WPTV and WSM to become ABC affiliation in the 80s

Chapter 568: Recapping Summer 1990
Now, a recap on June and July 1990 (the combined summer 1990).

FOX to keep Tribes

The Fox Broadcasting Company announced that they would keep Tribes on the air, and decided that new characters would arrive on the scene, becoming the world's first ever daytime television soap opera aimed strictly at teenagers. The Fox Television Stations announced that they wanted to preserve the show, and decided that Tribes could become the first ever big hit. It would follow in the ranks of kids and game shows, which would help their audience boost and reach, helping the way to launch a new program designed for younger audiences.

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FOX to launch national newscast

As FOX Is expanding their programming, FOX is launching their national newscast early next year, and roll out to other affiliates, so many Fox affiliates could begin their news operation, like WVAH in Charleston, W.V. and WRGT in Dayton, and WLVI-TV in Boston, who had just successfully rolled out its news operation, so it could help them expand their own programming reach.

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20,000 Leagues Under the Sea
Steve: 8
Ed: 6
Martin: 8
Sushi-X: 7

Hard Drivin'
Steve: 7
Ed: 8
Martin: 5
Sushi-X: 6

Crossbow
Steve: 7
Ed: 5
Martin: 4
Sushi-X: 7

007: License to Kill
Steve: 9
Ed: 7
Martin: 3
Sushi-X: 5

Mythologic Creatures
Steve: 7
Ed: 5
Martin: 5
Sushi-X: 8

-EGM's reviews of the summer 1990 NES/NES Cassette/NES Disk/NES Compact Disk games from the August 1990 issue of Electronic Gaming Monthly

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Super Famicom to have adapter

With the assistance of Sony Corporation, who helped them to develop the subsequent CD adapter, the Super Famicom would got its own adapter, the Family Adapter, which was expected to be out later this year. The Family Adapter will consist of pre-existing Famicom software, including the Zapper accessory, and some of the old Disk accessories. Even though, Nintendo helped with Sony to launch a floppy disk drive adapter, consisting of mostly floppy disks that could help them took advantage of Nintendo's serious standards.

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TeleGenesis modern and VHS adapter released

SEGA is releasing their TeleGenesis modern that comes with later editions of Cyberball, and also they had to develop a VHS adapter, engineered by Hasbro, with the assistance of Atari Corp., which helps them play to take advantage of the serious 16-bit Genesis library. Future Genesis games would even require the TeleGenesis adapter with the promising that it would eventually become a hit, so stay tuned for future Genesis adapters. The TeleGenesis requires players to call in and ring by phone to hear the adapter's voice.

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CSG titles is out!

CSG Imagesoft's newest fantasy title, Final Fantasy, first announced in 1988 is out completely. CSG Imagesoft's Final Fantasy was developed and engineered by Square, who developed the title back in 1987 for the Famicom Disk System. The other big CSG Imagesoft game would be Solstice, developed by Software Creations, which was a puzzle game to control the wizard to get all 250 rooms, is also out completely for stores. Two of the CSG Imagesoft games looks to be all from the best.

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"CSG Imagesoft is already localizing Super Dodge Ball. Now we localize a Square game, and even a title developed by Software Creations. Two of the biggest and largest titles received and faced competition when it would receive a similar plot, with the fantasy image, and would either one of these would be the biggest title, even that would live up to the standards of the Nintendo Entertainment System. Nintendo and Sony had good relations."
-Jeff Benjamin, chief development executive, CSG Imagesoft, from an interview with IGN.com, January 16, 2003
 
Chapter 569: Recapping August 1990
(The deaths of both Franklyn Seales and Viktor Tsoi has been butterflied away)

FOX to expand service

FOX is expanding its programming service built upon the success of Married...with Children, Hockey Night in Canada and The Simpsons in order to not only launching national news, but soap operas, kids shows and even sporting events, making it the fastest-advanced format of the television season, with high hopes of going it and developing it into a major national television network.

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Captain N game slated

Nintendo of America had scheduled Captain N and the Game Master, for the Nintendo Disk System and Game Boy, later on that year. That title was announced in May, and subsequently went to the Summer CES 1990. Rare Ltd., a British studio held development of the game, and it marked the first title, from now on, that Rare's titles have been exclusively published by Nintendo as part of an exclusive development agreement, after three years of contract programming for GameTek, Milton Bradley, Acclaim and LJN. The game will be a side-scrolling platformer in the traditional vein of games like Super Mario Bros., with the anticipation of going into a hit. That title would be based on the cartoon that was currently airing on NBC.

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New title is out!

Pit-Fighter is officially out from Atari Games, in the arcade industry, and it showed digitized sprites for the very first time, in video gaming history, with the promise that they wanted to go to success, being one of the first ever fighting games in history. Tengen, Atari Games' subsidiary, handled console rights with the potential of releasing it for the NES platform, as well as the Game Boy and Genesis.

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Starglider
Steve: 7 ("The most accurate adaptation of the computer game, it pushed the limits of the NES system by using a dedicated vector system, by using their fast-sensitive controllers, with their spectacular sound")
Ed: 6
Martin: 5
Sushi-X: 7

Brothers and the Family
Steve: 8
Ed: 9 ("The best video game concept is addicting full-motion video, the whole concept is all about the brothers, who lived with their family neighborhood, who could encourage with the controller")
Martin: 8
Sushi-X: 10

Blue Angels: Formation Flight Simulation
Steve: 7
Ed: 4 ("The weakest flight simulator game for the Nintendo ever, and had to deal with their own flights and their own jets, with very good controls and their graphic scheme, but the development team was definitely the best"
Martin: 4
Sushi-X: 7

Insects in Space
Steve: 2
Ed: 3
Martin: 2 ("A weak Defender clone anyway, but if you had to play this, don't buy it, and play Defender II right instead, with their repetitive sound and controls, and their terrible sound")
Sushi-X: 2

Wings of Fury
Steve: 9
Ed: 8
Martin: 8
Sushi-X: 10 ("The best action game that was set around the Pacific Coast. It was a more accurate computer port, with their censorship was only a decent portion of the game, with the plotline from the Hellcraft.")

The Terminator
Steve: 6
Ed: 6
Martin: 7 (Based on the hit movie of the same name, Sunsoft's take followed as it was relying completely on full-motion video, with animated graphics, using decent cutscenes, and that sound is very good).
Sushi-X: 6

-EGM's reviews of the NES/Nintendo Disk System/Nintendo Cassette System/Nintendo Compact Disk System games in the September and October 1990 issues of Electronic Gaming Monthly.

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The NES Vector System is out!

