(I'm not 100% sure if Nod would keep it's black and red colour scheme in this universe, anyone know a better one? Perhaps GDI swaps its Yellow and Blue colour scheme with Nod?) One of the most iconic enemies in gaming history, the Brotherhood of Nod was created at first to be a pastiche of the various terror and anti-status quo movements that arose from the chaos of the Communist bloc's consolidation in the 90s as the USSR's government shifted massively towards the left and China's government decided to stop playing the other blocs off against each other and go all in with the rest of the comintern. Freely mixing both secular and religious anti-establishment terrorist groups in its influence; the Westwood strategic gaming collective made the brotherhood; along with the rest of rise and revolt, as a satire of the foreign policies of the 90s and its enemies. Lead by a mysterious man known only as Kane, the brotherhood would wage world war after world war with the People's Global Defense initiative and the Forgotten Confederacy of Mutants; the latter of whom it hypocritically oppresses and discriminates against despite its message of tiberium based ascension for all mankind; a commentary on the general hypocrisy of race based fascist movements. Like the reactionary movements Nod draws influence from, (With Westwood workers describing Nod as an "internationalist reactionary organization and a militant cult) Nod is strongly centralized. The seemingly immortal and charismatic Kane is Nod's absolute leader, a man whom the eventual billions of Nod's faithful hail as the new Messiah and chosen of god; with Nodism being proclaimed as the fourth Abrahamic faith and the heir of the eastern religions both. Beneath him is his inner circle who compete and squabble for his favor like running dogs. Nod works with a broadly populistic message and governance system meant to enthrall its controlled populations into its control and provide a massive recruitment base for its army, but its military essentially exists in tiers. The bottom rung of the military are masses of chaff and fodder, little more than fanatics given bombs or even suicide vests or light vehicles and monkey model tanks and aircraft and told to attack the enemy; usually to soften them up for the elite core of Nod's regulars and its paramilitary militant religious orders to mop up the mess left by the chaff thrown at their enemies. Enamored of terror as a tactic, Nod calls to mind the disregard for civilian death that many movements the UASR opposed were known for; freely using incendiaries, cyborg conversion camps (until CABAL's split from Nod), chemical warfare, terror bombing, or even outright nuclear weapons. In essence, the Brotherhood of Nod was meant to be quite symbolic of what the American populace feared most at the time; with it's evolution being both further explorations of the concept and in response to America's shifting fears. Underground reactionary movements, religious fundamentalism, fascist militarism and more all blend together to give birth to one of the most iconic foes in any technothriller work, and it seems likely that Nod will continue to threaten the world of computer gaming for years to come. As a note: Nod are totally the bad guys in the Tiberium franchise. It really wasn't until Tiberium Wars that any moral greyness was added to them at all, before then they really weren't doing anyone any good. And Nod always struck me as being heavily fascistic; meanwhile from what we can tell of GDI, by Tiberium Sun; it seemed that what we know as the capitalist system largely died out due to the benefits of Tiberium production (there's like; no mention of economics and if you can churn out a tank in a few minutes from an on field factory from self replicating green space rocks harvested a few minutes ago; you've completely changed the resource ball game.) In other words, the world of C&C Tiberium presents to us a post-scarcity world...albeit one where the road to post-scarcity is an invasive terraforming agent that's literally killing the carbon based biosphere and replacing it with one utterly inimical to our existence.