Discussion in 'Alternate History Books and Media' started by Tellus, Jul 8, 2010.
I've done it in HFM many times, the war is tough, but doable. Pretty sure the same strategy will work in HPM.
I usually White Peace with Texas while mobilizing and preparing my armies. Then I truce-break and reconquer of all Texas.
Initial tech path is Basic Chem --> Medicine --> Muzzle-Loaded Rifles --> Artillery.
After initially encouraging a few Bureaucrats, I switch to Encourage Soldiers for national foci for my populous states, and do this until the USA declares war on me. Build up a standard army (even infantry/artillery with occasional cuirs), unless you're hardcore and want to minmax your army with mobilization, but I'm too lazy to do that. Anyways, you should not be encouraging Intellectuals until after you fend off the Americans, you need all the men you can get.
Build up forts in Greater Texas, this is where you will set up your defensive line. When the war starts, bait the Americans into attacking a weak stack (bonus points if you have a School of Defense general), then dogpile them and score a victory. Do this several times, and you can score a White Peace. Then if you control all your cores, you can Refute Manifest Destiny, so the Americans won't bother you again.
Word of advice for the lategame, Latin American countries have horrible RGOs. If you want to build up a solid industry, you need an exogenous source of Coal and Steel. I usually get this by gouging the Coal and Steel-rich states out of France, a typically floundering European power. Also, avoid passing the Social Reforms that decrease RGO output if you can, though this is really only a lategame issue.
Do we have a thread for Supreme Ruler?
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