The Indrema Revolution [REVAMPED] - An Alternate History of Indrema, Pop Culture, and Gaming

E3 2005
E3 2005
(some ideas credit to @ThatOneGuyWithSunglasses)​

Microsoft announced more info about their next console, the Xbox 360, after it had been revealed a month prior. Sony revealed the PS3 (including its infamous prototype boomerang controller), while Nintendo revealed a sleek little console codenamed Revolution, with Rare making games for the system [1], too. So, what was Indrema going to do? They announced some new games first:
  1. The Real Book of Aeri 2 (LSeries, working tower)
  2. Cowmonkey (Vivendi Universal) - A bovine/simian hybrid and his best friend, Rhinopig, set on a quest to… go bananas in this wacky n’ wild platformer! (LSeries)
  3. Aurora (Indrema) - A first person shooter, not unlike Halo, about the commander Aria against the evil force, Anarcix. (LSeries)
  4. Tapmeister (Simple Co.) - An Osu! Tatakae! Ouendan/Elite Beat Agents-esque game using the IndremaGO’s touchscreen.
  5. Reebolution! (Indrema) - A Book of Aeri spinoff featuring Reebo as he moves through levels with the help of a gyroscope. (IndremaGO)
  6. Astro’s Origins (Traveller’s Tales, in association with Indrema) - Based on the success of The Genesis of Aeri, Indrema went to make a prequel to Astro Armadillo, based on his origin story.
Indrema then announced their newest console, L2, the marketing codename for the “Homer” system. Indrema stated L2 would not be the product’s final name. Although the console’s design wasn’t revealed yet, it was announced that Indrema was moving away from Intel to their rival, AMD. They could finally get an AMD processor for the L2 as Microsoft moved to IBM & its PowerPC processor. It would be the first x64-based console, which also allowed it to be easily backwards compatible with the LSeries due to it also supporting the LSeries' x86 software. Indrema announced that the system could have an upgradeable GPU, a feature originally intended for the LSeries. Development kits had already been sent (which were essentially PCs that had the closest specs to the console at the time, with more RAM), while Sega (teasing the third Sonic Adventure game for PS3, Xbox 360, and L2), Ubisoft (teasing a fourth Rayman game), EA, and Activision announced they would support the system, and it was planned to release in late 2006-early 2007.

SYlpB6w.png

The Indrema L2 logo.

There was a challenger approaching. Apple made a booth that looked like it came straight outta MacWorld. Steve Jobs walked on stage and announced: “For almost 30 years, we’ve been innovating. We innovated the computer in 1977 with Apple II, then the user interface in 1984 with Macintosh, then we innovated the computer again in 1998 with iMac, and then we innovated the music player with iPod. So what are we gonna innovate next? A gaming system? By Apple? Don’t you remember the last time we made a console?” (shows the Bandai Pippin) “We aren’t gonna make something like that again. Plus, there’s already four home console brands, anyway. So, how about a handheld? I didn’t like the concept at first, but I was soon convinced. Today, Apple introduces… GamePod, an iPod and handheld console available in 8 colors.” (green, orange, yellow, red, purple, blue [3], silver, black). Its selling point was that one could download and buy games from the internet via iTunes for the system, unlike other systems at the time that used cartridges (or in the PSP’s case, UMDs). Although it was praised for its storage, graphics, and multimedia playback, it was criticized that it would be a “gimmick” than a serious competitor to Sony, Nintendo, and Indrema’s handheld consoles.

fC7IIrH.png

The Apple GamePod, in the iFlesh [2].

Nintendo said that a Banjo-Kazooie sequel was in the works by Rare, which was originally planned to be on GameCube, would be a launch title, along with other Revolution software that was announced IOTL.


[1] If you didn’t know, Nintendo owns Rare ITTL as they actually buy them out instead of Microsoft, which bought them IOTL.
[2] It was actually made in Blender
[3] An obvious reference to Apple's old rainbow logo
Let's see what popular culture has to offer in 2005...
 