The NES Vector System is out in North America, and it was capable of producing vector games with wireframe polygon graphics. One of the two launch titles, Starglider, was an adaptation of the computer game of the same name, was co-developed by Rare Ltd., and Argonaut Software Ltd. (their first console programming work), and it was licensed from MicroProse Software. The other vector game was Target Attack, from Nintendo, a localized version of the Japanese vector launch game of the same name. Like Vectrex, which was released eight years before, it was capable of producing vector games on a screen.

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"The Terminator is the most addictive concept that was based on the feature film of the same name. We liked the graphics, presentation and sound. It has been on the shelf for many years, ranging from 1988 to 1990, and we saved the project. The game was finally be out, in the August 1990, and it was the smash hit."
-Richard Robbins, Sunsoft producer, upon the making of the NES Terminator game, in an interview with GamingAlexandria.com, December 9, 2020

The Terminator is out!

The Terminator is out, as a title from Sunsoft (like OTL's Journey to Silius). It was an animated full-motion video game, in the vein of Dragon's Lair and Space Ace, and it was a new title from the Nintendo Disk System. It was delayed for several years, missing several timeframes, and high anticipations that it would become a bestselling game ever with their largest memory to fit enough on a disk.
 
Chapter 570: Recapping the Saturday Morning Lineup and Kids Shows of TTL's 1990-91 Season
Now, a recap of the Saturday morning television lineup and the kids shows of the 1990-91 season.

NBC:

In 1990, NBC was still the leading provider of children's programming. Although Camp Candy returned to start off the half hour it was followed by Captain N and The Adventures of Super Mario Bros. 3 (a one-hour program consisting of Captain N and the Game Master, and The Adventures of Super Mario Bros. 3, hence the title), based on the Nintendo games, produced by DIC Animation City, then with the new Rick Moranis/Hanna-Barbera cartoon Gravedale High, then with the new cartoon based on the hip-hop duo Kid 'n Play, produced by Marvel Productions, and returning with the season with The Chipmunks Go to the Movies, followed by two live-action teen series, the returning Saved by the Bell, and the new Guys Next Door, then with Saturday Morning Videos, and then going to NBA Inside Stuff.

CBS:

CBS is hitting things big. CBS is cutting down Muppet Babies to a half-hour, this was followed by a cartoon version of Absolute Entertainment's A Boy and His Blob (a show NBC turned down), produced by DIC Animation City, in their comeback to CBS, then with Garfield and Friends, followed by Teenage Mutant Ninja Turtles (which had just arrived on the network with new episodes, concurrent with the syndicated run), and then watch their new adventures in Bill & Ted's Excellent Adventures (based on the 1989 movie Bill & Ted's Excellent Adventure), then with the returning programming, the live-action Pee-wee's Playhouse and Dink, the Little Dinosaur, followed at 12:30 p.m. by the longtime staple CBS Storybreak.


ABC:

ABC is doing strong with the return of The New Adventures of Winnie the Pooh, followed by the cartoon adaptation of the 1939 movie The Wizard of Oz, then with Slimer! and the Real Ghostbusters, and Beetlejuice (two returning shows), then DIC's cartoon adaptation of New Kids on the Block, then with The Bugs Bunny and Tweety Show (with the acquisition of some of older and newer cartoons, and affixed into the program), followed it up by Little Rosey, a show Roseanne Barr created for Nelvana, and then it concluded with A Pup Named Scooby-Doo, only to be replaced that winter by ABC Weekend Special.


FOX:

FOX hit its impact with the new children's programming. Kicking off the day with Zazoo U, a Film Roman cartoon, to be followed by another cartoon Bobby's World, featuring the stand-up talent of Howie Mandel, to be produced by Film Roman, then with the new Hanna-Barbera cartoon Tom and Jerry Kids, licensed from Turner Entertainment, then with Attack of the Killer Tomatoes, based on the blockbuster movies of the same name, and then the new Ruby-Spears cartoon Piggsburg Pigs, to be followed by Fox's Fun House, a new version of the kids show of the same name. On the other side, in addition to the game shows and the soap opera Tribes, Fox delivered a weekday strip, usually at the 4:30 p.m. time, Fox's Peter Pan and the Pirates.

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Syndicated:

No matter what stations did, Captain Planet and the Planeteers began play in syndication, as well as TBS and TNT. It also offered Barnyard Commandoes, Midnight Patrol: Adventures in the Dream Zone, The Adventures of Don Coyote and Sancho Panda and all along, Widget the World Watcher, which was delivered to syndication. Also debuted was the strip The Adventures of He-Man, along with the new show in conjunction with the Disney Channel, Wake, Rattle and Roll, and another syndicated strip, from Warner Bros., Tiny Toon Adventures. The Disney Afternoon began with The Adventures of the Gummi Bears, DuckTales, Chip 'n Dale Rescue Rangers, and the brand new TaleSpin.

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Cable Networks:

Regardless of cable networks, we had two to offer children's programming. Nickelodeon debuted its new game show Wild & Crazy Kids, to be followed by two new variety shows SK8-TV and Outta Here, and early next year, came along the sitcoms Welcome Freshmen, Clarissa Explains It All, and next summer, Salute Your Shorts. Also debuted next summer were the first three Nicktoons, Doug, Rugrats, and The Ren & Stimpy Show. Also next winter, came the first teen drama Fifteen, and new game shows Get the Picture, and next summer What Would You Do?. Nothing new for The Disney Channel, just consisting of acquired reruns, along with the new variety The Magical World of Disney, a series of compilations of Disney hits.
 
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Chapter 571: Recapping September 1990
Pocket Rockets
Steve: 8
Ed: 7
Martin: 9
Sushi-X: 10 ("The best addictive console port of the original computer game that was about a motorcycle, racing against the clock or its accompanying championship record to accomplish all four motorcycles choosing from")

The California Raisins: The Grape Escape
Steve: 6
Ed: 5
Martin: 7
Sushi-X: 6 ("One of the best game concepts, it was all about the California Raisins, who is trying to pursue a grape escape in order to save the world. But again, Capcom, this is really a spectacular job at doing the license")

Rings of Medusa
Steve: 5
Ed: 6 ("The most addictive strategy game concept, which makes sense that it would take place, even in the medieval kingdom, and decided that they would take control of the former's king son")
Martin: 6
Sushi-X: 5

-EGM reviewing this month's Nintendo Compact Disk System games on the October 1990 issue of Electronic Gaming Monthly

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Time Warner to merge with Turner

Time Warner Inc. announced its $500 million merger of Turner Broadcasting System (IOTL it didn't happen until 1996), combining the entertainment pieces of the industry, and also had to acquire Hanna-Barbera Productions for $270 million in cash or in prizes, combining the whole cartoon industry, in order to launch the Cartoon Network by early 1992. The merger is subject to Department approval.

