The IntroductionWe all know about Resident Evil and how it was a roller coaster of groundbreaking landmark games and utter shit titles as well and how Capcom's best-selling franchise was also given a series of "in name only" movie adaptations starring Mila Jovovich and we all know about the meteoric rise and subsequent shameful fall of White Wolf, the tabletop RPG mavericks of the 90's.
But what if things played out a little differently? What if video gaming and anime were able to further break into the proper mainstream culture? And what if it was an experimental TV adaptation of the Resident Evil franchise that helped ensure that happened?
Okay, this is a pop culture TL that is mainly focused on a Capcom shared universe that is started off with the premiere of the anime-styled Resident Evil: The Animated Series which was a joint Japanese-American production that debuts on the fledgling FX channel in 2000. While mainly focused on gaming, anime, and TV, this TL will also explore the wider effects on the pop culture.
This is a rough outline and summary, and the actual TL will be explored in-depth more.
The POD is 1995 or so, when Mark Rein-Hagen is more or less caught in a power struggle within White Wolf. Capcom's own deal with White Wolf is still in effect at this time, and Rein-Hagen realizes he's about to be ousted by the new guard and so he decides to sell all his shares in White Wolf to Capcom. As a consequence, the infamous metaplot that developed in the later editions of the World of Darkness games doesn't happen in this TL while Kindred: The Embraced is greenlit by Fox but is not actually produced in 1996.
The first three Resident Evil games are developed and released more or less the same in OTL. But then in 1999, Capcom gets a deal with Fox to begin a horror animated series based on Resident Evil. It is a joint production between Fox and a smaller anime studio in Japan, and the show has a distinct art style and aesthetic that is more or less in tune with the edgy violent OVA's of the 80's and early 90's.
Because the show is TV-MA, Fox does not want it on their main network and instead places it on FX, and from here the show becomes an unexpected success. As a consequence, a wider animated universe develops around it, featuring other Capcom games and some of the IP's acquired from the White Wolf buyout.
Other butterfly effects will happen in this TL as well, but you'll have to find out as the TL is developed