Last edited:
E3 2005
(some ideas credit to @ThatOneGuyWithSunglasses)​

Microsoft announced more info about their next console, the Xbox 360, after it had been revealed a month prior. Sony revealed the PS3 (including its infamous prototype boomerang controller), while Nintendo revealed a sleek little console codenamed Revolution, with Rare making games for the system [1], too. So, what was Indrema going to do? They announced some new games first:
  1. The Book of Aeri: The Lost Pages (Indrema) - Joe, Anthony, and the gang find out about a new mysterious world no one has even seen before… until now. (LSeries)
  2. Cowmonkey (Vivendi Universal) - A bovine/simian hybrid and his best friend, Rhinopig, set on a quest to… go bananas in this wacky n’ wild platformer! (LSeries)
  3. Aurora (Indrema) - A first person shooter, not unlike Halo, about the commander Aria against the evil force, Anarcix. (LSeries)
  4. Tapmeister (Simple Co.) - An Osu! Tatakae! Ouendan/Elite Beat Agents-esque game using the IndremaGO’s touchscreen.
  5. Reebolution! (Indrema) - A Book of Aeri spinoff featuring Reebo as he moves through levels with the help of a gyroscope. (IndremaGO)
  6. Astro’s Origins (Traveller’s Tales, in association with Indrema) - Based on the success of The Genesis of Aeri, Indrema went to make a prequel to Astro Armadillo, based on his origin story.
Indrema then announced their newest console, L2, the marketing codename for the “Homer” system. Indrema stated L2 would not be the product’s final name. Although the console’s design wasn’t revealed yet, it was announced that Indrema was moving away from Intel to their rival, AMD. They could finally get an AMD processor for the L2 as Microsoft moved to IBM & its PowerPC processor. It would be the first x64-based console, which also allowed it to be easily backwards compatible with the LSeries due to it also supporting the LSeries' x86 software. Indrema announced that the system could have an upgradeable GPU, a feature originally intended for the LSeries. Development kits had already been sent (which were essentially PCs that had the closest specs to the console at the time, with more RAM), while Sega (teasing the third Sonic Adventure game for PS3, Xbox 360, and L2), Ubisoft (teasing a fourth Rayman game), EA, and Activision announced they would support the system, and it was planned to release in late 2006-early 2007.

SYlpB6w.png

The Indrema L2 logo.

There was a challenger approaching. Apple made a booth that looked like it came straight outta MacWorld. Steve Jobs walked on stage and announced: “For almost 30 years, we’ve been innovating. We innovated the computer in 1977 with the Apple II, then the user interface in 1984 with the Macintosh, then we innovated the computer again in 1998 with the iMac, and then we innovated the music player with the iPod. So what are we gonna innovate next? A gaming system? By Apple? Don’t you remember the last time we made a console?” (shows the Bandai Pippin) “We aren’t gonna make something like that again. Plus, there’s already four home console brands, anyway. So, how about a handheld? I didn’t like the concept at first, but I was soon convinced. Today, Apple introduces… the GamePod, an iPod and handheld console available in 8 colors.” (green, orange, yellow, red, purple, blue [3], silver, black). Its selling point was that one could download and buy games from the internet via iTunes for the system, unlike other systems at the time that used cartridges (or in the PSP’s case, UMDs). Although it was praised for its storage, graphics, and multimedia playback, it was criticized that it would be a “gimmick” than a serious competitor to Sony, Nintendo, and Indrema’s handheld consoles.

fC7IIrH.png

The Apple GamePod, in the iFlesh [2].

Nintendo said that a Banjo-Kazooie sequel was in the works by Rare, which was originally planned to be on GameCube, would be a launch title, along with other Revolution software that was announced IOTL.


[1] If you didn’t know, Nintendo owns Rare ITTL as they actually buy them out instead of Microsoft, which bought them IOTL.
[2] It was actually made in Blender
[3] An obvious reference to Apple's old rainbow logo
Let's see what popular culture has to offer in 2005...
Cool! How did you make that GamePod? Also, I think they should have a variant of the GamePod that sells games with say, some card of something.........because the internet wasn't a common way to get games back then.
 
Cool! How did you make that GamePod? Also, I think they should have a variant of the GamePod that sells games with say, some card of something.........because the internet wasn't a common way to get games back then.
  1. Blender. It's a free 3D modeling program. I said that in the footnotes of this chapter.
  2. That's kinda Apple's shtick, to be fair. It'd probably be an afterthought to put a card slot, like putting a Lightning port at the bottom of a mouse. It'd probably just be a heavily modified SD card.
 