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FOX to launch new daytime block

FOX is overhauling their daytime block. After a poorly-performing 1989-90 television season, FOX is getting their new daytime lineup consisting of four new games (Quiz Kids Challenge, The Joker's Wild, Tic-Tac Dough, Trump Card) and one new cartoon (Fox's Peter Pan and the Pirates), a co-production of Japanese and Australian studios, loosely based on the legend of Peter Pan. At least one show, Tribes would remain.

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Sneak preview

The Super Famicom is getting them a sneak preview, to be released two months later in Japan. One of the launch titles would be Super Mario World, the fourth Super Mario platforming adventure. The Super Famicom was accompanied by a Sony sound chip, which was used in enhanced Famicom sound chips, and a new adapter, designed and produced by Sony allows you to play 8-bit Famicom carts through the Family Adapter, a new type of Nintendo accessory (in a similar function Sega is doing with the Mega Adapter for the entire Japanese market on the Sega Mega Drive), through backwards compatibility. Sony had previously helped them to develop the 56-color Game Boy TV Adapter for the Famicom, who went on to put Sony on the map (TTL's rendition of Game Boy Color featured the same enhancement palettes for older Game Boy games).

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Sega sneak preview

Sega is doing a sneak preview of the new upcoming handheld, the Sega Game Gear, due out next October in Japan, and had high hopes to compete with the Game Boy due to its full color screen (the Game Boy already had one through a full-color screen on the Game Boy TV Adapter for the Family Computer), but Sega insisted on a long battery life (OTL has a short battery life), and the first pack-in game would be Columns, a puzzle game.

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European Game Boy launch

The Game Boy, along with the complete colorful Game Boy TV Adapter for the NES is out for the European market, by Nintendo's European branch, and became a wide phenomenon throughout the UK and Germany, along with more successful countries. The four launch titles would be Alleyway, Baseball, Super Mario Land and its presenting pack-in title Tetris.
 
Chapter 572: Recapping October 1990
The Game Gear is out!

The Sega Game Gear is out for release this month in Japan! The first three titles at launch were Columns, Super Monaco GP, and Pengo, with Columns being bundled with the console sold separately. Sega also developed a full-on TV adapter for the Mega Drive, the Game Gear TV Adapter, which allows you to play original Game Gear games on TV with Mega Drive controllers. Both of them sold separately, costing US$299.99. TTL's Game Gear not only featured a full color screen, but included was their long battery life, so they would avoid draining out.

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RazorSoft releases four titles by end of December

RazorSoft, Inc., a dual Nintendo/Sega licensee said that they wanted to release the four starting titles by December. As insisted by Sony and Sega, RazorSoft wanted that three of the four games Impossible Mission II, Technocop and Stormlord, would be "not recommended for children under 13". RazorSoft has the first two Nintendo titles Falcon (licensed from Spectrum HoloByte) and Impossible Mission II (licensed from Epyx), and also had the first two Sega titles Stormlord (licensed from Hewson Consultants) and TechnoCop (licensed from U.S. Gold/Gremlin Graphics), both of the four titles were originally to be released to computers.

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Lakers vs. Celtics and the NBA Playoffs
Steve: 7
Ed: 7
Martin: 9
Sushi-X: 8 ("The most accurate representation of NBA basketball plays for the first time on the Nintendo systems with a granted NBA license, Lakers vs. Celtics is a simple, fun game, not unlike Jordan vs. Bird.")

Time Bandit
Steve: 8
Ed: 7
Martin: 8 ("A game reminiscent of Gauntlet, but it was fast-paced, and featured several text adventure elements and that were fun and simpler in order to get throughout their 16 locations")
Sushi-X: 6

Deathtrack
Steve: 9 ("The most accurate racing game, that unlike Hard Drivin', was a pretty fun and exciting game, that lives up to all Nintendo standards, but with all the fun, and decided to watch it all out!")
Ed: 6
Martin: 8
Sushi-X: 7

David Wolf: Secret Agent
Steve: 8
Ed: 10 ("The best ever conversion of the game, it has all the complete full-motion video footage mixed together, with the most pure concept of all time, and that they would become the best secret agent out there.")
Martin: 9
Sushi-X: 7

-EGM's review of the Nintendo Cassette System/Nintendo Disk System/Nintendo Compact Disk System games, from the November 1990 issue of Electronic Gaming Monthly

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CSG to hit success

CSG Imagesoft, the CBS/Sony Group subsidiary, impressed by the success of Final Fantasy and Solstice, the latter had to put Software Creations on the map, is doing a third title this year, with Mendel Palace, a title developed by the folks at Japanese-based Game Freak, led by Satoshi Tajiri, and decided to save the reputation on CSG Imagesoft, which the title also had to put the Game Freak company on the map. It was a localized version of the game Quinty, which Sony published last year in Japan, and had high hopes for an European release.

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"Hudson Soft USA rejected the title, but we have noticed to CSG Imagesoft that they wanted to get a title that was not as cute as Hudson Soft's attempt, but they would make it a pure title marketed by Sony themselves, owing to its long association with the Japanese publishers."
-Satoshi Tajiri, designer and director of Mendal Palace, from an interview with IGN.com, December 6, 1999

"CSG's third title of the year, Mendel Palace, conceived in the Japanese market by a little Game Freak, is a one or two-player game, and decided to save his girlfriend, and decided that they would help them rescue a princess in their own palace."
-Jeff Benjamin, chief development executive, CSG Imagesoft, from an interview with IGN.com, January 16, 2003.

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Video Power to get game adaptation

Video Power, the highly successful video game series that featured Johnny Arcade is planning on to get their own video game adaptation for the NES and Game Boy, brought to you by Acclaim Entertainment. Acclaim appointed small American developer Sculptured Software, who had recently finished their work on the NES, to develop the NES version as a simple platformer game. Acclaim is co-owner of the Video Power property, along with Bohbot Entertainment and Saban Entertainment.
 
Chapter 573: Recapping November 1990
The Super Famicom is out!

The Super Famicom is finally out to stores this month. The first two games at launch were the fourth entry in the Super Mario Bros. franchise, Super Mario World, as well as the racing game F-Zero. It also had an adapter, developed by Sony, called the Family Adapter, which allows you to play classic 8-bit Famicom cartridges. It also had a sound chip developed by Sony, who provided tools for the Super Famicom. Other peripherals included for the SFC was a floppy disk drive adapter, as well as a VHS cassette adapter, and both of the Super Famicom games would have 16-bit cartridges.

