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An 18 year-old British board member, from north Wales, who joined in January 2015. Gwrtheyrn Annwn has been most active in the Shared Worlds forum, but has also written 5 TLs as well as making several maps. Gwrtheyrn Annwn is interested in both Austria and Wales, especially the former before late 2017 when he changed his user name from Ankh von Habsburg to Gwrtheyrn Annwn and shifted his interests more to Wales and Welsh history.
The Golden Dragon of Wales: A Glyndwr Rebellion TL - A TL detailing the rise of an independent Wales in the 15th century after a successful rebellion by Owain Glyndwr. It remains ongoing.
For the Want of a King TL: Prussia loses the War of Austrian Succession - A timeline that beings with the Prussian defeat at the Battle of Mollwitz, before expanding into the resulting battle between the Austrians and French for mastery of Europe. Following the French defeat the Great European War focus has shifted to colonialism, with Emperor of Greater India appearing as a guest writer on India. It has since ended.
The Eagle Never Fails TL: Prussia loses the War of Austrian Succession - The predecessor of the above TL. This was short-lived and is unfinished.
Christianity, Commerce and Civilisation: A Scramble for Africa TL - A timeline of an alternate Scramble for Africa based around Doctor Livingstone's three principals of colonisation. This was short-lived and is unfinished.
Glories of Eden: A Scramble for Africa NG - The Turtledove nominated Glories of Eden, is Gwrtheyrn Annwn's most recent nation game and by far the most successful, possibly even holding the record for longest running nation game, in terms of turns played.
1100 Map Game - This was, undoubtedly, the longest lasting map game by Gwrtheyrn Annwn. It was inspired by Upvoteanthology's 1490 Map Game that Gwrtheyrn Annwn had previously participated in. The game eventually died due to arguing between PiratePartyist and Richter von Manhofen as well as the lack of a map for the last turn.
The Game of Dynasties - The Game of Dynasties was basically a standard collaborative world making game, but with a twist. In it the players created dynasties instead of nations. The world making part of this map game was completed. There was a standard map game planned to follow on from this but it died after only one turn by Don.
Theirs But to Do or Die - A historical Nation Game set in 1852, on the cusp of the Crimean War (which was averted by player diplomacy in the first turns).