WI: Nintendo tries to directly compete with PS4 and Xbox-1?

What if after the Wii's huge victory over the PS3 and Xbox 360, Nintendo aggressively funneled the profits into building more development studios (say, having five new ones ready in 09) and buying a major third party developer (which Nintendo nearly did several times in OTL), and then decided to release the Wii U at the same time the PS4 and Xbox One came out, and this ATL Wii U has roughly equal power, features, apps, ect..., to the PS4 and Xbox one?


So, Nintendo challenges Sony and Microsoft head on instead of pursuing its own niche. They can launch here with all their OTL 2012 and 13 games, along with perhaps five additional games ther extra studio produces, and buys maybe Bandai, and has equal power, graphics, and so on to the PS4 and Xbox One.

How does Nintendo do here?
 
and buys maybe Bandai,
Nintendo tried buy bandai in 03-04 but Namco with help of sony ruinned that deal, that is over by 05, at least we get monolithsoft from that. Again a lot of studio die during seven generation(Midway,Eidos,THQ and Atlus just from my memory).

If Nintendo decided invest all wii profit into a more aggresive home console, they would goes for something straight a Xboxone in power(maybe weaker, maybe stronger) as they share same GPU developer(AMD) and would follow X360 Model, if IBM can't keep with the pace they can goes full AMD like SONY-MS or goes with Intel i-core tech(like sega in their arcades machine), their console would be 2012, maybe 2013, 400 bucks MAX, competing directly with PS4(even lauch sameday in west and early in japan), ubisoft was onboard, EA might get(No if they're still angry their origin deal failed), the rest depend, what will be the excuses?.

3DS might be the same. Maybe Switch is just a 3D Table with not home support.

@RySenkari @Kalvan @Electric Monk @Beta.003 Your pennies in this idea?
 
No takers? as say before i'm imagining something more powerul Xbone thanks not Kinect, maybe a little weaker PS4(who would be the direct rival), launching Spring 2013, Holidays 2013 at lastest, meaning Super Mario 3D World would be ready at launch alongside bayonetta and others game, so ideas opinions on it?
 
The problem is the position of the company in the market. It is already unnecessary for there to be two mainstream game console companies (Sony and Microsoft). However, competition traditionally works between and evolves into two major competitors, who are able to thrive through offering enough differences to drive consumers between them. Nintendo survives in the modern era by being a unique entity, which is part of console competition but also outside of it. Someone who owns an X-Box or a Playstation is more likely to also purchase a Nintendo console than a person who owns a Playstation buying an X-Box, or vice versa. And that is because there are things on a Nintendo console that are on neither Playstation nor X-Box. Nintendo does not generally attempt to get into games available on their two competitors. Where they do, it is largely an effort to shore up consumers who primarily, rather than peripherally, purchased a Nintendo console for their dedicated game playing. If Nintendo attempted to truly become the third major console on the terms of the others, it would lose. There would not be enough difference between the three to justify it, and there would be needless overlap of game content between three console. Brand loyalty and feelings of brand reliability would also mean consumers would remain largely with Sony or Microsoft, undermining the very pivotal consumer base Nintendo would need. The underlying idea in this market is what does Nintendo offer that the other two do not? And we come back to what Nintendo does offer that the other two do not, which is why Nintendo does what it actually does, which is a unique console which largely supports itself based on their own intellectual properties and unique content not available on the other consoles.
 
@Emperor Norton I I know you hate nintendo but again so why MS tried? if we going almost the wii audience never jumped to next gen(they just dissapared, not even in cellphone) and if they got the same why not tried? people forgot how the phenomenon was wii and how fumbled it, plus if this Super Wii failed should be other reason power or maybe did third party would never giver a damn?
 
No takers? as say before i'm imagining something more powerul Xbone thanks not Kinect, maybe a little weaker PS4(who would be the direct rival), launching Spring 2013, Holidays 2013 at lastest, meaning Super Mario 3D World would be ready at launch alongside bayonetta and others game, so ideas opinions on it?
Sorry bout that.
Lemme see. If ninty went head-on with a powerful console. They'd have to do a couple things:
*Do not use the Wii name in ANYway. Part of the U's poor sales came from some people thinking it was a Wii add-on.
*Garner to hardcore abandoners. I.e. The hardcore fans who left for other things. So basically regain their old fans.
*they need a killer app.
* advertising
I'm going to come back later to expand on my thoughts.
 
Sorry bout that.
Lemme see. If ninty went head-on with a powerful console. They'd have to do a couple things:
*Do not use the Wii name in ANYway. Part of the U's poor sales came from some people thinking it was a Wii add-on.
*Garner to hardcore abandoners. I.e. The hardcore fans who left for other things. So basically regain their old fans.
*they need a killer app.
* advertising
I'm going to come back later to expand on my thoughts.
That is the strategy alongside you say, we're giving a trinity of Super HD console so third parties is up if they TRULLY Want to work with the company, power is not the excuse and the nintendo network and eshop still exist so not issue for DLC.