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New Nintendo games to hit stores

Beyond Nintendo of America's successful release of Solar Jetman: Hunt for the Golden Warpship, new Nintendo games are out in stores, which are Digger T. Rock: Legend of the Lost City, a title developed by Rare through an exclusive development agreement, and Captain N: The Game Master, which was also developed by Rare, a sidescrolling game that was based on the NBC cartoon.

Also planning on for release was Howard & Nester, which was based on the Nintendo Power characters of the same name. Heading up for Nintendo publication early next year was Rare's Battletoads (IOTL, it was published by Tradewest), and also had plans for the new Super Nintendo Entertainment System, also next year, with Super Snake, Rattle 'n Roll, a title Rare developed through an exclusive development deal with Nintendo (IOTL it was released for the Sega Genesis in 1993).

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Mega Man 3
Steve: 9
Ed: 9
Martin: 9 ("Mega Man's back and he's mega hot, with everything you've come to except from a Mega Man game. You get big characters, Bosses to destroy and special powers to gain. One of my favorite of the year!"
Sushi-X: 9

Neuromancer
Steve: 10 ("The most accurate adaptation of the book ever, with detailed storylines, and decided to go on a futuristic direction and decided that they would work pretty great, even on a Nintendo console."
Ed: 9
Martin: 10
Sushi-X: 8

The Oregon Trail
Steve: 8
Ed: 9 ("A new take on a vintage computer game from dating back to the 1970s, this followed the computer-to-home translations what Nintendo is getting, even though they would work best")
Martin: 10
Sushi-X: 7

Test Drive 1+2
Steve: 7
Ed: 8
Martin: 6
Sushi-X: 8 ("A collection of the two Test Drive games, stored on floppy disks, which would perform best with the expectations of what Accolade is doing, with the most important titles and decided to race it on!")

-EGM's review of this month's NES/Nintendo Cassette System/Nintendo Disk System/Nintendo Compact Disk System titles, from the October and November 1990 issues of Electronic Gaming Monthly

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THQ to made debut

THQ, who had recently acquired Broderbund Software's video game division, is making their first title on the Nintendo Disk System, and also for the Compact Disk System and the Cassette System, Neuromancer, which was developed by and licensed from Interplay Productions, based on the book of the same name. We had high hopes for THQ to get its own Peter Pan game by January 1991 as well as a Broderbund leftover U-Force Power Games. THQ is a toy company that was founded by Jack Friedman, who was planning on make toys based on licensed merchandise, and also on computer and video games.

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"We had just left LJN, and started out THQ. This is the very beginning. A new way to say war, with Neuromancer being the debut title, for Nintendo consoles, and we got a Peter Pan and the Pirates game soon out early next year, as well as Wayne Gretzky's Hockey, and Bo Jackson for the Game Boy, also due out early next year, with the intention of getting THQ on the way."
-Jack Friedman, THQ founder interview on the release date/launch of Neuromancer on the NES, November 1990, from Computer Chronicles.

"Neuromancer is the most addictive title of all time. We have just brought it on computers, and the title was converted to assembly for the NES conversion, which was done internally at Interplay, who had done such bestsellers like Total Recall and Swords & Serpents, and also for home computers."
-Rebecca Heinemann, Nintendo Disk/Cassette/Compact Disk system programmer of Neuromancer, from an interview with IGN.com, March 10, 2003

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New impact on development

Software Creations, while obtaining an exclusive agreement with Nintendo, is getting their way to a second-party developer. Its first title under that exclusive agreement planned was the Solstice spiritual successor Altered Space, which was also meant to be for the Game Boy handheld system, and also brought over to the NES (IOTL, it was published by Sony Imagesoft), and had plans to create original titles.
 
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Chapter 574: Recapping December 1990
THQ's second title is out!

THQ, who had just acquired Broderbund's video game division had recently released the U-Force Power Games for the Nintendo Disk System. That newest THQ title, took advantage of the newly-purchased UForce controller, with new four minigames, Hose 'Em Down, Nuclear Rat Attack, Rock on Air and Power Field B-Ball. Jack Friedman, founder of THQ cited that the U-Force Power Games was a strong boost for the holiday shopping season, along with the other THQ game Neuromancer, an adaptation of the computer game of the same name. THQ would release future games starting in 1991, developed by mostly American developers. The game itself has a mixed-to-positive reception, giving them a 7 from most American video game outlets.

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"We have a great holiday season, and we are spectacular and proud of its new licensees, and hopefully we would be bigger, with the new Power Glove and U-Force accessories, from Mattel and THQ, as well as boosting sales for the Disk System, the Cassette System and the Compact Disk System, like Super Mario Bros. 3, Dr. Mario, Metroid and that other blockbuster title Zelda III, with the impact to put onto a bigger audience. We gained exclusive deals with Rare Ltd. to help with future titles"
-Howard Phillips, president of Nintendo of America

"We have bought out Broderbund, and now we have their own second charm for THQ's video games, the U-Force Power Games. This title, along with Neuromancer, were designed to ship for the holiday season, and that the existing and current Broderbund titles, like The Guardian Legend and R-Type, now in print, would be gone to THQ, with the best of the titles. We shipped future titles as of 1991, like Wayne Gretzky Hockey and Peter Pan and the Pirates, along with a new football/baseball Game Boy game to meet their expectations."
-Jack Friedman, founder/president of THQ, in an interview with Nintendo Power, January 1991

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RazorSoft is the beginning

RazorSoft, who had entered a dual Sega/Nintendo licensee is offering the first four titles available to stores for the holiday season. The first four titles were two Nintendo titles Falcon (licensed from Spectrum HoloByte) and Impossible Mission II (licensed from Epyx), and two Sega titles Stormlord (licensed from Hewson Consultants Ltd.) and Technocop (licensed from U.S. Gold). Three of the titles, the NES game Falcon, and two Sega Genesis games Stormlord and Technocop, were adapted by Punk Development, a new in-house development studio, while the other NES game Impossible Mission II, was adapted and developed by original game developer Novotrade.

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Nintendo introduced processing chip

Nintendo of America, in collaboration with Color Dreams is launching the Super Cartridge, designed for 16-bit pure power, by pushing towards the entire graphic area by giving them more details, and with forward compatibility from the SNES, which is accessible through the new adapter. Color Dreams and Active Enterprises had just become licensed Nintendo developers, with the expectations that they would grow forwards by 1991, to became the world's largest Nintendo developer. The Super Cartridge would be demonstrated, along with the Super NES by the Winter CES 1991.

