Reds fanfic

If LOGH(Legend of Galactic Heroes) exists here than I feel it would have a more pro-Socialist over pro-monarchist tone. The Empire might be more Fascist over a Prussian Aristocracy that reformed from a Nazi-esque Monarchy. The Free Planets might either be a Socialistic government with the corruption inside being caused by some sort of Nomenklatura or a disparate unification of various ideas, some socialistic, others capitalistic.

They might have a role reversal in contrast to OTL LOGH, in OTL LOGH it is the Empire that sucessfully purges it's corruption while the FPA succumbs to it. Maybe in here the empire fails to reform, but the FPA does(or if it is a "various factions stiched together thing, the socialists win out and there is a revolution of sorts)
I don't know, if we assume a butterfly net then the intention will probably still be to go against ideological norms. Since
Reinhard winning
is such a big part of the ultimate message of Tanaka, I think you kind of need to at least have the Empire reform. Also, since the story wasn't about Capitalism vs Communism in a Capitalist context, I don't see why it would be about Capitalism vs Communism in a Communist context either. The only thing I can see being different is the FPA being based more on the FBU and being more overtly bad from the start.
 
Nova Havana

Nova Havana is an expansion pack for the video game Fallout 3, released on June 19th, 2009. The pack is named after its setting, the city of Nova Havana, founded by the Grand American Legion, a military formed from the remnants of the Cuban military, organized by the leaders of the Havana mob after the destruction of the Cuban military government. After the Great War, the Great American Legion took over Cuba, and began to expand outwards, taking over part of Florida. After Floridan militias subdue the Legion, they instead consolidate their holdings in Florida, and formed a new, warped version of pre-war Havana. It becomes a land of vice and excess, with various casinos and brothels. The mission for the pack is to infiltrate Nova Havana on behalf of the Florida Brotherhood of Steel, in order to destablize them, and stop them from threatening the Florida communes, and amounting more power. After fighting off Cuban soldiers armed with Indian weapons, as well as large mutant alligators, the player character reaches the decadent city. Once in the city, he must assassinate General Vincento, a descendant of "Boss" Vincento, the original Supreme General of the Legion, to cause a power vaccuum and cause a civil war, which would divide the city, and allow the Brotherhood and the Florida communes to drive them out.

The pack became controversial in the UASR, due to the option to gamble at some casinos, an activity mostly illegal in the mainland. Some translations take out the gambling, and instead have pinball games. Ultimately, since Nova Havana was seen in a completely negative light, and gambling can cause many problems for the player, it was kept in the main American version. Many Cuban political and business figures are lampooned, as is the "Havana Vice" aesthetic of the 40's and 50's.

Not really into Fallout,but how will the Enclave be?
 
Oh my can the UASR in Fallout be all Stalinist like how the USA in Fallout is all horribly repressive? The Enclave is basically the nomenklatura in this idea.
 
Oh my can the UASR in Fallout be all Stalinist like how the USA in Fallout is all horribly repressive? The Enclave is basically the nomenklatura in this idea.

A more original idea might be to have the Enclave ITTL be insanely revolutionary and belligerent towards everyone to put the point they are willing to destroy the entire planet to advance the socialist cause, with maybe a few traces of eugenics thrown in.

teg
 
An idea for a possible ASB short story I might write later here or in ASB forum:

Remember how I talked a bit about Upton Sinclair's interest in psychic abilities and the occult in the Pseudoscience update, and that his position allowed for more scientific studies into such phenomenon, despite the opposition of the scientific community. I was thinking that, in an ASB world, could evolve into a clandestine operation seeking and testing people with special abilities, for both scientific and possible military use during the Cold War.

I have a SW game up now, so I'll probably not get to it for a while, but I wanted to gauge the opinion.
 
Seems I have some interest! Once again, this is very basic at this point. I'd like to focus more on my SW game right now. Although, I'm starting to formulate the setting as either the 60's or the 90's.
 
Y'know, come to think of it, you're right - AmeriCuba needs some good artists. Makes it more interesting.

I have an idea for artists and other notable people who would be in Cuba...

