Telephone Map Game: 7th Edition

Welcome to the seventh edition of Alternatehistory.com’s Telephone Map Game!
Past editions: First Edition, Second Edition, Third Edition, Fourth Edition, Fifth Edition, Sixth Edition.

What’s a Telephone Map Game?
A Telephone Map Game is a turn-based Map Game, inspired by the children’s “Broken Telephone” games.
The game starts with Player 1 making an Alternate History map. It can be from anywhere in the world and any timeframe. Then, when the map is completed, Player 1 sends the map to Player 2, and to nobody else. Then Player 2 makes another map, which could be considered to be in the same universe as Map 1 (but not necessarily the same time or location). When finished, Player 2 sends their map to Player 3. Now Player 3 does a map which could be in the same universe as Map 2, however, Player 3 doesn’t know what Map 1 looks like. The process repeats until a substantial amount of players have finished the turns, and then the whole process is revealed, looking at how the concept changed from the first to the last map.

The Seventh Edition
The Sixth Edition used the new player queue mechanism to make sure that players were assigned the next available map. Limited branching will occur in this edition while utilizing the player queue again.

Turns
Each individual's turn will last a maximum of one week from the time they receive their map (with extensions given on a case-by-case basis). If a player's turn comes and they decide they cannot complete it at that time, they will be removed from the game. When you are finished with your map, send it only to Cour. The title of this message should be "Telephone Map Game: 7th Edition - (Your name)".

Claims Thread
To make your claim, use this thread: Telephone Map Game: 7th Edition - Claims Thread

Player Queue
1. Zalezsky

Entrerriano
2. Uebeltank/Gust
3. Yanranay

Fox-Fire
5. JuniperSpring
4. wolfhound817

AUGGP
7. Codae
6. PolishPickle101

Blacklister
8. Kikkomaan
9. Prince di Corsica

Bountifulauto82
iPolytheistic_tsar

TMG7 Flowchart.png
 
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Cour's Commandments
These aren't rules because, at the end of the day, everyone can do as they wish. However, I wanted to include this list of suggestions for players to keep in mind when they are making their maps. (Note: this list is not exhaustive and may be updated in the future).
 
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