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U-Force Power Games
Steve: 7 ("THQ strikes again in the newest Nintendo title that took advantage of the U-Force controller with a series of brand new advantage of the four mini-games that was played along with the controller")
Ed: 8
Martin: 7
Sushi-X: 6

Falcon
Steve: 4
Ed: 7
Martin: 5
Sushi-X: 5 ("The newest flight simulator for the NES is just as impressive, with their sluggish controls and push towards the limits, nothing as much as what Hard Drivin' did to their 3D gameplay, but very faster")

Impossible Mission II
Steve: 3
Ed: 5 ("The worst performing Nintendo game, with weak controllers, and it was impossible to play with their weakest animation, and the sequel seems nothing, but the original game is rather OK.")
Martin: 4
Sushi-X: 3

Digger T. Rock
Steve: 6
Ed: 8
Martin: 9 ("The best and addicting game concept from Nintendo, about a new caveman who had helped to save them from the lost city, but they discovered that all the treasures were digging")
Sushi-X: 5

Xenon
Steve: 7
Ed: 10 ("The most accurate adaptation of the computer and arcade game of the same name about a space pilot and doing their reports from a space station that almost sound nothing compared to Gradius")
Martin: 7
Sushi-X: 5

Captain N and the Game Master
Steve: 6
Ed: 7
Martin: 7
Sushi-X: 8 ("Although this is a powerful adaptation of the cartoon of the same name, and glad that they had the British development team at Rare, the game sounds awesome, but not as much as Super Mario Bros. 3")

-EGM's review of this month's NES/Nintendo Disk System/Nintendo Cassette System/Nintendo Compact Disk System games from October 1990-March 1991 issues of Electronic Gaming Monthly

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Accolade expansion

Accolade, which received a dual Sega/Nintendo licensee in the April of 1990, is planning on to produce Super Nintendo games, such as Turrican, which was also for the TurboGrafx-16 and the Game Boy, and the upcoming NES game Mike Ditka's Big Play Football and the Game Boy game The Game of Harmony, with the hope that Turrican would be destined to be a hit by many observers.

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Nintendo at the holidays

In time for the Christmas shopping season, Nintendo of America offered Captain N and the Game Master and Digger T. Rock and the Legend of the Lost City to the Nintendo Disk System (the first two titles under exclusive development agreement with Rare, Ltd.) and also offered Howard & Lincoln for Christmas release, the first title at Nintendo of America's in-house development division based in California.
 
Chapter 575: Recapping 1990 In Review
And now here's a recap of the year in review, 1990.

"By the next year, we get the 16-bit Super Nintendo Entertainment System, in order to take challenge, and began covering the entire system. We have continued most of the cartridge inventory, and we began covering it, and we have a lot of big games on it. By the next few years, even by the 21st century, the Super Nintendo would have became the greatest and most dominating console ever of all time."
-Howard Lincoln and Howard Phillips

"The strong price was that they would start cutting down and phasing it out on the 8-bit Master System, and focused only on the Genesis, which was more powerful. And by next year, we got the Game Gear, which would be a handheld not unlike the rival Game Boy, just full-color screen, and that would be the end of the year. They would drop the price for the Master System in favor of the more advanced Genesis."
-Tom Kalinske

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Top Selling NES/Nintendo Disk System/Nintendo Cassette System/Nintendo Compact Disk System Games of 1990 Combined (pack-in sales included, only sales during the 1990 calendar year are counted):
1. Super Mario Bros. 3
2. Dr. Mario
3. Final Fantasy
4. Solstice
5. Starglider
6. Solar Jetman: Hunt for the Golden Warpship
7. Super Mario Bros. 1+2
8. Final Fantasy
9. Tetris
10. The Legend of Zelda 1+2

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EGM's Best and Worst of 1990
Best Game of the Year: Strider (Sega Genesis)
Best Game of the Year (Nintendo): CastleVania III: Dracula's Curse (Nintendo Disk System)
Best Game of the Year (TurboGrafx-16): Ninja Spirit (TurboGrafx-16)
Best Handheld Game of the Year: Blue Lightning (Atari Lynx)
Best Graphics in a Video Game: Strider (Sega Genesis)
Best BGM and Sound in a Video Game: Y's I & II (TurboGrafx-CD)
Best Video Game System: Sega Genesis
Best New System of the Year: TurboExpress
Most Challenging Video Game of the Year: Phantasy Star II (Sega Genesis)
Best Sports-Themed Game: Super Monaco GP (Sega Genesis)
Best Sequel to an Existing Game: Mega Man 3 (NES)
Most Exciting New Game: Bonk's Adventure (NES)
Best RPG Video Game: Y's I & II (TurboGrafx-CD)
Best Peripheral of the Year: Game Genie
Worst Propaganda of the Year: NEC's Turbo vs. Genesis Card
Best License of the Year: The Simpsons (Acclaim)
Worst License of the Year: Buster Douglas Boxing (Sega)
Best Movie to Game: Gremlins II: The New Batch (NES)
Best Ending in a Game: Ninja Gaiden II (NES)
Worst Ending in a Game: Revenge of Shinobi (NES)
The Most Promising Game Companies: Natsume, Sega, Capcom, Konami, Nintendo
Most Lawsuits: Nintendo
Worst Movie to Game: Total Recall (Acclaim)
Worst Name for a Game (tie): Heiankyo Alien (Meldac) and Daedalian Opus (Vic Tokai)
Worst Name for a Good Game: Adventures of Jackie Chan (Hudson Soft)

VG&CE's Best Games of 1990:
Best Video Game of the Year: Phantasy Star II (Genesis)
Best Sports Video Game: TV Sports Baseball (TurboGrafx-16)
Best Action Video Game: Bonk's Adventure (TurboGrafx-16)
Best Science-Fiction Video Game: Whip Rush (Genesis)
Best Simulation Video Game: Devil's Crush (TurboGrafx-16)
Best Strategy Video Game: Populous (Genesis)
Best Military-Strategy Video Game (tie): Herzog Zwei (Genesis) and Military Madness (TurboGrafx-16)
Best Action/Strategy Video Game: Klax (Genesis, Lynx, NES, TurboGrafx-16)
Best Adventure Video Game (tie): Ys I & II (TurboGrafx CD) and Phantasy Star II (Genesis)
Best Sound in a Video Game (tie): Y's I & II (TurboGrafx CD) and Super Mario Bros. 3 (Nintendo Compact Disk System)
Best Graphics in a Video Game: Phantasy Star II (Genesis)
Best Coin-Op to Video Game Translation: Columns (Genesis)
Most Innovative Video Game: Super Glove Ball (NES)
Best Computer Game of the Year: It Came from the Desert (IBM PC, Amiga)
Best Computer Sports Simulation: PGA Tour Golf (IBM PC)
Best Computer Action/Action-Strategy Video Game: TV Sports Basketball (Amiga, Atari ST and IBM PC)
Best Computer Action Game: Prince of Persia (Amiga, Apple II and IBM PC)
Best Computer Science-Fiction Game: Star Control (Amiga, IBM PC)
Best Computer Simulator: LHX Attack Chopper (IBM PC)
Best Computer-Strategy Game: Spot (Amiga, Commodore 64, IBM PC)
Best Computer Military-Strategy Game: Battles of Napoleon (Apple II, Commodore 64, IBM PC)
Best Computerized Board Game: Clue: Master Detective (Amiga, Apple II, Atari ST IBM PC, Macintosh)
Best Action-Strategy Game: Pipe Dream (Amiga, Apple IIgs, Atari ST, Commodore 64, IBM PC, Macintosh)
Best Computer Adventure: Conquest of Camelot: The Search for the Grail (Amiga, Atari ST, IBM PC)
Best Computer-Game Sound: Loom (Amiga, Atari ST, IBM PC)
Best Computer Graphics: Mean Streets (Amiga, Commodore 64, IBM PC)
Best Coin-op to Home Computer Translation: N.Y. Warrior (Amiga, Atari ST)
Most Innovative Computer Games: DragonStrike (IBM PC)