Vladimir Nabokov (he was a classical liberal whose father was a Kadet during the Civil war, and in a letter he wrote as a teenager he called the Bolsheviks "grey rag-tag people". I don't think he'd be comfortable with the anti-Semitism of MacArthur, though)
Frank Capra (he was the American Dream personified...and ITTL, the American Dream died in the trenches. Also, he admired Franco and Mussolini)
Mel Gibson (his father is a crazy racist traditionalist Catholic who was descended from Southern plantation owners)
Lawrence Welk (because wouldn't it be hilarious if the King of Squares had mob ties? I think it would)
 
I have an idea for artists and other notable people who would be in Cuba...

Vladimir Nabokov (he was a classical liberal whose father was a Kadet during the Civil war, and in a letter he wrote as a teenager he called the Bolsheviks "grey rag-tag people". I don't think he'd be comfortable with the anti-Semitism of MacArthur, though)
Frank Capra (he was the American Dream personified...and ITTL, the American Dream died in the trenches. Also, he admired Franco and Mussolini)
Mel Gibson (his father is a crazy racist traditionalist Catholic who was descended from Southern plantation owners)
Lawrence Welk (because wouldn't it be hilarious if the King of Squares had mob ties? I think it would)

Carl Barks, he was very pro-capitalism and Scrooge McDuck could still become popular as anti-communist propaganda. Plus it's a crime to butterfly away the Ducktales theme song.
 
Carl Barks, he was very pro-capitalism and Scrooge McDuck could still become popular as anti-communist propaganda. Plus it's a crime to butterfly away the Ducktales theme song.
Although, with Disney remaining in the mainland, what would he draw in that case?
 
I read about Avery Brundage, the first and so far only American to be president of the Olympic Committee.

He definitely sounds like the kind of guy who'd follow MacArthur. He'd probably be a big figure in Cuban sports.
 
An idea for a possible ASB short story I might write later here or in ASB forum:

Remember how I talked a bit about Upton Sinclair's interest in psychic abilities and the occult in the Pseudoscience update, and that his position allowed for more scientific studies into such phenomenon, despite the opposition of the scientific community. I was thinking that, in an ASB world, could evolve into a clandestine operation seeking and testing people with special abilities, for both scientific and possible military use during the Cold War.

I have a SW game up now, so I'll probably not get to it for a while, but I wanted to gauge the opinion.
Fascinating. I was completely unaware of Sinclair's interest in the occult/paranormal. I feel an AITAS scenario coming on...
Thank you very much.
 
What will the French get?
The Prieuré de Sion perhaps? Shadowy protectors of the hidden Merovingian bloodline dating back to alien experimentation/tampering with Things Man Was Not Meant To Know/time travellers/Atlantean survivors/Deep One interbreeding/Weird Science meddling [delete where applicable]; it's probably loaded with genetic tweaks leading to psionic and other powers (and interesting forms of insanity ;)).

Or for something a little more obscure (who wants to be accused of knocking off The Holy Blood and the Holy Grail or [evenworse] The Da Vinci Code?) why not use the Compagnie du Saint-Sacrement?
Obviously the decline of the society in the late seventeenth century was just a cover for it moving underground...

Obviously the still living Comte de Saint-Germain (some notes) must be involved; perhaps he's a leader of the Priory/Company. Or a holdout fighting against their pernicious influence and perverse breeding programme in conjunction with a loose organisation of Royalists (several varieties) and Republicans fighting for La Belle France.
Or both...

Also,fear the SS eye doctors!
I'd be more worried about the dentists.
 
Seems I have some interest! Once again, this is very basic at this point. I'd like to focus more on my SW game right now. Although, I'm starting to formulate the setting as either the 60's or the 90's.
Personally I'd go for the sixties.

Probably some groundwork made during WW2, I'd say 60s.
Exactly. The children of all those emergency wartime experiments (necessity justifying such measures) come of age in a world that doesn't know they exist but would be terrified if it knew.
Plenty of SpyFi to knock off borrow from; The Avengers (UK version), Doctor Who, The Tomorrow People, The Man From UNCLE, The Champions, Department S, Modesty Blaise et cetera.
 
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