The team of Berman and Braga has been criticized for the downfall of Star Trek, replacing a vibrant creative staff with mediocrity and failing to explore the potential in the concepts for Voyager and Enterprise, with all the problems therein. Not only did they fail to explore creative, unique areas to the stories and characters. They turned down, if not were offended by people who were critical of their direction, and who offered these ideas.
One of those people was Ronald D. Moore. Moore continued on to the early seasons of Voyager, despite wanting to leave. However, Moore stayed on in a move he later regretted. His proposal for the show, and what he had been promised, was something where they were forced to survive far from the comfort of home, and it was going to be a struggle, and not the same prim and proper Starfleet.
Moore was annoyed with the writing and creative culture by the time of Voyager. If I remember the quote correctly, and if it came from him, he criticized Berman and Braga for being the problem, and keeping the show going more for their own personal ego than for story. He felt that the Voyager should evolve into something where the ship and every deck evolved into it's own culture, which was an idea that was shot down. The interesting thing is that Moore seems to have taken all these ideas and frustrations, and used them to create his Battlestar Galactica reboot.
What if Ron Moore had actually been an Executive Producer on Star Trek: Voyager? Much in the vein of Ira Steven Behr on Deep Space Nine, he could create a unique vision and explore the setting and characters.
One of those people was Ronald D. Moore. Moore continued on to the early seasons of Voyager, despite wanting to leave. However, Moore stayed on in a move he later regretted. His proposal for the show, and what he had been promised, was something where they were forced to survive far from the comfort of home, and it was going to be a struggle, and not the same prim and proper Starfleet.
"Before it aired, I was at a convention in Pasadena, and [scenic illustrator, technical consultant Rick] Sternbach and [scenic art supervisor, technical consultant Michael] Okuda were on stage, and they were answering questions from the audience about the new ship. It was all very technical, and they were talking about the fact that in the premise this ship was going to have problems. It wasn’t going to have unlimited sources of energy. It wasn’t going to have all the doodads of the Enterprise. It was going to be rougher, fending for themselves more, having to trade to get supplies that they want. That didn’t happen. It doesn’t happen at all, and it’s a lie to the audience. I think the audience intuitively knows when something is true and something is not true. VOYAGER is not true."
Moore was annoyed with the writing and creative culture by the time of Voyager. If I remember the quote correctly, and if it came from him, he criticized Berman and Braga for being the problem, and keeping the show going more for their own personal ego than for story. He felt that the Voyager should evolve into something where the ship and every deck evolved into it's own culture, which was an idea that was shot down. The interesting thing is that Moore seems to have taken all these ideas and frustrations, and used them to create his Battlestar Galactica reboot.
What if Ron Moore had actually been an Executive Producer on Star Trek: Voyager? Much in the vein of Ira Steven Behr on Deep Space Nine, he could create a unique vision and explore the setting and characters.