Ahigin is on a roll
When talking about a possible development of the entire cluster of Eastern Slavic nations, I'd like to first describe some cultural and historical phenomena that you can take in any desired direction.
1. Veche. That was a popular gathering (usually, typical for cities and towns) that existed in the Kievan Rus', but was particularly well-pronounced in its north (Novgorodian and Pskovian lands). Its function was to validate decisions of higher authorities, and it meant that, depending on the "state of the union," it could be anything from a pure formality to a violent mass brawl. Some historians argue that the popularity of veche in the North can be explained by a deeper integration of Ilmen Slavs with Scandinavian settlers, who also had a long-standing tradition of popular participation in ruling the land. In TTL, I think Gardaveldi also perfectly fit to adopting that tradition due to its semi-Scandinavian roots, while Chernarus and Byalarus would see that tradition much less pronounced. At the same time, the title of the Wheel-Ruler suggests a more centralized nature of the Gardaveldi state (compared to OTL), so Gardaveldi veche may be often conflicting with the authoritarian tendency of the North.
2. Artel. That word means a guild of usually economic nature with cooperative form of ownership. In a sort, it was sort of a seasonal commune regulated through mostly informal agreements and kept together by the authority of its leader, the starosta (lit. "elder"). Artels were especially powerful in the frontier or in urban centers, where they could pull from a larger labor pool of freemen. I think, in TTL artels may become a powerful phenomenon, given the fact that all three major Russian states belong to the larger Buddhist world and will eventually experience some sort of cultural penetration of TTL Indian guild system. However, unlike the Indian guilds, artels are much more socially fluid and less bound by the caste system.
3. Obshchina. Literally meaning "the society," obshchina is simply a peasant commune. It can be argued that low agricultural productivity of the Russian heartland led to cooperative land ownership becoming a mere necessity, since low harvests were common and villagers often had no other way to survive harsh winters without sharing their property and food. Possibly, relative isolation of villages from each other helped to establish that cooperative trend. Anyway, cooperative husbandry was a part of Russian economy regardless of levels of freedom from authorities farmers had.
4. Druzhina. Literally meaning "fellowship," it was a Slavic analog of warbands and retinues. In OTL Rus, with its almost nonexistent bureaucratic tradition, druzhina was the source of knyaz's (the ruler's) power, and ruler's relationship with the druzhina often defined the state apparatus (for example, OTL Svyatoslav Igorevich chose not to baptize simply because his entire druzhina was composed of pagans). By the 11th century, druzhinas stopped being simply cosmopolitan retinues of armed companions and started splitting into two informal parts: the senior druzhina composed of people originally known as knyazhyi muzhi ("knyaz's men") who would later become known as boyars, and the junior druzhina, composed of so called otroks ("youth" or later "boyars' sons", not necessarily literally related to them). Both still functioned as the core of the army (which, of course, wasn't limited to druzhina alone), but the senior druzhina was increasingly acting as a part of state apparatus, representing the knyaz in various tasks. In TTL, I think the notion of political influence druzhinniks ("companions") exercised in Russian states would stay. However, I think Gardaveldi, with their more democratic society, would have their druzhina's political power much less pronounced, while Chernarus and Byalarus Hans (I think I already suggested using the Turkic word "khagan" instead of the Mongol word "khan," by the way) would rely on their horse-riding retainers much more, matching the Turkic trend they must've been influenced by. I envision southern Chernarus druzhina more of a mixed body of heavy steppe cavalrymen and horse archers, while Byalarus khagans would likely have more of a combined arms force that could fight better in the forests and marches of the Baltic and East Europe, but still deliver a cavalry punch in open battles.
5. Uskhuiniks. Ushkui was a name of a medium-size flat-bottom longboat, borrowed by Ilmen Slavs from the Finns (who called it uisk). It was mediocre in open sea travel, but proved to be very effective in riverine travel. In OTL, Ushkuiniks were essentially Russian river pirates who used primarily the Kama and Volga rivers for their raids against Volga Bulgars and later Tartars. Some of them even raided as far south as the Southern Caspian sea (for instance, OTL Mstislav the Bold of Chernigov and his half-Russian half-Alanian druzhina participated in the Arran Civil War in today's Azerbaijan using ushkui and ladya ships for transportation). In TTL, I see several historical possibilities for ushkuiniks. First, the Baltic Sea is just becoming free of Viking raiding, and ushkuiniks may easily create pirate communes (with elements of a trade league) similar to OTL Gotland (in TTL, they could found their base on the Hyuma island (modern Hiiumaa in Estonia)). That would make sense, because the Frankish world is in chaos, and no serious competition from the Norse exists). Secondly, it'd be a shame for them not to use their vessels' extreme adaptation to riverine navigation to raid Bajinak urban centers (if they exist) and maybe even raid as far south as Mazenderan, using the hectic situation in Tayzig Persia. Finally, if you do decide to go on and make the Cheldon colonization of the Urals a thing, I think they'd make sure to raid the Bajinak urban centers (if such exist) by going up the Ob and Irtish rivers.
6. Volkhvs. They were pagan hermits of pre-Christian Rus and were considered to posses incredible wisdom and even sorcery. I think you've already done a good job painting Rusichi Buddhist monks as receivers of the same tradition of forest solitude and radical downshifting. I wonder where you'd like to take that tradition in TTL. I have some wild ideas of Shaolin-style forest communes of bearded monks who study martial arts amid snowy fir-trees.
7. The last idea I'd like to discuss right now is the difference between Byalarus and Chernarus. Right now both seem very similar. I'd suggest emphasizing the more steppe-oriented nature of Chernarus, with more despotic manner of centralized rule, while Byalarus could be a "Slavs trying to play Xasar" type of state, with a mix of European, Ifthal, and Xasar influences.
