User Tools

Site Tools


offtopic:ah.com_card_game

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
offtopic:ah.com_card_game [2008/09/23 03:57]
Kabraloth Rule import from Hobelhouse
offtopic:ah.com_card_game [2019/03/29 15:13] (current)
Line 6: Line 6:
  
 ===== Game Setup ===== ===== Game Setup =====
-Each player starts with 50 timelinen ​points and a deck of 80 cards, including up to 30 //country cards//, 50 //event cards//, or 25 //​historical cards//​. ​+Each player starts with 50 timeline ​points and a deck of 80 cards, including up to 30 //country cards//, 50 //event cards//, or 25 //​historical cards//​. ​
  
 During the initial game setup, each player draws a hand of 5 cards. If it does not include a country card, discard hand and redraw until one is found. The rest of the cards are shuffled and put aside in a stack. During the initial game setup, each player draws a hand of 5 cards. If it does not include a country card, discard hand and redraw until one is found. The rest of the cards are shuffled and put aside in a stack.
Line 19: Line 19:
  
 ==== War phase ==== ==== War phase ====
-Each player may choose up to two nations they will attack with, and a target to attack. The defender may choose another nation to aid the attacked nation. Each player rolls two D6. This, plus the combined ​//​power// ​scores ​of the nation ​cards on either ​side, is that side's //War Score//.+Each player may choose up to two nations they will attack with, and a target to attack. Each player rolls two D6. The//​power// ​score of the nation ​card on each side, is that side's //War Score//.
  
   * If the Attacker'​s Score exceeds the Defender'​s score, the opponent loses TL energy equal to the strongest attacking nation'​s Power score OR the amount the Attacker'​s War Score exceeds the defenders',​ whichever is higher.   * If the Attacker'​s Score exceeds the Defender'​s score, the opponent loses TL energy equal to the strongest attacking nation'​s Power score OR the amount the Attacker'​s War Score exceeds the defenders',​ whichever is higher.
offtopic/ah.com_card_game.txt ยท Last modified: 2019/03/29 15:13 (external edit)