E3 2005
(some ideas credit to @ThatOneGuyWithSunglasses)​

Microsoft announced more info about their next console, the Xbox 360, after it had been revealed a month prior. Sony revealed the PS3 (including its infamous prototype boomerang controller), while Nintendo revealed a sleek little console codenamed Revolution, with Rare making games for the system [1], too. So, what was Indrema going to do? They announced some new games first:
  1. The Book of Aeri: The Lost Pages (Indrema) - Joe, Anthony, and the gang find out about a new mysterious world no one has even seen before… until now. (LSeries)
  2. Cowmonkey (Vivendi Universal) - A bovine/simian hybrid and his best friend, Rhinopig, set on a quest to… go bananas in this wacky n’ wild platformer! (LSeries)
  3. Aurora (Indrema) - A first person shooter, not unlike Halo, about the commander Aria against the evil force, Anarcix. (LSeries)
  4. Tapmeister (Simple Co.) - An Osu! Tatakae! Ouendan/Elite Beat Agents-esque game using the IndremaGO’s touchscreen.
  5. Reebolution! (Indrema) - A Book of Aeri spinoff featuring Reebo as he moves through levels with the help of a gyroscope. (IndremaGO)
  6. Astro’s Origins (Traveller’s Tales, in association with Indrema) - Based on the success of The Genesis of Aeri, Indrema went to make a prequel to Astro Armadillo, based on his origin story.
Indrema then announced their newest console, L2, the marketing codename for the “Homer” system. Indrema stated L2 would not be the product’s final name. Although the console’s design wasn’t revealed yet, it was announced that Indrema was moving away from Intel to their rival, AMD. They could finally get an AMD processor for the L2 as Microsoft moved to IBM & its PowerPC processor. It would be the first x64-based console, which also allowed it to be easily backwards compatible with the LSeries due to it also supporting the LSeries' x86 software. Indrema announced that the system could have an upgradeable GPU, a feature originally intended for the LSeries. Development kits had already been sent (which were essentially PCs that had the closest specs to the console at the time, with more RAM), while Sega (teasing the third Sonic Adventure game for PS3, Xbox 360, and L2), Ubisoft (teasing a fourth Rayman game), EA, and Activision announced they would support the system, and it was planned to release in late 2006-early 2007.

SYlpB6w.png

The Indrema L2 logo.

There was a challenger approaching. Apple made a booth that looked like it came straight outta MacWorld. Steve Jobs walked on stage and announced: “For almost 30 years, we’ve been innovating. We innovated the computer in 1977 with the Apple II, then the user interface in 1984 with the Macintosh, then we innovated the computer again in 1998 with the iMac, and then we innovated the music player with the iPod. So what are we gonna innovate next? A gaming system? By Apple? Don’t you remember the last time we made a console?” (shows the Bandai Pippin) “We aren’t gonna make something like that again. Plus, there’s already four home console brands, anyway. So, how about a handheld? I didn’t like the concept at first, but I was soon convinced. Today, Apple introduces… the GamePod, an iPod and handheld console available in 8 colors.” (green, orange, yellow, red, purple, blue [3], silver, black). Its selling point was that one could download and buy games from the internet via iTunes for the system, unlike other systems at the time that used cartridges (or in the PSP’s case, UMDs). Although it was praised for its storage, graphics, and multimedia playback, it was criticized that it would be a “gimmick” than a serious competitor to Sony, Nintendo, and Indrema’s handheld consoles.

fC7IIrH.png

The Apple GamePod, in the iFlesh [2].

Nintendo said that a Banjo-Kazooie sequel was in the works by Rare, which was originally planned to be on GameCube, would be a launch title, along with other Revolution software that was announced IOTL.


[1] If you didn’t know, Nintendo owns Rare ITTL as they actually buy them out instead of Microsoft, which bought them IOTL.
[2] It was actually made in Blender
[3] An obvious reference to Apple's old rainbow logo
Let's see what popular culture has to offer in 2005...

Looks, like Indrema has a new competitor. It’s Apple! And nice Blender models that you made for this concept for consoles and handheld of Indrema Corporation.
 
  1. Blender. It's a free 3D modeling program. I said that in the footnotes of this chapter.
Cool.
  1. That's kinda Apple's shtick, to be fair. It'd probably be an afterthought to put a card slot, like putting a Lightning port at the bottom of a mouse. It'd probably just be a heavily modified SD card.
We could do that, have a modified SD card that has the game and some remaining space for storage.
Looks, like Indrema has a new competitor. It’s Apple! And nice Blender models that you made for this concept for consoles and handheld of Indrema Corporation.
Right.
 
Ok, could we put the games via microdrive?
The SD card is the game card, while the microdrive is what the internal storage is. Games may use the microdrive for cache, but the GamePod's microdrive usually works like an iPod's - it stores videos, music, and photos just like a regular iPod
 
The SD card is the game card, while the microdrive is what the internal storage is. Games may use the microdrive for cache, but the GamePod's microdrive usually works like an iPod's - it stores videos, music, and photos just like a regular iPod
Oh...........that's cool.
 
