Tyr Anazasi
Banned
It would be a close match, but as the 20,3 cm guns have the greater range and punishment I would favour the Hipper class.
I read the "ran into" as if they literally collided and I half expected this to be a thread about warships ramming each other demolition derby style until the last ballistic missile submarines sunk with their bows crumpled.
The scenario I'm trying to set up is Two US treaty Battleships, the three cruisers mentioned, plus 5 Fletchers. vs. The Tirpitz, the Twins, the Three Cruisers I've mentioned and three of the Z-20ish DDs. I'd like it to be for six players and balance both the fleets as a whole, and the individual squadrons to maybe try and run it as a con event sometime.
Not sure yet, it will be somewhere in the NYC/Philly area, or maybe out in Lancaster at either Cold Wars or Historiccon.Fred, that sounds fun. Do you have a particular convention in mind?
That smaller scenario of 2 Brooklyns and an Atlanta versus a Hipper and 2 Konigsbergs is an interesting little battle. Neither side has a clear advantage. I'll have to try that out with my Axis and Allies ships.
In a daylight fight I totally agree, which is why I want to start the fight at night at much closer range, the Hipper still has the bigger guns, but the Brooklyn has almost twice as many, a faster rate of fire, and more armor.It would be a close match, but as the 20,3 cm guns have the greater range and punishment I would favour the Hipper class.
Yes. Also, despite only having 12 6" guns, these were automatic 6" guns firing 9-10 rounds a minute from each barrel.
The scenario I'm trying to set up is Two US treaty Battleships, the three cruisers mentioned, plus 5 Fletchers. vs. The Tirpitz, the Twins, the Three Cruisers I've mentioned and three of the Z-20ish DDs. I'd like it to be for six players and balance both the fleets as a whole, and the individual squadrons to maybe try and run it as a con event sometime.
Thanks for the replies.
This is still not balancing right, what range do think would produce the fairest fight? Right now I'm looking at two Brooklyns and an Atlanta vs. A Hipper and two Konigsbergs.
I'm modifying Battlewagon to use miniatures.What rules?
(I played the old Fletcher Pratt rules for about 30 years, off and on; still my favorite.)
To an extent, don't forget that in the full scenario the Germans get an extra BB. So the American players are going to have to do some thinking.So, at a bit longer range, but closing, you'll see the Germans inflicting damage first, but once they close too much, then the rate of fire favors the "light" cruiser. I this scenario its basically a luck scenario. Does the Germans manage to land some crippling hits in a brief window of time or not?
True, and I think they have a better chance of doing that over the San Francisco I was originally planning on using. plus the extra Brooklyn should shred the 1st Konigsberg.If the Hipper can cripple a Brooklyn before they are in combat range, the German side will have some advantages over the other Brooklyn and the Atlanta.