Telephone Map Game: 12th Edition

Welcome to the twelfth edition of Alternatehistory.com’s Telephone Map Game!
Past editions: TMG1 | TMG2 | TMG3 | TMG4 | TMG5 | TMG6 | TMG7 | TMG8 | TMG9 | TMG10 | TMG11

What’s a Telephone Map Game?
A Telephone Map Game is a turn-based Map Game, inspired by the children’s “Broken Telephone” games.
The game starts with Player 1 making an Alternate History map. It can be from anywhere in the world and any timeframe. Then, when the map is completed, Player 1 sends the map to Player 2, and to nobody else. Then Player 2 makes another map, which could be considered to be in the same universe as Map 1 (but not necessarily the same time or location). When finished, Player 2 sends their map to Player 3. Now Player 3 does a map which could be in the same universe as Map 2, however, Player 3 doesn’t know what Map 1 looks like. The process repeats until a substantial amount of players have finished the turns, and then the whole process is revealed, looking at how the concept changed from the first to the last map.

The Twelfth Edition
Based on player vote, the twelfth edition will have branching. This branching will be limited branching, splitting into two sides after three turns have passed.

Turns
Each individual's turn will last a maximum of one week from the time they receive their map (with extensions given on a case-by-case basis). If a player's turn comes and they decide they cannot complete it at that time, they have the option to drop from the game or be bumped to the bottom of the player queue. Players who are inactive during their allotted turns will be removed from the game. When you are finished with your map, reply to the message that Cour sent.

Claiming a Spot
To make your claim use the Telephone Map Game: 12th Edition - Claims Thread

Player Queue

Cour's Commandments
These aren't rules because, at the end of the day, everyone can do as they wish. However, I wanted to include this list of suggestions for players to keep in mind when they are making their maps. (Note: this list is not exhaustive and may be updated in the future).
cours-commandments-png.638634
 
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Player Queue
PRELUDE
1. Viseslav
2. XFE
3. Prince di Corsica
SIDE ASIDE B
4. Zalezsky5. Mikroraptor
6. Anasurimbor7. Entrerriano
8. Godofthetranses9. Falkanner
10. Libaton11. Fox-Fire
12. GoshDiggityDangit13. Lottie
14. JuniperSpring15. Library of Alexandria
16. Votre Ideolinguiste Local17. Epsilon Tauri
18. Spamavalanche
19. Lonque​
20. Kaiphranos
Oh, hey, forgot the new one was up! I noticed the two branches were a little uneven--if Side B needs a +1 I'll gladly claim a turn (if, of course, you can excuse my tardiness)
 
Damn, we do have some good starters this round!
Sucks for XFE, though, haven't seen one of Vis's maps in a good two or so years but I highly doubt they're still easy to load.
 
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