2005 Recap
2005 Recap

Microsoft’s Xbox 360 releases, suffering from the Red Ring of Death, but remains the same as OTL, while Nintendo, Sony, and Apple are releasing their systems the next year, while Indrema doesn’t know the release date of the L2 (formerly Homer) yet, but revealed some features and some revised specs (they can be found in the leak);

CPU2.8 GHz AMD CPU, x64
RAM512 MB DDR2
GPUUpgradable GPU, ATI by default
Storage20GB hard drive, upgradable
MediaDVD, CD, Digital
VideoComposite video, component, VGA, S-Video, HDMI
AudioAnalog stereo, optical audio
  • Dolby Digital 5.1
  • DTS 5.1
ConnectivityFast Ethernet, Wi-Fi, Bluetooth, x4 USB 2.0 (2 front, 2 back), IR, IR blaster
Input4 controllers max, keyboard, mouse, remote control
Backwards CompatibilityIndrema LSeries games


On June 17th, 2005, Cartoon Network premiered Indrema’s Agua - The Series. While Cartoon Network Studios handled the production and voice work, the animation was outsourced to Mainframe Entertainment in Canada. The series revolves around the adventures of a scuba diver named Sarah (voiced by Grey Griffin), and her daughter, Lily (added because Cartoon Network wanted a character that kids could relate to) as they explore the bizarre underwater world. The Aeri series would release in 2006, after the movie.

For Warner Bros. and Nintendo, Mario and Luigi's Superstar Saga was a success with theatergoers, critics, and executives. It’s been critically acclaimed for its musical edge, writing, animation, and voice acting. It grossed over $325 million dollars during its theatrical run over a $95 million budget. Because of the success of the movie, Nintendo started planning more movies based on its franchises. "Weird Al" Yankovic's performance as Fawful was praised, making Weird Al a bit more popular after his then-recent album, Poodle Hat, had flopped [1]. Fawful would appear on Mario's World, with Yankovic reprising his role. The episodes featuring him had to be delayed due to Yankovic being busy at the time.

Nickelodeon’s Forbidden Zone and SLAM! are doing well, with Sega’s SonicTV and anime, but not as well as SpongeBob, as his show gets revived because Nick wants more of the sponge. The Forbidden Zone gets a new look, being an slightly edgier take on the Nick brand. Meanwhile, production starts on an animated theatrical Fairly OddParents movie, which almost happened IOTL. It won't serve as the finale, though.

l6FmRNw.png

The improved TFZ logo.
Meanwhile, inspired by MW's success, Disney announces a block on Toon Disney known as DArcade, featuring mostly PlayStation IP.
2005 also brought us a little site known as YouTube, allowing people to share videos across the world wide web. Indrema would launch its own YouTube channel in June 2005, with their first videos being recordings of their E3 presentation.


[1] Just like OTL, Weird Al's real resurgence in popularity is "White and Nerdy", a parody of Chamillionaire's "Ridin'"
Apple releases the GamePod, while we'll wait and see for Indrema...
 
Last edited:
2005 Recap

Microsoft’s Xbox 360 releases, suffering from the Red Ring of Death, but remains the same as OTL, while Nintendo, Sony, and Apple are releasing their systems the next year, while Indrema doesn’t know the release date of the L2 (formerly Homer) yet, but revealed some features and some revised specs (they can be found in the leak);