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GamePro TV arrived

Samuel Goldwyn Television is launching a new TV show that they would compete with the highly successful EGM: The Show, GamePro TV. It was a new weekly series based on the national video game of the same name, hosted by J.D. Roth. Kelly Broadcasting is co-producing the show, along with PyeJaffe Productions. Barter was 3 and a half minutes, and local/2 and a half markets for 26 weeks of originals and 26 weeks of reruns for the 1991-92 season.
 
Chapter 576: Recapping January 1991
Now, a recap on January 1991, along with the Winter CES 1991.

January 10, 1991 - Winter CES 1991

Time now for the entire Winter CES 1991. We have the stunning Super Nintendo Entertainment System, which was proven to be the most exciting one, out there, along with THQ's Super U-Force controller, and the new Super Adapter, an adapter that allows you to play 8-bit Nintendo carts, and a floppy disk adapter, an adapter that was devoted completely to floppy disks, plus a videocassette adapter. One of the first titles for the new and exciting Super NES was the game Super Mario World, the fourth iteration in the long-running Super Mario video game series, in its stunning 16-bit glory. Also debuting were a new flight simulator Pilotwings, and a racing game F-Zero, which was proven to be hits that were destined. Those titles already came out in Japan. The Super U-Force would be a hands-free controller that plays like the original U-Force from Broderbund, and it feels to be the power.

Next up on Sega, there were plenty of new games from expanded roster of third-party licensees, as well as the launch of the new portable Sega Game Gear handheld, which had a longer battery life, and straight-to-full color screen than what the Game Boy offered, with its own launch title Columns. Next up was a floppy disk adapter, which was devoted completely to floppy disks. One of the titles Sega offered, Sonic the Hedgehog was destined to be a success.

Now over on the Nintendo Entertainment System, we have the new Super Cartridge that was an adapter that plays 16-bit games, and it will be forwards compatible with the new Super NES, which was proven truly, which was in collaboration with Color Dreams to do hardware support. Nintendo would get their greats with their own Disk System video game Battletoads, and Earth Bound, a new quest/adventure designed for their young audiences. Now over on the Game Boy, there were plenty of newer Nintendo titles like Radar Mission and F-1 Race, as well as its own version of the Battletoads game.

But Atari was next on the line with newer Lynx titles in stunning 16-bit form, with handheld iterations of arcade classics, and their newest titles from Atari's own internal development team with their larger library and their longer battery life with the new Lynx II.

If it's Atari, Nintendo or Sega, we have truly have in mind to work on.


-from the Computer Chronicles report on the Winter CES 1991, January 14, 1991

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Winter CES Update!

The Winter Consumer Electronics Show was a mixture of good and bad news. The good news first. Nintendo was demonstrating the Super Famicom on the show floor, and THQ had unveiled the Super U-Force for the Super Famicom; Sega officially unveiled their not so secret color Portable Game Gear and SNK had their Neo-Geo with a whole new batch of great software.

The bad news includes: the number of Nintendo licensees continue to rise; most of the games shown were me-too copies of existing, older overworked themes; and Sega continues to keep all of us in suspense with their not-so secret CD-ROM and TERA computer.

On the brighter side though, some of the products were truly exceptional. Sega had the best game at the CES with their Sonic the Hedgehog. Nintendo had a highly innovative Battletoads, NEC will have a winner with Bonk's Revenge; and Atari, with their new $99 price for Lynx, is going after the $89 black and white GameBoy.

In other news, a couple of the big Nintendo licensees went public by announcing that they will be producing both Nintendo and Sega softs. Data East will do Midnight Resistance and a couple other games for the Genesis, and Taito will come out swinging with the spectacular 8 meg Sagaia (better known as Darius 2) and to other titles. Capcom and Konami were mum about any Genesis plans. They on the other hand, would rather talk about the new Super Nintendo projects that are in the works.

As with every show, we came back with photos. Lots of pix. Over 1500 in fact! Why? Because you tell us that you want to SEE the games rather than read about them in a long boring list. So here it is, the best of the show!


-Excerpted from a Winter CES 1991 article in the March 1991 issue of Electronic Gaming Monthly

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THQ to get Sega licensee

After the success of the U-Force controller, and the release of Neuromancer, THQ announced its letter of interest to purchase independent video game publisher Nuvision Entertainment, which was based in Connecticut, and integrated their office there, which THQ allowed it to become a Sega licensee. They had to integrate their Nuvision employees into the portfolio of THQ and became a true gaming publisher. Nuvision's first title, Bimini Run was slated to be out next month, that would be the only title to get the Nuvision name, all future games on Sega consoles would sport the THQ identity.

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CBS to sell off stations

CBS announced that they would sell off television stations in mid-sized markets, which included Albany and Cleveland, which are two of the poorest-performing CBS affiliates ever made. The reason cited was that they would sign a deal with Major League Baseball last year. Last year, NBC and ABC sold off several television stations in middle-sized markets, leaving only the larger outlets.
 
Chapter 577: Recapping February 1991
Countdown
Steve: 6
Ed: 7 ("The most accurate adaptation of the computer game, RazorSoft is at again, with the Turkish asylum and decided to get the puzzles in order to make down all the way to the meltdown in 96 hours.")
Martin: 5
Sushi-X: 5

Onslaught
Steve: 8 ("Somewhat Accolade, who makes good games, is heading on the way for a true winner with the greatest graphics and wanted to reach the castle and decided to make their own battle")
Ed: 6
Martin: 7
Sushi-X: 6

Netherworld
Steve: 9
Ed: 8
Martin: 8
Sushi-X: 10 ("Netherworld is a slight amazing game that lives up to their players with the space ship going to collect diamonds advancing to the next level, but still an addictive game ever made.")

