely source; the Ottoman Empire. 
 + 
 + 
 +The Ottomans' entry tipped the scales permanently in da Crux's favor. In 1677 the Sicilians were decisively defeated at Messina, slicing the Kingdom in half. 
 + 
 + 
 +Not long after this, the old King died. With the only heir to the throne dead on the floor of the Mediterranean, what was left of the Kingdom of Sicily on the island of Sicily slid into utter chaos. Into this chaos slipped Antonio Pinto da Crux. 
 + 
 + 
 +da Crux came unarmed before the Knights of Saint John in Palermo, nothing is known about what was said in that meeting, but it was later announced that the KoSJ would absorb the VOTC, and that da Crux would be installed as its next Grand Master. The Civil War had ended, but the Heroic War had only just begun. 
 + 
 + 
 +The 1678 KoSJ naval campaign against the Ottomans is still ranked among the most excellent in history. The VOTC's sudden betrayal took the Ottoman Navy completely off-guard, and soon much of the Barbary Coast had fallen into the Order's hands. By the close of the 1678 campaign, the Ottoman Navy had lost a full third of its large warships, and nearly a quarter of its personnel. The Ottomans capitulated in the spring of 1679, ceding much of the Barbary Coast to the KoSJ. 
 + 
 + 
 +In just seven years the Knights of Saint John had gone from a European backwater to global colonial empire. 
 + 
 + 
 +Thanks to Antonio Pinto da Crux, the Mediterranean was once again a Catholic Lake. 
 + 
 + 
 +Over the next few decades, da Crux reigned over a period of consolidation. Naples was subdued after a brief war in 1683, and has since gone to fully integrate within the Order State. 
 + 
 + 
 +The Barbary Coast has slowly been Christianized, the local culture being largely wiped out in the process. By 1720 the coast of North Africa was about 60% Catholic European. 
  
-====In-Game History====+The VOTC was rebuilt under the direct control of the Order, and under its leadership the American colonies once again began to flourish. The VOTC is currently in the process of setting up a viable trade network between the Incan Empire and the KoSJ, but it may be a long time coming.
  
  
-====In-Game Documents==== 
  
-===Paiute Culture In the New World of 1615=== +==Paiute Culture In the New World of 1615== 
-==A snippet from the journal of a French Coureur des bois==+==(A snippet from the journal of a French Coureur des bois)==
  
 The Paiute people were once a nomadic one centered around the Great basin. The original confederacy was made up of four tribes who names have now been lost to time. The nation’s early years were a period of disorganization and chaos for the ruling people and chiefs. Out of the strife a great leader appeared who’s name I cannot spell in our language. This man apparently founded the first permanent dwellings in the Paiute confederacy and centralized government around an elected ‘High-chief’ where each tribe had its own vote of one. The form of government they adopted reminds me of the Holy Roman Empire. The Paiute people were once a nomadic one centered around the Great basin. The original confederacy was made up of four tribes who names have now been lost to time. The nation’s early years were a period of disorganization and chaos for the ruling people and chiefs. Out of the strife a great leader appeared who’s name I cannot spell in our language. This man apparently founded the first permanent dwellings in the Paiute confederacy and centralized government around an elected ‘High-chief’ where each tribe had its own vote of one. The form of government they adopted reminds me of the Holy Roman Empire.
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 Recently the Paiute have constructed forts, walls, and gates in the mountain passes to guard their lands from the westerners who already tried one to invade. They have gotten better at their skills in construction with stone from the mountain and they have catapults and cannons on them, they are a remarkable feat to behold for a native nation to construct one let alone thousands is proof of these people’s skill and power in the Great Basin, Plain, And mountains of the new world. Recently the Paiute have constructed forts, walls, and gates in the mountain passes to guard their lands from the westerners who already tried one to invade. They have gotten better at their skills in construction with stone from the mountain and they have catapults and cannons on them, they are a remarkable feat to behold for a native nation to construct one let alone thousands is proof of these people’s skill and power in the Great Basin, Plain, And mountains of the new world.
  
-===Extracts from the Canterbury Chronicles===+==Extracts from the Canterbury Chronicles==
  
 1296 1296
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 Father Tomas Wayne. Father Tomas Wayne.
  
 +----
 +
 +==== Navigation ====
 +
 +**[[Nation Games]]**
shared_worlds/new_world_colonial_game.1289075564.txt.gz · Last modified: 2019/03/29 15:17 (external edit)

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