CPU2.8 GHz AMD CPU, x64
RAM512 MB DDR2
GPUUpgradable GPU, ATI by default
Storage20GB hard drive, upgradable
MediaDVD, CD, Digital
VideoComposite video, component, VGA, S-Video, HDMI
AudioAnalog stereo, optical audio
  • Dolby Digital 5.1
  • DTS 5.1
ConnectivityFast Ethernet, Wi-Fi, Bluetooth, x4 USB 2.0 (2 front, 2 back), IR, IR blaster
Input4 controllers max, keyboard, mouse, remote control
Backwards CompatibilityIndrema LSeries games
Cool!
On June 17th, 2005, Cartoon Network premiered Indrema’s Agua - The Series. While Cartoon Network Studios handled the production and voice work, the animation was outsourced to Mainframe Entertainment in Canada. The series revolves around the adventures of a scuba diver named Sarah (voiced by Grey Griffin), and her daughter, Lily (added because Cartoon Network wanted a character that kids could relate to) as they explore the bizarre underwater world. The Aeri series would release in 2006, after the movie.
That's good. This is definite Miguzi material! Maybe this could be their signature series in the same way DBZ was for Toonami.
For 20th Century Fox and Nintendo, Mario and Luigi's Superstar Saga was a success with theatergoers, critics, and executives. It’s been critically acclaimed for its musical edge, writing, animation, and voice acting. It grossed over $325 million dollars during its theatrical run over a $95 million budget. Because of the success of the movie, Nintendo started planning more movies based on its franchises. Due to “Weird Al” Yankovic’s involvement as the voice of Fawful, demand for Yankovic’s music rises up, legally and by… yar har har. Fawful becomes a recurring character, but is voiced by Richard Steven Horvitz (known for CN’s Billy and Mandy and Nick/TFZ’s Invader Zim) due to Weird Al usually being busy and somewhat expensive to play the role full-time. The in-universe explanation is this:
That's good that the movie was a success! What other Nintendo shows/movies does Fox have planned?
Nickelodeon’s Forbidden Zone and SLAM! are doing well, with Sega’s SonicTV and anime,
Cool.
but not as well as SpongeBob, as his show gets revived because Nick wants more of the sponge.
Not cool.
The Forbidden Zone gets a new look, being an slightly edgier take on the Nick brand.
How would this look like? I want to see this...
Meanwhile, production starts on an animated theatrical Fairly OddParents movie, which almost happened IOTL. It won't serve as the finale, though.
What would the premise be?
l6FmRNw.png

The improved TFZ logo.​
Cool! What does TFZ air at this point?
Meanwhile, inspired by MW's success, Disney announces a block on Toon Disney known as DArcade, featuring mostly PlayStation IP.
What shows do they have?
2005 also brought us a little site known as YouTube, allowing people to share videos across the world wide web. Indrema would launch its own YouTube channel in June 2005, with their first videos being recordings of their E3 presentation.

Indrema released another new logo. The symbol was held over from the previous logo, but the wordmark changed from Frutiger in sentence-case to DIN in uppercase [1]. The previous logo would still be used as a corporate logo and on the LSeries Mini.

XvcRscl.png

The wordmark was intended to call back to the original Indrema logo, while keeping a "high end" and "premium" look. There's also a new slogan, too.​

[1] I actually used Bahnschrift, ironically made by Microsoft that wasn’t released until 2016, so pretend this is DIN.

Apple releases the GamePod, while we'll wait and see for Indrema...
Cool!
 
That's good. This is definite Miguzi material! Maybe this could be their signature series in the same way DBZ was for Toonami.
That's good for both CN and Indrema!
That's good that the movie was a success! What other Nintendo shows/movies does Fox have planned?
Maybe Zelda, Metroid, and Kirby movies? And maybe an Animal Crossing movie (similar to the one IOTL)?
How would this look like? I want to see this...
i'd picture it being grunge-inspired. The TFZ logo is on the bottom.
What would the premise be?
Same premise as what Butch was thinking IOTL: Timmy wishes for every kid to have fairy godparents, which leads to disaster as the world is taken over by the Anti-Fairies and Pixies
Cool! What does TFZ air at this point?
Probably just the usual; Sega anime, reruns of other adult animated shows airing on Viacom networks (except raunchier stuff like South Park or Drawn Together)
What shows do they have?
Because Nick doesn't have the rights to Sonic's DiC cartoons, I'd probably air them there, along with Ruby-Spears' Mega Man, an earlier Ape Escape cartoon, a Sly Cooper cartoon, and maybe Ratchet & Clank?
(I kinda have no idea what's for DArcade)
 
That's good for both CN and Indrema!

Maybe Zelda, Metroid, and Kirby movies? And maybe an Animal Crossing movie (similar to the one IOTL)?
Cool.
i'd picture it being grunge-inspired. The TFZ logo is on the bottom.
Can you make some examples?
Same premise as what Butch was thinking IOTL: Timmy wishes for every kid to have fairy godparents, which leads to disaster as the world is taken over by the Anti-Fairies and Pixies
That sounds like a good idea.
Probably just the usual; Sega anime, reruns of other adult animated shows airing on Viacom networks (except raunchier stuff like South Park or Drawn Together)
Cool!
Because Nick doesn't have the rights to Sonic's DiC cartoons, I'd probably air them there, along with Ruby-Spears' Mega Man, an earlier Ape Escape cartoon, a Sly Cooper cartoon, and maybe Ratchet & Clank?
(I kinda have no idea what's for DArcade)
Ok. There's also a Final Fantasy anime as well as a PaRappa the Rapper shows. They could also hook up with Universal to make a Crash Bandicoot and Spyro the Dragon series.
 
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