YAAY the mod has finally released!
Started a Zhukov run--sadly, the GCW hasn't yet started by mid-'56, with the Germans still in their power struggle. Moskowien lost but the Russian factions there are still fighting so I'm basically cleaning up the Caucasus and waiting for something to happen.
The civil war doesn't always happen, though that seems like a bugStarted a Zhukov run--sadly, the GCW hasn't yet started by mid-'56, with the Germans still in their power struggle. Moskowien lost but the Russian factions there are still fighting so I'm basically cleaning up the Caucasus and waiting for something to happen.
Thank you!I'm glad people here are interested in the mod!
The civil war doesn't always happen, though that seems like a bug
We have released a hotfix already, fixing a lot of the big bugs found immediately, and another one is probably coming soon.
I think it's kinda supposed to be like that, it's to show that the 1950s ITTL would be more economically stagnating for already developped countries compared to the 30s of HOI4 where industrialised countries spring back from the depression to total war footing. It's also to prevent the near-exponential growth that happens in base HOI4; developped countries should have a limited linear growth in TWR.Thank you!
I have to say, I really like playing Zhukov, though I think that the USA is a little bit underpowered. (I know you have to keep it something resembling balanced for gameplay reasons, but I tried a Truman run and I was soon unable to build buildings or infrastructure due to lack of civilian factories almost as soon as I selected companies!)
I'm curious too if the Atlantic Union put so much trade embargoes toward the GGR.I have to ask: what are the economic effects on both Europe and the world from roughly thirty years of Nazism? Is there global economic and technological stagnation because of the world's industrialized economies under the control of the parasitic Nazi state? Or would other countries fill in the void as continental Europe came under increasing decline.
I see huge potential for the mod because of the countless results and ways the world can be changed from the start of the game in each game. My advice is to continue in quality writing events such as a "slice of life" events in any country & path.That's great to hear! glad you enjoy it