Dear all,
Having read the latest thread on Japanese preparations and war gaming, I got to wonder:
The objective of war gaming is of course to play realistically but maybe also a bit conservative.
Well, Japan didn't exactly do that, did they?
Do we have other examples of war gaming getting into just supporting your own perceptions and desire to win?
I have a book on war gaming which does not really get into that area.
Falklands?
Vietnam?
GW 2.0
How well was war gaming developed WWII?
Ivan