Treasure Trap
Steve: 7
Ed: 6
Martin: 9 ("A new action game guides the diver is collecting all the treasures with the money, and decided to save after 50 gold is being collected, and receiving new fishes that collects all the money.")
Sushi-X: 5

Beverly Hills Cop
Steve: 4
Ed: 5 ("If you're a fan of the movie franchise, it was challenging and be difficult. Konami offered nice graphics and sound to the game, but it was frustrating and it was very disappointing.")
Martin: 5
Sushi-X: 3

-EGM's review of this month's Nintendo Cassette System/Nintendo Disk System/Nintendo Compact Disk System titles from the February 1991 issue of Electronic Gaming Monthly

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New game unleashed next month

CSG Imagesoft, who wanted to be a stronger organization is releasing a home version of Electronic Arts' home computer game Keef the Thief: A Boy and His Lipstick, for the Nintendo Disk System, which was due to arrive next month. It was designed and developed by Naughty Dog Software, and it was originally released for several home computers, including Amiga, Apple IIgs and DOS.

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Sega to acquire company

Sega of America, Inc. announced that they would purchase computer game designer Origin Systems, Inc. for $250 million, outbidding Electronic Arts in hopes of developing titles for various Sega platforms, such as Sega Genesis and the Sega Game Gear. The company's most valuable property is the Ultima franchise, of which they were part of the Origin group. The company also had Wing Commander for home computers.

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Rare to begin development

Rare, having nearly finished its work on Battletoads for Nintendo, is ready to begin development on a brand new title, Super R.C. Pro-Am for the Super Nintendo Entertainment System, and the Game Boy (The SNES version is TTL's version of the Genesis game Championship Pro-Am) as well as Super Snake, Rattle n' Roll for the upcoming Super NES console (this was released OTL for the Sega Genesis as Snake, Rattle 'n Roll) and the Game Boy project, believed to be in the works, entitled Snake, Rattle n' Roll Land (TTL's version of the game Sneaky Snakes).

Rare had an exclusive development contract with Nintendo ever since 1990, with the first three games under the exclusive deal already released, Solar Jetman: Hunt for the Golden Warpship, Captain N: The Game Master and Digger T. Rock: Legend of the Lost City.

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The first new Genesis title is out!

The newest Genesis title is out, Bimini Run, which was the only release to be under the Nuvision branding, after THQ bought the company last month. THQ said they were in the works on a making of a Where's Waldo? game for the Sega Genesis and the NES, as well as Swamp Thing, and Guardian Angels, which are hopefuls that THQ wanted to do for Sega in the future.
 
Chapter 578: Recapping March 1991
Sony made money

Sony Interactive Entertainment, who developed the Super Famicom sound chip, and the Game Boy TV Adapter for the NES, as well as the video game subsidiary via Epic/Sony Records, and CSG Imagesoft, the North American company, is making their money into their investment of the Super Famicom, by planning on to team up with young developers Naughty Dog to do their second title on the Super NES, for a potential release when it arrives to North American sales.

Sony put into their profit and sales for their record price of $1.8 billion, a value increased and upped from 1990 for its gaming division, which made its own profit and their own very big sales.

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Keef the Thief: A Boy and His Lipstick
Steve: 8 ("Technically, CSG is all over it again! Somewhat, it was just as serious as a thief that finds themselves on the lost city, and paid their money with the treasure and controlling themselves outside the city")
Ed: 7
Martin: 8
Sushi-X: 7

Future Wars: Adventure in Time
Steve: 5
Ed: 8 ("The best home version of the computer game ever, with the richest graphics and music/sound, but they discovered that they would stuck on a time machine. Still better than Time Lord, isn't it?")
Martin: 6
Sushi-X: 5

Hexsider
Steve: 4
Ed: 5
Martin: 7 ("Totally not the best home version of the PC game, but the translation of the 21st century futuristic game was fairly worse, but Vindicators is good, but even though the game received good graphics.")
Sushi-X: 5

Magic Johnson MVP
Steve: 7
Ed: 8
Martin: 7
Sushi-X: 9 ("Totally a better follow-up to the cartridge Magic Johnson's Fast Break, though this graphics looked incredible, and looked very spectacular. Arcadia delivers the best with their experience.")

PGA Tour Golf
Steve: 10
Ed: 7
Martin: 10 ("The best home game, truly endorsed by the PGA Tour, with golfing all along, with their commentary, and even though there is a fantasy links course that could interact with their four NES players.")
Sushi-X: 9

-EGM's revivew of this month's Nintendo Cassette System/Nintendo Compact Disk System/Nintendo Disk System (NES add-on) titles from the April 1991 issue of Electronic Gaming Monthly

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Majesco to acquire company

Majesco Sales, Inc. announced a $300 million offer to purchase small American publisher Electro Brain Corporation in Salt Lake City, in order to value all games to be allowed to be released for the Nintendo Entertainment System. Majesco would assume all responsibilities for Electro Brain's Nintendo-licensed games Puss N Boots, Fist of the North Star and Dead Heat Scramble, plus the upcoming games Electro Brain is about to release. Acquisition marks the New Jersey-based electronic distributor's first foray into video gaming distribution.
-Excerpted from a May 1991 issue of GamePro

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"Majesco was proudly pleased of the gaming business. Despite not a gamer, they fought for the 8-bit fast-rising company in nearby Salt Lake City, which was incorporated into the gaming window and release NES and Game Boy titles."
-Morris Sutton, Majesco president

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Electronic Arts to do profit

Electronic Arts, Inc., once a longtime gaming publisher who had recently jumped into video gaming for the NES and Genesis is increasing their debt load to $1.5 billion, which is upper compared to 1990. EA is a longtime computer niche that was best known for its responsibility for the Amiga, Apple IIgs, DOS and Commodore 64, and now had just recently leaped into gaming.

This month, the company is releasing PGA Tour Golf for the Nintendo Cassette System and the Nintendo Compact Disk System.

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FOX to sell stations

The Fox Broadcasting Company announced that they would sell off its Columbus and Cincinnati stations (two Ohio stations), of which they are mid-sized markets throughout the Fox Television Stations division, in order to reduce debt load. CBS already sold off its stations earlier this year, so did ABC and NBC last year, so they wanted to focus on larger-sized television markets that are profitable.
 