1. Veche. That was a popular gathering (usually, typical for cities and towns) that existed in the Kievan Rus', but was particularly well-pronounced in its north (Novgorodian and Pskovian lands). Its function was to validate decisions of higher authorities, and it meant that, depending on the "state of the union," it could be anything from a pure formality to a violent mass brawl. Some historians argue that the popularity of veche in the North can be explained by a deeper integration of Ilmen Slavs with Scandinavian settlers, who also had a long-standing tradition of popular participation in ruling the land. In TTL, I think Gardaveldi also perfectly fit to adopting that tradition due to its semi-Scandinavian roots, while Chernarus and Byalarus would see that tradition much less pronounced. At the same time, the title of the Wheel-Ruler suggests a more centralized nature of the Gardaveldi state (compared to OTL), so Gardaveldi veche may be often conflicting with the authoritarian tendency of the North.
2. Artel. That word means a guild of usually economic nature with cooperative form of ownership. In a sort, it was sort of a seasonal commune regulated through mostly informal agreements and kept together by the authority of its leader, the starosta (lit. "elder"). Artels were especially powerful in the frontier or in urban centers, where they could pull from a larger labor pool of freemen. I think, in TTL artels may become a powerful phenomenon, given the fact that all three major Russian states belong to the larger Buddhist world and will eventually experience some sort of cultural penetration of TTL Indian guild system. However, unlike the Indian guilds, artels are much more socially fluid and less bound by the caste system.
3. Obshchina. Literally meaning "the society," obshchina is simply a peasant commune. It can be argued that low agricultural productivity of the Russian heartland led to cooperative land ownership becoming a mere necessity, since low harvests were common and villagers often had no other way to survive harsh winters without sharing their property and food. Possibly, relative isolation of villages from each other helped to establish that cooperative trend. Anyway, cooperative husbandry was a part of Russian economy regardless of levels of freedom from authorities farmers had.
4. Druzhina. Literally meaning "fellowship," it was a Slavic analog of warbands and retinues. In OTL Rus, with its almost nonexistent bureaucratic tradition, druzhina was the source of knyaz's (the ruler's) power, and ruler's relationship with the druzhina often defined the state apparatus (for example, OTL Svyatoslav Igorevich chose not to baptize simply because his entire druzhina was composed of pagans). By the 11th century, druzhinas stopped being simply cosmopolitan retinues of armed companions and started splitting into two informal parts: the senior druzhina composed of people originally known as knyazhyi muzhi ("knyaz's men") who would later become known as boyars, and the junior druzhina, composed of so called otroks ("youth" or later "boyars' sons", not necessarily literally related to them). Both still functioned as the core of the army (which, of course, wasn't limited to druzhina alone), but the senior druzhina was increasingly acting as a part of state apparatus, representing the knyaz in various tasks. In TTL, I think the notion of political influence druzhinniks ("companions") exercised in Russian states would stay. However, I think Gardaveldi, with their more democratic society, would have their druzhina's political power much less pronounced, while Chernarus and Byalarus Hans (I think I already suggested using the Turkic word "khagan" instead of the Mongol word "khan," by the way) would rely on their horse-riding retainers much more, matching the Turkic trend they must've been influenced by. I envision southern Chernarus druzhina more of a mixed body of heavy steppe cavalrymen and horse archers, while Byalarus khagans would likely have more of a combined arms force that could fight better in the forests and marches of the Baltic and East Europe, but still deliver a cavalry punch in open battles.
5. Uskhuiniks. Ushkui was a name of a medium-size flat-bottom longboat, borrowed by Ilmen Slavs from the Finns (who called it uisk). It was mediocre in open sea travel, but proved to be very effective in riverine travel. In OTL, Ushkuiniks were essentially Russian river pirates who used primarily the Kama and Volga rivers for their raids against Volga Bulgars and later Tartars. Some of them even raided as far south as the Southern Caspian sea (for instance, OTL Mstislav the Bold of Chernigov and his half-Russian half-Alanian druzhina participated in the Arran Civil War in today's Azerbaijan using ushkui and ladya ships for transportation). In TTL, I see several historical possibilities for ushkuiniks. First, the Baltic Sea is just becoming free of Viking raiding, and ushkuiniks may easily create pirate communes (with elements of a trade league) similar to OTL Gotland (in TTL, they could found their base on the Hyuma island (modern Hiiumaa in Estonia)). That would make sense, because the Frankish world is in chaos, and no serious competition from the Norse exists). Secondly, it'd be a shame for them not to use their vessels' extreme adaptation to riverine navigation to raid Bajinak urban centers (if they exist) and maybe even raid as far south as Mazenderan, using the hectic situation in Tayzig Persia. Finally, if you do decide to go on and make the Cheldon colonization of the Urals a thing, I think they'd make sure to raid the Bajinak urban centers (if such exist) by going up the Ob and Irtish rivers.
6. Volkhvs. They were pagan hermits of pre-Christian Rus and were considered to posses incredible wisdom and even sorcery. I think you've already done a good job painting Rusichi Buddhist monks as receivers of the same tradition of forest solitude and radical downshifting. I wonder where you'd like to take that tradition in TTL. I have some wild ideas of Shaolin-style forest communes of bearded monks who study martial arts amid snowy fir-trees.
7. The last idea I'd like to discuss right now is the difference between Byalarus and Chernarus. Right now both seem very similar. I'd suggest emphasizing the more steppe-oriented nature of Chernarus, with more despotic manner of centralized rule, while Byalarus could be a "Slavs trying to play Xasar" type of state, with a mix of European, Ifthal, and Xasar influences.
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