Introducing: Hyperearth! A series of Map's each with a more insane world distortion.
Hyperearth, ^2, ^3 and ^4 all used a very simple rule: "The Map is Equirectangular, but is cut out to the shape of a wrong projection, then distorted back to Equirectangular.
All maps are 2K-BAM's so no worries. Hyperearth: First and Original. Equirectangular-Aitoff with Obliqueness.
Hyperearth^2: Hyperearth, twice over. (The steps were done twice) but the oblique was changed (It changed every time)
Hyperearth^3: Hyperearth, thrice over. Earth is a liquid now lol
Hyperearth^4 and Hyperearth^5: Hyperearth^4: Same thing as ^3....
Hyperearth^5: Made to be as ridiculous as possible with a grid warp. ,
Just a few "ADEQUATE" maps for history class
Assyrians I think:
Roughly places with few people:
Sea Level Rise:
Fall of the Caliphate:
Spread of Islam:
There's more in part two
I'm not sure where to post this. its a 2,362 (decimal)K of the night sky. Here's everything I did
So yeah. This is the WIP
Giant Circles: Major Stars (Done)
Big Circles: Junior Stars (Done)
Circles (4px): Stars in Constellations
Small Circles (Darker too): Stars not in constellations or major.
Cyan Ellipses: Galaxies
Blue Lines: Constellation Lines
Yellow: Constellation Borders
Cyan Line: That Green big curve in the Source map.
Order of Layers: