Wizards of the Coast retains control over the PokeMon TCG

I was digging though some boxes of my old childhood stuff and came across my old PokeMon Card collection. While looking through them, I noticed that apparently Wizards of the Coast gave up making them, and that instead Nintendo took over control of making PokeMon Cards. Not suprisingly, this coincided around the same time as when PokeMon cards fell from nerd grace.

My question is, had Wizards of the Coast retained control over the PokeMon TCG, would the game have remained somewhat more popular? Seeing what they did with Dungeons and Dragons, Magic: The Gathering, and War of the Five Rings, I'd say there is potential at least.

What about you?
 
Potentially, but if your like me and dont care about the company that produced them, then maybe it might have met the same fate. But face it, how many people do you see playing pokemon card games? At the school I go to, theres Yu-Gi-Oh and magica being played just about everywhere because the games (somewhat) make sense and are practical. Pokemon dueling; you need the element cards and a coin and game play quite frankly doesnt make any sense. Not to say that I hate pokemon, in fact I love it; its just the game play doesnt make any sense for the card game
 
Potentially, but if your like me and dont care about the company that produced them, then maybe it might have met the same fate. But face it, how many people do you see playing pokemon card games? At the school I go to, theres Yu-Gi-Oh and magica being played just about everywhere because the games (somewhat) make sense and are practical. Pokemon dueling; you need the element cards and a coin and game play quite frankly doesnt make any sense. Not to say that I hate pokemon, in fact I love it; its just the game play doesnt make any sense for the card game

Thanks for the post and welcome to the board!

This is true to an extent, but alot of the issues that caused the downfall of the PokeMon TCG started popping up when Nintendo took control of it in 2003. To name just one, Wizards released 16 sets in around five years, while Nintendo released just as many in half the time, saturating the market. If Dungeons and Dragons and Magic the Gathering are any indication, it might somewhat prolong it's longevity, if not salvage it's reputation as a traditional trading card game.
 
I dunno; Pokemon isn't an IP WotC has full control over (i.e., cards will be based on Pokemon Gamefreak makes, and any mechanics changes will have to resemble something in the games), so their Midas touch may fail here.
 

Wolfpaw

Banned
To echo PenguinOverlord, I think a good deal of it had to do with the fact that the cards themselves were more important than the clumsily-constructed game.

I knew a lot of kids who were into Pokemon trading cards growing up, myself among them. But something that always stuck out to me is the fact that nobody played the actual card game. It was all about "I got the holographic Charizard" and "how many more packs will I have to buy before I get a Blastoise?" and "I'm sick of all these goddamn energy cards and Geodudes! Where's the cool-looking card?" etc.

"Playing" with the cards either meant splaying them out and showing them off or making up our own rules.
 
To echo PenguinOverlord, I think a good deal of it had to do with the fact that the cards themselves were more important than the clumsily-constructed game.

I knew a lot of kids who were into Pokemon trading cards growing up, myself among them. But something that always stuck out to me is the fact that nobody played the actual card game. It was all about "I got the holographic Charizard" and "how many more packs will I have to buy before I get a Blastoise?" and "I'm sick of all these goddamn energy cards and Geodudes! Where's the cool-looking card?" etc.

"Playing" with the cards either meant splaying them out and showing them off or making up our own rules.

mmhmm...same here. I do have a younger cousin about the same age as I was when Pokemon started to get really big, and he collects the new cards, but I don't know if he actually plays with them. FOr the record, i don't think I've ever understood how the game actually works. :p
 
To echo PenguinOverlord, I think a good deal of it had to do with the fact that the cards themselves were more important than the clumsily-constructed game.

I knew a lot of kids who were into Pokemon trading cards growing up, myself among them. But something that always stuck out to me is the fact that nobody played the actual card game. It was all about "I got the holographic Charizard" and "how many more packs will I have to buy before I get a Blastoise?" and "I'm sick of all these goddamn energy cards and Geodudes! Where's the cool-looking card?" etc.

"Playing" with the cards either meant splaying them out and showing them off or making up our own rules.

The dissonance between the cards and the game shows when Charizard is a prized card - even though its in-game role isn't too different from Yu-Gi-Oh's Blue Eyes White Dragon.

mmhmm...same here. I do have a younger cousin about the same age as I was when Pokemon started to get really big, and he collects the new cards, but I don't know if he actually plays with them. FOr the record, i don't think I've ever understood how the game actually works. :p

Yeah, I like playing the Pokemon games but I never got into the TCG either.
 

Wolfpaw

Banned
they'll never take me in one piece :D
Do not worry.

Peace will come soon.

Do not worry.

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