The rest, ideas how to start? maybe we got head to head with PS4? Might launch a pro counter or a scorpio counter later on too?
 
@Emperor Norton I I know you hate nintendo but again so why MS tried? if we going almost the wii audience never jumped to next gen(they just dissapared, not even in cellphone) and if they got the same why not tried? people forgot how the phenomenon was wii and how fumbled it, plus if this Super Wii failed should be other reason power or maybe did third party would never giver a damn?

I don't hate Nintendo. It's simply that they are adhere to outdated business practices and assumptions which leads them to be too conservative and undermines business potential while also annoying if not maligning their consumers, despite themselves. And on the issue of the Wii, that was also a Nintendo console that was outside of mainstream video game competition. It is the poster child for that. It is like having McDonald's and Burger King compete, and Nintendo is Taco Bell. Or Pepsi and Coke compete, and Nintendo is Dr. Pepper or Root Beer. That is where Nintendo is: a niche outside of the major competition, but with economic success potentially comparable to the competitors while not trying to compete directly with them. If Nintendo attempted at this point to directly compete against Microsoft and Sony on their terms (and that is important: on their terms; not Nintendo's but Sony and Microsoft), then it would lose. Somebody would lose in that scenario and go under, and given market conditions, it is likely to be Nintendo. We saw this already with Sega when Sony entered the game console market. Sega was weak and went under. Sony and Nintendo were the two competing brands, and Nintendo allowed Sony to take more and more of a role in the market as the mainstream gaming company while Nintendo banked on intellectual properties. Then enter Microsoft, which took up the market share that Nintendo had ceded in terms of mainstream gaming outside of their Nintendo cartoonish (no offense meant by that) brands, and Microsoft became the direct competitor to Sony, while Nintendo was driven to forge itself in it's own direction.

In the marketplace, Nintendo has forged itself independently in terms of gaming. A Nintendo game is very different from what you would tend to find on Playstation or X-Box. It is a parallel universe of game style. Sony and Microsoft for their part largely cede that position of "game" games to Nintendo. And for the same reason: they would have a hard time competing against it, so they go with a distinct style of gameplay and compete between themselves based on that. Nintendo has nothing to gain by trying to compete directly with the two. It would be different if they were in a critically weak position, as Sega was when Sony came into the market. However, Nintendo would be playing on their terms, whereas as it stands, it is pursuing it's business practices and place in the market and competition on it's own terms. It would be as if Taco Bell decided to make hamburgers, or Dr. Pepper started producing a Cola brand. Why? The other competitors have all the market strength in those areas and customer loyalty, recognition, infrastructure, etc. It will be a waste of money, and will undermine the strength of the core product and business strategy by siphoning away time, money and resources on something that will not succeed better than the existing way of doing things anyway. In the market, a company positions itself where it can succeed. It is not based on nostalgia, or "wouldn't it be nice or interesting?". There are serious economic considerations. Nintendo has positioned itself where it will do best.
 
That is the strategy alongside you say, we're giving a trinity of Super HD console so third parties is up if they TRULLY Want to work with the company, power is not the excuse and the nintendo network and eshop still exist so not issue for DLC.

The rest, ideas how to start? maybe we got head to head with PS4? Might launch a pro counter or a scorpio counter later on too?
I definitely think Nintendo will get head to head with the PS4.
My thoughts on how to start:
*By getting rid of the name of the "Wii U", replacing it with something else (maybe the Revolution, or just the Nintendo U). There's going to be a lot less confusion surrounding the name. With less confusion, there's probably going to be more sales. As people wouldn't think its another Wii or anything of the sort.
*I think that casuals would still probably leave Nintendo for the phone business, probably even more if it has no game changing innovation (i.e. motion controls). This makes regaining their old fans, so much more important. Instead of advertising JUST to kids, advertise to adults too, advertise that this new console is a console for everybody. If they focus more on their actual demographics, they might get more attraction from their former fans. If they do that, they could keep their current fans and maybe regain some former fans, boosting sales.

Yeah third-parties are going to be really interested in the console. it'd be interesting to see if they pull a Switch and make it easy to port to, gaining ports of games they'd missed out on. (And maybe even indie titles)
 
@Beta.003 Yeah and that will be something in both japan and the west, how MS and Sony react is up either company.
Using Back the Revolution Name would be Nice, or the NX(Nintendo Next or experience) would work, again wii u was not that brading as people did not care that much.
We reached zenith with motion, besides improving the wiimote(still way early for HD Rumble and Dynamic Motion) there not much can be done in gaming but keeping alive the wiimote would be nice, make Wii Sports 3, all sport plus whatever lack to be added, full online and might be a sucess for a long time.