Chapter 579: Recapping April 1991
Global Soccer
Steve: 5 ("It was sort of a disappointment. The FMV cutscenes in the game are boring. The graphics and sound are very poor, but some aspects of the game is otherwise good, but hopefully they would do better.")
Ed: 3
Martin: 4
Sushi-X: 3

Amazing Party
Steve: 7
Ed: 8 ("Sort of like an awesome concept for a FMV game about their party celebration, but it was otherwise a game that was in a summer camp. The soundtrack was very decent from the right of their sound.")
Martin: 7
Sushi-X: 6

Tennis Cup
Steve: 3
Ed: 4
Martin: 5 ("The worst concept of a tennis game, but even though Nintendo's own tennis game is a better excitement for that game. The tennis cup plays in the split-screen mode, but not that well.")
Sushi-X: 4

Rise of the Dragon
Steve: 7
Ed: 8
Martin: 7
Sushi-X: 8 ("The best promising game that was set in the future, but otherwise be the best game, and allowed the player with dialogues, somewhat amazing for an all-new Nintendo console title.")

Lightspeed
Steve: 8 ("The most accurate home translation of the MicroProse game is a space shooter, with really decent FMV cutscenes and soundtrack, although this is the best of these accurate versions, along with the PC version.")
Ed: 7
Martin: 7
Sushi-X: 6

-EGM's review of the NES/add-on titles from the February/March 1991 issues of Electronic Gaming Monthly

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Publisher buys Tradewest

Nintendo of America, Inc. is signing a letter of interest to purchase Tradewest, Inc., which included the Leland Corporation division. Under that agreement, Nintendo of America would assume their responsibilities for Tradewest's Nintendo-licensed titles Double Dragon, Taboo: The Sixth Sense and Super Off Road, as well as Double Dragon for the Game Boy. Publisher is also planning on to release High Speed for the NES, which would let Nintendo to double up their titles on the NES and Game Boy, as well as the upcoming Super NES platform by 1991.

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New success

Tengen is overheating their success with their Super NES conversions of Pit-Fighter and the Atari arcade hit Off the Wall, which was promising to Nintendo's playtesters. Tengen is among the licensees Nintendo offered that pushes toward the audience. These two were the first two Super NES titles that were announced and presented by their existing Nintendo licensee Tengen.

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THQ announces new Genesis/NES title

THQ Inc. is announcing their agreement to bring them the licensee of Where's Waldo? from Martin Handford, and brought the title over to the NES and the Sega Genesis. Title was excepted to be shipped by no later than the winter of 1991. This was came after THQ had acquired the assets and inventory of Nuvision Entertainment, including the sales of the new Sega title Bimini Run.

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"We got the rights to Where's Waldo? from THQ, and brought it onto the same assembly software Microsmiths is doing for their Bimini Run game when it was published under the Nuvision game. Our artist created the Waldo sprites that was transplanted them onto their 16-bit software, and decided to create their hidden image, with the magnifying glass shown as graphic. I already completed Drac's Night Out, which was about to be submitted for publication."
-Mark Lesser, programmer of the Genesis Where's Waldo?, from an interview with DigitPress.com, 2007

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New buyer found

The buyer for the sale of several CBS O&Os in Albany and Cleveland was King World Productions, a television production company, who already entered the television marketplace with their breakout hits in syndication, starting in 1983 with their nighttime version of the NBC game Wheel of Fortune.
 
Chapter 580: Recapping May 1991
GamePro TV picked up

All markets gained 75% clearance of the brand new syndicated series GamePro TV, with its intention was to premiere for the fall of 1991, offering 52 weeks, 26 originals and 26 repeats. Among the producers were Kelly Broadcasting, who was licensee of stations in Seattle and Sacramento, a division of Scripps-Howard Broadcasting, and Samuel Goldwyn Television. J.D. Roth is the host of the show.

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Majesco to double up library

Majesco Sales, Inc., a New Jersey-based Nintendo licensee who already bought out Electro Brain Corporation, has signed a letter of interest to purchase another NJ-based publisher Absolute Entertainment, Inc., publishers of several Nintendo games like A Boy and His Blob, and Battletank. Majesco would double up its library of its upcoming NES and Game Boy titles, much like the case what THQ and Nintendo of America is doing.
-excerpt from the July 1991 issue of GamePro

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Buck Rogers: Countdown to Doomsday
Steve: 8
Ed: 8 ("This is the most accurate translation of the Buck Rogers computer game, in which they had to take all players and sent in to space, and help Buck to save the world for their doomsday.")
Martin: 7
Sushi-X: 8

Xenomorph
Steve: 6
Ed: 8
Martin: 5
Sushi-X: 8 ("This is one of the most addictive home ports of that European computer game. Xenomorph is landing at a space ship, not unlike Xenophobe, but rather at a very decent direction.")

B.A.T.
Steve: 7 ("Out of all computer versions, this is another RPG science-fiction cyberpunk game that went throughout Nintendo's capabilities, and serving for the entire 22nd century for the whole futuristic team")
Ed: 5
Martin: 6
Sushi-X: 7

S.T.U.N. Runner
Steve: 8
Ed: 6
Martin: 8 ("If you like Starglider and Hard Drivin', this is another Nintendo version of a coin-op arcade game where the player pushes towards the limits with their 3D graphics. We did a good job for the soundtrack.")
Sushi-X: 7

Sword of the Samurai
Steve: 8 ("With their leadership in the 15th century Japan, they took advantage of the young samurai warrior, and help people to perform and win with the flavor of your lord and time spent for Japan.")
Ed: 7
Martin: 5
Sushi-X: 5
-EGM reviewing the NES/NCDS/NDS/NCS titles from the April 1991 issue of Electronic Gaming Monthly

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New Sony Imagesoft title identified

Sony Imagesoft is identifying their first Super Nintendo game as Rings of Power (IOTL this was an Electronic Arts-published Sega Genesis title) game for the new Super NES Floppy Disk Adapter. Developed by the same Naughty Dog team who brought you Keef the Thief, it is a RPG that was tried to compete with Ultima, which is about to be released for the Sega platforms.
-excerpt from the July 1991 issue of GamePro

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Malrite to buy FOX O&Os

Malrite Communications Group of Cleveland, who already owned WOIO had found a buyer for FOX's network O&Os in Cincinnati and Columbus, with the advantage that they would took on the owned-and-operated station position. Both WTTE and WXIX are the smallest of the FOX O&Os, which are both located near the Ohio area. Both stations would have remained Fox affiliates.

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Clear Channel to expand television presence

Clear Channel Television is expanding their presence when they acquired smaller TVX Broadcast Group stations when TVX became part of the Paramount Stations Group, including WLFL-TV in Raleigh, while concentrating on larger markets.
 
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