Yeah zero Excuses now, again a lot of game barely ran in other console so will not be an issue.

So other ideas? @Jiraiyathegallant proposed get some of the studio got bankrupt during seventh gen(midway,thq,eidos,atlus and just those on my mind) but dunno, other ideas people here?
 
Another thing I just thought of is if they scratch their specially made optical discs for Blu-Ray, Nintendo could make bigger games. (Imagine what BOTW would be like if it had 9 more GB...)
 
Another thing I just thought of is if they scratch their specially made optical discs for Blu-Ray, Nintendo could make bigger games. (Imagine what BOTW would be like if it had 9 more GB...)
Wii U is already Blu-ray, but if they use conventional Blu-Ray they cat got up to 50GB disc so yeah some game might even be more massive like Xenoblade (i think Zelda become 9GB was mostly lack of space eater like pre rendered CGI or massive voice acting) so yeah some games might get more massive(Tokyo Mirage Session, etc)

The Rest again third parties will have zero excuses.
 
I don't hate Nintendo. It's simply that they are adhere to outdated business practices and assumptions which leads them to be too conservative and undermines business potential while also annoying if not maligning their consumers, despite themselves. And on the issue of the Wii, that was also a Nintendo console that was outside of mainstream video game competition. It is the poster child for that. It is like having McDonald's and Burger King compete, and Nintendo is Taco Bell. Or Pepsi and Coke compete, and Nintendo is Dr. Pepper or Root Beer. That is where Nintendo is: a niche outside of the major competition, but with economic success potentially comparable to the competitors while not trying to compete directly with them. If Nintendo attempted at this point to directly compete against Microsoft and Sony on their terms (and that is important: on their terms; not Nintendo's but Sony and Microsoft), then it would lose. Somebody would lose in that scenario and go under, and given market conditions, it is likely to be Nintendo. We saw this already with Sega when Sony entered the game console market. Sega was weak and went under. Sony and Nintendo were the two competing brands, and Nintendo allowed Sony to take more and more of a role in the market as the mainstream gaming company while Nintendo banked on intellectual properties. Then enter Microsoft, which took up the market share that Nintendo had ceded in terms of mainstream gaming outside of their Nintendo cartoonish (no offense meant by that) brands, and Microsoft became the direct competitor to Sony, while Nintendo was driven to forge itself in it's own direction.

In the marketplace, Nintendo has forged itself independently in terms of gaming. A Nintendo game is very different from what you would tend to find on Playstation or X-Box. It is a parallel universe of game style. Sony and Microsoft for their part largely cede that position of "game" games to Nintendo. And for the same reason: they would have a hard time competing against it, so they go with a distinct style of gameplay and compete between themselves based on that. Nintendo has nothing to gain by trying to compete directly with the two. It would be different if they were in a critically weak position, as Sega was when Sony came into the market. However, Nintendo would be playing on their terms, whereas as it stands, it is pursuing it's business practices and place in the market and competition on it's own terms. It would be as if Taco Bell decided to make hamburgers, or Dr. Pepper started producing a Cola brand. Why? The other competitors have all the market strength in those areas and customer loyalty, recognition, infrastructure, etc. It will be a waste of money, and will undermine the strength of the core product and business strategy by siphoning away time, money and resources on something that will not succeed better than the existing way of doing things anyway. In the market, a company positions itself where it can succeed. It is not based on nostalgia, or "wouldn't it be nice or interesting?". There are serious economic considerations. Nintendo has positioned itself where it will do best.
What issues do you see Nintendo having with infrastructure and brand loyalty?
 
Would be foolhardy for Nintendo to do this.

Their entire MO is to partner their in-house IPs with their consoles - you will never see Mario, Pokemon, or Fire Emblem on a non-Nintendo console. Would a company known for being so blue-ocean in terms of market niche really want to risk blowing its biggest advantage by appealing to a market it's not guaranteed to win?

Also worth noting: The Xbox line barely has penetration in Japan. It's getting owned by the PS4 elsewhere too. If Ninty tried to go directly against either it's gonna end up worse than Microsoft with the XB1.
 
Would be foolhardy for Nintendo to do this.

Their entire MO is to partner their in-house IPs with their consoles - you will never see Mario, Pokemon, or Fire Emblem on a non-Nintendo console. Would a company known for being so blue-ocean in terms of market niche really want to risk blowing its biggest advantage by appealing to a market it's not guaranteed to win?

Also worth noting: The Xbox line barely has penetration in Japan. It's getting owned by the PS4 elsewhere too. If Ninty tried to go directly against either it's gonna end up worse than Microsoft with the XB1.
?????? they're making console just one as strong the HD twins sucessor at the time, so developers have zero excuse.

What issues do you see Nintendo having with infrastructure and brand loyalty?
he just want nintendo games in ohter console, aka port begging troll
 
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